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Posts tagged santa-monica-studio

Interview: Adam Puhl, God of War III's combat designer

As lead combat designer of God of War III, Adam Puhl has the enviable position of creating an arsenal of weapons and abilities fit to take down the gods. I recently spoke with Adam about the design process for such a titanic task and the pressures of surpassing the first two God of War games....

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Hands-on: God of War III (well, the first boss battle at least)

A common refrain from many (including us!) about God of War III is: "It's God of War ... in HD." And, as our last preview attested, that's not such a bad thing. In fact, while the demo was impressive in its own right, the game's director tells us they've added depth of field, motion blur, and high...

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PixelJunk Monsters Deluxe gets DIY compatibility fix

Recent connection issues have marred European PixelJunk Monsters Deluxe owners from participating in rousing online games against North American and Asian players. Thankfully, the PlayStation Blog has released a two-part DIY guide to help fix the PSP game's issues. The process is simple: ...

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Cory Barlog leaves Sony; God of War 3 in development

Cory Barlog, director of Santa Monica Studio and of God of War II, will soon be leaving Sony in order to pursue other opportunities. In a statement to 1Up, Sony thanks Barlog for his work on one of their biggest PS2 franchises of the year as well as stating that they have faith in the team at Santa...

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Persona Q review: When worlds collide

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Hit List Q&A: Nathan Vella, co-founder of Capy

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