We can see why BioWare and LucasArts decided to post about The Old Republic's "Sarlacc Enforcer" class in a joking manner, rather than actually including it in the game. Can you imagine the balancing issues which would surface when dealing with an archetype which can't move, but can instantly...
Posted on Nov 20th 2014 4:30PM
Posted on Nov 20th 2014 2:00PM
Posted on Nov 20th 2014 12:00PM