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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Thief sneaks onto Xbox One]]></title><link>http://www.joystiq.com/2013/05/21/thief-sneaks-onto-xbox-one/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/21/thief-sneaks-onto-xbox-one/</guid><comments>http://www.joystiq.com/2013/05/21/thief-sneaks-onto-xbox-one/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/21/thief-sneaks-onto-xbox-one/" target="_self"><img alt="Thief coming to Xbox One" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/thief-xbox-one.jpg" /></a></div>
Eidos Montreal confirmed through its <a href="http://thiefgame.tumblr.com/post/51001884975/today-were-proud-to-announce-that">official Tumblr</a> today that <em><a href="http://www.joystiq.com/game/thief-2014/">Thief</a></em> will be coming to <a href="http://www.joystiq.com/tag/xbox-one">Xbox One</a>. The game, <a href="http://www.joystiq.com/2009/05/11/eidos-montreal-confirms-thief-4-worst-kept-secret-in-industry/">first announced in 2009</a>, was confirmed for PS4, PC and other next-gen consoles in <a href="http://www.joystiq.com/2013/03/05/thief-2014/">March</a>, which we can now take to mean the next-generation <a href="http://www.joystiq.com/tag/xbox-reveal">Xbox revealed today</a>.<br />
<br />
The <em>Thief</em> reboot reportedly suffered <a href="http://www.joystiq.com/2013/04/30/report-thief-reboot-suffered-multiple-setbacks/">many setbacks</a> during its five-year development period, including significant <a href="http://www.joystiq.com/2012/06/14/report-thief-4-development-in-trouble/">turnover in staff</a> at Eidos Montreal. The developer included a "glimpse" at the next-gen game in its Tumblr post in the form of a screen with an <em>alarming</em> amount of fire in it.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/21/thief-sneaks-onto-xbox-one/">Thief sneaks onto Xbox One</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 May 2013 17:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/21/thief-sneaks-onto-xbox-one/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20578708/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/21/thief-sneaks-onto-xbox-one/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Eidos-Montreal</category><category>microsoft</category><category>screen</category><category>Square-Enix</category><category>thief</category><category>thief-2014</category><category>thief-4</category><category>xbox</category><category>xbox-one</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Tue, 21 May 2013 17:55:00 EST</pubDate></item><item><title><![CDATA[Hack connects NES controller to iPad using robo-fingers]]></title><link>http://www.joystiq.com/2011/03/16/hack-connects-nes-controller-to-ipad-using-robo-fingers/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/16/hack-connects-nes-controller-to-ipad-using-robo-fingers/</guid><comments>http://www.joystiq.com/2011/03/16/hack-connects-nes-controller-to-ipad-using-robo-fingers/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/03/15/hack-connects-nes-controller-to-ipad-using-robo-fingers/#continued"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/ipadnescontrollerpb.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
The solution found after the break for using an NES controller with <a href="http://itunes.apple.com/us/app/reckless-racing-hd/id386237505?mt=8"><em>Reckless Racing</em></a> on the iPad is more mechanical than anything -- it attaches the boxy gamepad to a series of robotic fingers that interact with the iPad's capacitive touchscreen. But that doesn't make it any less awesome.<p><a href="http://www.joystiq.com/2011/03/16/hack-connects-nes-controller-to-ipad-using-robo-fingers/" rel="bookmark">Continue reading <em>Hack connects NES controller to iPad using robo-fingers</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/16/hack-connects-nes-controller-to-ipad-using-robo-fingers/">Hack connects NES controller to iPad using robo-fingers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Mar 2011 06:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/16/hack-connects-nes-controller-to-ipad-using-robo-fingers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19880831/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/16/hack-connects-nes-controller-to-ipad-using-robo-fingers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arduino</category><category>controller</category><category>hack</category><category>ipad</category><category>mobile</category><category>mod</category><category>nes</category><category>reckless-racing</category><category>robot</category><category>screen</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 16 Mar 2011 06:10:00 EST</pubDate></item><item><title><![CDATA[Sony patents multiplayer stereoscopic system]]></title><link>http://www.joystiq.com/2010/07/20/sony-patents-multiplayer-stereoscopic-system/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/20/sony-patents-multiplayer-stereoscopic-system/</guid><comments>http://www.joystiq.com/2010/07/20/sony-patents-multiplayer-stereoscopic-system/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><img vspace="8" hspace="8" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/sonyscreensharing.jpg" alt="" /></div>
Seeing two images to create a 3D picture is so <em>earlier this year</em> -- Sony has been working on <a href="http://www.brokemycontroller.com/news/881-sony-files-two-patents-related-to-stereoscopic-screen-sharing">a patent that sends two images from one video screen</a> to two different people, allowing for two players to see different images on the same screen. Each player would need their own set of glasses (which would each pull off the right frames), which would then come with earphones for separate audio feeds, too.<br />
<br />
You'd need a special 3D television to do it, but there are all kinds of cool applications -- one person in your house could watch a movie while the other plays games, or you could do local split-screen multiplayer without actually splitting the screen (as seen in the diagram above). The patent even allows for more than two players, and there's even an implementation that would actually send two images each to two players, creating separate 3D views for both viewers. Both patents were filed a year ago, and have just come to light now. As 3D televisions become more common, we'll have to see if Sony brings an actual implementation of this tech to the consumer market.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/20/sony-patents-multiplayer-stereoscopic-system/">Sony patents multiplayer stereoscopic system</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Jul 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/20/sony-patents-multiplayer-stereoscopic-system/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19562175/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/20/sony-patents-multiplayer-stereoscopic-system/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>3d-television</category><category>implementation</category><category>multiplayer</category><category>patent</category><category>pictures</category><category>playstation</category><category>ps3</category><category>screen</category><category>sony</category><category>television</category><category>video</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 20 Jul 2010 22:00:00 EST</pubDate></item><item><title><![CDATA[Mom installs 98-inch screen in son's ceiling, inspires lifelong neck pain]]></title><link>http://www.joystiq.com/2009/07/29/mom-installs-98-inch-screen-in-sons-ceiling-inspires-lifelong/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/29/mom-installs-98-inch-screen-in-sons-ceiling-inspires-lifelong/</guid><comments>http://www.joystiq.com/2009/07/29/mom-installs-98-inch-screen-in-sons-ceiling-inspires-lifelong/#comments</comments><description><![CDATA[<a href="http://www.electronichouse.com/article/100_inch_screen_gets_mounted_flush_in_the_ceiling/"><img width="225" vspace="0" hspace="0" height="338" border="1" align="right" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/ceiling-screen-omg.jpg" /></a>It's hard not to be impressed by the gaming setup seen "above." It was conceived by one Patti Deni, who had the 98-inch screen installed in her son's ceiling as a (helluva) surprise. The setup -- comprised of a projector and some reflecting mirrors -- weighs over 300 pounds and required the ceiling to be re-framed and reinforced. The project, which special wiring so that Deni's son can connect his computer and game consoles -- has garnered a Home of the Year nomination from <a href="http://www.electronichouse.com/article/100_inch_screen_gets_mounted_flush_in_the_ceiling/"><em>Electronic House</em></a> magazine.<br /><br />While Deni claims that the screen is viewable from "just about anywhere," we'd be remiss not to note that any seating position would still require that one look <em>up</em>. We just hope she had the foresight to buy some nice neck pillows (hopefully not of the <a href="http://xbox.joystiq.com/2008/12/11/video-super-xbox-fanboys-dungeon-of-terror/">fuzzy green variety</a>).<br /><br />[Via <a href="http://www.engadget.com/2009/07/27/mom-installs-98-inch-screen-in-sons-bedroom-ceiling-deservedly/">Engadget</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/29/mom-installs-98-inch-screen-in-sons-ceiling-inspires-lifelong/">Mom installs 98-inch screen in son's ceiling, inspires lifelong neck pain</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Jul 2009 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.electronichouse.com/article/100_inch_screen_gets_mounted_flush_in_the_ceiling/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/29/mom-installs-98-inch-screen-in-sons-ceiling-inspires-lifelong/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19111870/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/29/mom-installs-98-inch-screen-in-sons-ceiling-inspires-lifelong/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>culture</category><category>gaming-setups</category><category>screen</category><category>television</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 29 Jul 2009 02:00:00 EST</pubDate></item><item><title><![CDATA[DS Daily: Dream feature]]></title><link>http://www.joystiq.com/2008/09/24/ds-daily-dream-feature/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/24/ds-daily-dream-feature/</guid><comments>http://www.joystiq.com/2008/09/24/ds-daily-dream-feature/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><div align="center"><img hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/shiatsu_massage_ds_lg2.jpg"  alt="" /><br /></div>
We often take the DS for granted. In such a small plastic shell, it houses many awesome components that come together and provide us with a gaming experience that has no equal. It's got an awesome touch-screen, a built-in microphone and with the aid of a little homebrew, it can be made to do things that we never thought a handheld could do. It's a great little system that we can't lavish with enough praise.<br /><br />But, if you had one wish, what kind of feature would you give the DS? A <em>third </em>screen? Wireless transmission through your Wii so you can play DS games on your TV? Leather trim? Lay it on us!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/24/ds-daily-dream-feature/">DS Daily: Dream feature</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 24 Sep 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/24/ds-daily-dream-feature/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1322430/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/24/ds-daily-dream-feature/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dream-feature</category><category>dream-features</category><category>features</category><category>mic</category><category>screen</category><category>touch-screen</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 24 Sep 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[PSP-3000 screen is berry colorful]]></title><link>http://www.joystiq.com/2008/08/21/psp-3000-screen-is-berry-colorful/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/21/psp-3000-screen-is-berry-colorful/</guid><comments>http://www.joystiq.com/2008/08/21/psp-3000-screen-is-berry-colorful/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.famitsu.com/game/news/1217510_1124.html"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/famitsupspcomp.jpg" /></a><br /></div>
Famitsu posted some comparison shots of the new PSP-3000 and the older PSP-2000 series, and this is easily the most interesting one to note. Here, you see how much better images off the new screen hold up in comparison to the old one. Looks like we're going to have to change our PSP nicknaming system:<br />
<ul>
    <li>PSP-1000: PSP Phat</li>
    <li>PSP-2000: <strike>PSP Lite</strike> PSP Dim</li>
    <li>PSP-3000: PSP Brite?</li>
</ul>
Help us brainstorm here, folks.<br /><br />[Thanks, Zach M.!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/21/psp-3000-screen-is-berry-colorful/">PSP-3000 screen is berry colorful</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 21 Aug 2008 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.famitsu.com/game/news/1217510_1124.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/21/psp-3000-screen-is-berry-colorful/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1291797/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/21/psp-3000-screen-is-berry-colorful/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>famitsu</category><category>psp</category><category>psp-3000</category><category>psp-brite</category><category>screen</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 21 Aug 2008 21:30:00 EST</pubDate></item><item><title><![CDATA[Cheaper, sleeker, just as pointless: the latest portable Wii screen]]></title><link>http://www.joystiq.com/2008/08/14/cheaper-sleeker-just-as-pointless-the-latest-portable-wii-scr/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/14/cheaper-sleeker-just-as-pointless-the-latest-portable-wii-scr/</guid><comments>http://www.joystiq.com/2008/08/14/cheaper-sleeker-just-as-pointless-the-latest-portable-wii-scr/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><img hspace="4" vspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/a749_wii_portable_lcd_screen_main99.jpg" /><br />
<div align="left"><br />Portable screens for home consoles, we will <em>never</em> understand you. Playing <a href="http://www.joystiq.com/search/?q=wii+sports"><em>Wii Sports</em></a> in the car? Did nobody learn anything about the <em><a href="http://www.joystiq.com/media/2008/08/space-required-not-available-in-das-auto.jpg">serious dangers</a></em> of bowling in confined spaces from the Japanese Wii safety manual? And all on a tinier screen than you'd ever use at home?<br /><br />Clearly, not <em>everybody</em> is so indifferent. This clip-on LCD 16:9 panel from Thinkgeek isn't the <a href="http://www.joystiq.com/2007/06/20/lcd-screen-lets-you-waggle-on-the-go/">first</a> of its <a href="http://www.joystiq.com/2007/06/01/the-wii-goes-portable-with-pega/">kind</a>, and we're willing to bet it won't be the last. It's an eye-straining seven inches from corner to corner, but at $109.99 is the cheapest option we've seen to date for those who can't bear to leave their console behind when they step outdoors. $109.99? Hey, what else can you buy for almost that amount? <a href="http://nintendo.joystiq.com">Oh, yes</a>. More shots past the break.</div>
</div><p><a href="http://www.joystiq.com/2008/08/14/cheaper-sleeker-just-as-pointless-the-latest-portable-wii-scr/" rel="bookmark">Continue reading <em>Cheaper, sleeker, just as pointless: the latest portable Wii screen</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/14/cheaper-sleeker-just-as-pointless-the-latest-portable-wii-scr/">Cheaper, sleeker, just as pointless: the latest portable Wii screen</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Aug 2008 15:38:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.thinkgeek.com/electronics/video/a749/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/14/cheaper-sleeker-just-as-pointless-the-latest-portable-wii-scr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1284668/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/14/cheaper-sleeker-just-as-pointless-the-latest-portable-wii-scr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>car</category><category>lcd</category><category>portable</category><category>screen</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Thu, 14 Aug 2008 15:38:00 EST</pubDate></item><item><title><![CDATA[DS Daily: Screen safety]]></title><link>http://www.joystiq.com/2007/11/09/ds-daily-screen-safety/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/09/ds-daily-screen-safety/</guid><comments>http://www.joystiq.com/2007/11/09/ds-daily-screen-safety/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><img vspace="4" hspace="4" border="" align="right" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/sp_dsd_dsf.gif" />Alright, spill: are you using screen protectors, or do you like taking risks? It took me a while to get around to getting a set when I got my (omgsoawesome) Crimson and Black Lite, and every time the DS was turned on, it was like an exercise in <em>terror</em>. But now all is safe and grand and a shiny new level of safety has been installed. Of course, then it led to another train of thought ... in this house, that screen (or rather, the shield) gets cleaned often. Just a rubdown with a soft cloth, to be sure, but a dirty DS is just not allowed. Are you vigilant, or do you let the fingerprints pile up?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/09/ds-daily-screen-safety/">DS Daily: Screen safety</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 Nov 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/11/09/ds-daily-screen-safety/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1034823/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/09/ds-daily-screen-safety/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>clean</category><category>protector</category><category>screen</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Fri, 09 Nov 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[Revolutionary: Super Size Mii]]></title><link>http://www.joystiq.com/2007/09/04/revolutionary-super-size-mii/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/04/revolutionary-super-size-mii/</guid><comments>http://www.joystiq.com/2007/09/04/revolutionary-super-size-mii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/revolutionary/" rel="tag">Revolutionary</a></p><p align="center"><a href="http://www.joystiq.com/tag/revolutionary"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/revolutionary.png" alt="" /></a></p>
<p><em>Every Tuesday, Mike Sylvester brings you <a href="http://www.joystiq.com/tag/revolutionary/">REVOLUTIONARY</a>, a look at the wide world of Wii possibilities. </em><br /></p>
<p>It may be time for Nintendo to concede that we've entered the HD-era. Anyone looking to buy a new television will have an increasingly difficult time finding a "classic" SD tube amongst the pristine plasmas, elegant LCoS, lavish LCDs, dazzling DLPs, and (soon-to-come) sexy SEDs. And the technologies behind today's televisions are benefiting greatly from economies of scale, making it easier for consumers to consider going big on their next TV purchase. <br /></p>
<p>For too long, big screen gaming had been confined to dollar-munching arcade machines and reruns of <em><a target="_blank" href="http://youtube.com/results?search_query=silver+spoons">Silver Spoons</a></em>, but more and more people are finding out what it feels like to have a truly <strong>super </strong>Mario kicking gargantuan goombas across the Mushroom Kingdom. If you haven't yet been bitten by the <em>big bug</em>, today I'll make you feel the itch.<br /></p><p><a href="http://www.joystiq.com/2007/09/04/revolutionary-super-size-mii/" rel="bookmark">Continue reading <em>Revolutionary: Super Size Mii</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/04/revolutionary-super-size-mii/">Revolutionary: Super Size Mii</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 04 Sep 2007 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/09/04/revolutionary-super-size-mii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/970674/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/04/revolutionary-super-size-mii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hd</category><category>hdtv</category><category>joystiqfeatures</category><category>projector</category><category>Revolutionary</category><category>screen</category><dc:creator><![CDATA[Mike Sylvester]]></dc:creator><pubDate>Tue, 04 Sep 2007 13:00:00 EST</pubDate></item><item><title><![CDATA[LCD screen lets you waggle on the go]]></title><link>http://www.joystiq.com/2007/06/20/lcd-screen-lets-you-waggle-on-the-go/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/20/lcd-screen-lets-you-waggle-on-the-go/</guid><comments>http://www.joystiq.com/2007/06/20/lcd-screen-lets-you-waggle-on-the-go/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><a href="http://www.watch.impress.co.jp/game/docs/20070620/century.htm?ref=rss"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/century062007.jpg"  alt="" /></a><br /></div>
We admired Engadget's <a href="http://www.joystiq.com/2007/01/19/engadget-puts-a-wii-in-your-lap/">custom-made portable Wii</a>, but most gamers don't want to take such drastic steps to achieve Wii mobility. That's where <a href="http://www.century.co.jp/">Century</a> steps in.<br /><br />They've made a portable 7-inch LCD screen that connects to the Wii, and contains its own sensor bar. It's priced at 14,800 yen ($120)? Good thing we're scary recluses and don't <em>go places</em> anyway! That doesn't seem <em>terrible </em>for an LCD screen, but it's more than we'd enjoy paying for the privilege of a smaller screen.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/20/lcd-screen-lets-you-waggle-on-the-go/">LCD screen lets you waggle on the go</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Jun 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.watch.impress.co.jp/game/docs/20070620/century.htm?ref=rss>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/20/lcd-screen-lets-you-waggle-on-the-go/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/922171/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/20/lcd-screen-lets-you-waggle-on-the-go/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>century</category><category>lcd</category><category>nintendo</category><category>peripherals</category><category>portable</category><category>screen</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 20 Jun 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Paper-thin display inspires redesigned dreams]]></title><link>http://www.joystiq.com/2007/06/13/paper-thin-display-inspires-redesigned-dreams/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/13/paper-thin-display-inspires-redesigned-dreams/</guid><comments>http://www.joystiq.com/2007/06/13/paper-thin-display-inspires-redesigned-dreams/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div align="center"><object width="425" height="349" data="http://www.liveleak.com/player.swf?autostart=false&amp;token=a1e_1180120325" wmode="transparent" type="application/x-shockwave-flash">
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<p> The tumultuous journey to the mythical PSP redesign is still going strong. This video of a <a href="http://www.liveleak.com/view?i=a1e_1180120325&amp;p=1">new portable screen</a> developed by Sony only adds fuel to the <a href="http://www.joystiq.com/2007/06/12/slim-psp-rumor-cut-down-with-another-rumor/">grandiose rumors</a> that have been spreading throughout the web. This new technology seems ideally suited for a handheld device, but it may be too bleeding-edge for it to come out in this generation of PSPs. For now, Sony's <a href="http://blog.us.playstation.com/2007/06/12/mythbusters-psp-edition/">official stance</a> is that a redesign is simply rumor. But, wouldn't it be incredible to see this tech used in the "<a href="http://www.joystiq.com/2007/06/08/psp-slim-details-leaked/">PSP Slim</a>"?</p>
<p>[Via <a href="http://boards.ign.com/psp_general_board/b7159/143679034/p1/">IGN Boards</a>]<br /></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/13/paper-thin-display-inspires-redesigned-dreams/">Paper-thin display inspires redesigned dreams</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jun 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.liveleak.com/view?i=a1e_1180120325&amp;p=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/paper-thin-display-inspires-redesigned-dreams/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/916896/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/paper-thin-display-inspires-redesigned-dreams/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>screen</category><category>sony</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 13 Jun 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[The Wii goes portable with Pega]]></title><link>http://www.joystiq.com/2007/06/01/the-wii-goes-portable-with-pega/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/01/the-wii-goes-portable-with-pega/</guid><comments>http://www.joystiq.com/2007/06/01/the-wii-goes-portable-with-pega/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><a href="http://pega.manufacturer.globalsources.com/si/6008809833083/pdtl/Video-game/1003183654/Wii-Display.htm"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/pega-tvs-nwf.jpg" align="middle" vspace="4" border="0" /></a><br /></div>
<br />A 7-inch (or <a href="http://pega.manufacturer.globalsources.com/si/6008809833083/pdtl/Video-game/1003183653/Wii-Display.htm">8.5-inch</a>) screen display for the Wii isn't that impressive when compared to some of the other <a href="http://www.joystiq.com/2006/12/07/playing-wii-on-a-1-5-inch-set/">shrunken</a> <a href="http://www.joystiq.com/2007/01/19/engadget-puts-a-wii-in-your-lap/">setups</a> we've seen, but its portability might interest on-the-go gamers. As we've come to expect from accessories manufacturer <a href="http://www.joystiq.com/tag/pega">Pega</a>, the attachable screen provides just enough functionality to be usable, allowing for volume/color control, four-direction visual angle adjustment, and little else. There's something to be said though about being able to play a game of <a href="http://www.joystiq.com/search/?q=wii+sports+golf"><em>Wii Sports: Golf</em></a> with the display whenever the mood strikes -- mainly, "Wow, this sure would be a lot more fun if we had a bigger TV. Or if we were playing <a href="http://www.joystiq.com/tag/mysticalninja"><em>Mystical Ninja</em></a> instead."<br /><br />[Via <a href="http://www.maxconsole.net/?mode=news&amp;newsid=17410">MaxConsole</a>]<br /><br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/01/the-wii-goes-portable-with-pega/">The Wii goes portable with Pega</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 01 Jun 2007 18:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://pega.manufacturer.globalsources.com/si/6008809833083/pdtl/Video-game/1003183654/Wii-Display.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/01/the-wii-goes-portable-with-pega/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/908861/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/01/the-wii-goes-portable-with-pega/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>display</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>pega</category><category>pega hk</category><category>PegaHk</category><category>portability</category><category>portable</category><category>screen</category><category>wii</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Fri, 01 Jun 2007 18:40:00 EST</pubDate></item><item><title><![CDATA[Three-year-old's Tennis tantrum]]></title><link>http://www.joystiq.com/2007/05/26/three-year-olds-tennis-tantrum/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/26/three-year-olds-tennis-tantrum/</guid><comments>http://www.joystiq.com/2007/05/26/three-year-olds-tennis-tantrum/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/controller/" rel="tag">Controller</a></p><a href="http://www.belfasttelegraph.co.uk/news/local-national/article2581610.ece#"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/mini-mcenroe-nwf.jpg" align="right" vspace="4" border="1" /></a>Brian McConnell left his son, Adam, alone with a game of <em><a href="http://www.joystiq.com/tag/tennis">Wii Sports: Tennis</a></em> for only a few moments to fetch a drink, but that was all the time the little demon needed. Not even a <a href="http://www.joystiq.com/tag/strap">Wii remote strap</a> could've saved Brian's plasma TV once the three-year-old set his mind on avenging a lost match. <br /><br />Brian came back to the living room to find his &pound;1,000 television ruined, its 42-inch screen bashed by his Wiimote-wielding progeny. Queue up the <a href="http://www.joystiq.com/media/2007/05/darth_vader_nooo.jpg">darth_vader_nooo.jpg</a> images. <br /><br />The forgiving father let Adam off the hook with only a light lecture and a two-week Wii ban. That's a lot more lenient than the hanging, drawing, and quartering punishment one of our <em><a href="http://www.joystiq.com/2007/05/24/nintendadz-never-good-enough-for-you-edition/">NintenDadz</a></em> would've sought. <br /><br />[Via <a href="http://gaming.engadget.com/2007/05/25/wii-rage-turns-3-year-old-into-more-of-a-menace/">Engadget</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/26/three-year-olds-tennis-tantrum/">Three-year-old's Tennis tantrum</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 26 May 2007 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.belfasttelegraph.co.uk/news/local-national/article2581610.ece#>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/26/three-year-olds-tennis-tantrum/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/904341/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/26/three-year-olds-tennis-tantrum/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>broken</category><category>child</category><category>children</category><category>dad</category><category>demon</category><category>father</category><category>ireland</category><category>kid</category><category>kids</category><category>plasma</category><category>remote</category><category>screen</category><category>son</category><category>strap</category><category>television</category><category>tennis</category><category>tv</category><category>wii remote</category><category>wii sports</category><category>wii tennis</category><category>wiimote</category><category>WiiRemote</category><category>wiisports</category><category>WiiTennis</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Sat, 26 May 2007 13:45:00 EST</pubDate></item><item><title><![CDATA[Protect your fancy TV from your friends]]></title><link>http://www.joystiq.com/2007/05/23/protect-your-fancy-tv-from-your-sweaty-friends/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/23/protect-your-fancy-tv-from-your-sweaty-friends/</guid><comments>http://www.joystiq.com/2007/05/23/protect-your-fancy-tv-from-your-sweaty-friends/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><a href="http://www.gearlog.com/2007/05/lcd_tv_safety_shield.php"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/shield052307.gif" /></a><br /></div>
<a href="http://www.lcdarm.tw/">LCDArm</a> has started marketing (but not yet selling) a piece of plastic that goes over an LCD TV screen and protects it from ... miscellaneous projectiles. The nature of these projectiles is not made explicit, but we can think of only <a href="http://www.joystiq.com/tag/wiimote">one item</a> that has gotten attention for <a href="http://www.joystiq.com/2006/11/21/when-wiimotes-attack-or-how-i-learned-to-hate-the-wrist-strap/">busting</a> people's televisions. We might be electronic Darwinists who believe that people who can't keep their Wiimotes in hand shouldn't have fancy TV's, but that's no reason not to take precautions against friends' sweatiness.<br /><br />The device is also an anti-glare shield, designed to block harmful ultraviolet light (in the words of the PR blurb: "Reduces ultraviolet (UV) rays and health to human eyes").<span name="intelliTxt" id="intelliTXT"><em></em></span> You know, because you don't want to see all of that <em>light </em>that comes out of your TV. Wait, <em>reduces health to human eyes?</em><br /><br />[Via <a href="http://www.joystiq.com/2007/05/23/wii-quit-taiwanese-company-making-lcd-shield/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/23/protect-your-fancy-tv-from-your-sweaty-friends/">Protect your fancy TV from your friends</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 May 2007 19:17:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gearlog.com/2007/05/lcd_tv_safety_shield.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/23/protect-your-fancy-tv-from-your-sweaty-friends/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/902733/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/23/protect-your-fancy-tv-from-your-sweaty-friends/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>injury</category><category>lcd</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>screen</category><category>shield</category><category>wii</category><category>wiimote</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 23 May 2007 19:17:00 EST</pubDate></item><item><title><![CDATA[Luminous Arc from every angle]]></title><link>http://www.joystiq.com/2007/05/16/luminous-arc-from-every-angle/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/16/luminous-arc-from-every-angle/</guid><comments>http://www.joystiq.com/2007/05/16/luminous-arc-from-every-angle/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/luminousarcscreentop.jpg" alt="" />The combination of Marvelous Interactive and Atlus USA usually equals something unique, if nothing else. <span style="font-style: italic;">Luminous Arc</span>, the new strategy RPG set to <a href="http://www.joystiq.com/2007/03/11/atlus-brings-luminous-arc-stateside/">debut</a> outside Japan this year, also seems to have undergone the in-depth localization that marks out so many of the titles Atlus publishes for Western gamers.<br /><br />In a recent <a href="http://www.siliconera.com/index.php/2007/05/04/reader-response-atlus-answers-your-luminous-arc-questions/#comments">fan-based interview</a> with the Atlus team at Siliconera, <em>Luminous Arc</em> was compared with the classic <em>Final Fantasy Tactics</em>. Atlus Editor Clayton Chan, who worked on both titles, said that they gameplay in <em>Final Fantasy Tactics</em> definitely wins, but the characters in <em>Luminous Arc</em> are hard to beat. That's high praise, considering not many games can stand next to <em>FFT</em>. <br /><br />See for yourself, at least when it comes to screens, after the jump.<p><a href="http://www.joystiq.com/2007/05/16/luminous-arc-from-every-angle/" rel="bookmark">Continue reading <em>Luminous Arc from every angle</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/16/luminous-arc-from-every-angle/">Luminous Arc from every angle</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 May 2007 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/05/16/luminous-arc-from-every-angle/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/895993/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/16/luminous-arc-from-every-angle/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atlus</category><category>ds</category><category>image</category><category>luminous arc</category><category>LuminousArc</category><category>marvelous interactive</category><category>MarvelousIntera</category><category>nintendo</category><category>rpg</category><category>screen</category><category>srpg</category><category>strategy</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Wed, 16 May 2007 17:00:00 EST</pubDate></item><item><title><![CDATA[Ask PSP Fanboy: Volume 19]]></title><link>http://www.joystiq.com/2007/05/12/ask-psp-fanboy-volume-19/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/12/ask-psp-fanboy-volume-19/</guid><comments>http://www.joystiq.com/2007/05/12/ask-psp-fanboy-volume-19/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ask/" rel="tag">Ask PSP Fanboy</a></p><div align="center"><a href="http://www.joystiq.com/tag/ask"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/askfanboy.jpg" /></a><br /></div>
Every Saturday, PSP Fanboy will answer your burning questions. If you have a question for the team, send an e-mail to <em>andrew @ pspfanboy.com</em> with the subject "<strong>Ask PSP Fanboy</strong>." <em><u>NOTE</u>: We do NOT answer questions related to downloading illegal copies of games. Stop asking.</em><br /><br /><strong>Q:</strong> Does Andrew hand-select his emails for Ask PSP Fanboy?<br /><strong>A:</strong> Yes. Some questions simply can't be answered, while others aren't worth answering at all.<br /><br /><strong>Q:</strong> How many people have installed <a href="http://www.joystiq.com/tag/dark_alex">custom firmware</a> on their PSP systems?<br /><strong>A:</strong> This is probably an impossible question to answer. There's no way of tracking all the PSP systems out there, nor is there a fair way of evaluating it. If we polled the PSP Fanboy community, it will be more likely that we'll have users of custom firmware -- but will a casual player even know about homebrew? Most likely not. The one thing we can say, however, is that custom firmware is becoming increasingly popular. A look at <a href="http://www.dark-alex.org">dark-alex.org</a>'s <a href="http://www.alexa.com/data/details/traffic_details?url=dark-alex.org">alexa</a> stats reveals the incredible growing demand for custom firmware.<br /><br />
<div align="center"><a href="http://www.alexa.com/data/details/traffic_details?url=dark-alex.org"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/tmpphp1m9pi4.png" alt="" /></a></div><p><a href="http://www.joystiq.com/2007/05/12/ask-psp-fanboy-volume-19/" rel="bookmark">Continue reading <em>Ask PSP Fanboy: Volume 19</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/12/ask-psp-fanboy-volume-19/">Ask PSP Fanboy: Volume 19</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 12 May 2007 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/05/12/ask-psp-fanboy-volume-19/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/894915/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/12/ask-psp-fanboy-volume-19/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alexa</category><category>ask</category><category>cleaner</category><category>dark_alex</category><category>plexus</category><category>scratch</category><category>screen</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Sat, 12 May 2007 20:30:00 EST</pubDate></item><item><title><![CDATA[New Guilty Gear screens and details]]></title><link>http://www.joystiq.com/2007/05/08/new-guilty-gear-screens-and-details/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/08/new-guilty-gear-screens-and-details/</guid><comments>http://www.joystiq.com/2007/05/08/new-guilty-gear-screens-and-details/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://jeux-france.com/news20104_guilty-gear-wii-premieres-images.html"><img vspace="4" hspace="4" border="1" align="right" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/ak2007-05-08_13-24-50win.jpg" /></a>While these pictures are from scans and thus aren't the best quality, they come with a bonus bit of information: <em>Guilty Gear XX Accent Core</em> players will have a choice of two control schemes: Wiimote with full motion controls, or a more traditional control scheme. Just <a href="http://www.joystiq.com/2007/04/25/gundam-0079-revealed-guilty-gear-xx-accent-core-announced/">what we wanted</a>!<br /><br />This latest <em>Guilty Gear</em> is due out in Japan near the end of July.<p><a href="http://www.joystiq.com/2007/05/08/new-guilty-gear-screens-and-details/" rel="bookmark">Continue reading <em>New Guilty Gear screens and details</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/08/new-guilty-gear-screens-and-details/">New Guilty Gear screens and details</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 May 2007 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://jeux-france.com/news20104_guilty-gear-wii-premieres-images.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/08/new-guilty-gear-screens-and-details/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/891504/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/08/new-guilty-gear-screens-and-details/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>classic</category><category>control</category><category>fight</category><category>guilty gear</category><category>GuiltyGear</category><category>image</category><category>nintendo</category><category>screen</category><category>sega</category><category>waggle</category><category>wii</category><category>wiimote</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Tue, 08 May 2007 16:30:00 EST</pubDate></item><item><title><![CDATA[Spankin' new Gundam screens]]></title><link>http://www.joystiq.com/2007/05/07/spankin-new-gundam-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/07/spankin-new-gundam-screens/</guid><comments>http://www.joystiq.com/2007/05/07/spankin-new-gundam-screens/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><span style="font-style: italic;"><a href="http://www.jeux-france.com/news20114_gundam-wii-en-images.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/ak2007-05-07_14-30-07win.jpg" alt="" /></a>Mobile Suit Gundam MS Front 0079</span> looks better with every screen and <a href="http://www.joystiq.com/2007/04/30/giant-stompy-gundam-scans/">scan</a> that we see, particularly considering what we have to <a href="http://www.joystiq.com/2007/05/07/forlorn-spidey-has-nowhere-to-sling-his-webs/">compare</a> it to. But looks aren't everything, and though we've been rough on Wii graphics lately (it's only because we love you, Wii!), the fact remains that <em>Gundam</em> games tend to be a love-it or hate-it proposition.<br /><br />Of course, it all may be a moot issue until or unless the game heads out of Japan, but that doesn't mean we can't look! See for yourself after the jump.<p><a href="http://www.joystiq.com/2007/05/07/spankin-new-gundam-screens/" rel="bookmark">Continue reading <em>Spankin' new Gundam screens</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/07/spankin-new-gundam-screens/">Spankin' new Gundam screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 May 2007 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.jeux-france.com/news20114_gundam-wii-en-images.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/07/spankin-new-gundam-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/890726/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/07/spankin-new-gundam-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>0079</category><category>action</category><category>graphics</category><category>gundam</category><category>image</category><category>mecha</category><category>nintendo</category><category>screen</category><category>wii</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Mon, 07 May 2007 19:00:00 EST</pubDate></item><item><title><![CDATA[Forlorn Spidey has nowhere to sling his webs]]></title><link>http://www.joystiq.com/2007/05/07/forlorn-spidey-has-nowhere-to-sling-his-webs/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/07/forlorn-spidey-has-nowhere-to-sling-his-webs/</guid><comments>http://www.joystiq.com/2007/05/07/forlorn-spidey-has-nowhere-to-sling-his-webs/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://gamenationbase.com/?p=177"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/nowehretoshootweb.jpg"  alt="" /></a><br /><br />No wonder<em> Spider-Man 3</em> got such <a href="http://www.joystiq.com/2007/05/07/metareview-spider-man-3/">mixed reviews</a> on the Wii version of the game -- someone forgot to <a href="http://www.joystiq.com/2007/05/03/wii-warm-up-lets-talk-graphics/">finish the graphics</a>. We can't think of any other possible explanation for something this atrocious. <br /><br />What's going on here? How can this be considered acceptable ... and how can anyone bestow even a middling-good score on such a sight? We love us some Spider-Man and all, but this game would have to be the <em>best thing ever</em> (moreso even than <a href="http://en.wikipedia.org/wiki/Greatest_thing_since_sliced_bread">sliced bread</a>) to wrangle an 83%. Maybe we're just pickier than most, but this looks like a sign that not only is there something wrong with how some third-party Wii games are being handled, but maybe the review system isn't all it's cracked up to be, either.<br /><br />[Via <a href="http://digg.com">Digg</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/07/forlorn-spidey-has-nowhere-to-sling-his-webs/">Forlorn Spidey has nowhere to sling his webs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 May 2007 17:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamenationbase.com/?p=177>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/07/forlorn-spidey-has-nowhere-to-sling-his-webs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/890702/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/07/forlorn-spidey-has-nowhere-to-sling-his-webs/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3</category><category>activision</category><category>graphics</category><category>image</category><category>nintendo</category><category>screen</category><category>spider-man</category><category>venom</category><category>vicarious visions</category><category>VicariousVision</category><category>wii</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Mon, 07 May 2007 17:25:00 EST</pubDate></item><item><title><![CDATA[Dragon Quest IX in full color]]></title><link>http://www.joystiq.com/2007/05/01/dragon-quest-ix-in-full-color/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/01/dragon-quest-ix-in-full-color/</guid><comments>http://www.joystiq.com/2007/05/01/dragon-quest-ix-in-full-color/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div style="text-align: center;"><a href="http://kiffnews.com/?p=2321"><img vspace="4" hspace="4" border="" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/dq9_ds_0501.jpg" /></a></div>
<br />
We've seen some of this before, particularly the lower right panel, but only in <a href="http://www.joystiq.com/2007/04/25/dragon-quest-ix-screenshots-fly-into-view/">scans</a> -- look at the difference in the full color screenshots! The production values on this are staggering; remember the <a href="http://www.joystiq.com/2007/02/21/kweh-or-fresh-new-chocobo-screens/">jaggy screenshots</a> from <em>Chocobo Tales</em>? The backgrounds in <em><a href="http://www.houseofnintendo.com/50226711/h_104_56625_f4_jpg.jpg">Final Fantasy III</a></em>? Those games are beautiful in motion, but suffer somewhat in stills. If this comparison is any indication of what's in store for us with <em>Dragon Quest IX</em>, we're not sure we can handle that much <em>awesome</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/01/dragon-quest-ix-in-full-color/">Dragon Quest IX in full color</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 May 2007 14:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://kiffnews.com/?p=2321>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/01/dragon-quest-ix-in-full-color/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/886398/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/01/dragon-quest-ix-in-full-color/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DQ9</category><category>Dragon-Quest</category><category>Dragon-Quest-9-Sentinels-of-the-Starry-Skies</category><category>Dragon-Quest-IX</category><category>DS</category><category>image</category><category>JRPG</category><category>Level-5</category><category>Nintendo</category><category>rpg</category><category>screen</category><category>screenshot</category><category>Square Enix</category><category>Square-Enix</category><category>SquareEnix</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Tue, 01 May 2007 14:20:00 EST</pubDate></item><item><title><![CDATA[New official NiGHTS screens]]></title><link>http://www.joystiq.com/2007/04/25/new-official-nights-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/25/new-official-nights-screens/</guid><comments>http://www.joystiq.com/2007/04/25/new-official-nights-screens/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><img vspace="4" hspace="4" border="" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/nightslogolgnwf.jpg" alt="" /><br /><br />We know that <em>NiGHTS: Journey of Dreams</em> will use the Wii's <a href="http://www.joystiq.com/2007/04/04/nights-to-utilize-forecast-channel-for-weather-effects/">Forecast Channel</a> for seasonal effects in the upcoming game, and we know that <a href="http://www.joystiq.com/2007/04/24/nights-to-offer-up-a-pair-of-control-schemes/">multiple control styles</a> will be available, but we hadn't seen much of the look of the game beyond a few <a href="http://www.joystiq.com/2007/04/12/more-nights-scans-gracefully-twirl-into-your-eyeballs/">scans</a>. Now, all that's changed; <em>official</em> screenshots have finally been released, and you can stare and drool to your heart's content. Just try not to get it on the keyboard.<p><a href="http://www.joystiq.com/2007/04/25/new-official-nights-screens/" rel="bookmark">Continue reading <em>New official NiGHTS screens</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/25/new-official-nights-screens/">New official NiGHTS screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Apr 2007 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.jeux-france.com/news19999_nights-wii-images-officielles.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/25/new-official-nights-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/881525/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/25/new-official-nights-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>image</category><category>nights</category><category>Nintendo</category><category>screen</category><category>screenshot</category><category>sega</category><category>Wii</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Wed, 25 Apr 2007 16:30:00 EST</pubDate></item><item><title><![CDATA[Rune Factory 2 screens burst into light]]></title><link>http://www.joystiq.com/2007/04/24/rune-factory-2-screens-burst-into-light/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/24/rune-factory-2-screens-burst-into-light/</guid><comments>http://www.joystiq.com/2007/04/24/rune-factory-2-screens-burst-into-light/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://www.famitsu.com/game/news/2007/04/23/103,1177299375,70673,0,0.html"><img vspace="4" hspace="4" border="" align="middle" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/picture-2.png" /></a><br /><br />We don't even have the first <em>Rune Factory</em> yet, and already there are screenshots from the <a href="http://www.joystiq.com/2007/04/12/rune-looks-like-a-lady/">sequel</a>. This is getting entirely too common with games we're interested in, like <a href="http://dsfanboy.com/tag/professorlayton"><em>Professor Layton and his Many Mysterious Venues</em></a>. <em>Rune Factory 2</em>, like its predecessor, is a spin-off from the <em>Harvest Moon</em> series. There's some debate as to <a href="http://www.gamebrink.com/nintendo-ds/1708-Rune_Factory_Shin_Bokujou_Monogatari-reviews.html">whether</a> or <a href="http://ds.ign.com/articles/728/728940p1.html">not</a> we even need the first title, but we're willing to give it a spin when it finally comes out. In the meantime, we'll check out these shots from the sequel<p><a href="http://www.joystiq.com/2007/04/24/rune-factory-2-screens-burst-into-light/" rel="bookmark">Continue reading <em>Rune Factory 2 screens burst into light</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/24/rune-factory-2-screens-burst-into-light/">Rune Factory 2 screens burst into light</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Apr 2007 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.famitsu.com/game/news/2007/04/23/103,1177299375,70673,0,0.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/24/rune-factory-2-screens-burst-into-light/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/881350/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/24/rune-factory-2-screens-burst-into-light/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>farm</category><category>Harvest Moon</category><category>HarvestMoon</category><category>image</category><category>Marvelous Interactive</category><category>MarvelousInteractive</category><category>Nintendo</category><category>RPG</category><category>Rune Factory</category><category>RuneFactory</category><category>screen</category><category>sequel</category><category>sim</category><category>simulation</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Tue, 24 Apr 2007 18:00:00 EST</pubDate></item><item><title><![CDATA[We find the fun in MySims DS scans]]></title><link>http://www.joystiq.com/2007/04/12/we-find-the-fun-in-mysims-ds-scans/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/12/we-find-the-fun-in-mysims-ds-scans/</guid><comments>http://www.joystiq.com/2007/04/12/we-find-the-fun-in-mysims-ds-scans/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://www.jeux-france.com/news19886_mysims-sur-ds-plus-d-images.html"><img vspace="4" hspace="4" border="" align="middle" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/dsfmysimsdstop.jpg" /></a><br /><br />Finally, a look at <a href="http://www.joystiq.com/2007/02/27/my-sims-coming-to-us/"><em>MySims</em></a> on DS that looks worth playing. We were starting to get a little sulky, because it looked like all the fun went into the Wii version and we were left with some <a href="http://www.joystiq.com/2007/03/30/first-screenshots-of-mysims-ds-lack-fun/">lackluster Mii knockoffs</a>, but these latest scans from Famitsu show off what DS owners can expect from the upcoming <em>Sims</em> redux. Hit the jump to see the scans, complete with inset screenshots.<p><a href="http://www.joystiq.com/2007/04/12/we-find-the-fun-in-mysims-ds-scans/" rel="bookmark">Continue reading <em>We find the fun in MySims DS scans</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/12/we-find-the-fun-in-mysims-ds-scans/">We find the fun in MySims DS scans</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Apr 2007 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.jeux-france.com/news19886_mysims-sur-ds-plus-d-images.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/12/we-find-the-fun-in-mysims-ds-scans/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/872890/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/12/we-find-the-fun-in-mysims-ds-scans/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>EA</category><category>Electronic Arts</category><category>ElectronicArts</category><category>image</category><category>MySims</category><category>Nintendo</category><category>scan</category><category>screen</category><category>sims</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Thu, 12 Apr 2007 16:00:00 EST</pubDate></item><item><title><![CDATA[New Brothers in Arms shots]]></title><link>http://www.joystiq.com/2007/04/04/new-brothers-in-arms-shots/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/04/new-brothers-in-arms-shots/</guid><comments>http://www.joystiq.com/2007/04/04/new-brothers-in-arms-shots/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://kiffnews.com/?p=1939"><img vspace="4" hspace="4" border="1" align="middle" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/binalogolgdsf.jpg" /></a><br /><br />DS games are looking pretty hot lately, but <span style="font-style: italic;">Brothers in Arms</span> is just so gorgeous that we can't help but wonder what the catch is ... like maybe it will give us cancer or completely suck or something. Probably not, but we'll be keeping an eye out for anything that could cause lasting harm, either physical or emotional.<br /><br />While you ponder our weird paranoias, check out the screens. They're after the jump.<p><a href="http://www.joystiq.com/2007/04/04/new-brothers-in-arms-shots/" rel="bookmark">Continue reading <em>New Brothers in Arms shots</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/04/new-brothers-in-arms-shots/">New Brothers in Arms shots</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Apr 2007 15:13:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://kiffnews.com/?p=1939>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/04/new-brothers-in-arms-shots/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/867429/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/04/new-brothers-in-arms-shots/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>adventure</category><category>Brothers in Arms</category><category>BrothersInArms</category><category>DS</category><category>image</category><category>Nintendo</category><category>screen</category><category>Ubisoft</category><category>war</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Wed, 04 Apr 2007 15:13:00 EST</pubDate></item><item><title><![CDATA[The Gamers' Gallery aims to be web's 'best damned screenshot viewer']]></title><link>http://www.joystiq.com/2007/04/02/the-gamers-gallery-aims-to-be-webs-best-damned-screenshot-vie/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/02/the-gamers-gallery-aims-to-be-webs-best-damned-screenshot-vie/</guid><comments>http://www.joystiq.com/2007/04/02/the-gamers-gallery-aims-to-be-webs-best-damned-screenshot-vie/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://www.thegamersgallery.com/article.php?id=21"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/gamers-gallery-logo.jpg" alt="gamers' gallery" /></a>Evil Avatar's Nicholas Puleo (a.k.a. <a href="http://www.evilavatar.com/forums/member.php?u=67" target="_blank">bapenguin</a>) has launched <a href="http://www.thegamersgallery.com/index.php" target="_blank">The Gamers' Gallery</a>, described as a public database of screenshots, game data, and news. As the domain name implies, the emphasis is on the images. "The Gamers' Gallery was created because all other screenshot viewers are severely lacking. I really just wanted to create the best damn screenshot viewer on the internet," says Puleo.<br /><br />So did he? Puleo admits TGG is still in its infancy, but the potential is there. Galleries aren't buried behind pages of fluff and the ability to vote and comment on images reinforces the community dynamic -- and adds comic relief. For a small fee ($10/yr) users can become contributing members, unlocking high-res images (without watermarks!) and the ability to create galleries and a custom webpage. <strike>We hope subscribers also get a watermark-free experience.</strike> Shameless stamping is one lasting "feature" that 'lacking viewers' rarely <em>lack</em>. Let's hope Puleo and staff decide to break the old habit (for the non-subscriber's sake).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/02/the-gamers-gallery-aims-to-be-webs-best-damned-screenshot-vie/">The Gamers' Gallery aims to be web's 'best damned screenshot viewer'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Apr 2007 16:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.thegamersgallery.com/article.php?id=21>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/02/the-gamers-gallery-aims-to-be-webs-best-damned-screenshot-vie/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/865555/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/02/the-gamers-gallery-aims-to-be-webs-best-damned-screenshot-vie/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gallery</category><category>gamersgallery</category><category>image</category><category>pic</category><category>picture</category><category>screen</category><category>screenshot</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Mon, 02 Apr 2007 16:55:00 EST</pubDate></item><item><title><![CDATA[The Dragon Sword deluge continues: screenshots]]></title><link>http://www.joystiq.com/2007/03/30/the-dragon-sword-deluge-continues-screenshots/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/30/the-dragon-sword-deluge-continues-screenshots/</guid><comments>http://www.joystiq.com/2007/03/30/the-dragon-sword-deluge-continues-screenshots/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><img hspace="4" border="1" vspace="4" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/dstoplogolg.jpg" alt="" /><br />
<br />
If you can't seem to get enough of <em>Ninja Gaiden Dragon Sword</em>, then you're in luck -- because the good folks from Team Ninja are all about giving up the goods. May they never, ever stop. <br />
<br />
While we've seen a few of these in with the <a href="http://www.joystiq.com/2007/03/29/a-better-look-at-ninja-gaiden-dragon-sword/">scans</a>, it's nice to look at them all by their lonesome ... and envision how we'll be spending all our free time in the future. Check 'em out after the jump.<p><a href="http://www.joystiq.com/2007/03/30/the-dragon-sword-deluge-continues-screenshots/" rel="bookmark">Continue reading <em>The Dragon Sword deluge continues: screenshots</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/30/the-dragon-sword-deluge-continues-screenshots/">The Dragon Sword deluge continues: screenshots</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Mar 2007 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/30/the-dragon-sword-deluge-continues-screenshots/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/864150/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/30/the-dragon-sword-deluge-continues-screenshots/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Adventure</category><category>Dragon-Sword</category><category>image</category><category>Ninja-Gaiden</category><category>Ninja-Gaiden-Dragon-Sword</category><category>Ninja-Gaiden-DS</category><category>screen</category><category>screenshot</category><category>Team-Ninja</category><category>Tecmo</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Fri, 30 Mar 2007 17:30:00 EST</pubDate></item><item><title><![CDATA[Photoshop + bad scans = Brothers in Arms screenshots]]></title><link>http://www.joystiq.com/2007/02/27/photoshop-bad-scans-brothers-in-arms-screenshots/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/27/photoshop-bad-scans-brothers-in-arms-screenshots/</guid><comments>http://www.joystiq.com/2007/02/27/photoshop-bad-scans-brothers-in-arms-screenshots/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.jeux-france.com/news19364_brothers-in-arms-premieres-images.html"><img vspace="4" hspace="4" border="1" align="middle" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/bina_1_0227.jpg" /></a><br /><br />The scans we had for you <a href="http://www.joystiq.com/2007/02/26/latest-nintendo-power-confirms-brothers-in-arms-coming-to-ds/">yesterday</a> of images from <em>Brothers in Arms</em> look like they got a clean-up job, because they now almost resemble actual screenshots. Well, screenshots rendered by a <a href="http://en.wikipedia.org/wiki/Pointilism">pointilist</a>, perhaps, but at least we can get a good idea of how the game will look. It's much more impressive this way!<br /><br />Check out the two other screens after the jump.<p><a href="http://www.joystiq.com/2007/02/27/photoshop-bad-scans-brothers-in-arms-screenshots/" rel="bookmark">Continue reading <em>Photoshop + bad scans = Brothers in Arms screenshots</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/27/photoshop-bad-scans-brothers-in-arms-screenshots/">Photoshop + bad scans = Brothers in Arms screenshots</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Feb 2007 18:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.jeux-france.com/news19364_brothers-in-arms-premieres-images.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/27/photoshop-bad-scans-brothers-in-arms-screenshots/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/841853/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/27/photoshop-bad-scans-brothers-in-arms-screenshots/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Brothers in Arms</category><category>BrothersInArms</category><category>DS</category><category>Gearbox</category><category>Nintendo</category><category>screen</category><category>Ubisoft</category><category>war</category><category>WWII</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Tue, 27 Feb 2007 18:40:00 EST</pubDate></item><item><title><![CDATA[A (quick) peek at Forever Blue]]></title><link>http://www.joystiq.com/2007/02/22/a-quick-peek-at-forever-blue/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/22/a-quick-peek-at-forever-blue/</guid><comments>http://www.joystiq.com/2007/02/22/a-quick-peek-at-forever-blue/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://www.jeux-france.com/news19323_forever-blue-une-image.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/diving_0221.jpg" alt="" /></a>It's been a while since we've seen anything about <a href="http://www.joystiq.com/2006/10/11/forever-blue-strikes-a-chord-with-divers/"><em>Forever Blue</em></a>, the undersea diving game scheduled for later this year, and developer Arika still seems to be keeping things under wraps. One lone screenshot has surfaced, however. We can add this to the slowly developing collection. By this fall, we may know a little more than we do now!<br /><br />Check out the screen after the jump. All we can say so far is: it's a good thing we're fond of blue.<p><a href="http://www.joystiq.com/2007/02/22/a-quick-peek-at-forever-blue/" rel="bookmark">Continue reading <em>A (quick) peek at Forever Blue</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/22/a-quick-peek-at-forever-blue/">A (quick) peek at Forever Blue</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 22 Feb 2007 18:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.jeux-france.com/news19323_forever-blue-une-image.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/22/a-quick-peek-at-forever-blue/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/838020/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/22/a-quick-peek-at-forever-blue/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Arika</category><category>diving</category><category>Forever Blue</category><category>ForeverBlue</category><category>Nintendo</category><category>screen</category><category>scuba</category><category>sea</category><category>undersea</category><category>Wii</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Thu, 22 Feb 2007 18:35:00 EST</pubDate></item><item><title><![CDATA[Check out Chibi-Robo: Park Patrol]]></title><link>http://www.joystiq.com/2007/02/22/check-out-chibi-robo-park-patrol/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/22/check-out-chibi-robo-park-patrol/</guid><comments>http://www.joystiq.com/2007/02/22/check-out-chibi-robo-park-patrol/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://www.jeux-france.com/news19316_chibi-robo-ds-plus-d-images.html"><img vspace="4" hspace="4" border="" align="right" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/cr_logo_0221.jpg" /></a>If breakdancing refreshed dying flowers out in the real world, gardening would be a hell of a lot more fun. We can't wait to try it out in the upcoming <em>Chibi-Robo!: Park Patrol</em>, the DS sequel that pits our favorite tiny household robot against killer plants in the great outdoors. Since we have absolutely no idea when this game will hit shelves, we'll have to console ourselves with screenshots for now. Check 'em out after the jump!<p><a href="http://www.joystiq.com/2007/02/22/check-out-chibi-robo-park-patrol/" rel="bookmark">Continue reading <em>Check out Chibi-Robo: Park Patrol</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/22/check-out-chibi-robo-park-patrol/">Check out Chibi-Robo: Park Patrol</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 22 Feb 2007 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.jeux-france.com/news19316_chibi-robo-ds-plus-d-images.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/22/check-out-chibi-robo-park-patrol/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/837795/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/22/check-out-chibi-robo-park-patrol/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chibi robo</category><category>Chibi-Robo</category><category>ChibiRobo</category><category>DS</category><category>Nintendo</category><category>Park Patrol</category><category>ParkPatrol</category><category>screen</category><category>skip</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Thu, 22 Feb 2007 15:00:00 EST</pubDate></item><item><title><![CDATA[Kweh! Or, fresh new Chocobo screens]]></title><link>http://www.joystiq.com/2007/02/21/kweh-or-fresh-new-chocobo-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/21/kweh-or-fresh-new-chocobo-screens/</guid><comments>http://www.joystiq.com/2007/02/21/kweh-or-fresh-new-chocobo-screens/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://www.siliconera.com/index.php/2007/02/20/final-fantasy-fables-chocobo-tales-north-american-screens/#more-3259"><img vspace="4" hspace="4" border="1" align="right" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/chocobo_t0p.jpg" /></a>Oh, that little scamp of a Chocobo -- what will he get into next? If these screens are any indication, it looks like he's getting into a giant beanstalk. Considering the upcoming <em>Final Fantasy Fables: Chocobo Tales</em> is peppered with references from children's stories, that's probably exactly what it is ... but really, how many times do we need to <em>see</em> the beanstalk here? It's all over this latest batch of screens!<br /><br />Check after the jump for <em>selected</em> screens -- only one beanstalk included.<p><a href="http://www.joystiq.com/2007/02/21/kweh-or-fresh-new-chocobo-screens/" rel="bookmark">Continue reading <em>Kweh! Or, fresh new Chocobo screens</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/21/kweh-or-fresh-new-chocobo-screens/">Kweh! Or, fresh new Chocobo screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Feb 2007 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.siliconera.com/index.php/2007/02/20/final-fantasy-fables-chocobo-tales-north-american-screens/#more-3259>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/21/kweh-or-fresh-new-chocobo-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/817755/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/21/kweh-or-fresh-new-chocobo-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>card</category><category>Chocobo</category><category>Chocobo Tales</category><category>ChocoboTales</category><category>DS</category><category>Final Fantasy Fables</category><category>FinalFantasyFables</category><category>gallery</category><category>minigame</category><category>Nintendo</category><category>puzzle</category><category>screen</category><category>Square Enix</category><category>SquareEnix</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Wed, 21 Feb 2007 16:45:00 EST</pubDate></item><item><title><![CDATA[Flood of Sonic screens]]></title><link>http://www.joystiq.com/2007/02/13/flood-of-sonic-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/13/flood-of-sonic-screens/</guid><comments>http://www.joystiq.com/2007/02/13/flood-of-sonic-screens/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://www.jeux-france.com/news19169_sonic-wii-plus-d-images.html"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/ssr_top_0213.jpg" alt="" /></a><br /><br />There's a vast ocean of new <span style="font-style: italic;">Sonic and the Secret Rings</span> images over at Jeux France, and we've put a few behind the jump. Looking at them all at once can be a little overwhelming. Unsurprisingly? Lots of blue in these screens. Take a peek!<p><a href="http://www.joystiq.com/2007/02/13/flood-of-sonic-screens/" rel="bookmark">Continue reading <em>Flood of Sonic screens</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/13/flood-of-sonic-screens/">Flood of Sonic screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Feb 2007 16:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.jeux-france.com/news19169_sonic-wii-plus-d-images.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/13/flood-of-sonic-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/753456/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/13/flood-of-sonic-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>image</category><category>Nintendo</category><category>picture</category><category>screen</category><category>Secret Rings</category><category>SecretRings</category><category>Sega</category><category>Sonic</category><category>Wii</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Tue, 13 Feb 2007 16:35:00 EST</pubDate></item><item><title><![CDATA[DS Daily: Unfulfilled potential]]></title><link>http://www.joystiq.com/2007/01/26/ds-daily-missed-potential/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/26/ds-daily-missed-potential/</guid><comments>http://www.joystiq.com/2007/01/26/ds-daily-missed-potential/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/electrostatic.jpg" alt="Pretty...potential." />The DS has a myriad of unique features, and as developers quickly learned, it isn't necessarily wise to throw them all into a game as cheap gimmicks. Many titles have used these features as essential elements of gameplay (see: <em>Trauma Center, Kirby's Canvas Curse</em>), but in many cases, we can't help but feel that developers are missing out on the some of the opportunities afforded them by the DS.<br /><br />Where is our hockey game, in which the stylus is used as a mini-hockey stick to accurately handle the puck? Why don't games with magically-based battle systems allow you to shout a short incantation to activate a spell? <em>Lost Magic</em> had a player draw runes, which was creative, but we've been wanting to bust out dramatic Latin phrases for quite some time.<br /><br /><a href="http://www.joystiq.com/tag/dsd">Do you have any ideas</a> that you think developers should implement? Has the true potential of the DS been fully reached? Only time (and your comments) will tell.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/26/ds-daily-missed-potential/">DS Daily: Unfulfilled potential</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Jan 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/01/26/ds-daily-missed-potential/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/742580/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/26/ds-daily-missed-potential/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dsd</category><category>Feature</category><category>Microphone</category><category>Missed</category><category>Opportunity</category><category>Potential</category><category>Screen</category><category>Touch</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Fri, 26 Jan 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[Sim City DS screens and info]]></title><link>http://www.joystiq.com/2006/12/22/sim-city-ds-screens-and-info/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/22/sim-city-ds-screens-and-info/</guid><comments>http://www.joystiq.com/2006/12/22/sim-city-ds-screens-and-info/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/sc_santa_1222.jpg" alt="" />Famitsu's packed with new goodies from <a href="http://www.joystiq.com/tag/simcity"><em>Sim City DS</em></a> that have us yearning for the game. And who can resist tiny Sim Santa and his cute little reindeer? <br /><br />The new stuff looks to largely concern Save the City mode, which thrusts the player into a real city and offers them challenges to solve, from earthquakes to snarled traffic and hey, even UFOs. Also -- and our loose translation may be incorrect -- it looks as though fires in your city can be handled by blowing into the microphone. But lots of fire stations can help prevent fires, so build carefully to avoid puffing away into the mic. <br /><br />Check out the screens after the jump!<p><a href="http://www.joystiq.com/2006/12/22/sim-city-ds-screens-and-info/" rel="bookmark">Continue reading <em>Sim City DS screens and info</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/22/sim-city-ds-screens-and-info/">Sim City DS screens and info</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Dec 2006 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.famitsu.com/game/coming/2006/12/22/104,1166767856,64877,0,0.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/22/sim-city-ds-screens-and-info/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/723638/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/22/sim-city-ds-screens-and-info/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>EA</category><category>Electronic Arts</category><category>ElectronicArts</category><category>Nintendo</category><category>screen</category><category>screenshot</category><category>sim</category><category>Sim City</category><category>SimCity</category><category>simulation</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Fri, 22 Dec 2006 14:30:00 EST</pubDate></item><item><title><![CDATA[Hotel Dusk in stills]]></title><link>http://www.joystiq.com/2006/12/06/hotel-dusk-in-stills/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/06/hotel-dusk-in-stills/</guid><comments>http://www.joystiq.com/2006/12/06/hotel-dusk-in-stills/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.famitsu.com/game/coming/2006/12/05/104,1165325787,64029,0,0.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/hd_cover_1206.jpg" id="vimage_1" alt="" /></a>Famitsu featured a flood of screens from the mysterious <em>Hotel Dusk: Room 215</em> yesterday, and all we can say is <em>wow</em>. If style was everything, this one would already be lining up for accolades. Let's just hope the unusual graphic adventure (set in 1979) is as good as it looks. <br /><br />We've seen a lot of these before, in <a href="http://www.joystiq.com/2006/11/07/hotel-dusk-room-215-trailer-brings-the-noir/">video</a> from the game, but it's nice to get to pore over some of the more interesting shots. Who knew a lone puzzle piece could look so <em>sinister</em>? <br /><p><a href="http://www.joystiq.com/2006/12/06/hotel-dusk-in-stills/" rel="bookmark">Continue reading <em>Hotel Dusk in stills</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/06/hotel-dusk-in-stills/">Hotel Dusk in stills</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Dec 2006 16:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.famitsu.com/game/coming/2006/12/05/104,1165325787,64029,0,0.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/06/hotel-dusk-in-stills/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/713362/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/06/hotel-dusk-in-stills/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>Cing</category><category>DS</category><category>graphic</category><category>Hotel Dusk</category><category>HotelDusk</category><category>Nintendo</category><category>noir</category><category>screen</category><category>screenshot</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Wed, 06 Dec 2006 16:10:00 EST</pubDate></item><item><title><![CDATA[Ten minute run-through with the Wii interface]]></title><link>http://www.joystiq.com/2006/10/28/ten-minute-run-through-with-the-wii-interface/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/28/ten-minute-run-through-with-the-wii-interface/</guid><comments>http://www.joystiq.com/2006/10/28/ten-minute-run-through-with-the-wii-interface/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/walkthroughs/" rel="tag">Walkthroughs</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/nintendo-wi-fi/" rel="tag">Nintendo Wi-Fi</a>, <a href="http://www.joystiq.com/category/controller/" rel="tag">Controller</a></p><a href="http://media.games.ign.com/articles/693/693580/vids_1.html"><img vspace="4" hspace="4" border="1" align="right" alt="Sensitivity" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/tehinterface.jpg" /></a><a href="http://www.joystiq.com/2006/10/28/japanese-hardware-sales-16-october-22-october-nintendo-all-h/">Matt must have slept with Perrin or something</a>, because IGN got their grubby mitts on a Wii debugging unit and a few games, to boot. On the latest <a href="http://media.games.ign.com/articles/693/693580/vids_1.html">IGN Weekly</a>, Matt spends around ten minutes going through the Wii interface (mainly, the options menu) in detail. The menu seems to confirm the existence of one Wii code per system, as opposed to per game, which should make matchmaking at least slightly more convenient. He goes through Sound, Screen, Parental Controls, Sensitivity Options, and pretty much everything you'll see come November 19th. It's worth a watch, so check it out.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/28/ten-minute-run-through-with-the-wii-interface/">Ten minute run-through with the Wii interface</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 28 Oct 2006 15:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://media.games.ign.com/articles/693/693580/vids_1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/28/ten-minute-run-through-with-the-wii-interface/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/692438/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/28/ten-minute-run-through-with-the-wii-interface/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Cassamassina</category><category>Channels</category><category>Debug</category><category>Interface</category><category>Matt</category><category>Menu</category><category>Perrin</category><category>Screen</category><category>Sensitivity</category><category>Sound</category><category>Unit</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Sat, 28 Oct 2006 15:59:00 EST</pubDate></item><item><title><![CDATA[PSP LCD FTW over DS LOL]]></title><link>http://www.joystiq.com/2006/10/27/psp-lcd-ftw-over-ds-lol/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/27/psp-lcd-ftw-over-ds-lol/</guid><comments>http://www.joystiq.com/2006/10/27/psp-lcd-ftw-over-ds-lol/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a></p><img border="1" alt="" src="http://www.pspfanboy.com/media/2006/10/fotka.jpg" /><br />Just looking at the PSP and DS Lite side by side is enough to tell you that they both have very nice LCD screens. But can you tell which screen has a better contrast rating under high ambient light? For that you need a laboratory spectroradiometer, which the fine folks over at PC Mag just so happened to use in their recent <a href="http://www.pcmag.com/article2/0,1895,2036551,00.asp">screen quality tests</a>.<br /><br />The tests and explanations all get a bit technical, but the final results break it all down, giving both systems a picture quality rating of "A." Wait a second... they're both equal? That won't settle anything for the fanboys. How about this: the PSP got a "B+" in overall image and picture quality, outclassing the "B" rating for the DS. Chew over that, all you Ninten<em>dumb</em> fans! LOL!!!!!!1one.<br /><br />[Via <a href="http://www.pspfanboy.com/2006/10/25/ds-versus-psp-the-battle-for-the-best-lcd/">PSPFanboy</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/27/psp-lcd-ftw-over-ds-lol/">PSP LCD FTW over DS LOL</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 27 Oct 2006 12:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.pcmag.com/article2/0,1895,2036551,00.asp>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/27/psp-lcd-ftw-over-ds-lol/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/691959/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/27/psp-lcd-ftw-over-ds-lol/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>LCD</category><category>PSP</category><category>screen</category><category>screen quality</category><category>ScreenQuality</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><pubDate>Fri, 27 Oct 2006 12:25:00 EST</pubDate></item><item><title><![CDATA[DS versus PSP: the battle for the best LCD]]></title><link>http://www.joystiq.com/2006/10/25/ds-versus-psp-the-battle-for-the-best-lcd/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/25/ds-versus-psp-the-battle-for-the-best-lcd/</guid><comments>http://www.joystiq.com/2006/10/25/ds-versus-psp-the-battle-for-the-best-lcd/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><p><a href="http://www.pcmag.com/article2/0,1895,2036551,00.asp"><img id="vimage_1" alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/fotka.jpg" vspace="4" border="1" /></a><br /><a href="http://www.pcmag.com/article2/0,1895,2036551,00.asp">PC Magazine</a> got a "display expert" from <a href="http://www.displaymate.com/">DisplayMate Technology</a> to evaluate the screen performance of the DS Lite and the PSP. To a casual observer, both have stunning displays. But how do they fare when they're analyzed by the same methods used on high-end HDTVs? The report is incredibly thorough, so I'll just give you some key highlights:</p>
<ul>
    <li>Both the DS &amp; PSP screens feature incredible DPI (dots per inch): 110 for the DS, 130 for the PSP. The PSP is the clear victor here, cramming in more pixels into its screen per square inch. (For reference, a 19" LCD monitor has a DPI of 86. So both screens are quite impressive.) </li>
    <li>The DS Lite's brightness is no joke: it can go as high as 200 cd/m&amp;sup2;. The PSP, even when plugged into an AC outlet, can only produce 148 cd/m&amp;sup2;. When running solely off of battery power, the brightness drops even further to a maximum of 115 cd/m&amp;sup2;. (Clearly, Nintendo wants to destroy your eyes faster than Sony.) </li>
    <li>Although the DS Lite is much brighter the the PSP, it has an extremely limited viewing angle. The PSP outclasses the DS in terms of viewability, earning it "first place among all of the mobile displays." (Clearly, Sony wants everyone on the subway to be able to see the smut you're watching on the go.) </li>
</ul><p><a href="http://www.joystiq.com/2006/10/25/ds-versus-psp-the-battle-for-the-best-lcd/" rel="bookmark">Continue reading <em>DS versus PSP: the battle for the best LCD</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/25/ds-versus-psp-the-battle-for-the-best-lcd/">DS versus PSP: the battle for the best LCD</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Oct 2006 16:04:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.pcmag.com/article2/0,1895,2036551,00.asp>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/25/ds-versus-psp-the-battle-for-the-best-lcd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/690815/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/25/ds-versus-psp-the-battle-for-the-best-lcd/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brightness</category><category>color</category><category>color gamut</category><category>ColorGamut</category><category>contrast</category><category>display</category><category>displaymate</category><category>dpi</category><category>ds lite</category><category>DsLite</category><category>lcd</category><category>pc magazine</category><category>PcMagazine</category><category>performance</category><category>psp</category><category>screen</category><category>viewing angle</category><category>ViewingAngle</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 25 Oct 2006 16:04:00 EST</pubDate></item><item><title><![CDATA[Review: invisibleSHIELD]]></title><link>http://www.joystiq.com/2006/08/07/review-invisibleshield/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/07/review-invisibleshield/</guid><comments>http://www.joystiq.com/2006/08/07/review-invisibleshield/#comments</comments><description><![CDATA[<a href="http://www.shieldzone.com/item_description/SONPSPSCRN.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/invisibleshield.jpg"  alt="" /></a><br /><a href="http://www.shieldzone.com/">ShieldZone</a> recently sent PSP Fanboy a sample of their screen protectors. They take on the appearance of a thin plastic film, and help protect it from the crazy things you do to it, you maniac. There are two variations of the product, one that protects the screen itself, and another that protects the entire face of your PSP. Personally, I'd have to recommend the screen protector over the face protector because the installation of the product, although simple, is also quite cumbersome. The film is very durable, but also incredibly adhesive, even to your fingers. It's incredibly easy to trap finger prints on the film, and distort the shield before application. The precision required for the full face shield is a bit demanding: it requires you to align small openings in the plastic nearly perfectly with the buttons on the system itself. This is where many things can go wrong in the installation.<br /><br />Once applied, it takes a bit of effort to squeeze out the bubbles underneath. In the best of scenarios, your system will not have anything noticeable on it, but in the worst case scenario, very obvious bumps will be apparent. Problems should be minimized with the screen protector, as opposed to the body protector because the margin for error is much more forgiving. If you manage to install the product without a hitch, it is surprisingly durable and comes with a lifetime guarantee, which is pretty sweet. The screen shield is $13 on their <a href="http://www.shieldzone.com/item_description/SONPSPSCRN.html">official website</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/07/review-invisibleshield/">Review: invisibleSHIELD</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 Aug 2006 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.shieldzone.com/item_description/SONPSPSCRN.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/07/review-invisibleshield/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/651914/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/07/review-invisibleshield/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adhesive</category><category>invisible shield</category><category>invisibleshield</category><category>protector</category><category>review</category><category>screen</category><category>shieldzone</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 07 Aug 2006 23:00:00 EST</pubDate></item><item><title><![CDATA[New screenshots for Virtua Fighter 5]]></title><link>http://www.joystiq.com/2006/06/27/new-screenshots-for-virtua-fighter-5/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/27/new-screenshots-for-virtua-fighter-5/</guid><comments>http://www.joystiq.com/2006/06/27/new-screenshots-for-virtua-fighter-5/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><a href="http://ps3.qj.net/Virtua-Fighter-5-New-Screens/pg/49/aid/57163"><img vspace="4" hspace="4" border="1" alt="" id="vimage_1" src="http://www.joystiq.com/media/2006/06/virtuafighterscreen1.jpg" /></a><br /> Here are some images to check out from Sega's famous brawler which is due out next year. The aesthetics are shaping up to that next-gen feel, especially with the environments. Apparently gamers will be able to deck these characters out in different clothes and accessories purchased from an in-game shop. Makes you wonder if they plan on adding any support for micro-transactions over the internet as well.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/27/new-screenshots-for-virtua-fighter-5/">New screenshots for Virtua Fighter 5</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Jun 2006 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps3.qj.net/Virtua-Fighter-5-New-Screens/pg/49/aid/57163>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/27/new-screenshots-for-virtua-fighter-5/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/637340/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/27/new-screenshots-for-virtua-fighter-5/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>images</category><category>pics</category><category>pictures</category><category>playstation</category><category>ps3</category><category>screen</category><category>screens</category><category>sega</category><category>sony</category><category>virtua fighter</category><dc:creator><![CDATA[Adams Briscoe]]></dc:creator><pubDate>Tue, 27 Jun 2006 11:00:00 EST</pubDate></item><item><title><![CDATA[New My SingStar screens: it's karaoke for PS3!]]></title><link>http://www.joystiq.com/2006/06/26/new-my-singstar-screens-its-karaoke-for-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/26/new-my-singstar-screens-its-karaoke-for-ps3/</guid><comments>http://www.joystiq.com/2006/06/26/new-my-singstar-screens-its-karaoke-for-ps3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><a href="http://media.ps3.ign.com/media/819/819473/imgs_1.html"><img vspace="4" hspace="4" border="1" src="http://www.joystiq.com/media/2006/06/mysingstar.jpg" id="vimage_1" alt="" /></a><br />Some people just like to hear their own voice. If you're the next aspiring American Idol, you may find this worth checking out. Last week some new <em>My SingStar</em> images surfaced showing off the next-gen karaoke game for PlayStation 3. It gives off a quirky vibe to those who may not be keen on this type of game, but we could be seeing some really sweet applications thanks to the PS3 hardware.<br /> <br /> With <a href="http://www.joystiq.com/2006/06/23/the-secret-component-to-the-ps3-hardware/">secret weapons</a> emerging, hardware of the like could provide a fresh angle on a song-driven game like this. Though you can only push an EyeToy or camera so far for a karaoke title. However there's always the possibility of downloading all kinds of new songs over their network platform too. And what about the chance of downloading user-created content as well? Maybe that's just wishful thinking, but hey... it could happen!<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/26/new-my-singstar-screens-its-karaoke-for-ps3/">New My SingStar screens: it's karaoke for PS3!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 Jun 2006 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://media.ps3.ign.com/media/819/819473/imgs_1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/26/new-my-singstar-screens-its-karaoke-for-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/636942/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/26/new-my-singstar-screens-its-karaoke-for-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>images</category><category>karaoke</category><category>my singstar</category><category>pics</category><category>pictures</category><category>playstation</category><category>ps3</category><category>screen</category><category>screens</category><category>screenshots</category><category>sony</category><dc:creator><![CDATA[Adams Briscoe]]></dc:creator><pubDate>Mon, 26 Jun 2006 12:45:00 EST</pubDate></item></channel></rss>