Posts tagged sega-sammy 
Sega's home game division posts losses, Mario & Sonic a bright spot
Sega's "Game Contents" division (i.e. home video games) was down 5.1% for the nine-month period ending December 31, with the company reporting 63.5 billion yen ($833 million) in net game sales from the division ... and 5.5 billion yen in total losses. As for reasoning, Sega said only that "in the ...
Sega game sales down in first half of fiscal 2012; Rise of Nightmares fails to hit the heights
The net sales for Sega Sammy's consumer division were down 13.7% year over year in the six months ended September 30. Sega brought in 33.4 million yen ($428,655) from its home game business, part of the 152.6 million yen in overall net sales. The 29.9% slump in company-wide net sales is mostly ...
Sega Sammy financial posting shows weak US demand, losses
Sega Sammy Holdings posted weak financial results for the fiscal quarter ending June 30, including a net-profit loss of $28.1 million -- last year in the same quarter it posted a net profit of $89.6 million. Contributing to this was a 22.3 percent decrease in Sega's regular sales, bringing the ...
Sega earnings suffer from Yakuza delay, 'sluggish' Western game sales
Sega Sammy's consumer game division -- a.k.a. Sega games -- brought in ¥89.55 billion ($1.1 billion) in sales over the last fiscal year (ending March 31), down 26.5 percent from the previous year. Operating income declined even more sharply to ¥2 billion ($24.8 million), down 68.9 ...
Sega Sammy posts profitable third quarter, Vanquish moves 820K
Sega Sammy's financial results for the nine months ending December 31, 2010 showed marked upswings in overall sales and profit for the company. While the majority of money came through its pachinko and amusement arm, game publishing saw ¥67.4 billion ($826 million) in revenue and ¥2.8 ...
Sega software sales on the rise, for now
Sega Sammy's recovery continues: Despite the generally bad economy, the company is turning around -- just not at Sonic speed. For the first half of the company's fiscal year, ending September 30, 2010, sales in the Home Video Game Software division (the "Sega" you know) were up 19 percent over the ...
Sega sales up in fiscal Q1, despite Alpha Protocol's disappointing performance
Sega parent, Sega Sammy Holdings, has reported net sales of ¥91.3 billion ($1.05 billion) for its fiscal first quarter, which ended June 30. The outcome compares favorably to the ¥60.5 billion ($700 million) recorded by the company during the same period last year -- and it's mostly due to ...
Mario, Sonic, and Profits in Sega's fiscal 2010
Despite recent troubles in the North American and European branches, Sega overall had a good fiscal 2010, which ended March 31, financially speaking. The company as a whole saw its operating income rise to ¥36.7 billion ($397 million), a huge increase over fiscal 2009's operating income of 8.3 ...
Bayonetta moves 1.1m units in Sega fiscal Q3 2010 results
After surviving harrowing losses of ¥22.8 billion (nearly $254.8 million) during its fiscal year 2009, Sega Sammy Holdings (parent company to Sega, which you've probably sussed out) has managed to revive its faltering bottom line. According to the company's latest financial report, Sega Sammy ...
Sega reports $150 million dip in sales for Q1 2010
Sega Sammy Holdings, Inc. has released its Q1 2010 financial earnings report, which covers the period from April 1, 2009 through June 30, 2009. The document shows that the company saw a ¥14.139 billion ($150 million) decline in sales over Q1 2009. Specifically, Sega reported first-quarter sales ...




