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Posts tagged sega-sammy

Sega promotes Yakuza creator Nagoshi to Chief Creative Officer

Prompted by the retirement of Sega Sammy COO Okitane Usui, several executives at the company are moving up -- most notably Yakuza, Binary Domain, and Super Monkey Ball producer Toshihiro Nagoshi, who will be the company's Chief Creative Officer starting April 1. That seems like a good move, as ...

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Sega signs distro deal with Atlus parent company Index Holdings

Index Holdings, parent company of developer and publisher Atlus, is looking to take advantage of Sega's significantly larger distribution network in Japan, announcing intentions to partner with the Japanese publisher for future distribution. The deal kicks off in April 2012 and will see games ...

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Sega's home game division posts losses, Mario & Sonic a bright spot

Sega's "Game Contents" division (i.e. home video games) was down 5.1% for the nine-month period ending December 31, with the company reporting 63.5 billion yen ($833 million) in net game sales from the division ... and 5.5 billion yen in total losses. As for reasoning, Sega said only that "in the ...

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Sega game sales down in first half of fiscal 2012; Rise of Nightmares fails to hit the heights

The net sales for Sega Sammy's consumer division were down 13.7% year over year in the six months ended September 30. Sega brought in 33.4 million yen ($428,655) from its home game business, part of the 152.6 million yen in overall net sales. The 29.9% slump in company-wide net sales is mostly ...

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Sega Sammy financial posting shows weak US demand, losses

Sega Sammy Holdings posted weak financial results for the fiscal quarter ending June 30, including a net-profit loss of $28.1 million -- last year in the same quarter it posted a net profit of $89.6 million. Contributing to this was a 22.3 percent decrease in Sega's regular sales, bringing the ...

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Sega earnings suffer from Yakuza delay, 'sluggish' Western game sales

Sega Sammy's consumer game division -- a.k.a. Sega games -- brought in ¥89.55 billion ($1.1 billion) in sales over the last fiscal year (ending March 31), down 26.5 percent from the previous year. Operating income declined even more sharply to ¥2 billion ($24.8 million), down 68.9 ...

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Sega Sammy posts profitable third quarter, Vanquish moves 820K

Sega Sammy's financial results for the nine months ending December 31, 2010 showed marked upswings in overall sales and profit for the company. While the majority of money came through its pachinko and amusement arm, game publishing saw ¥67.4 billion ($826 million) in revenue and ¥2.8 ...

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Sega software sales on the rise, for now

Sega Sammy's recovery continues: Despite the generally bad economy, the company is turning around -- just not at Sonic speed. For the first half of the company's fiscal year, ending September 30, 2010, sales in the Home Video Game Software division (the "Sega" you know) were up 19 percent over the ...

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Sega sales up in fiscal Q1, despite Alpha Protocol's disappointing performance

Sega parent, Sega Sammy Holdings, has reported net sales of ¥91.3 billion ($1.05 billion) for its fiscal first quarter, which ended June 30. The outcome compares favorably to the ¥60.5 billion ($700 million) recorded by the company during the same period last year -- and it's mostly due to ...

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Mario, Sonic, and Profits in Sega's fiscal 2010

Despite recent troubles in the North American and European branches, Sega overall had a good fiscal 2010, which ended March 31, financially speaking. The company as a whole saw its operating income rise to ¥36.7 billion ($397 million), a huge increase over fiscal 2009's operating income of 8.3 ...

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