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Posts tagged sequelitis

Egoraptor's Sequelitis analyses Super Castlevania IV

The art of game design is a subtle, delicate craft that requires expertise, dedication and ingenuity to truly master. It's a skill that also goes largely uncelebrated, considering that the best game design is often unnoticeable when properly implemented. Sequelitis, a new YouTube series from...

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Ubisoft's Guillemot not trippin' about franchise fatigue

Ubisoft's current focus to iterate its "major franchises" seems to expose its key brands to franchise fatigue and, with it, dwindling sales -- just look what happened to sales of Guitar Hero and Tony Hawk when Activision implemented a similar strategy. However, Ubisoft CEO Yves Guillemot remains...

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DS Daily: When is it enough?

Since we've got awesome new details on Mario & Luigi 3 to digest on, we've been thinking sequels. They're nothing new and the idea of the sequel isn't going anywhere. But, when does a franchise just overstay its welcome? Any franchises you think need a reboot or should just plain go away? When...

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Rumor: Lost Odyssey sequels on the way

Will the epic Japanese RPG Lost Odyssey be a one-off piece of gaming history, or is the title destined for franchising and perennial iterations? As much as we wish it were the former, a brief quote from a Microsoft exec suggests that the "odyssey" may only be getting started. Speaking with the...

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