Posts tagged sequels 
Obsidian Entertainment: Playing in other people's worlds
Obsidian Entertainment has no shortage of street cred -- its founders originally created Interplay's Black Isle Studios, and put together some of the most classic PC RPGs around, including the original Fallout, Planescape: Torment, and the Icewind Dale series. But since forming Obsidian in 2003 ...
Riccitiello: Mirror's Edge deserves second chance, EA still pushing new IP
EA CEO John Riccitiello told IndustryGamers that the company has no intention of reducing its reliance on new IP. "Does this mean EA is backing away from investing in quality and innovation?" Riccitiello asked. "Absolutely not. It's religion for me; I believe quality and innovation is what works." ...
Warren Spector envisions two more Disney Epic Mickey games
In the ongoing media blitz that Disney Epic Mickey (yes, it's really still named that) has been receiving over the past few weeks, the game's creative head Warren Spector has been decidedly candid. First, he spoke about the difference between the game's concept art and in-game graphics, then he ...
DS Daily: When is it enough?
Since we've got awesome new details on Mario & Luigi 3 to digest on, we've been thinking sequels. They're nothing new and the idea of the sequel isn't going anywhere. But, when does a franchise just overstay its welcome? Any franchises you think need a reboot or should just plain go away? When ...
Halo 2 hits 5 million player mark
Bungie announced that they've reached their 5 millionth player to experience Halo 2 online. The number refers to unique Live accounts that have played the title. That doesn't mean people stuck with it or that each of those tags belonged to different people. Bungie reached the milestone on the 2.5 ...
Revenant Wings 2: Revenant Harder may be coming
We doubt that's going to be the real title, but we never could avoid sequel humor. Apparently, director Motomu Toriyama enjoyed making Final Fantasy XII: Revenant Wings so much that he'd like to develop a sequel. This is by no means a confirmation or an announcement or any of the other things it'll ...
Why gamers buy sequels
2old2play editorializes about sequels and why gamers keep buying them. Last year, EA released one all-new game among 25 sequels, which saved the company significant development costs on new titles. But the article makes an interesting guess about why gamers support a marketplace of sequels -- ...
Square Enix talks up innovation, hints at new hardware
Though you might be inclined to give Square Enix president, Yoichi Wada, an incredulous stare as he discusses the merits of innovation before the release of Final Fantasy Thirteen, a recent interview with Nikkei Business Online points to his fairly levelheaded approach to the topic. "If we don't see ...
Are sequels bad for the sport?
Sequels are a double-edged sword in the gaming world. On one hand, you have familiarity and nostalgia appeal and on the other you have cries of non-originality and staleness. Blogger SuicideNinja gives a nice breakdown of each side, complete with stereotypical examples of why sequels are both bad ...
Seeking next-gen sequels
Xboxic has compiled a list of original Xbox "gems" in need of a next-gen sequel, including Phantom Dust, Jet Set Radio Future, Breakdown, Unreal Championship 2, and Burnout: Revenge. They also judge the probability that each game will come to pass. My addition would be Psi-Ops: The Mindgate ...

