Posts tagged seth-killian 
Overheard at Comic-Con: The battle for Seth Killian
During the "Titans of Fighting Games" panel on Friday afternoon at Comic-Con 2012, PlayStation All-Stars director Omar Kendall was introduced on stage just after Street Fighter creator Yoshinori Ono left it, and he cleverly joked as Ono departed that developer SuperBot was happy to have Seth ...
Street Fighter's Seth Killian is now lead game designer at Sony Santa Monica
Seth Killian, former Capcom strategic marketing director of online and community, has taken the role at Sony Santa Monica as lead game designer, working on PlayStation All-Stars Battle Royale and with other outside studios. Killian is best known for his work in the fighting game community – ...
Crashing EVO: SpyParty's Chris Hecker on depth and fighting games
When we asked Chris Hecker how SpyParty snuck its way into EVO 2012, we didn't think he'd actually tell us – revealing sensitive information is opposed to an entire half of his game's title, after all. We assume it was the other half that allowed him to divulge the details behind how ...
Capcom's main Street Fighter Seth Killian exiting the company on June 22
Capcom USA's strategic marketing director of online and community Seth Killian announced today that he's vacating his six-year position. Killian's known for being the face of Capcom's fighting games as of late (aside from producer Yoshinori Ono), not to mention being a co-founder of the annual EVO ...
Revelation: Resident Evil 3DS was once set on a 'floating mansion' [update: nope!]
Resident Evil: Revelations was originally set to take place on "a floating mansion," Capcom community manager Seth Killian revealed in the new Capcom-Unity podcast. "That was the concept. It was just a mansion at sea," Killian said. "Capcom USA forced them to change it to a cruise ship." Of course, ...
Killian: Marvel licensing responsible for UMvC3 timing
Capcom fighting ambassador Seth Killian offered an explanation we hadn't considered for Ultimate Marvel vs. Capcom 3's seemingly early release (just nine months after MvC3): Marvel licensing constraints. "We have the license for this specific game, but other companies outside of Capcom have ...
Seth Killian clarifies Street Fighter x Tekken's controversial Gem System
It may sound like a dull hum from all the way over there in Outworld, but the Street Fighter community has been a noisy, combative warzone lately, and not in a good way. See, ever since Capcom outlined Street Fighter X Tekken's Gem System, Street Fighter devotees (and competitive fighters in ...
Galactus revealed as playable in 'his own little mode' for Ultimate Marvel vs Capcom 3
Our long-time hate for Capcom's fighting game bosses knows no bounds, but we're not above playing as one of the overpowered baddies ourselves to destroy friends. It looks like Ultimate Marvel vs Capcom 3 will allow us to do just that, with Capcom strategy manager Seth Killian today revealing ...
Watch Seth Killian demonstrate Street Fighter X Tekken's 'Gem System'
At this evening's Street Fighter X Tekken presentation at New York Comic Con, Capcom's Seth Killian took to an arcade stick to demonstrate the upcoming game's brand new "Gem System." Then game director Yoshinori Ono called it a mix of Street Fighter with Magic the Gathering. Seriously! ...
Street Fighter X Tekken's Pandora Mode: how to win by killing yourself
Capcom's Seth Killian was kind enough to introduce me to Street Fighter X Tekken's notably unkind new "Pandora Mode," a desperation move that can only be activated when a character has less than 25% health, kills that character, and gives that person's tag partner an infinite EX meter -- ...

