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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA['Shadowrun Returns' on July 25]]></title><link>http://www.joystiq.com/2013/06/18/shadowrun-returns-on-july-25/</link><guid isPermaLink="true">http://www.joystiq.com/2013/06/18/shadowrun-returns-on-july-25/</guid><comments>http://www.joystiq.com/2013/06/18/shadowrun-returns-on-july-25/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2013/06/18/shadowrun-returns-on-july-25/" target="_self"><img alt="" src="  http://media.blogcdn.com/www.joystiq.com/media/2013/04/shadowrunreturns5301.jpg" /></a></center>
<a href="http://www.joystiq.com/tag/shadowrun-returns"><em>Shadowrun Returns</em></a> is scheduled to release for PC and tablets on July 25, a slight delay from developer Harebrained Schemes' <a href="http://www.joystiq.com/2013/04/10/shadowrun-returns-confirmed-for-june-pre-order-arrivals-outline/">original release window</a>, which in itself was <a href="http://www.joystiq.com/2012/11/25/shadowrun-returns-pushed-back-to-may-june-2013/">already a delay</a>. Harebrained has also gone ahead and noted some <a href="http://harebrained-schemes.com/post/its-happening/">highlights</a> on its site from <a href="http://www.joystiq.com/2012/04/30/shadowrun-returns-concludes-kickstarter-at-1-8-million-in-contr/">backers</a> using the game's editing tools, which will ship with the game.<br />
<br />
If you've missed checking out <em>Shadowrun Returns</em>, here's <a href="http://www.joystiq.com/2013/03/08/shadowrun-returns-with-20-minutes-of-in-game-footage/">20 minutes of footage</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/06/18/shadowrun-returns-on-july-25/">'Shadowrun Returns' on July 25</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Jun 2013 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/06/18/shadowrun-returns-on-july-25/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20626458/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/06/18/shadowrun-returns-on-july-25/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>harebrained-schemes</category><category>mobile</category><category>pc</category><category>release-date</category><category>shadowrun-returns</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 18 Jun 2013 15:30:00 EST</pubDate></item><item><title><![CDATA[Shadowrun Returns' non-Kickstarter reward DLC to require Steam, DRM]]></title><link>http://www.joystiq.com/2013/04/13/shadowrun-returns-non-kickstarter-reward-dlc-to-require-steam/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/13/shadowrun-returns-non-kickstarter-reward-dlc-to-require-steam/</guid><comments>http://www.joystiq.com/2013/04/13/shadowrun-returns-non-kickstarter-reward-dlc-to-require-steam/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/04/13/shadowrun-returns-non-kickstarter-reward-dlc-to-require-steam/" target="_self"><img alt="Shadowrun Returns' postBerlin Campaign DLC to require Steam, DRM" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/shadowrunreturns.png" /></a></div>During last year's Kickstarter campaign for <a href="http://www.joystiq.com/game/shadowrun-returns"><em>Shadownrun Returns</em></a>, developer Harebrained Schemes was dutiful in noting that every pledge level included a DRM-free version of the game. While that technically remains true, Harebrained Schemes has recently announced a slight caveat: All post-Berlin Campaign DLC <em>will</em> have DRM, and will require Steam.<br /><br />It shakes out like this: Backers will receive both a DRM-free version <em>and</em> the Steam version of <em>Shadowrun Returns</em> (which does have DRM) when the game launches in June. Additionally, anyone who pledged enough to receive the game's Berlin Campaign DLC will also be given permanent access to both versions. After that, however, all DLC will be distributed exclusively through Steam, DRM in tow.<br /><br />"The reason is that our license to develop <em>Shadowrun Returns</em> actually requires that the game and its DLC be distributed under DRM," a Kickstarter <a href="http://www.kickstarter.com/projects/1613260297/shadowrun-returns/posts/453037">update</a> on the situation reads. "This didn't come up earlier because the situation was complicated by the number of parties involved in the license and because the process was 'ongoing.'"<br /><br />"Ultimately," it continues, "we were able to successfully negotiate an exception with Microsoft for us to provide our Backers with a DRM-free version of the Kickstarter rewards (specifically the game and the Berlin Campaign) but that exception does not extend to non-reward DLC. So unfortunately, we cannot sell or give away DRM-free versions of the game or DLC on stores like GoG, and that's why any future <em>Shadowrun Returns</em> DLC will only be available for purchase on Steam."<br /><br />A table posted by Harebrained Schemes, illustrating the specific differences between the Steam and DRM-free versions of the game, has been embedded <a href="http://www.joystiq.com/2013/04/13/shadowrun-returns-post-berlin-campaign-dlc-to-require-steam-dr/#continued">after the break</a>.<br /><br />[Thanks, Travis!]<p><a href="http://www.joystiq.com/2013/04/13/shadowrun-returns-non-kickstarter-reward-dlc-to-require-steam/" rel="bookmark">Continue reading <em>Shadowrun Returns' non-Kickstarter reward DLC to require Steam, DRM</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/13/shadowrun-returns-non-kickstarter-reward-dlc-to-require-steam/">Shadowrun Returns' non-Kickstarter reward DLC to require Steam, DRM</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 13 Apr 2013 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/13/shadowrun-returns-non-kickstarter-reward-dlc-to-require-steam/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20539743/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/13/shadowrun-returns-non-kickstarter-reward-dlc-to-require-steam/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DLC</category><category>DRM</category><category>DRM-free</category><category>Harebrained-Schemes</category><category>Kickstarter</category><category>linux</category><category>mac</category><category>pc</category><category>shadowrun-returns</category><category>Steam</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 13 Apr 2013 13:30:00 EST</pubDate></item><item><title><![CDATA[Shadowrun Returns confirmed for June, pre-order arrivals outlined]]></title><link>http://www.joystiq.com/2013/04/10/shadowrun-returns-confirmed-for-june-pre-order-arrivals-outline/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/10/shadowrun-returns-confirmed-for-june-pre-order-arrivals-outline/</guid><comments>http://www.joystiq.com/2013/04/10/shadowrun-returns-confirmed-for-june-pre-order-arrivals-outline/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/04/10/shadowrun-returns-confirmed-for-june-pre-order-arrivals-outline/"><img alt="Shadowrun Returns confirmed for June, preorder arrivals outlined" data-src-height="313" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/shadowrunreturns5301.jpg" /></a></div><em><a href="http://www.joystiq.com/tag/shadowrun-returns">Shadowrun Returns</a></em> developer Harebrained Schemes has narrowed down the game's release date to June. Late last year the studio <a href="http://www.joystiq.com/2012/11/25/shadowrun-returns-pushed-back-to-may-june-2013/">announced a delay</a> and waffled between a May or June launch, but it's l'eggo of the notion of May.<br /><br />Also included in the <a href="http://www.kickstarter.com/projects/1613260297/shadowrun-returns/posts">update posted by the developer on its Kickstarter page</a>, they detail a bunch of backer rewards information. If you backed the game on Kickstarter, you'll definitely want to take a look, as there appear to be registration deadlines you'll have to hit for your rewards.<br /><br />The game will launch in June on Steam (with Steam Workshop integration), pre-orders for non backers will be available the last week of April.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/10/shadowrun-returns-confirmed-for-june-pre-order-arrivals-outline/">Shadowrun Returns confirmed for June, pre-order arrivals outlined</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Apr 2013 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/10/shadowrun-returns-confirmed-for-june-pre-order-arrivals-outline/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20536241/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/10/shadowrun-returns-confirmed-for-june-pre-order-arrivals-outline/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>harebrained-schemes</category><category>kickstarter</category><category>pc</category><category>shadowrun-returns</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 10 Apr 2013 11:00:00 EST</pubDate></item><item><title><![CDATA[Shadowrun Returns... with 20 minutes of in-game footage]]></title><link>http://www.joystiq.com/2013/03/08/shadowrun-returns-with-20-minutes-of-in-game-footage/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/08/shadowrun-returns-with-20-minutes-of-in-game-footage/</guid><comments>http://www.joystiq.com/2013/03/08/shadowrun-returns-with-20-minutes-of-in-game-footage/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="Shadowrun Returns with 20 minutes of ingame footage" class="hidden" data-src-height="313" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/shadowrunreturns5301-1362755720.jpg" /></div><center> <iframe frameborder="0" height="357" id="viddler-6ef5abbd" mozallowfullscreen="true" src="http://www.viddler.com/embed/6ef5abbd/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=66405973&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe></center><br /><em>Shadowrun Returns</em>, funded on Kickstarter with nearly <a href="http://www.joystiq.com/2012/04/30/shadowrun-returns-concludes-kickstarter-at-1-8-million-in-contr/">$1.9 million in donations</a>, is ready to show off some alpha stage footage. Here's nearly 20 minutes of 2D isometric turn-based RPG footage to enjoy. The game is expected in <a href="http://www.joystiq.com/2012/11/25/shadowrun-returns-pushed-back-to-may-june-2013/">May or June</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/08/shadowrun-returns-with-20-minutes-of-in-game-footage/">Shadowrun Returns... with 20 minutes of in-game footage</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 Mar 2013 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/08/shadowrun-returns-with-20-minutes-of-in-game-footage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20494733/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/08/shadowrun-returns-with-20-minutes-of-in-game-footage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>harebrained-schemes</category><category>shadowrun-returns</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 08 Mar 2013 11:15:00 EST</pubDate></item><item><title><![CDATA[Shadowrun Returns pushed back to May, June 2013]]></title><link>http://www.joystiq.com/2012/11/25/shadowrun-returns-pushed-back-to-may-june-2013/</link><guid isPermaLink="true">http://www.joystiq.com/2012/11/25/shadowrun-returns-pushed-back-to-may-june-2013/</guid><comments>http://www.joystiq.com/2012/11/25/shadowrun-returns-pushed-back-to-may-june-2013/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/11/25/shadowrun-returns-pushed-back-to-may-june-2013/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/srr-4trolldecker1_530x350.jpg" /></a></div><p> Harebrained Schemes recently took to the <a href="http://www.kickstarter.com/projects/1613260297/shadowrun-returns/posts/354030">Kickstarter</a> page for its successful <a href="http://www.joystiq.com/game/shadowrun-returns"><em>Shadowrun Returns</em></a> funding project to note the game has been pushed back from an anticipated January launch date to either May or June of 2013.  The Kickstarter project concluded with <a href="http://www.joystiq.com/2012/04/30/shadowrun-returns-concludes-kickstarter-at-1-8-million-in-contr/">$1.8 million</a> in funding in late April this year, resulting in Mac and Linux versions of the game in addition to PC, iOS and Android.<br /> <br /> Producer Mitch Gitelman said the January release date "might've worked for the scope of the game we originally envisioned but as our ambitions (read that 'features list') grew, so did the time we needed to deliver!"  He added that the move from a top-down perspective to an isometric camera angle took "serious R&amp;D time."<br /> <br /> Gitelman also noted that the ability to recruit any friends' characters into one player's game has been cut from the project due to time and budget demands.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/11/25/shadowrun-returns-pushed-back-to-may-june-2013/">Shadowrun Returns pushed back to May, June 2013</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 25 Nov 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/11/25/shadowrun-returns-pushed-back-to-may-june-2013/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20387710/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/11/25/shadowrun-returns-pushed-back-to-may-june-2013/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>harebrained-schemes</category><category>ios</category><category>ipad</category><category>iphone</category><category>kickstarter</category><category>mac</category><category>mobile</category><category>pc</category><category>shadowrun</category><category>shadowrun-returns</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sun, 25 Nov 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Shadowrun Returns trolls the internet with in-game assets]]></title><link>http://www.joystiq.com/2012/09/05/shadowrun-returns-trolls-the-internet-with-in-game-assets/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/05/shadowrun-returns-trolls-the-internet-with-in-game-assets/</guid><comments>http://www.joystiq.com/2012/09/05/shadowrun-returns-trolls-the-internet-with-in-game-assets/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/09/05/shadowrun-returns-trolls-the-internet-with-in-game-assets/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/srr-4trolldecker1_530x350.jpg" style="width: 530px; height: 350px; " /></a></div>Harebrained Schemes, which hauled in a <a href="http://www.joystiq.com/2012/04/30/shadowrun-returns-concludes-kickstarter-at-1-8-million-in-contr/">whopping $1.8 million</a> on Kickstarter in April, has revealed the first in-game assets for its current project, <a href="http://joystiq.com/game/shadowrun-returns"><em>Shadowrun Returns</em></a>. The studio has settled on creating 2D isometric backgrounds and 3D polygonal characters. The character images feature concept art and in-game models for some of the different races, including trolls, orks and boring ol' humans.<br /><br />Location shots showcase the sort of gritty urban environments Shadowrun is known for. Thanks to a tiling system - as seen <a href="http://www.joystiq.com/photos/shadowrun-returns-concept-art/#/5">here</a> - players will be able to build their own levels and scenarios with a level editor. Head over to <a href="http://harebrained-schemes.com/post/post-pax-post-our-first-in-game-assets-revealed/">Harebrained Schemes</a> to learn more about how it plans to tackle Shadowrun.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/shadowrun-returns-concept-art/">Shadowrun Returns (Backgrounds and Character Models)</a></strong></p><a href="http://www.joystiq.com/photos/shadowrun-returns-concept-art/#5256657"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/srr-2humanmage_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shadowrun-returns-concept-art/#5256658"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/srr-3orkrigger_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shadowrun-returns-concept-art/#5256659"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/srr-4trolldecker1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shadowrun-returns-concept-art/#5256661"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/srr-5stuffershackscene-600x450_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shadowrun-returns-concept-art/#5256662"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/srr-7barrensstreetnight_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/05/shadowrun-returns-trolls-the-internet-with-in-game-assets/">Shadowrun Returns trolls the internet with in-game assets</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Sep 2012 03:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/05/shadowrun-returns-trolls-the-internet-with-in-game-assets/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20315666/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/05/shadowrun-returns-trolls-the-internet-with-in-game-assets/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>harebrained-schemes</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>pc</category><category>shadowrun-returns</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 05 Sep 2012 03:30:00 EST</pubDate></item><item><title><![CDATA[Shadowrun Returns concludes Kickstarter at $1.8 million in contributions]]></title><link>http://www.joystiq.com/2012/04/30/shadowrun-returns-concludes-kickstarter-at-1-8-million-in-contr/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/30/shadowrun-returns-concludes-kickstarter-at-1-8-million-in-contr/</guid><comments>http://www.joystiq.com/2012/04/30/shadowrun-returns-concludes-kickstarter-at-1-8-million-in-contr/#comments</comments><description><![CDATA[<center> <img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/sr8_530x298.gif" style="display: none; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 640px; height: 330px; " /><iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/7rObIThm8Ao?rel=0" width="530"></iframe></center><br /><a href="http://www.joystiq.com/game/shadowrun-returns/"><em>Shadowrun Returns</em></a> finished its Kickstarter funding round with a total of $1,895,772 in donations to the cause. Announced <a href="http://www.joystiq.com/2012/04/04/shadowrun-returns-kickstarter-for-a-sequel-from-shadowrun-vets/">earlier this month</a>, the project was hoping to raise $400,000 to bring a <em>Shadowrun</em> sequel to PC, iOS and Android as a "graphically rich 2D turn-based single player game."<br /><br />After hitting some funding milestones, developer Harebrained Schemes and Shadowrun creator Jordan Weisman will include <a href="http://www.joystiq.com/2012/04/09/shadowrun-returns-kickstarter-funding-brings-game-to-mac-adds-r/">Mac</a> and <a href="http://www.joystiq.com/2012/04/11/shadowrun-returns-1-million-in-pledges-guarantee-linux-port/">Linux</a> support, and dole out some <a href="http://www.joystiq.com/2012/04/14/shadowrun-returns-says-lets-get-physical-physical/">physical rewards</a> for contributions. Next, Harebrained Schemes has to make the game and meet some high expectations.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/30/shadowrun-returns-concludes-kickstarter-at-1-8-million-in-contr/">Shadowrun Returns concludes Kickstarter at $1.8 million in contributions</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 30 Apr 2012 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/30/shadowrun-returns-concludes-kickstarter-at-1-8-million-in-contr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20227076/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/30/shadowrun-returns-concludes-kickstarter-at-1-8-million-in-contr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>harebrained-schemes</category><category>ios</category><category>ipad</category><category>iphone</category><category>kickstarter</category><category>mac</category><category>mobile</category><category>pc</category><category>shadowrun-returns</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 30 Apr 2012 12:45:00 EST</pubDate></item><item><title><![CDATA[Shadowrun Returns says let's get physical, physical]]></title><link>http://www.joystiq.com/2012/04/14/shadowrun-returns-says-lets-get-physical-physical/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/14/shadowrun-returns-says-lets-get-physical-physical/</guid><comments>http://www.joystiq.com/2012/04/14/shadowrun-returns-says-lets-get-physical-physical/#comments</comments><description><![CDATA[<a href="http://www.joystiq.com/2012/04/14/shadowrun-returns-says-lets-get-physical-physical/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/dog-tags.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; padding-right: 10px; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; float: left; height: 303px; " /></a>The <a href="http://www.joystiq.com/game/shadowrun-returns"><em>Shadowrun Returns</em></a> Kickstarter passed the $1 million mark, meaning all <a href="http://www.joystiq.com/2012/04/11/shadowrun-returns-1-million-in-pledges-guarantee-linux-port/">$15 backers</a> will receive the Linux port of the final game -- <em>but that's not all</em>.<br /><br />Harebrained Schemes <a href="http://www.kickstarter.com/projects/1613260297/shadowrun-returns/posts/207038">added</a> a new $125 donor level that rewards backers with the Deluxe Boxed Edition. This includes a "game disc, soundtrack disc, a mini-poster, and -- check this -- a <em>Shadowrun Returns</em> USB Dog Tag set, containing DRM-free versions of the game (PC/Mac/Linux) and soundtrack (and maybe one or two other surprises, too)," Harebrained writes.<br /><br />There are two days left in the <em>Shadowrun Returns</em> Kickstarter, so if you enjoy dog tags, <a href="http://www.kickstarter.com/projects/1613260297/shadowrun-returns">get on that thing now</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/14/shadowrun-returns-says-lets-get-physical-physical/">Shadowrun Returns says let's get physical, physical</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 14 Apr 2012 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/14/shadowrun-returns-says-lets-get-physical-physical/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20215847/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/14/shadowrun-returns-says-lets-get-physical-physical/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>harebrained-schemes</category><category>kickstarter</category><category>pc</category><category>rewards</category><category>shadowrun-returns</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sat, 14 Apr 2012 22:30:00 EST</pubDate></item><item><title><![CDATA[Welcome back, Shadowrun]]></title><link>http://www.joystiq.com/2012/04/13/welcome-back-shadowrun/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/13/welcome-back-shadowrun/</guid><comments>http://www.joystiq.com/2012/04/13/welcome-back-shadowrun/#comments</comments><description><![CDATA[<font color="#808080"><small>This week, Kat Bailey and </small></font><span style="color: rgb(128, 128, 128); font-size: 11px; ">Rowan Kaiser</span><font color="#808080"><small> have switched roles -- with Kat taking lead in this week's column focusing on the wonderful world of Western role-playing games.</small></font><hr /><div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/13/welcome-back-shadowrun/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/shadowrunreturns530pxheaderimg.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 142px; " /></a></div>These are interesting times. Thanks to <a href="http://www.joystiq.com/tag/Kickstarter/">Kickstarter</a>, projects that I never thought would see the light of day are getting a chance to prove themselves on their own terms. Who ever thought that Tim Schafer would get a chance to make another adventure game? Or that <a href="http://www.kickstarter.com/projects/1613260297/shadowrun-returns" target="_blank"><em>Shadowrun</em> would get another shot</a> after the mediocre cross-platform <a href="http://www.joystiq.com/tag/2007FPS/">2007 FPS</a>?<br /><br />That's why I'm writing here today, rather than my usual space at the JRPG column. Long ago, I played the pen-and-paper RPG <em>Shadowrun</em> with a group of friends, though not always successfully. Since then, both the setting and the system have stuck with me in any number of ways. So as you can imagine, the thought of a new computer role-playing game (CRPG) based on the series is exciting.<br /><br />First, the setting. If you've ever played <em><a href="http://www.joystiq.com/tag/Deus-Ex-Human-Revolution/">Deus Ex: Human Revolution</a></em> - or watched <em>Blade Runner</em>, for that matter - you'll know what you're in for with <em>Shadowrun</em>. The big twist is that magic is suddenly a part of everyday life on this version of earth; an earth where cybernetically-enhanced dwarfs, elves, and trolls freely roam. A little silly maybe, but I've always been struck by the power <em>Shadowrun</em> has to unite those who enjoy both fantasy and science fiction - which is sometimes tougher to do than you might think.<p><a href="http://www.joystiq.com/2012/04/13/welcome-back-shadowrun/" rel="bookmark">Continue reading <em>Welcome back, Shadowrun</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/13/welcome-back-shadowrun/">Welcome back, Shadowrun</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 13 Apr 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/13/welcome-back-shadowrun/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20214784/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/13/welcome-back-shadowrun/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fasa</category><category>harebrained-schemes</category><category>kickstarter</category><category>pc</category><category>Shadowrun</category><category>Shadowrun-Returns</category><dc:creator><![CDATA[Kat Bailey]]></dc:creator><pubDate>Fri, 13 Apr 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[Shadowrun Returns: $1 million in pledges guarantee Linux port]]></title><link>http://www.joystiq.com/2012/04/11/shadowrun-returns-1-million-in-pledges-guarantee-linux-port/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/11/shadowrun-returns-1-million-in-pledges-guarantee-linux-port/</guid><comments>http://www.joystiq.com/2012/04/11/shadowrun-returns-1-million-in-pledges-guarantee-linux-port/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/11/shadowrun-returns-1-million-in-pledges-guarantee-linux-port/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/twistedhistoryshadowrun530px.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 142px; " /></a></div>With the recent announcement of <a href="http://www.joystiq.com/2012/04/09/shadowrun-returns-kickstarter-funding-brings-game-to-mac-adds-r/">a Mac port</a>, the Linux community has come out asking whether <a href="http://www.joystiq.com/game/shadowrun-returns"><em>Shadowrun Returns</em></a> will support Linux. Harebrained has said it doesn't want to overreach, so that version has been off the table until now.<br /><br />"As we said over the weekend, we're being very careful not to over-commit to ideas and features (especially just to get more funding)," the <a href="http://www.kickstarter.com/projects/1613260297/shadowrun-returns/posts">Kickstarter post update</a> reads. But with $1 million, the developer is confident it can outsource the port to a trusted studio and offer a Linux version shortly after launch. Zipline Games has already built Linux support into Moai, the development environment used by Harebrained Schemes to create <em>Shadowrun Returns.</em><br /><br />If the $1 million goal is met, all $15 backers will have access to the Linux port of <em>Shadowrun Returns</em> when it's ready.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/11/shadowrun-returns-1-million-in-pledges-guarantee-linux-port/">Shadowrun Returns: $1 million in pledges guarantee Linux port</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Apr 2012 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/11/shadowrun-returns-1-million-in-pledges-guarantee-linux-port/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20213599/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/11/shadowrun-returns-1-million-in-pledges-guarantee-linux-port/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>harebrained-schemes</category><category>kickstarter</category><category>linux</category><category>mac</category><category>pc</category><category>shadowrun-returns</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 11 Apr 2012 20:30:00 EST</pubDate></item><item><title><![CDATA[Shadowrun Returns' Kickstarter funding brings game to Mac, adds Riggers]]></title><link>http://www.joystiq.com/2012/04/09/shadowrun-returns-kickstarter-funding-brings-game-to-mac-adds-r/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/09/shadowrun-returns-kickstarter-funding-brings-game-to-mac-adds-r/</guid><comments>http://www.joystiq.com/2012/04/09/shadowrun-returns-kickstarter-funding-brings-game-to-mac-adds-r/#comments</comments><description><![CDATA[<center> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/sr8_530x298.gif" style="display: none; width: 529px; height: 298px; " /><iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/tSzixk_vkS4" width="530"></iframe></center><br />The <em>Shadowrun Returns </em> <a href="http://www.joystiq.com/tag/kickstarter">Kickstarter</a> glided past another milestone recently, adding some new features - for one, the game is now coming to the Mac. All backers at the $15 level will be able to snag a copy for their OS X-powered box of choice. Additionally, <a href="http://www.joystiq.com/game/shadowrun-returns"><em>Shadowrun Returns</em></a> now has Spanish, German and French language support.<br /><br />Apparently the game is set in Seattle - the setting of the original game - and will include Riggers, the drone-controlling tech wizards of this fictional future. <em>Shadowrun Returns</em> met its goal <a href="http://www.joystiq.com/2012/04/05/shadowrun-returns-kickstarter-goal-met-still-a-month-left-to/">in a single day</a>, and with 20 days left to go we're sure we'll be writing more about this revival-in-progress soon.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/09/shadowrun-returns-kickstarter-funding-brings-game-to-mac-adds-r/">Shadowrun Returns' Kickstarter funding brings game to Mac, adds Riggers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Apr 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/09/shadowrun-returns-kickstarter-funding-brings-game-to-mac-adds-r/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20210883/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/09/shadowrun-returns-kickstarter-funding-brings-game-to-mac-adds-r/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>harebrained-schemes</category><category>kickstarter</category><category>mac</category><category>pc</category><category>shadow-run-returns</category><category>shadowrun-returns</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 09 Apr 2012 09:30:00 EST</pubDate></item><item><title><![CDATA['Shadowrun Returns' Kickstarter goal met, still a month left to raise more dough]]></title><link>http://www.joystiq.com/2012/04/05/shadowrun-returns-kickstarter-goal-met-still-a-month-left-to/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/05/shadowrun-returns-kickstarter-goal-met-still-a-month-left-to/</guid><comments>http://www.joystiq.com/2012/04/05/shadowrun-returns-kickstarter-goal-met-still-a-month-left-to/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img alt="Image" height="142" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/shadowrunreturns530pxheaderimg.jpg" style="margin:4px" width="530" /></div>If you haven't yet donated to the <a href="http://www.joystiq.com/2012/04/04/shadowrun-returns-kickstarter-for-a-sequel-from-shadowrun-vets/">Kickstarter for Shadowrun's original creator</a>, you're not too late. You can't, however, tell people that you helped make the dream come true, as the project dubbed "Shadowrun Returns" is now officially funded. The Kickstarter launched just over 24 hours ago, and nearly 10,000 people felt it was worth contributing to, putting the current total at approximately $430,000.<br /><br />As previously noted, there's still plenty of time to back the project between now and the Kickstarter's end date in 23 days. There's even one (of three) $10,000 tier level options still available, should you be feeling especially saucy today.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/05/shadowrun-returns-kickstarter-goal-met-still-a-month-left-to/">'Shadowrun Returns' Kickstarter goal met, still a month left to raise more dough</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Apr 2012 16:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/05/shadowrun-returns-kickstarter-goal-met-still-a-month-left-to/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20209617/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/05/shadowrun-returns-kickstarter-goal-met-still-a-month-left-to/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>jordan-weisman</category><category>kickstarter</category><category>shadowrun</category><category>shadowrun-returns</category><category>success</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 05 Apr 2012 16:10:00 EST</pubDate></item><item><title><![CDATA[Shadowrun Returns: Kickstarter for a sequel from Shadowrun vets]]></title><link>http://www.joystiq.com/2012/04/04/shadowrun-returns-kickstarter-for-a-sequel-from-shadowrun-vets/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/04/shadowrun-returns-kickstarter-for-a-sequel-from-shadowrun-vets/</guid><comments>http://www.joystiq.com/2012/04/04/shadowrun-returns-kickstarter-for-a-sequel-from-shadowrun-vets/#comments</comments><description><![CDATA[<center> <img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/sr8_530x298.gif" style="display: none; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 640px; height: 330px; " /><iframe frameborder="0" height="410px" src="http://www.kickstarter.com/projects/1613260297/shadowrun-returns/widget/video.html" width="530"></iframe></center><br />The latest in the ever-growing line of <a href="http://www.joystiq.com/tag/kickstarter">Kickstarter</a>-funded games is <em>Shadowrun Returns</em>, a sequel to the original game which hit PC back in 1989. Jordan Weisman, the creator of <em>Shadowrun</em>, secured the license for a sequel on the PC and iOS and Android tablets, and is hoping to raise $400,000 for the project.<br /><br /><em>Shadowrun Returns</em> is planned to be a "graphically rich 2D turn-based single player game" in the vein of classic <em>Shadowrun</em>. Harebrained Schemes will also release the PC level editor alongside the game, so players can craft their own stories and missions within the universe and share them online -- either with all players or only your friends.<br /><br />As of right now, Harebrained Schemes is pretty much halfway to the desired goal with 24 days left to go.<br /><br />[Thanks, Chad.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/04/shadowrun-returns-kickstarter-for-a-sequel-from-shadowrun-vets/">Shadowrun Returns: Kickstarter for a sequel from Shadowrun vets</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Apr 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/04/shadowrun-returns-kickstarter-for-a-sequel-from-shadowrun-vets/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20208727/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/04/shadowrun-returns-kickstarter-for-a-sequel-from-shadowrun-vets/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>harebrained-schemes</category><category>ios</category><category>ipad</category><category>kickstarter</category><category>mobile</category><category>pc</category><category>shadowrun</category><category>shadowrun-returns</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 04 Apr 2012 21:00:00 EST</pubDate></item></channel></rss>