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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Canadian Indie Bundle on Steam: Superbrothers, Shanks and more]]></title><link>http://www.joystiq.com/2012/10/23/canadian-indie-bundle-on-steam-superbrothers-shanks-and-more/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/23/canadian-indie-bundle-on-steam-superbrothers-shanks-and-more/</guid><comments>http://www.joystiq.com/2012/10/23/canadian-indie-bundle-on-steam-superbrothers-shanks-and-more/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/10/23/canadian-indie-bundle-on-steam-superbrothers-shanks-and-more/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/gamswordandsworcerylilwayne530.jpg" /></a></div>Our brothers and sisters in The Great White North are getting some time in the spotlight today with a new bundle on Steam. The <a href="http://store.steampowered.com/sub/17558/">Canadian Indie Bundle</a> packages together games from Klei Entertainment, Capybara Games, Gaslamp Games and more for $14.99.<br /><br /><em><a href="http://www.joystiq.com/game/superbrothers-sword-and-sworcery-ep">Superbrothers: Sword and Sworcery EP</a>,</em> <em>Shank</em> and <em>Shank 2</em> highlight this Canadian Indie Bundle, joined by <em>Space Pirates and Zombies</em>, <em>Waveform</em>, <em>Hoard</em>, <em>Dungeons of Dredmor</em> and <em>Capsized</em>. Many of the games in the bundle offer SteamPlay between Windows and Mac OSX.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/23/canadian-indie-bundle-on-steam-superbrothers-shanks-and-more/">Canadian Indie Bundle on Steam: Superbrothers, Shanks and more</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Oct 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/23/canadian-indie-bundle-on-steam-superbrothers-shanks-and-more/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20358166/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/23/canadian-indie-bundle-on-steam-superbrothers-shanks-and-more/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>canadian-indie-bundle</category><category>capsized</category><category>capybara</category><category>capybara-games</category><category>dungeons-of-dredmor</category><category>gaslamp-games</category><category>hoard</category><category>klei-entertainment</category><category>mac</category><category>pc</category><category>shank</category><category>shank-2</category><category>space-pirates-and-zombies</category><category>superbrothers-sword-and-sworcery-ep</category><category>waveform</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 23 Oct 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[EA Indie Bundle challenges your definitions, is live on Steam now]]></title><link>http://www.joystiq.com/2012/05/02/ea-indie-bundle-challenges-your-definitions-is-live-on-steam-no/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/02/ea-indie-bundle-challenges-your-definitions-is-live-on-steam-no/</guid><comments>http://www.joystiq.com/2012/05/02/ea-indie-bundle-challenges-your-definitions-is-live-on-steam-no/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/02/ea-indie-bundle-challenges-your-definitions-is-live-on-steam-no/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/header586x192.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 174px; " /></a></div>The EA Indie Bundle (yes, we assure you, it is barely-100-percent-mostly-ish possible for EA to have an indie bundle) is live on Steam, offering 70 percent off a package of six titles from four indie developers, or half off each individual game.<br /><br />Included in the sale is <a href="http://www.joystiq.com/game/warp"><em>Warp</em></a>, <a href="http://www.joystiq.com/game/shank"><em>Shank</em></a>, <a href="http://www.joystiq.com/game/shank-2"><em>Shank 2</em></a>, <a href="http://www.joystiq.com/game/deathspank"><em>DeathSpank</em></a>, <a href="http://www.joystiq.com/game/deathspank-thongs-of-virtue"><em>DeathSpank: Thongs of Virtue</em></a> and <a href="http://www.joystiq.com/game/gatling-gears"><em>Gatling Gears</em></a>. The DeathSpank titles are $7.50 individually and are available on PC and Mac through Steamplay, while the rest of EA's indies cost $5 and are PC only.<br /><br /><a href="http://www.indiegamemag.com/excuse-me-ea-indie-bundle-registered-on-steam/">Indie Game Magazine</a> first spotted the bundle in the super-secret Steam registry files this morning. The sale is now officially on, set to disappear from Steam in one week on May 9.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/02/ea-indie-bundle-challenges-your-definitions-is-live-on-steam-no/">EA Indie Bundle challenges your definitions, is live on Steam now</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 May 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/02/ea-indie-bundle-challenges-your-definitions-is-live-on-steam-no/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20229547/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/02/ea-indie-bundle-challenges-your-definitions-is-live-on-steam-no/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bundle</category><category>DeathSpank</category><category>DeathSpank-Thongs-of-Virtue</category><category>EA</category><category>Electronic-Arts</category><category>Gatling-Gears</category><category>Hothead-Games</category><category>Indie</category><category>indie-bundle</category><category>klei-entertainment</category><category>mac</category><category>pc</category><category>sale</category><category>shank</category><category>shank-2</category><category>STEAM</category><category>trapdoor-inc</category><category>Vanguard-Games</category><category>warp</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Wed, 02 May 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[PlayStation Plus in April: Ghost Recon: Future Soldier beta, free Shank 2, Shift 2 Unleashed]]></title><link>http://www.joystiq.com/2012/03/26/playstation-plus-in-april-ghost-recon-future-soldier-beta-fre/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/26/playstation-plus-in-april-ghost-recon-future-soldier-beta-fre/</guid><comments>http://www.joystiq.com/2012/03/26/playstation-plus-in-april-ghost-recon-future-soldier-beta-fre/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/26/playstation-plus-in-april-ghost-recon-future-soldier-beta-fre/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/grfsimagescreen56_530x298.jpg" /></a></div>PlayStation Plus subscribers have a lot to look forward to in April. Starting on April 3, both <a href="http://www.joystiq.com/game/shank-2"><em>Shank 2</em></a> and <em>Shift 2 Unleashed</em> will be available as free downloads for PlayStation Plus subscribers. Other free games for April include the PSOne Classic <em>Silent Hill</em>, PSN Minis <em>Canabalt</em>, <em>Farm Frenzy 2</em> and <em>Mystic Garden</em>, and PSN title <em>Frogger Returns</em>.<br /><br />In addition to these free games, PlayStation Plus subscribers will get early access to the closed beta for <em>Ghost Recon: Future Soldier</em>, which kicks off sometime this month -- no date yet, says the <a href="http://blog.us.playstation.com/2012/03/26/playstation-plus-april-preview-free-shank-2-and-shift-2-unleashed-ghost-recon-future-soldier-beta/">PlayStation Blog</a>. Finally, discounts: <em>House of the Dead 4, Disney Universe</em> and <em>GTA IV: Episodes from Liberty City</em> will all be on sale this month at reduced prices.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/26/playstation-plus-in-april-ghost-recon-future-soldier-beta-fre/">PlayStation Plus in April: Ghost Recon: Future Soldier beta, free Shank 2, Shift 2 Unleashed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 Mar 2012 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/26/playstation-plus-in-april-ghost-recon-future-soldier-beta-fre/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20201323/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/26/playstation-plus-in-april-ghost-recon-future-soldier-beta-fre/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Ghost-Recon-Future-Soldier</category><category>playstation</category><category>playstation-plus</category><category>ps3</category><category>shank-2</category><category>shift-2-unleashed</category><category>silent-hill</category><category>ubisoft</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 26 Mar 2012 23:00:00 EST</pubDate></item><item><title><![CDATA[Klei Entertainment chowing down on new Eets title]]></title><link>http://www.joystiq.com/2012/03/06/klei-entertainment-chowing-down-on-new-eets-title/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/06/klei-entertainment-chowing-down-on-new-eets-title/</guid><comments>http://www.joystiq.com/2012/03/06/klei-entertainment-chowing-down-on-new-eets-title/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/06/klei-entertainment-chowing-down-on-new-eets-title/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/eets.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>Klei Entertainment, creator of the Shank series, is working on a second installment of its other original franchise, Eets, studio co-founder Jamie Cheng said at GDC today. Cheng presented at the Failure Workshop, showing off the many iterations and doomed decisions of <em>Eets: Sugar Rush</em>, a title Klei worked on for four years before it was canceled for good.<br /><br />Cheng said Klei was burnt out on <em>Sugar Rush</em> (later renamed <em>Scrappers</em>), so the new Eets title will probably have more to do with healthful eating habits and complete objects than anything else. We'll have more details on the failures of Klei, Supergiant Games, Enemy Airship and Northway Games in a separate story later today.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/06/klei-entertainment-chowing-down-on-new-eets-title/">Klei Entertainment chowing down on new Eets title</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 06 Mar 2012 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/06/klei-entertainment-chowing-down-on-new-eets-title/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20187181/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/06/klei-entertainment-chowing-down-on-new-eets-title/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eets</category><category>gdc</category><category>gdc-2012</category><category>jamie-cheng</category><category>klei</category><category>klei-entertainment</category><category>mac</category><category>microsoft</category><category>pc</category><category>shank</category><category>shank-2</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 06 Mar 2012 15:30:00 EST</pubDate></item><item><title><![CDATA[Shank 2 review: Refined brutality]]></title><link>http://www.joystiq.com/2012/02/10/shank-2-review/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/10/shank-2-review/</guid><comments>http://www.joystiq.com/2012/02/10/shank-2-review/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/10/shank-2-review-refined-brutality/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/shank1.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></div><div> Evidence would suggest that the developers at Klei got together in a board room and said, "<em>Shank</em> was really good. We should do another game exactly like it, only a little bit better." And wouldn't you know it, that's exactly what they did. <em>Shank 2</em> could be mistaken for its predecessor at first glance, with similar 2D visuals and fast-paced violence. But look a little deeper and you'll find a little more meat, a little more nuance and, somehow, even more brutality.</div><div> <div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/shank-2-2-8-12/">Shank 2 (2/8/12)</a></strong></p><a href="http://www.joystiq.com/photos/shank-2-2-8-12/#4803773"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/shank2screen1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shank-2-2-8-12/#4803774"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/shank2screen2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shank-2-2-8-12/#4803775"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/shank2screen4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shank-2-2-8-12/#4803776"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/shank2screen5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shank-2-2-8-12/#4803777"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/shank2screen6_thumbnail.jpg" alt="" title="" /></a></div></div><p><a href="http://www.joystiq.com/2012/02/10/shank-2-review/" rel="bookmark">Continue reading <em>Shank 2 review: Refined brutality</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/10/shank-2-review/">Shank 2 review: Refined brutality</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 10 Feb 2012 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/10/shank-2-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20169067/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/10/shank-2-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>electronic-arts</category><category>klei-entertainment</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>shank-2</category><category>xbox</category><dc:creator><![CDATA[Britton Peele]]></dc:creator><pubDate>Fri, 10 Feb 2012 11:45:00 EST</pubDate></item><item><title><![CDATA[Shank 2 video schools us all on survival]]></title><link>http://www.joystiq.com/2012/02/05/shank-2-video-schools-us-all-on-survival/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/05/shank-2-video-schools-us-all-on-survival/</guid><comments>http://www.joystiq.com/2012/02/05/shank-2-video-schools-us-all-on-survival/#comments</comments><description><![CDATA[<center> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/shank-2screen0_530x298.jpg" style="width: 530px; height: 298px; display: none;" /><!--[if IE]><object width="599" height="357" id="viddlerOuter-db77f4f0" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/db77f4f0/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=45305390&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-db77f4f0"><video id="viddlerVideo-db77f4f0" src="//www.viddler.com/file/db77f4f0/html5mobile?openURL=45305390" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/db77f4f0/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/db77f4f0/" height="357" id="viddlerOuter-db77f4f0" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/db77f4f0/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=45305390&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-db77f4f0"><video controls="controls" height="337" id="viddlerVideo-db77f4f0" poster="//www.viddler.com/thumbnail/db77f4f0/" src="//www.viddler.com/file/db77f4f0/html5mobile?openURL=45305390" tabindex="0" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></center><br />In <em>Shank 2</em>'s Survival mode, you may think staying alive is simply slicing and/or shooting dudes before they slice and/or shoot you. Turns out, it's not that simple.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/05/shank-2-video-schools-us-all-on-survival/">Shank 2 video schools us all on survival</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 05 Feb 2012 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/05/shank-2-video-schools-us-all-on-survival/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20164802/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/05/shank-2-video-schools-us-all-on-survival/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>klei-entertainment</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>shank-2</category><category>survival-mode</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Sun, 05 Feb 2012 22:30:00 EST</pubDate></item><item><title><![CDATA[Building a better game in Shank 2]]></title><link>http://www.joystiq.com/2012/01/20/shank-2-building-a-better-game/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/20/shank-2-building-a-better-game/</guid><comments>http://www.joystiq.com/2012/01/20/shank-2-building-a-better-game/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/01/20/shank-2-building-a-better-game/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/shank2image.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 528px; height: 297px; " /></a></div>For insight on how to develop a successful game, you need only look to Klei Entertainment CEO Jamie Cheng's approach to<em> <a href="http://www.joystiq.com/game/shank-2">Shank 2</a></em>. Aware that the main knock against the first game was its repetition, Cheng and the rest of the development team decided to rethink their approach to the design.<br /><br />"When we started work on <em>Shank</em>, we had never built a brawler or fighting game before," Cheng told me. "We tried to provide the best scenario possible, but when we looked at the game as a whole, we realized that a lot of the scenarios tended to repeat themselves."<br /><br />As a result, Cheng said, the team decided to take a more holistic approach to the design of <em>Shank 2</em>. Enemies have been designed in such a way that they can't be defeated using the same tactics, and the mechanics have been tweaked. Blocking, meanwhile, has been removed entirely, which makes the combat flow even better and helps emphasize dodge rolls and the new counters.<p><a href="http://www.joystiq.com/2012/01/20/shank-2-building-a-better-game/" rel="bookmark">Continue reading <em>Building a better game in Shank 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/20/shank-2-building-a-better-game/">Building a better game in Shank 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Jan 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/20/shank-2-building-a-better-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20152795/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/20/shank-2-building-a-better-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>electronic-arts</category><category>klei-entertainment</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>psn</category><category>shank-2</category><category>xbla</category><category>xbox</category><dc:creator><![CDATA[Kat Bailey]]></dc:creator><pubDate>Fri, 20 Jan 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Shank 2 cuts in on February 7 in North America, February 8 in Europe]]></title><link>http://www.joystiq.com/2012/01/19/shank-2-cuts-in-on-february-7-in-north-america-february-8-in-eu/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/19/shank-2-cuts-in-on-february-7-in-north-america-february-8-in-eu/</guid><comments>http://www.joystiq.com/2012/01/19/shank-2-cuts-in-on-february-7-in-north-america-february-8-in-eu/#comments</comments><description><![CDATA[<center>
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<a href="http://joystiq.com/game/shank-2"><em>Shank 2</em></a> will leap onto, shoot, stab, stab, shoot, slice, throw a grenade at, and shoot digital platforms starting February 7, when it arrives on PSN and PC in North America. The worldwide XBLA release, along with the European PSN version, will follow on February 8. The price is set for $10, &euro; 9.99, or 800 Microsoft Points, depending on your choice of platform and continent.<br />
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<em>Shank 2's</em> marquee feature is a new <a href="http://www.joystiq.com/2011/09/29/shank-2-back-for-more/">co-op survival mode</a> that pits two players against a never-ending supply of enemies, so start looking for a friend with the same violent predilections you have.<br />
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... Actually, when we put it that way, that sounds like a bad idea.<p><a href="http://www.joystiq.com/2012/01/19/shank-2-cuts-in-on-february-7-in-north-america-february-8-in-eu/" rel="bookmark">Continue reading <em>Shank 2 cuts in on February 7 in North America, February 8 in Europe</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/19/shank-2-cuts-in-on-february-7-in-north-america-february-8-in-eu/">Shank 2 cuts in on February 7 in North America, February 8 in Europe</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Jan 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/19/shank-2-cuts-in-on-february-7-in-north-america-february-8-in-eu/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20152004/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/19/shank-2-cuts-in-on-february-7-in-north-america-february-8-in-eu/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>klei</category><category>klei-entertainment</category><category>microsoft</category><category>microsoft-studios</category><category>pc</category><category>playstation</category><category>ps3</category><category>psn</category><category>q1-2012</category><category>release-date</category><category>shank-2</category><category>xbla</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 19 Jan 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Shank 2 gameplay clip is fun for the whole bloody family]]></title><link>http://www.joystiq.com/2012/01/07/shank-2-gameplay-clip-is-fun-for-the-whole-bloody-family/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/07/shank-2-gameplay-clip-is-fun-for-the-whole-bloody-family/</guid><comments>http://www.joystiq.com/2012/01/07/shank-2-gameplay-clip-is-fun-for-the-whole-bloody-family/#comments</comments><description><![CDATA[<center>
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/shank-2screen0_530x298.jpg" style="width: 530px; height: 298px; display: none;" /><!--[if IE]><object width="599" height="337" id="viddlerOuter-46a902ff" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/46a902ff/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-46a902ff"><video id="viddlerVideo-46a902ff" src="//www.viddler.com/file/46a902ff/html5mobile/" type="video/mp4" width="599" height="317" poster="//www.viddler.com/thumbnail/46a902ff/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/46a902ff/" height="337" id="viddlerOuter-46a902ff" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/46a902ff/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-46a902ff"><video controls="controls" height="317" id="viddlerVideo-46a902ff" poster="//www.viddler.com/thumbnail/46a902ff/" src="//www.viddler.com/file/46a902ff/html5mobile/" tabindex="0" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></center>
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We really should pay Shank back that $30 we owe him before he comes knocking on our door.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/07/shank-2-gameplay-clip-is-fun-for-the-whole-bloody-family/">Shank 2 gameplay clip is fun for the whole bloody family</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 07 Jan 2012 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/07/shank-2-gameplay-clip-is-fun-for-the-whole-bloody-family/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20142598/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/07/shank-2-gameplay-clip-is-fun-for-the-whole-bloody-family/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>klei-entertainment</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>shank-2</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Sat, 07 Jan 2012 22:30:00 EST</pubDate></item><item><title><![CDATA[Co-op carnage abounds in new Shank 2 screens]]></title><link>http://www.joystiq.com/2011/10/26/co-op-carnage-abounds-in-new-shank-2-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/26/co-op-carnage-abounds-in-new-shank-2-screens/</guid><comments>http://www.joystiq.com/2011/10/26/co-op-carnage-abounds-in-new-shank-2-screens/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/10/25/co-op-carnage-abounds-in-new-shank-2-screens/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/shank-2screen0_530x298.jpg" style="width: 530px; height: 298px;" /></a></div>
Sure, it feels good to murder hundreds and hundreds of non-descript video game henchman, but you know what's even better? Doing it with a friend, of course!<p><a href="http://www.joystiq.com/2011/10/26/co-op-carnage-abounds-in-new-shank-2-screens/" rel="bookmark">Continue reading <em>Co-op carnage abounds in new Shank 2 screens</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/26/co-op-carnage-abounds-in-new-shank-2-screens/">Co-op carnage abounds in new Shank 2 screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 Oct 2011 07:08:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/26/co-op-carnage-abounds-in-new-shank-2-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20089310/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/26/co-op-carnage-abounds-in-new-shank-2-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>klei-entertainment</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>shank-2</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 26 Oct 2011 07:08:00 EST</pubDate></item><item><title><![CDATA[Shank 2: Back for more]]></title><link>http://www.joystiq.com/2011/09/29/shank-2-back-for-more/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/29/shank-2-back-for-more/</guid><comments>http://www.joystiq.com/2011/09/29/shank-2-back-for-more/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/09/29/shank-2-back-for-more/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/shankcoop.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
Klei Entertainment's <a href="http://joystiq.com/game/shank"><em>Shank</em></a> was <a href="http://www.joystiq.com/2010/08/24/shank-review/" target="_blank">a lovable, uncomplicated indie b</a><a href="http://www.joystiq.com/2010/08/24/shank-review/" target="_blank">eat-em-up</a>. The game's protagonist went on a murderous rampage using whatever he had lying around, including guns, a big knife, a chainsaw, and a few other items. It's probably no surprise that <a href="http://www.joystiq.com/2011/09/27/shank-2-announced-during-ea-vegas-press-conference-coming-earl/">the recently announced</a> <a href="http://joystiq.com/game/shank-2"><em>Shank 2</em></a> is more of that kind of thing.<br />
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The backgrounds are nicer and more colorful, Shank's enemies are more varied, and the controls are refined. It's a better, cleaner <em>Shank</em> experience. The indie charm is still there, and the whole game is more polished.<br />
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Oh, and there's one big feature that will probably make the game for fans of the series: An endless online co-op survival mode.<p><a href="http://www.joystiq.com/2011/09/29/shank-2-back-for-more/" rel="bookmark">Continue reading <em>Shank 2: Back for more</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/29/shank-2-back-for-more/">Shank 2: Back for more</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Sep 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/29/shank-2-back-for-more/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20069321/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/29/shank-2-back-for-more/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>co-op</category><category>downloadable</category><category>ea</category><category>klei-entetainment</category><category>microsoft</category><category>mode</category><category>pc</category><category>playstation</category><category>ps3</category><category>shank</category><category>shank-2</category><category>survival</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 29 Sep 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[Shank 2 announced during EA Vegas press conference, coming 'early 2012']]></title><link>http://www.joystiq.com/2011/09/27/shank-2-announced-during-ea-vegas-press-conference-coming-earl/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/27/shank-2-announced-during-ea-vegas-press-conference-coming-earl/</guid><comments>http://www.joystiq.com/2011/09/27/shank-2-announced-during-ea-vegas-press-conference-coming-earl/#comments</comments><description><![CDATA[<div style="text-align: center; ">
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Electronic Arts is hosting a gaming press event in Las Vegas this week, and was promising the reveal of "at least one completely new title" and it looks like that title is ... <a href="http://www.joystiq.com/game/shank-2"><em>Shank 2</em></a>?<br />
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In EA's liveblog, when asked "Is this the 'new ip' ?," EA's Andy Katkin replied, "You got it Mike." We're as confused as you are, but this other comment by Katkin may provide some insight. "<em>Shank 2</em> isn't just a reboot of <em>Shank</em>," Katkin wrote, "it's an entirely new game." Klei Entertainment's Jamie Cheng said, "What we did was rip the game apart and reconstruct it to allow us to have more responsive controls and better graphics. We tore our combat system apart ... and created new controls to be able to use the enemies' weapons against themselves."<br />
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Klei also added an online co-op mode, a feature largely tacked onto the original, <a href="http://www.joystiq.com/2010/07/20/shank-dated-for-late-august-priced-15-adds-co-op-mission/">by way of a "prequel" level</a>. "Instead of just giving another co-op campaign that you play once and never play again," Cheng explained, "we took the mechanics and created a new way of playing: multiplayer co-op survival mode." We don't know what that string of buzzwords means either, but we suspect we'll find out soon enough (horde mode, right?). <br />
<br />
<em>Shank 2</em> will be "available in early 2012," on the same digital distribution services as the original, including XBLA, PSN, and PC.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/shank-2-xbla-psn/">Shank 2 (XBLA/PSN/PC)</a></strong></p><a href="http://www.joystiq.com/photos/shank-2-xbla-psn/#4483557"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/shank2coopscreen1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shank-2-xbla-psn/#4483558"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/shank2coopscreen2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shank-2-xbla-psn/#4483559"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/shank2screen0_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shank-2-xbla-psn/#4483560"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/shank2screen1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shank-2-xbla-psn/#4483561"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/shank2screen2_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/27/shank-2-announced-during-ea-vegas-press-conference-coming-earl/">Shank 2 announced during EA Vegas press conference, coming 'early 2012'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Sep 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/27/shank-2-announced-during-ea-vegas-press-conference-coming-earl/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20067944/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/27/shank-2-announced-during-ea-vegas-press-conference-coming-earl/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>ea-partners</category><category>electronic-arts</category><category>klei-entertainment</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>PSN</category><category>shank-2</category><category>xbla</category><category>xbox</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Tue, 27 Sep 2011 18:00:00 EST</pubDate></item></channel></rss>