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Posts tagged shigeru-miyamoto

Project Giant Robot: A rock 'em, sock 'em Wii U experiment from Miyamoto

One of three Wii U experiments Shigeru Miyamoto debuted at an intimate pre-E3 event, Project Giant Robot has the simplistic, goofy appeal of Nintendo's earliest games. Customize a big, brawling automaton, from its head to its toes, then try to knock down another bot in a crowded city block. Insp...

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Splatoon is an ink-filled shooter from Miyamoto's junior team

Nintendo has announced Splatoon, an 8-player third-person shooter with weaponized ink is coming to Wii U. The title is in development by the young developers at EAD, working directly under Shigeru Miyamoto. As players compete in 4-on-4 battles, the environment is coated in colorful ink. ...

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The Year of Luigi officially ends March 18

Luigi's time in the spotlight will conclude on March 18, when The Year of Luigi officially comes to a close. The clock's ticking on your "in this, The Year of Luigi" jokes! The Year of Luigi is Nintendo's marketing campaign celebrating the 30th anniversary of Mario's slender and squeamish brothe...

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How Super Mario 3D World masks co-op in chaos

For the meticulous player who takes pride in the unblinking, unfaltering dash through a gauntlet of precipitous drops and spinning spikes, multiplayer is probably the worst thing to happen to Mario. As with New Super Mario Bros. Wii, you're often foiled by those you would call friends in Super Mari...

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Miyamoto: Pikmin 3's hidden memos lead to a secret code

Scattered across Pikmin 3 are ten hidden memos which, when they're all discovered, will reveal a secret code to players. Nintendo's Shigeru Miyamoto revealed as much in a Miiverse post, promising more information on how to use the code in a future post. Pikmin 3 launches August 4 on Wii U in Nor...

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Pikmin 'didn't seem like Pikmin' on the 3DS

The cross between Wii U and 3DS seems like a good business idea for just about any Nintendo game, but it also seems like a natural gameplay fit for the garden-based strategy of Pikmin 3, which has you tossing wee Pikmin hither, thither, and yon. As Shigeru MIyamoto laid it down for 4Gamer, using th...

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Miyamoto: Manpower for HD development was 'underestimated'

Nintendo's Shigeru Miyamoto pointed to Nintendo's struggles in adapting to HD development when explaining the company's Wii U software timeline during a recent Q&A session with shareholders. "When it comes to the scale of software development, Wii U with HD graphics requires about twice the hum...

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Miyamoto unsure where to take F-Zero franchise

Nintendo's Shigeru Miyamoto stalled hopes for a F-Zero return after saying he doesn't know which direction to take with the franchise. Speaking to IGN at E3, Miyamoto said there's "only so much capacity" within Nintendo's internal staff, where the next hypothetical entry would likely be developed. ...

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Will Wright shares admiration for the three Ms: Miyamoto, Molyneux, Meier

Bespectacled brain Will Wright is one of the world's most revered game designers, both within the industry and in the more mainstream eye. But which game designers does he admire the most? Speaking at the Game Horizon conference in the UK via a video stream, Wright said he regards a great number...

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Miyamoto: People will come to depend on second screen

"There was a period when we first released the Nintendo DS that people would say there's no way people can look at two screens at once," Shigeru Miyamoto told CNN. The DS was released in 2004, and slowly grew to sell over 153 million units worldwide (as of December 31). "I almost feel like, as peop...

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