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Posts tagged shinji-mikami

How Resident Evil 2 helped Keiji Inafune become the indie dev he is today

Back in the mid-90s, now acclaimed Japanese developer Shinji Mikami was passionately toiling away on the first game in a soon-to-be hit franchise: Resident Evil. It was to be published by Capcom, but the company had reservations about the new intellectual property -- so much so that it nearly...

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Shinji Mikami's studio gets Skyrim shipment, may never get any work done now

Former Capcom superstar Shinji Mikami formed the development studio Tango last year, and it has yet to produce a tangible product -- and after this generous gift from sibling company Bethesda Game Studios, we shouldn't expect any progress for another year or so. Bethesda, part of the Zenimax...

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Suda and Mikami get silly in Shadows of the Damned dev diary

Watch as famous game designers Goichi Suda and Shinji Mikami pretend to strangle each another, act like zombies and generally goof off. The point? They're promoting Shadows of the Damned, the new survival-horror title they're co-developing for EA. Oh, there's plenty of gameplay footage in here,...

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Shadows of the Damned preview: Hardly Hell

As the tall, blood-covered Frankenstein doppleganger leapt from a gigantic flame in the middle of a courtyard, I thought to myself, "Man, this guy could really use a bath." The shock set in when the demon reached into his own chest and ripped out its heart, then ate it, causing him to transform...

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Shadows of the Damned launching on June 21, 2011

At a recent event in San Francisco, Suda 51 from Grasshopper Manufacture announced the new launch date for Shadows of the Damned: June 21. That gives it two weeks to get out of E3's way (the game was originally scheduled for June 7). Shadows of the Damned is a bizarre, horror-themed...

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Shinji Mikami on his Shadows of the Damned role and 'adult love'

Shadows of the Damned represents not only a partnership between EA and Grasshopper Manufacture, but also a reunion between Grasshopper and Shinji Mikami, who produced its Killer 7 for Capcom. Mikami is lending his action-horror expertise to Grasshopper's new game, completely separate from his...

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Shadows of the Damned blood boss pours its heart out in new screenshots

Maybe you didn't notice, but this guy is made of blood. He's a "blood monster," if you will, and he's just one of many bosses players will face in Grasshopper Manufacture's Shadows of the Damned. More horrific V-Day screens can be found after the break....

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Vanquish's original concept included remote pilots

In his final post on the Vanquish development blog, Shinji Mikami describes an early concept for Vanquish that was less "big action movie" and more anime. Instead of cigar-chompin' soldier Sam Gideon inside the suit, the original concept had the suit as a robot, remotely controlled by three...

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Shinji Mikami talks about his life before games and after Capcom

Tango Gameworks head Shinji Mikami tends to be reticent in interviews, but he opened up to Famitsu in a recent talk (translated by 1UP), discussing abuse from his father, and how he ended up at a Capcom job fair mostly out of interest in free food. He also talked at length about his displeasure...

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Former Grasshopper composer, ex-Capcom staff join Mikami's Tango

Shinji Mikami is putting that Zenimax money to good use, adding three new members to his Tango Gameworks team. The biggest name among the new acquisitions is Masafumi Takada, former Grasshopper Manufacture composer, and the man behind the soundtracks for Killer 7, God Hand, No More Heroes, and...

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