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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title>Earthworm Jim begins long crawl back to relevance</title><link>http://www.joystiq.com/2008/04/23/earthworm-jim-begins-long-crawl-back-to-relevance/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/23/earthworm-jim-begins-long-crawl-back-to-relevance/</guid><comments>http://www.joystiq.com/2008/04/23/earthworm-jim-begins-long-crawl-back-to-relevance/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><center><object width="490" height="404"><param name="movie" value="http://www.youtube.com/v/jlf4CDZeOkw&amp;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/jlf4CDZeOkw&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="490" height="404"></embed></object></center><a href="http://www.joystiq.com/tag/EarthwormJim/">Earthworm Jim</a> is sort of an anomaly. It's been 13 years since he last starred in a good game, but people still call out for his return. If <em>Kid Icarus</em> had been a good game, he'd be the Pit of the annelid world. Now, after breaking our hearts with the <a href="http://www.joystiq.com/2007/06/18/psps-earthworm-jim-gets-the-bird-goes-on-hold/">2007 cancellation</a> of his PSP game, it seems that Jim is finally poised to make his return. Interplay <a href="http://money.cnn.com/news/newsfeeds/articles/prnewswire/200804221628PR_NEWS_USPR_____CLTU149.htm">has announced</a> a new deal with original creator Douglas TenNapel to revive Jim. <br /><br />So far, plans reportedly include "an animated series and feature film to expand the well known brand" and, most importantly, <em>Earthworm Jim 4</em> for unspecified consoles (which we sort of <a href="http://www.joystiq.com/2008/04/09/interplay-reaffirms-fallout-mmo-earthworm-jim-mdk-sequels/">knew about already</a>). As much as we'd like to be excited, after being strung along on Jim's hook for more than a decade, "cautiously optimistic" is the best we can muster.<br /><br />[Via <a href="http://www.xbox360fanboy.com/2008/04/22/earthworm-jim-4-announced-platform-unknown/">X3F</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://money.cnn.com/news/newsfeeds/articles/prnewswire/200804221628PR_NEWS_USPR_____CLTU149.htm>Read</a> | <a href="http://www.joystiq.com/2008/04/23/earthworm-jim-begins-long-crawl-back-to-relevance/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1175267/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/23/earthworm-jim-begins-long-crawl-back-to-relevance/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>earthworm-jim</category><category>earthwormjim</category><category>interplay</category><category>shiny</category><dc:creator>Justin McElroy</dc:creator><dc:date>2008-04-23T08:30:00+00:00</dc:date></item><item><title>Earthworm Jim, Clayfighter coming to Virtual Console</title><link>http://www.joystiq.com/2008/04/21/earthworm-jim-clayfighter-coming-to-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/21/earthworm-jim-clayfighter-coming-to-virtual-console/</guid><comments>http://www.joystiq.com/2008/04/21/earthworm-jim-clayfighter-coming-to-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><div align="center"><a href="http://biz.yahoo.com/prnews/080421/clm116.html?.v=55"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/earthwormjimcomingtovc.jpg"  alt="" /></a><br /></div>
Four classic Interplay Sega Genesis games are <a href="http://biz.yahoo.com/prnews/080421/clm116.html?.v=55">en route to the Wii's Virtual Console</a>. Dave Perry's classic platformers <em>Earthworm Jim</em> and <em>Earthworm Jim 2</em> will both be gracing the download service, along with the campy claymation action of <em>Clayfighter</em>, and the gross-out humor of <em>Boogerman</em>.<br /><br />According to the press release, all four titles will be the Sega Genesis versions of the games, despite having appeared on both Genesis and SNES. No word yet on when these titles we be released (but we're guessing it'll be on a <a href="http://www.joystiq.com/tag/virtualconsolemonday">Monday</a>).<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://biz.yahoo.com/prnews/080421/clm116.html?.v=55>Read</a> | <a href="http://www.joystiq.com/2008/04/21/earthworm-jim-clayfighter-coming-to-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1173580/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/21/earthworm-jim-clayfighter-coming-to-virtual-console/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>clayfighter</category><category>earthworm-jim</category><category>interplay</category><category>shiny</category><category>vc</category><category>virtual-console</category><category>virtualconsole</category><dc:creator>Scott Jon Siegel</dc:creator><dc:date>2008-04-21T20:30:00+00:00</dc:date></item><item><title>Foundation 9 melts together Collective and Shiny into Double Helix</title><link>http://www.joystiq.com/2008/03/27/foundation-9-melts-together-collective-and-shiny-into-double-hel/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/27/foundation-9-melts-together-collective-and-shiny-into-double-hel/</guid><comments>http://www.joystiq.com/2008/03/27/foundation-9-melts-together-collective-and-shiny-into-double-hel/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.sunherald.com/447/story/454027.html"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/double_helix_games_header_logo.jpg" alt="" /></a><br /></div>
Whatever last remnants of identity clung to by both Shiny and The Collective were lost today as the duo were merged together by owner <a href="http://www.joystiq.com/tag/foundation9/">Foundation 9</a>, creating a new, wholly unfamiliar entity known as <a href="http://doublehelixgames.com/">Double Helix</a>. Studio head Michael Saxs Persson calls the new name and logo, which were chosen from a pool of employee submissions, a "perfect" match for the company, adding that "making games is in our DNA." <br /><br />The founding follows the initial merger, <a href="http://www.joystiq.com/2007/10/10/foundation-9-to-merge-collective-and-shiny/">announced last October</a>, and according to Foundation 9 creates a studio "that is now able to build upon its previous experience to gain new heights in quality and efficiency." And all it cost us was our fond memories of a simpler time spent playing the likes of <em>MDK</em> and <em>Earthworm Jim</em>. While the company remains coy regarding what it's up to currently, today's announcement notes that Double Helix is developing a trio of multi-platform licensed games, one of which we assume to be the already announced <a href="http://www.joystiq.com/tag/silenthillv"><em>Silent Hill V</em></a>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.sunherald.com/447/story/454027.html>Read</a> | <a href="http://www.joystiq.com/2008/03/27/foundation-9-melts-together-collective-and-shiny-into-double-hel/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1150953/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/03/27/foundation-9-melts-together-collective-and-shiny-into-double-hel/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>collective</category><category>double-helix</category><category>doublehelix</category><category>earthworm-jim</category><category>earthwormjim</category><category>foundation-9</category><category>foundation9</category><category>mdk</category><category>merger</category><category>shiny</category><category>silent-hill-5</category><category>silent-hill-v</category><category>silenthill5</category><category>silenthillv</category><category>the-collective</category><category>thecollective</category><dc:creator>Jason Dobson</dc:creator><dc:date>2008-03-27T21:00:00+00:00</dc:date></item><item><title>Dave Perry honored by Queen's University Belfast</title><link>http://www.joystiq.com/2008/02/06/dave-perry-honored-by-queens-university-belfast/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/06/dave-perry-honored-by-queens-university-belfast/</guid><comments>http://www.joystiq.com/2008/02/06/dave-perry-honored-by-queens-university-belfast/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><div align="center"><a href="http://news.bbc.co.uk/1/hi/northern_ireland/7227507.stm"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/dave_perry_desk_jim.jpg" alt="" /></a><br /></div>
Outspoken developer and former Shiny founder <a href="http://www.joystiq.com/tag/daveperry/">Dave Perry</a> has found himself on the receiving end of an honorary degree by the UK's Queen's University Belfast, to be awarded as part of the school's centenary year celebration this July. <br /><br />While the degree would be equally served for recognizing Perry's <a href="http://www.joystiq.com/2007/07/21/dave-perry-wii-wont-last-gamers-want-prettier-games/">unceremonious</a> <a href="http://www.joystiq.com/2007/09/25/dave-perry-gamers-ignore-wiis-sloppy-controls/">commentary</a> on the Wii's questionable longevity when compared to the competition, the architect behind <em>MDK </em>and others has instead received a diploma in science engineering for distinction in computer game development and design. Perry shares the honorary spotlight with some distinguished company as well, with former British Prime Minister Tony Blair, Taioseach Bertie Ahern, actors <a href="http://www.imdb.com/name/nm0525921/">Joanna Lumley</a> and <a href="http://www.imdb.com/name/nm0254884/">James Ellis</a> and others filling out the university's honorary graduate list, though we doubt any of those can boast having breathed live into a gun-toting earthworm.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://news.bbc.co.uk/1/hi/northern_ireland/7227507.stm>Read</a> | <a href="http://www.joystiq.com/2008/02/06/dave-perry-honored-by-queens-university-belfast/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1108107/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/06/dave-perry-honored-by-queens-university-belfast/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>dave perry</category><category>DavePerry</category><category>degree</category><category>earthworm jim</category><category>EarthwormJim</category><category>honor</category><category>mdk</category><category>shiny</category><dc:creator>Jason Dobson</dc:creator><dc:date>2008-02-06T09:58:00+00:00</dc:date></item><item><title>Infogrames: Atari collapse will not affect our development program</title><link>http://www.joystiq.com/2007/11/15/infogrames-atari-collapse-will-not-affect-our-development-progr/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/15/infogrames-atari-collapse-will-not-affect-our-development-progr/</guid><comments>http://www.joystiq.com/2007/11/15/infogrames-atari-collapse-will-not-affect-our-development-progr/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.gamedaily.com/articles/news/infogrames-development-unaffected-by-atari-withdrawal/18552"><img vspace="4" hspace="4" border="0" align="right" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/infogrames-logo-225.jpg" /></a>Although Atari has <a href="http://www.joystiq.com/2007/11/14/atari-ceo-resigns-as-company-exits-game-development/">waved goodbye</a> to game development, parent company Infogrames wants you to know that it isn't following in its child's footsteps. In a statement released today (via <a href="http://www.gamedaily.com/articles/news/infogrames-development-unaffected-by-atari-withdrawal/18552">GameDaily</a>), Infogrames said Atari's decisions "do not undermine the Infogrames Group's ability to carry out its video game development program and to continue selling products under the Atari brand name." <br /><br />The clarification seems oddly unnecessary, given that Atari is just a subsidiary of Infogrames. The holding company also owns Eden Games (<em>Test Drive Unlimited</em>) and Shiny Entertainment (<em>Earthworm Jim</em>, <em>MDK</em>); development will presumably continue as usual.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamedaily.com/articles/news/infogrames-development-unaffected-by-atari-withdrawal/18552>Read</a> | <a href="http://www.joystiq.com/2007/11/15/infogrames-atari-collapse-will-not-affect-our-development-progr/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1040948/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/11/15/infogrames-atari-collapse-will-not-affect-our-development-progr/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>atari</category><category>eden</category><category>infogrames</category><category>shiny</category><dc:creator>Ross Miller</dc:creator><dc:date>2007-11-15T14:15:00+00:00</dc:date></item><item><title>Foundation 9 to merge Collective and Shiny</title><link>http://www.joystiq.com/2007/10/10/foundation-9-to-merge-collective-and-shiny/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/10/foundation-9-to-merge-collective-and-shiny/</guid><comments>http://www.joystiq.com/2007/10/10/foundation-9-to-merge-collective-and-shiny/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamasutra.com/php-bin/news_index.php?story=15800"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/studiosquestion.jpg" alt="" /></a><br /></div>
Pour one out today for <a href="http://www.joystiq.com/tag/Shiny/">Shiny</a>, which will soon be merged with another dev team, <a href="http://www.joystiq.com/search/?q=The%20Collective">The Collective</a>. Gamasutra's reporting that the developer collective that controls the two teams, <a href="http://www.joystiq.com/search/?q=Foundation%209">Foundation 9</a>, will be fusing them into one as-of-now-unnamed entity. ... May we suggest Shillective?<br /><br />Spearheaded by <a href="http://www.joystiq.com/tag/DavePerry/">Dave Perry</a>, Shiny was once a bastion of creativity in the industry, with titles like <em>MDK</em>, <em>Earthworm Jim</em> and <em>Wild 9</em>. The Collective is no slouch themselves, currently helming <em>Silent Hill V</em>, making them the first American company to develop a game in that series. While Shiny has lost some of its luster in recent years, and this new developer's going to be packing a lot of talent, it's hard for us not to be a little sad at the prospect of the house that Jim built finally being dismantled.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamasutra.com/php-bin/news_index.php?story=15800>Read</a> | <a href="http://www.joystiq.com/2007/10/10/foundation-9-to-merge-collective-and-shiny/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1009848/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/10/10/foundation-9-to-merge-collective-and-shiny/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>daveperry</category><category>foundation9</category><category>shiny</category><category>thecollective</category><dc:creator>Justin McElroy</dc:creator><dc:date>2007-10-10T15:26:00+00:00</dc:date></item><item><title>Dave Perry: PSP Lite a 'head in the sand' move for Sony</title><link>http://www.joystiq.com/2007/09/17/dave-perry-psp-lite-a-head-in-the-sand-move-for-sony/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/17/dave-perry-psp-lite-a-head-in-the-sand-move-for-sony/</guid><comments>http://www.joystiq.com/2007/09/17/dave-perry-psp-lite-a-head-in-the-sand-move-for-sony/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a></p><a href="http://www.gamesindustry.biz/content_page.php?aid=28697"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/dave_perry_shiny_boss_cg.jpg" /></a>Shiny founder Dave Perry has been very vocal about consoles as of late. After <a href="http://www.joystiq.com/2007/07/21/dave-perry-wii-wont-last-gamers-want-prettier-games/">estimating Wii's death clock</a>, the <em>Earthworm Jim</em> designer has set his sights on Sony's PSP.<br /><br /> In an interview with <a href="http://www.gamesindustry.biz/content_page.php?aid=28697">GamesIndustry.biz</a>, Perry refers to redesign as a "head in the sand" move while saying that Sony should "restart the PSP program" and specifically calls for the removal of UMD in favor of digital download.<br /><br /> Perry also suggests that the transition to an UMD-less PSP would be relatively painless, asserting that it would be easy to create software to authenticate and re-download for free titles you already own.<br /><br /> While we agree that digital distribution is on the rise, we're not sure if there's financial benefit for the consumer. A 1.0 GB memory stick can cost over $30, and then you still have the buy the titles (which may not drop in price should they go download). If you want to carry more than a few games around, you're going to need multiple memory sticks. If Sony does heed Perry's advice (and we see no evidence as to why they would), maybe they could replace the UMD slot with a decent hard drive, instead.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamesindustry.biz/content_page.php?aid=28697>Read</a> | <a href="http://www.joystiq.com/2007/09/17/dave-perry-psp-lite-a-head-in-the-sand-move-for-sony/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/991515/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/09/17/dave-perry-psp-lite-a-head-in-the-sand-move-for-sony/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>daveperry</category><category>psp-2000</category><category>psp2000</category><category>psplite</category><category>pspslim</category><category>shiny</category><category>sony</category><category>speculation</category><dc:creator>Ross Miller</dc:creator><dc:date>2007-09-17T15:15:00+00:00</dc:date></item><item><title>Earthworm Jim fans receive glimmer of hope</title><link>http://www.joystiq.com/2007/03/06/earthworm-jim-fans-receive-glimmer-of-hope/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/06/earthworm-jim-fans-receive-glimmer-of-hope/</guid><comments>http://www.joystiq.com/2007/03/06/earthworm-jim-fans-receive-glimmer-of-hope/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/gdc/" rel="tag">GDC</a></p><a href="http://www.pro-g.co.uk/news/06-03-2007-4939.html"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/earthworm-jim.jpg" alt="" /></a>Good news for dirt-lovin' annelid fans. Shiny Entertainment founder <a href="http://www.joystiq.com/2006/02/20/dave-perry-leaves-shiny-to-save-shiny/">Dave Perry</a> has hinted that a new <em>Earthworm Jim</em> game will "happen eventually." The development team has been re-formed and is interested in reviving the wiggly space-suit-clad hero for a new generation of gamers.<br /><br />The original run-and-gun platformers were packed with strange enemies, lush graphics (for 1994, anyway), and a wacky sense of humor. After all, when you're launching cows as a worm in a space suit, it's hard to be serious.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.pro-g.co.uk/news/06-03-2007-4939.html>Read</a> | <a href="http://www.joystiq.com/2007/03/06/earthworm-jim-fans-receive-glimmer-of-hope/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/846930/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/03/06/earthworm-jim-fans-receive-glimmer-of-hope/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>davidperry</category><category>earthwormjim</category><category>gdc07</category><category>platformer</category><category>shiny</category><dc:creator>John Bardinelli</dc:creator><dc:date>2007-03-06T15:59:00+00:00</dc:date></item><item><title>Japan gets "champagne gold" PSP, U.S. gets jealous</title><link>http://www.joystiq.com/2007/01/10/japan-gets-champagne-gold-psp-u-s-gets-jealous/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/10/japan-gets-champagne-gold-psp-u-s-gets-jealous/</guid><comments>http://www.joystiq.com/2007/01/10/japan-gets-champagne-gold-psp-u-s-gets-jealous/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/fashion/" rel="tag">Fashion</a></p><p><img  alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/pspgold.jpg" align="right" vspace="4" border="0" />Just when we thought they <a href="http://www.joystiq.com/2006/11/01/pink-leads-trio-of-new-psp-colors-in-japan/">couldn't top pink</a>, Sony Japan <a href="http://www.jp.playstation.com/info/release/nr_20070110_psp1000cg.html">announced</a> today that a "champagne gold" PSP will be available in the country on Feb. 22 for &yen;20,790 (about $175). The system will also be sold in a limited edition (22,222 unit) bundle with <em>Monster Hunter: 2nd Edition</em> for &yen;27,300 (about $230).</p>
<p>A <a href="http://translate.google.com/translate?u=http%3A%2F%2Fwww.jp.playstation.com%2Finfo%2Frelease%2Fnr_20070110_psp1000cg.html&amp;langpair=ja%7Cen&amp;hl=en&amp;ie=UTF8">hilarious Google translation</a> of the announcement highlights how the system "has the noble shining" and lets users "adjusting to your own baggage and fashion... in accessory feeling." It also stresses that this new PSP color will be "promoting the further enlargement [of the PSP] platform powerfully in the future in the Japanese country." So take from that what you will.</p>
<p>[Via <a href="http://psp.ign.com/articles/754/754311p1.html">IGN</a>, thanks Febry]</p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.jp.playstation.com/info/release/nr_20070110_psp1000cg.html>Read</a> | <a href="http://www.joystiq.com/2007/01/10/japan-gets-champagne-gold-psp-u-s-gets-jealous/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/733375/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/01/10/japan-gets-champagne-gold-psp-u-s-gets-jealous/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>accesory</category><category>color</category><category>cool</category><category>fashion</category><category>gold</category><category>japan</category><category>PSP</category><category>shiny</category><dc:creator>Kyle Orland</dc:creator><dc:date>2007-01-10T12:45:00+00:00</dc:date></item><item><title>Engineering the DS Lite: 2 Nintendo hardware vets speak</title><link>http://www.joystiq.com/2006/04/05/engineering-the-ds-lite-2-nintendo-hardware-vets-speak/</link><guid isPermaLink="true">http://www.joystiq.com/2006/04/05/engineering-the-ds-lite-2-nintendo-hardware-vets-speak/</guid><comments>http://www.joystiq.com/2006/04/05/engineering-the-ds-lite-2-nintendo-hardware-vets-speak/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.gamespot.com/news/6147089.html"><img width="225" vspace="4" hspace="4" height="160" border="1"align="right" alt="White DS Lite open and closed side-by-side"src="http://www.joystiq.com/media/2006/04/White_DS_Lite_side_by_side.jpg" /></a>Ever wonder what decisions go into ahardware redesign? Thanks to the latest edition of Nintendo's Japanese online mag, we finally get a portable peek intothe DS Lite.<br /><br />Two Nintendo engineers who worked on the cuter DS sibling reveal how they pulled off the sveltenew look while maintaining things like usability, battery life, and cost.<br /><br />Who knew that the new stylus wasmade "longer and wider to accommodate older users" (the <em>Brain Age</em> demographic who'd taken such ashine to the now shinier little system)? Durable, reliable hardware: it's what Nintendo does best. Let's hope theycontinue that trend with the Lite, as well as whatever other slicker iterations of the handheld that we're tempted topurchase -- or repurchase -- in the future.<br /><br />[Thanks, Princess Zelda; also via <ahref="http://www.dsfanboy.com/2006/04/04/ds-lite-engineers-comment-on-their-design/">DS Fanboy</a>]<br /><br/><strong>See also:</strong><br />
<ul>
    <li><ahref="http://www.joystiq.com/2005/11/23/nintendo-ds-proven-toilet-safe/">Nintendo DS proven toilet-safe</a></li>
   <li><a href="http://www.joystiq.com/2005/05/02/playstation-2-goes-silver-redux/">Playstation 2 goes silver(redux)</a></li>
</ul><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamespot.com/news/6147089.html>Read</a> | <a href="http://www.joystiq.com/2006/04/05/engineering-the-ds-lite-2-nintendo-hardware-vets-speak/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/605883/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2006/04/05/engineering-the-ds-lite-2-nintendo-hardware-vets-speak/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>battery life</category><category>BatteryLife</category><category>Brain Age</category><category>BrainAge</category><category>cost</category><category>decision</category><category>decisions</category><category>demographic</category><category>DS Lite</category><category>DS sibling</category><category>DsLite</category><category>DsSibling</category><category>durable</category><category>engineer</category><category>engineering</category><category>engineers</category><category>hardware</category><category>iteration</category><category>iterations</category><category>Japanese</category><category>Nintendo</category><category>older users</category><category>OlderUsers</category><category>online mag</category><category>online magazine</category><category>OnlineMag</category><category>OnlineMagazine</category><category>purchase</category><category>redesign</category><category>reliable</category><category>repurchase</category><category>shine</category><category>shinier</category><category>shiny</category><category>slick</category><category>slicker</category><category>stylus</category><category>svelte</category><category>usability</category><category>vet</category><category>vets</category><dc:creator>Dan Choi</dc:creator><dc:date>2006-04-05T12:57:00+00:00</dc:date></item><item><title>Dave Perry leaves Shiny to save Shiny</title><link>http://www.joystiq.com/2006/02/20/dave-perry-leaves-shiny-to-save-shiny/</link><guid isPermaLink="true">http://www.joystiq.com/2006/02/20/dave-perry-leaves-shiny-to-save-shiny/</guid><comments>http://www.joystiq.com/2006/02/20/dave-perry-leaves-shiny-to-save-shiny/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.ocregister.com/ocregister/money/yourcounty/article_1005869.php"><img width="225" vspace="4"hspace="4" height="249" border="1" align="right" alt=""src="http://www.joystiq.com/media/2006/02/dave_perry_shiny_boss_cg.jpg" /></a>Following the news that Atari is <ahref="http://www.joystiq.com/2006/02/17/atari-needs-to-unload-internal-studios-cut-jobs/">looking to unload</a> theirinternal development studios, the Orange County Register (reg. req'd... try <ahref="http://bugmenot.com/view.php?url=ocregister.com">Bugmenot</a>) is <ahref="http://www.ocregister.com/ocregister/money/yourcounty/article_1005869.php">reporting</a> that Dave Perry, head ofAtari's Shiny Studios, will step down to help facilitate the impending sale. Perry explains:<br /><br /><em>"<spanclass="articletxt" id="story">Atari can go ahead and sell Shiny, but I think I can help, too, because I'm on the boardof a lot of things. I can bring a lot of parties to the table, and I can do that faster if I hit the streets myself...</span></em><span class="articletxt" id="story"><em>If I'm an employee of Atari, then I'd be stepping all over them.This way, I'm representing a buyer. I can act swiftly and get buyers on the table. I pitched Shiny last time and got$47 million."</em><br /><br />Dave's not abandoning his baby, he's trying to save it! Sure, Shiny's last couplegames (<em>Enter the Matrix</em> anyone?) have been stinkers, but they're currently working on a sequel to the seminal<em>Earthworm Jim</em>. Someone better buy these guys, cause if they cancel <em>Earthworm Jim</em>...<br /></span><br/>[Via <a href="http://next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=2303&amp;Itemid=2">NextGeneration</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.ocregister.com/ocregister/money/yourcounty/article_1005869.php>Read</a> | <a href="http://www.joystiq.com/2006/02/20/dave-perry-leaves-shiny-to-save-shiny/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/592792/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2006/02/20/dave-perry-leaves-shiny-to-save-shiny/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Atari</category><category>Dave Perry</category><category>DavePerry</category><category>Shiny</category><category>Shiny Studios</category><category>ShinyStudios</category><dc:creator>Christopher Grant</dc:creator><dc:date>2006-02-20T17:00:00+00:00</dc:date></item></channel></rss>