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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Arrested Development commandeers game consoles in Netflix premiere]]></title><link>http://www.joystiq.com/2013/05/29/arrested-development-commandeers-game-consoles-in-netflix-premie/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/29/arrested-development-commandeers-game-consoles-in-netflix-premie/</guid><comments>http://www.joystiq.com/2013/05/29/arrested-development-commandeers-game-consoles-in-netflix-premie/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/29/arrested-development-commandeers-game-consoles-in-netflix-premie/"><img alt="Arrested Development is a big hit for Netflix, especially on consoles" data-src-height="295" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/arrestedevnetflix.jpg" /></a></div>
More than half of Xbox users watching Netflix this past Sunday were streaming the new season of <em>Arrested Development</em>, according to <a href="http://mashable.com/2013/05/28/arrested-development-streaming-stats/">a report from bandwidth management firm Procera</a> published by Mashable.<br />
<br />
The return of the long-awaited fan favorite not only claimed up to 36 percent of Netflix's traffic on some networks, but created increases in Netflix watching in general by as much as 10 percent, with the Xbox 360 and the PS3 leading the charge on devices used to stream Netflix video.<br />
<br />
Video game consoles have been <a href="http://www.joystiq.com/2011/07/28/half-of-all-netflix-users-connect-via-a-game-console-nintendo/">major Netflix viewing devices</a>, and <em>Arrested Development</em>'s premiere made that tie even clearer. Just over 40 percent of all PS3 users watching Netflix on Sunday were watching the Bluths; just over 20 percent of iPad users were in that crowd as well.<br />
<br />
Additionally, about ten to fifteen percent of all Netflix viewers, says Procera, went on a binge, finishing off all 15 episodes by Monday morning. Watching all of those intricately laid jokes all mushed together in one late-night run? Sounds like a huge mistake.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/29/arrested-development-commandeers-game-consoles-in-netflix-premie/">Arrested Development commandeers game consoles in Netflix premiere</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 May 2013 05:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/29/arrested-development-commandeers-game-consoles-in-netflix-premie/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20586608/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/29/arrested-development-commandeers-game-consoles-in-netflix-premie/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arrested-development</category><category>consoles</category><category>microsoft</category><category>netflix</category><category>playstation</category><category>ps3</category><category>show</category><category>streaming</category><category>video</category><category>viewing</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 29 May 2013 05:00:00 EST</pubDate></item><item><title><![CDATA[Brett Ratner buddies up with Zynga on Farmville animated series]]></title><link>http://www.joystiq.com/2013/02/07/brett-ratner-buddies-up-with-zynga-on-farmville-animated-series/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/07/brett-ratner-buddies-up-with-zynga-on-farmville-animated-series/</guid><comments>http://www.joystiq.com/2013/02/07/brett-ratner-buddies-up-with-zynga-on-farmville-animated-series/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/02/07/brett-ratner-buddies-up-with-zynga-on-farmville-animated-series/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/brettratnersawful.jpg" /></a></div>If you think the the absence of <a href="http://www.joystiq.com/game/brett-ratner">Brett Ratner</a> is the only thing holding <a href="http://www.joystiq.com/game/farmville"><em>Farmville</em></a> back from becoming a truly exciting cross-platform brand, then you're probably Brett Ratner. The brash bad boy director of <em>Rush Hour</em> fame is adapting Zynga's game for television. Ratner will serve as executive producer on the half-hour animated series, aided by Canadian television production firm Six Eleven Media.<br /><br /><span>"<em>FarmVille</em> is one of the most exciting brands out there today and its cross-platform opportunities are endless," </span>Ratner said in a statement to the <a href="http://blogs.wsj.com/speakeasy/2013/02/07/brett-ratner-brings-farmville-game-to-television/">Wall Street Journal</a>.<span> "I am thrilled to be expanding the brand with existing fans and also engaging a whole new audience." </span><br /><br />Zynga is no stranger to cross-promotion, having already struck up a deal with Hasbro to produce <a href="http://www.joystiq.com/2012/10/04/hasbros-zynga-board-games-now-available-paradoxical/">a line of board games</a> based on its properties last year, one of which was - you guessed it - <em>Farmville</em>. Zynga also just reported <a href="http://www.joystiq.com/2013/02/05/zynga-posts-209-4-million-loss-for-2012/">a $209.4 million loss</a> for 2012, subsequently <a href="http://www.joystiq.com/2013/02/06/zynga-closing-three-games-including-cityville-2/">shutting down three of its games</a>, including <em>CityVille 2</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/07/brett-ratner-buddies-up-with-zynga-on-farmville-animated-series/">Brett Ratner buddies up with Zynga on Farmville animated series</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Feb 2013 19:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/07/brett-ratner-buddies-up-with-zynga-on-farmville-animated-series/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20453477/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/07/brett-ratner-buddies-up-with-zynga-on-farmville-animated-series/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>animated-series</category><category>brett-ratner</category><category>cartoon</category><category>farmville</category><category>ios</category><category>ipad</category><category>iphone</category><category>mac</category><category>mobile</category><category>pc</category><category>show</category><category>television</category><category>TV</category><category>TV-show</category><category>zynga</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 07 Feb 2013 19:15:00 EST</pubDate></item><item><title><![CDATA[Capcom and iam8bit remember 25 Years of Street Fighter with art gallery]]></title><link>http://www.joystiq.com/2012/08/04/capcom-and-iam8bit-remember-25-years-of-street-fighter-with-art/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/04/capcom-and-iam8bit-remember-25-years-of-street-fighter-with-art/</guid><comments>http://www.joystiq.com/2012/08/04/capcom-and-iam8bit-remember-25-years-of-street-fighter-with-art/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/08/04/capcom-and-iam8bit-remember-25-years-of-street-fighter-with-an-a/"><img alt="Capcom and iam8bit remember 25 Years of Street Fighter with an art gallery" data-src-height="412" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/streetfighteriam8bit.jpg" style="margin:4px" /></a></div><div> Last night in iam8bit's Los Angeles headquarters, Capcom opened up <a href="http://www.joystiq.com/2012/07/25/capcom-and-iam8bit-hosting-25-years-of-street-fighter-art-show-i/">its 25 Years of Street Fighter show</a>, revealing a full gallery of artists' work featuring the now classic fighting game characters and settings. In a launch event open to the public, visitors got to see (and buy) the art on display, take pictures in front of a <em>Street Fighter</em> background, and even smash up a car pinata in a tribute to the games' Bonus Round mechanic.<br /> <br /> Gabe Swarr was one of the artists in attendance last night - <a href="http://www.joystiq.com/photos/capcoms-25-years-of-street-fighter-at-iam8bit/#/16">his piece in the show</a>, a comic from his <a href="http://www.lifeintheanalogage.com/">Life in the Analog Age</a> series, was a little more personal than all of the various representations of Chun Li, Ryu, and Blanka. In it, he portrays the change that <em>Street Fighter </em>brought to the arcades when it debuted, from sillier games featuring monkeys and spaceships to fire punches and spinning kicks. "Right when <em>Street Fighter</em> started there were two different crowds at that point," says Swarr, "and I wanted to remember that shift in the arcades."<br /> <br /> Swarr says that <em>Street Fighter</em> as a brand has lasted so long because its characters were so identifiable. Not only are these archetypal characters easy to connect to, but "it's also an international thing," he says. "It's one of the first games where they say this guy's from Brazil, this guy's from Japan and this guy's from the US. They did a really great job of incorporating that into the game."<br /> <br /> "You could tell that that was like the basis for all the fighting games afterwards," Swarr says. "This was the template that everyone followed." Capcom's 25 Years of Street Fighter show is running at iam8bit through August 19. You can see what's on display there in the gallery below.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/capcoms-25-years-of-street-fighter-at-iam8bit/">Capcom's 25 Years of Street Fighter at iam8bit</a></strong></p><a href="http://www.joystiq.com/photos/capcoms-25-years-of-street-fighter-at-iam8bit/#5192201"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/sfeventia8b59_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/capcoms-25-years-of-street-fighter-at-iam8bit/#5192202"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/sfeventia8b60_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/capcoms-25-years-of-street-fighter-at-iam8bit/#5192203"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/sfeventia8b61_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/capcoms-25-years-of-street-fighter-at-iam8bit/#5192204"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/sfeventia8b56_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/capcoms-25-years-of-street-fighter-at-iam8bit/#5192205"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/sfeventia8b57_thumbnail.jpg" alt="" title="" /></a></div></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/04/capcom-and-iam8bit-remember-25-years-of-street-fighter-with-art/">Capcom and iam8bit remember 25 Years of Street Fighter with art gallery</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 04 Aug 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/04/capcom-and-iam8bit-remember-25-years-of-street-fighter-with-art/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20293520/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/04/capcom-and-iam8bit-remember-25-years-of-street-fighter-with-art/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>blanka</category><category>capcom</category><category>chun-li</category><category>gabe-swarr</category><category>gallery</category><category>iam8bit</category><category>opening</category><category>photos</category><category>pictures</category><category>ryu</category><category>show</category><category>street-fighter</category><category>street-fighter-2</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sat, 04 Aug 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[Quantum Conundrum show enters heavy dimension, is still awkward]]></title><link>http://www.joystiq.com/2012/07/08/quantum-conundrum-show-enters-heavy-dimension-is-still-awkward/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/08/quantum-conundrum-show-enters-heavy-dimension-is-still-awkward/</guid><comments>http://www.joystiq.com/2012/07/08/quantum-conundrum-show-enters-heavy-dimension-is-still-awkward/#comments</comments><description><![CDATA[<div style="text-align: center; "> <iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/tJFGRbiMeqU?wmode=opaque" width="530"></iframe></div><div style="text-align: center; "> <a href="http://www.joystiq.com/2012/07/08/quantum-conundrum-show-enters-heavy-dimension-is-still-awkward/"><img alt="Quantum Conundrum show enters heavy dimension, we're still confused" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/heavy.png" style="display:none; margin: 4px; width: 530px; height: 286px; " /></a></div><br />It's Sunday, and you know what that means: We watched the <a href="http://www.joystiq.com/game/quantum-conundrum"><em>Quantum Conundrum</em></a> YouTube show and we now want to share our confusion with you. <a href="http://www.joystiq.com/2012/06/27/kevin-pereira-will-host-game-show-based-on-quantum-conundrum/">The Super Dimensional Quantum Learning's Problems and Solutions Gametime Spectacular!!</a> features the heavy dimension this week. And a Kevin Pereira in a wig.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/08/quantum-conundrum-show-enters-heavy-dimension-is-still-awkward/">Quantum Conundrum show enters heavy dimension, is still awkward</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 08 Jul 2012 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/08/quantum-conundrum-show-enters-heavy-dimension-is-still-awkward/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20273773/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/08/quantum-conundrum-show-enters-heavy-dimension-is-still-awkward/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>airtight-games</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>PSN</category><category>quantum-conundrum</category><category>show</category><category>XBLA</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sun, 08 Jul 2012 22:30:00 EST</pubDate></item><item><title><![CDATA[GameOn! London delayed until November]]></title><link>http://www.joystiq.com/2009/06/10/gameon-london-delayed-until-november/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/10/gameon-london-delayed-until-november/</guid><comments>http://www.joystiq.com/2009/06/10/gameon-london-delayed-until-november/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.gameonlondon.co.uk/"><img width="580" vspace="4" hspace="0" height="160" border="1" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/gameonlondon.jpg" alt="" /></a><br /></div>
The <a href="http://www.gameonlondon.co.uk/">GameOn! London</a> event, which was set for <a href="http://www.joystiq.com/2009/05/29/junes-gameon-expo-lets-public-try-capcoms-latest/">next weekend</a>, has been moved to November. The public event will now be held at Earls Court on November 14-15, right in time for some holiday showing offage. Those who bought tickets for the June show can now receive a full refund or receive up to <em>four complimentary tickets</em> instead. Where's Monty Hall?<br /><br />Show organizor HMV tells <a href="http://www.mcvuk.com/news/34660/Game-On-postponed-to-be-bigger-and-better">MCV</a> that the event was moved so it could become "bigger and better." Scheduling the show within the impact radius of <a href="http://joystiq.com/tag/e3-2009">E3</a> likely didn't help the expo garner any attention.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/10/gameon-london-delayed-until-november/">GameOn! London delayed until November</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Jun 2009 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gameonlondon.co.uk/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/10/gameon-london-delayed-until-november/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19061938/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/10/gameon-london-delayed-until-november/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delay</category><category>game-on</category><category>game-on-london</category><category>gameon</category><category>show</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 10 Jun 2009 01:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo supports Edinburgh Interactive Festival 2008]]></title><link>http://www.joystiq.com/2008/06/10/nintendo-supports-edinburgh-interactive-festival-2008/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/10/nintendo-supports-edinburgh-interactive-festival-2008/</guid><comments>http://www.joystiq.com/2008/06/10/nintendo-supports-edinburgh-interactive-festival-2008/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.bhpress.co.uk/release.asp?i=1191"><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/nintendo_logo_grey_sm.jpg" /></a><a href="http://www.joystiq.com/tag/uk">Nintendo UK</a>, along with the Edinburgh Interactive Festival, are teaming up to offer patrons of this year's show a chance to try out some Nintendo products. The show itself is a 3-day event, which is held at the Edinburgh International Conference Centre, and will be conducted between Sunday, August 10th and Tuesday, August 12th of this year. We have no idea exactly what Nintendo will have available on the show floor, but you can bet <a href="http://www.joystiq.com/2007/05/11/uk-nintendo-hardware-sales-revealed/">the Wii</a> will be there.<br /><br /><a href="http://www.joystiq.com/2006/09/19/david-yarnton-speaks-on-uk-launch/">David Yarnton</a>, Nintendo UK boss, said Nintendo is "very proud to continue our support of EIF for the third year running. Edinburgh Interactive Festival raises our industry's profile into the wider cultural arena and celebrates the input, talent and creativity from all with a common interest in video games." EIFChairman Chris Deering also chimed in, commenting that "Nintendo's support of Interactive Festival in Edinburgh is great news and demonstrates an understanding of the importance of a cultural games event within the landscape of the world's biggest cultural Festival. Games and EIF have been embraced this year by Scotland PLC like no other year and the support of Nintendo is an important factor in encouraging these respected organisations' commitment to us." So, you Edinburghians are in luck, yet again!<br /><br />Having never been to the UK, we honestly don't know what to expect from these shows. Sure, <a href="http://www.edinburghinteractivefestival.com/">the official website</a> provides some insight, but we'd much rather hear from folks who've attended. So, have you been to EIF in the past?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/10/nintendo-supports-edinburgh-interactive-festival-2008/">Nintendo supports Edinburgh Interactive Festival 2008</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 10 Jun 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bhpress.co.uk/release.asp?i=1191>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/10/nintendo-supports-edinburgh-interactive-festival-2008/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1221081/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/10/nintendo-supports-edinburgh-interactive-festival-2008/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-yarnton</category><category>edinburgh</category><category>edinburgh-interactive-festival</category><category>event</category><category>game-show</category><category>show</category><category>trade-show</category><category>uk</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 10 Jun 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo pulls out of Leipzig]]></title><link>http://www.joystiq.com/2008/05/23/nintendo-pulls-out-of-leipzig/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/23/nintendo-pulls-out-of-leipzig/</guid><comments>http://www.joystiq.com/2008/05/23/nintendo-pulls-out-of-leipzig/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="https://www.nintendo-europe-media.com/index.php?lang=2&amp;t=2427&amp;nl=1&amp;sregistered=1"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/lgc_booth_nintendo_lg.jpg" /></a><br /></div>
European Nintendo fans eager to attend the biggest gaming show in all of <a href="http://www.joystiq.com/tag/europe">Europe</a>, take note. Nintendo has decided not to attend this year's show. Considering they had <a href="http://www.joystiq.com/2006/08/25/lgc-wrap-up-how-did-the-ds-do/">a great show</a> last year, we honestly can't understand why Nintendo would back out. Their new focus will be to participate in "smaller, local events and national promotional tours."<br /><br />Any of our European readers saddened by this news? Were you planning on attending the show in Germany this year?<br /><br />[Via <a href="http://nintendo-revolution.blogspot.com/2008/05/nintendo-not-present-at-games.html">Nintendo Revolution</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/23/nintendo-pulls-out-of-leipzig/">Nintendo pulls out of Leipzig</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 May 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=https://www.nintendo-europe-media.com/index.php?lang=2&amp;t=2427&amp;nl=1&amp;sregistered=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/23/nintendo-pulls-out-of-leipzig/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1204349/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/23/nintendo-pulls-out-of-leipzig/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>convention</category><category>europe</category><category>gc</category><category>leipzig</category><category>leipzig-games-convention</category><category>show</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 23 May 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo at Tokyo Game Show 2007?]]></title><link>http://www.joystiq.com/2007/04/24/nintendo-at-tokyo-game-show-2007/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/24/nintendo-at-tokyo-game-show-2007/</guid><comments>http://www.joystiq.com/2007/04/24/nintendo-at-tokyo-game-show-2007/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://blog.wired.com/games/2007/04/if_nintendo_att.html"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/tgs-nintendo-dsf.jpg" /></a>The talk around town is that Nintendo might have a significant presence this year at the traditionally Sony-dominated <a href="http://www.joystiq.com/tag/tgs">Tokyo Game Show</a>, going so far as to secure a booth. The video game trade show hasn't made much of an effort to include Nintendo in the past, as the company stuck to the Space World expo and its own events to make announcements. But with the Wii's current momentum and <a href="http://www.joystiq.com/tag/dragonquest"><em>Dragon Quest IX: Defenders of the Sky</em></a> set to appear on the Nintendo DS, leaving Nintendo out of TGS just doesn't make sense.<br />
<br />
Wired's Chris Kohler has an interesting post on how Nintendo's attendance at the September event will affect the console market in <a href="http://dsfanboy.com/tag/japan">Japan</a> and what the company might present at the convention. Playable <em>DQIX</em> demos of seem given, but we're sure that Nintendo has a lot more planned for the biggest dedicated video game show in Japan. What games and announcements are you looking forward to hearing about?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/24/nintendo-at-tokyo-game-show-2007/">Nintendo at Tokyo Game Show 2007?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Apr 2007 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.wired.com/games/2007/04/if_nintendo_att.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/24/nintendo-at-tokyo-game-show-2007/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/881055/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/24/nintendo-at-tokyo-game-show-2007/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>convention</category><category>conventions</category><category>ds</category><category>expo</category><category>expos</category><category>japan</category><category>nintendo</category><category>nintendods</category><category>show</category><category>shows</category><category>tgs</category><category>tgs07</category><category>tokyo</category><category>tokyogameshow</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Tue, 24 Apr 2007 11:00:00 EST</pubDate></item><item><title><![CDATA[SofaTube - Not a cylindrical couch]]></title><link>http://www.joystiq.com/2006/12/25/sofatube-not-a-cylindrical-couch/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/25/sofatube-not-a-cylindrical-couch/</guid><comments>http://www.joystiq.com/2006/12/25/sofatube-not-a-cylindrical-couch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="www.sofatube.com"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/sofatube.jpg" alt="Convenient!" /></a><br />The <em>defining</em> use for the Wii Opera browser, is, of course, watching all the insanity of <a href="http://www.youtube.com">YouTube</a> on your fancy-big TV. The site, however, is not quite conducive to the low-resolution viewing conditions found on the Wii, and is thus rather inconvenient to browse effectively.<br /><br />Enter: <em><a href="http://www.sofatube.com">SofaTube</a>. </em>A website dedicated to the perusing of not only YouTube but also the <a href="http://www.revver.com">Revver</a> library of videos, using a convenient drag-and-drop interface and large text for easy reading. So sit back, relax, and enjoy that <a href="http://www.youtube.com/watch?v=in02LCdufUc"><em>Opie and Anthony </em>video</a> one more time ... it's that easy.<br /><br />(That link involves some NSFW and rather gross comedy, though we can't seem to take our eyes off it. Click at your own risk.)<br /><br />[via <a href="http://www.joystiq.com/2006/12/25/sofatube-for-the-wii-and-ps3-couch-potato/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/25/sofatube-not-a-cylindrical-couch/">SofaTube - Not a cylindrical couch</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Dec 2006 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.sofatube.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/25/sofatube-not-a-cylindrical-couch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/724513/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/25/sofatube-not-a-cylindrical-couch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Anthony</category><category>Baby bird</category><category>BabyBird</category><category>Browser</category><category>Interface</category><category>Internet</category><category>Opera</category><category>Opie</category><category>Radio</category><category>Revver</category><category>Show</category><category>SofaTube</category><category>Wii</category><category>YouTube</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Mon, 25 Dec 2006 17:00:00 EST</pubDate></item><item><title><![CDATA[More Times Square silliness]]></title><link>http://www.joystiq.com/2006/11/18/more-times-square-silliness/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/18/more-times-square-silliness/</guid><comments>http://www.joystiq.com/2006/11/18/more-times-square-silliness/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://videogames.aol.com/canvases/articles/_a/reggie-fils-aime-interview/20060927165609990001"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/regginator.jpg" id="vimage_1" alt="He's going to kill you." /></a>As sort-of promised, we've got some more coverage for you. After meeting up with various head honchos of the geeky online blog community (Christopher Grant, Andrew Yoon, Raw Meat Cowboy from <a href="http://www.gonintendo.com">GoNintendo</a>, Chris from <a href="http://www.advancedmn.com/">Advanced Media Network</a>, I'm talking to you), the "festivities" started. They opened with a rather lackluster performed by someone named "DJ Ravidrums", who was essentially a drummer playing along to some prerecorded music. Bah. But then ... wait! It's friggin' Reggie!<br /><br />This man should have received a deafening applause. Eardrum-destroying. And truth be told, it wasn't bad. But Nintendo made the mistake of setting up the stage on a side-street, in which there was <em>no way</em> anyone standing in line could watch. As such, the viewers of the event were curious bystanders and members of the media, such as myself. Can you imagine this sad scene?<br /><br />"Hey, guys, it's great to be here. You can fill in the blanks, right? My name is Reggie, and I'm about ...!"<br /><br />Only around nine or so people shouted the obvious answer, including myself. How horrible.<br /><br />Still, the speech he gave was decent, and the rest of the stage performance consisted of some TRL/Miss USA woman and more of that weird drumming guy. Exit, stage left.<br /><br />Where to now, we asked ourselves? Well, let's check out the Wii display upstairs and then HOLY CRAP it's Reggie again! Yes, the Regginator was giving yet another interview for a major station (don't ask, we don't know), and right afterward, a few well-informed fans ran up to him to get their DS Lites signed. He was busy, he was in a rush, but Nintendo Wii Fanboy was able to edge in <em>one question!</em> And here it is.<br /><br />"Reggie. Honestly, and PR spin aside, do you truly believe that the Wii is going to take first place in sales in the next generation against the Playstation 3 and Xbox 360?"<br /><br />A slight pause. He turns to stare me down.<br /><br />"Absolutely. There's no doubt in my mind. We're offering what gamers want, and they're going to love it."<br /><br />Hear that? It's the sound of <em>oh snap</em>.<br /><br />And by the way, that man's handshake is a <em>vice of absolute death</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/18/more-times-square-silliness/">More Times Square silliness</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 18 Nov 2006 22:23:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://videogames.aol.com/canvases/articles/_a/reggie-fils-aime-interview/20060927165609990001>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/18/more-times-square-silliness/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/704421/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/18/more-times-square-silliness/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Coverage</category><category>DJ</category><category>Fils Aime</category><category>FilsAime</category><category>First Place</category><category>FirstPlace</category><category>INterview</category><category>Miss USA</category><category>MissUsa</category><category>Question</category><category>Ravidrum</category><category>Reggie</category><category>Regginator</category><category>Show</category><category>TRL</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Sat, 18 Nov 2006 22:23:00 EST</pubDate></item><item><title><![CDATA[The Wii makes its way to the Today Show]]></title><link>http://www.joystiq.com/2006/11/17/the-wii-makes-its-way-to-the-today-show/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/17/the-wii-makes-its-way-to-the-today-show/</guid><comments>http://www.joystiq.com/2006/11/17/the-wii-makes-its-way-to-the-today-show/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/walkthroughs/" rel="tag">Walkthroughs</a>, <a href="http://www.joystiq.com/category/controller/" rel="tag">Controller</a></p><a href="http://www.youtube.com/watch?v=1qHvWII9KI8"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/al_roker_hotdog_lg.jpg" id="vimage_1" alt="" /></a><br />In this minute-and-a-half clip from the Today Show, Weatherman Al Roker takes a turn at trying out <em>Wii Sports: Tennis</em>. The man very much has no idea what is going on as he swings wildly without any sense of timing, making us wonder if the press is even worth it. If Al Roker makes the thing look broken, doesn't that deter from the console's (and game's) appeal?<br /><br />As always, the video is embedded into the post past the break.<p><a href="http://www.joystiq.com/2006/11/17/the-wii-makes-its-way-to-the-today-show/" rel="bookmark">Continue reading <em>The Wii makes its way to the Today Show</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/17/the-wii-makes-its-way-to-the-today-show/">The Wii makes its way to the Today Show</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 17 Nov 2006 09:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=1qHvWII9KI8>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/17/the-wii-makes-its-way-to-the-today-show/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/703687/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/17/the-wii-makes-its-way-to-the-today-show/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>al</category><category>alroker</category><category>nintendo</category><category>nintendowii</category><category>roker</category><category>show</category><category>today</category><category>todayshow</category><category>wii</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 17 Nov 2006 09:55:00 EST</pubDate></item><item><title><![CDATA[TGS 2006 wrap-up: the Wii, videos, and you [update 1]]]></title><link>http://www.joystiq.com/2006/09/25/tgs-2006-wrap-up-the-wii-videos-and-you/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/25/tgs-2006-wrap-up-the-wii-videos-and-you/</guid><comments>http://www.joystiq.com/2006/09/25/tgs-2006-wrap-up-the-wii-videos-and-you/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a>, <a href="http://www.joystiq.com/category/tech-stuff/" rel="tag">Tech stuff</a>, <a href="http://www.joystiq.com/category/controller/" rel="tag">Controller</a></p><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/tgs_2006_joystiq_header_lg.jpg" id="vimage_1" alt="" /><br /> Now that the <a href="http://www.joystiq.com/tag/tgs">Tokyo Game Show</a> has come to a close and you've been assaulted with numerous videos, we can all finally take a deep breath and carefully scrutinize all of this new data following the event. For Nintendo having no <a href="http://www.joystiq.com/2006/07/06/nintendo-ditches-tokyo-game-show/">presence</a> of their own at the show, the Wii was out in full-force. Before we get into what we liked and didn't like from the show, let's recap on what the show brought us, for both the DS and Wii:<br />
<ul>
    <li><a href="http://www.joystiq.com/2006/09/25/tgs-2006-off-screen-dragon-quest-monsters-joker-footage/"><em>Dragon Quest Monsters: Joker</em> in-game footage</a> </li>
    <li><a href="http://www.joystiq.com/2006/09/21/bleach-trailer-ass-kicking-at-its-finest/">A new <em>Bleach</em> trailer</a></li>
    <li><a href="http://www.joystiq.com/2006/09/22/elebits-tgs-booth-pics-and-trailer/">A pretty sweet <em>Elebits</em> booth</a></li>
    <li><a href="http://www.joystiq.com/2006/09/22/its-a-wonderful-world-revealed/"><em>Kingdom Hearts </em>creators unveil new DS game</a></li>
    <li><a href="http://www.joystiq.com/2006/09/22/tgs-2006-ffxii-revenant-wings-trailer-and-art/">FFXII: Revenant Wings trailer and art</a></li>
    <li><a href="http://www.joystiq.com/2006/09/25/tgs-2006-heroes-of-mana-trailer-excites/"><em>Heroes of Mana</em> animated trailer</a></li>
    <li><a href="http://www.joystiq.com/2006/09/22/tgs-2006-sonic-and-the-secret-rings-trailer/">New <em>Sonic and the Secret Rings</em> trailer</a></li>
    <li><a href="http://www.joystiq.com/2006/09/25/tgs-2006-elebits-wins-best-in-show/">Best in Show: <em>Elebits</em></a></li>
    <li><a href="http://www.joystiq.com/2006/09/22/the-one-tgs-booth-to-rule-them-all-phoenix-wright-courtroom/">The TGS booth to rule them all</a></li>
    <li><a href="http://www.joystiq.com/2006/09/22/tgs-2006-a-trio-of-gunpey-videos-await/">New footage for Q? Entertainment's <em>Gunpey</em></a></li>
    <li><a href="http://www.joystiq.com/2006/09/25/tgs-2006-its-a-wonderful-world-preview/"><em>It's a Wonderful World</em> gets the preview treatment</a></li>
    <li><a href="http://www.joystiq.com/2006/09/25/tgs-2006-new-lost-in-blue-2-trailer/"><em>Lost in Blue 2</em> trailer</a></li>
    <li><a href="http://www.joystiq.com/2006/09/26/ffiii-creators-talk-other-remakes-on-ds/">More <em>Final Fantasy </em>remakes coming to the DS?</a></li>
</ul>
So how did Nintendo do? The DS certainly rocked the house! Even though the DS was literally bombarded with nothing but RPGs, it still had a great show. A slew of new content will keep the already incredible platform from going stale. Those with an insatiable appetite for turn-based battles and potions will get their fix with Square-Enix's incredible lineup of RPG games to come. <br /><br />As for the Wii, it had a smaller presence through third-party publishers this year. Konami had the award-winning <em>Elebits </em>on-hand for eager attendees, as well as Sega tossing down the red carpet for their mascot with <em>Sonic and the Secret Rings</em>. Nintendo failing to make a unified presence themselves could've hurt their momentum going into launch, but we aren't worried. If we should be, then why?<br /><br />For all of Joystiq's Tokyo Game Show 2006 coverage, click <a href="http://www.joystiq.com/tag/tgs06/">here</a>.<br /><br />[<font color="red">Update 1</font>: Added in the interview with the <em>Final Fantasy III </em>developers.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/25/tgs-2006-wrap-up-the-wii-videos-and-you/">TGS 2006 wrap-up: the Wii, videos, and you [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Sep 2006 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/09/25/tgs-2006-wrap-up-the-wii-videos-and-you/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/674458/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/25/tgs-2006-wrap-up-the-wii-videos-and-you/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>game</category><category>joystiq</category><category>nintendo</category><category>nintendods</category><category>nintendowii</category><category>show</category><category>tgs</category><category>tgs2006</category><category>tokyo</category><category>tokyogameshow</category><category>wii</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 25 Sep 2006 17:00:00 EST</pubDate></item><item><title><![CDATA[TGS 2006 wrap-up: the DS, videos, and you [update 1]]]></title><link>http://www.joystiq.com/2006/09/25/tgs-2006-wrap-up-the-ds-videos-and-you/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/25/tgs-2006-wrap-up-the-ds-videos-and-you/</guid><comments>http://www.joystiq.com/2006/09/25/tgs-2006-wrap-up-the-ds-videos-and-you/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/downloads/" rel="tag">Downloads</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/tgs_2006_joystiq_header_lg.jpg" id="vimage_1" alt="" /><br /> Now that the <a href="http://www.joystiq.com/tag/tgs">Tokyo Game Show</a> has come to a close and you've been assaulted with numerous videos, we can all finally take a deep breath and carefully scrutinize all of this new data following the event. For Nintendo having no <a href="http://www.joystiq.com/2006/07/06/nintendo-ditches-tokyo-game-show/">presence</a> of their own at the show, the Wii was out in full-force. Before we get into what we liked and didn't like from the show, let's recap on what the show brought us, for both the DS and Wii:<br />
<ul>
    <li><a href="http://www.joystiq.com/2006/09/25/tgs-2006-off-screen-dragon-quest-monsters-joker-footage/"><em>Dragon Quest Monsters: Joker</em> in-game footage</a> </li>
    <li><a href="http://www.joystiq.com/2006/09/21/bleach-trailer-ass-kicking-at-its-finest/">A new <em>Bleach</em> trailer</a></li>
    <li><a href="http://www.joystiq.com/2006/09/22/elebits-tgs-booth-pics-and-trailer/">A pretty sweet <em>Elebits</em> booth</a></li>
    <li><a href="http://www.joystiq.com/2006/09/22/its-a-wonderful-world-revealed/"><em>Kingdom Hearts </em>creators unveil new DS game</a></li>
    <li><a href="http://www.joystiq.com/2006/09/22/tgs-2006-ffxii-revenant-wings-trailer-and-art/">FFXII: Revenant Wings trailer and art</a></li>
    <li><a href="http://www.joystiq.com/2006/09/25/tgs-2006-heroes-of-mana-trailer-excites/"><em>Heroes of Mana</em> animated trailer</a></li>
    <li><a href="http://www.joystiq.com/2006/09/22/tgs-2006-sonic-and-the-secret-rings-trailer/">New <em>Sonic and the Secret Rings</em> trailer</a></li>
    <li><a href="http://www.joystiq.com/2006/09/25/tgs-2006-elebits-wins-best-in-show/">Best in Show: <em>Elebits</em></a></li>
    <li><a href="http://www.joystiq.com/2006/09/22/the-one-tgs-booth-to-rule-them-all-phoenix-wright-courtroom/">The TGS booth to rule them all</a></li>
    <li><a href="http://www.joystiq.com/2006/09/22/tgs-2006-a-trio-of-gunpey-videos-await/">New footage for Q? Entertainment's <em>Gunpey</em></a></li>
    <li><a href="http://www.joystiq.com/2006/09/25/tgs-2006-its-a-wonderful-world-preview/"><em>It's a Wonderful World</em> gets the preview treatment</a></li>
    <li><a href="http://www.joystiq.com/2006/09/25/tgs-2006-new-lost-in-blue-2-trailer/"><em>Lost in Blue 2</em> trailer</a></li>
    <li><a href="http://www.joystiq.com/2006/09/26/ffiii-creators-talk-other-remakes-on-ds/">More <em>Final Fantasy </em>remakes on the DS?</a></li>
</ul>
So how did Nintendo do? As for the Wii, it had a smaller presence through third-party publishers this year. Konami had the award-winning <em>Elebits </em>on-hand for eager attendees, as well as Sega tossing down the red carpet for their mascot with <em>Sonic and the Secret Rings</em>. Nintendo failing to make a unified presence themselves could've hurt their momentum going into launch, but we aren't worried. If we should be, then why?<br /> <br /> We can't forget about the DS, either! Even though the DS was literally bombarded with nothing but RPGs, it still had a great show. A slew of new content will keep the already incredible platform from going stale. Those with an insatiable appetite for turn-based battles and potions will get their fix with Square-Enix's incredible lineup of RPG games to come.<br /> <br /> For all of Joystiq's Tokyo Game Show 2006 coverage, click <a href="http://www.joystiq.com/tag/tgs06/">here</a>.<br /><br />[<font color="red">Update 1</font>: Added in the interview with the <em>Final Fantasy III</em> developers.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/25/tgs-2006-wrap-up-the-ds-videos-and-you/">TGS 2006 wrap-up: the DS, videos, and you [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Sep 2006 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/09/25/tgs-2006-wrap-up-the-ds-videos-and-you/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/674457/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/25/tgs-2006-wrap-up-the-ds-videos-and-you/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>game</category><category>joystiq</category><category>nintendo</category><category>nintendods</category><category>nintendowii</category><category>show</category><category>tgs</category><category>tgs2006</category><category>tokyo</category><category>tokyogameshow</category><category>wii</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 25 Sep 2006 17:00:00 EST</pubDate></item><item><title><![CDATA[TGS 06: Lost Regnum impresses]]></title><link>http://www.joystiq.com/2006/09/23/tgs-06-lost-regnum-impresses/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/23/tgs-06-lost-regnum-impresses/</guid><comments>http://www.joystiq.com/2006/09/23/tgs-06-lost-regnum-impresses/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a target="_self" href="http://uk.psp.ign.com/articles/734/734921p1.html"><img width="425" vspace="4" hspace="4" height="241" border="1" align="middle" alt="TGS 06: Lost Regnum impresses" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/regnum.jpg" /></a><br />One game that we haven't heard a lot about is Goshow's <a href="http://uk.psp.ign.com/objects/844/844759.html"><em>Lost Regnum</em></a>, but the game, which is a dungeon-crawling hack 'n slasher, found its way to the <a href="http://www.joystiq.com/tag/tgs">Tokyo Game Show</a>.<br /><br />While currently it doesn't seem likely the game will make its way across the pond, <a href="http://uk.psp.ign.com">IGN</a> says the gameplay is straightforward enough that it should make for a great <a href="http://www.joystiq.com/2006/09/15/deal-of-the-day-new-round-of-psp-price-drops-at-play-asia/">import</a>.<br /><br />In <em>Lost Regnum</em>, you control one of four characters and can team up with a pal to play two-player co-op throughout the game. Graphically, the game seems to be pretty impressive with nice textures and detailed characters that move very well. And to make it even better, loading was nearly non-existent. However, all good things come at a price, right? It seems Goshow had to cut some corners by limiting the draw distance by the ever-dreaded fog.<br /><br />The biggest hurdle Goshow has, like any developer has in making a game of this ilk, is keeping the combat fresh and unrepetitive. If they can deliver, they may have a great game on their hands and one worthy of an import.<br /><br />(Via <a href="http://uk.psp.ign.com">IGN</a>)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/23/tgs-06-lost-regnum-impresses/">TGS 06: Lost Regnum impresses</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 23 Sep 2006 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://uk.psp.ign.com/articles/734/734921p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/23/tgs-06-lost-regnum-impresses/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/673915/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/23/tgs-06-lost-regnum-impresses/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crawler</category><category>dungeon</category><category>game</category><category>goshow</category><category>hack</category><category>lost</category><category>regnum</category><category>show</category><category>slash</category><category>tgs</category><category>tgs 06</category><category>Tgs06</category><category>tokyo</category><dc:creator><![CDATA[Chris Powell]]></dc:creator><pubDate>Sat, 23 Sep 2006 23:30:00 EST</pubDate></item><item><title><![CDATA[TGS 06: Gamespot goes hands on with Jean D'Arc]]></title><link>http://www.joystiq.com/2006/09/22/tgs-06-gamespot-goes-hands-on-with-jean-darc/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/22/tgs-06-gamespot-goes-hands-on-with-jean-darc/</guid><comments>http://www.joystiq.com/2006/09/22/tgs-06-gamespot-goes-hands-on-with-jean-darc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/jeanne-darc/" rel="tag">Jeanne d'Arc</a></p><a target="_self" href="http://www.gamespot.com/psp/rpg/jeannedarc/news.html?sid=6158302&amp;mode=recent"><img hspace="4" height="241" border="1" align="middle" width="425" vspace="4" alt="TGS 06: Gamespot goes hands on with Jean D'Arc" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/jean.jpg"  /></a><br />
<a href="http://www.gamespot.com/psp/rpg/jeannedarc/news.html?sid=6158302&amp;mode=recent">Gamespot</a> has just went hands on with <em><a href="http://www.joystiq.com/category/jeanne-darc/" target="_self">Jean D'Arc</a>, </em>the strategy RPG based on <a href="http://en.wikipedia.org/wiki/Joan_of_arc">Joan of Arc</a>, at the Tokyo Games Show.<br />
<br />
Although they couldn't read a lick of any text due to the game being in all Japanese, they did play enough to tell the main game will be similar to other grid-based games, like <a href="http://www.nisamerica.com/">Nippon Ichi's</a> insane library of great SRPGs.<br />
<br />
One aspect of the game that seems pretty interesting is when Jean receives damage, she, at times, will take a page out of the <a href="http://en.wikipedia.org/wiki/Hulk_%28comics%29">Hulk's</a> book by transforming into superpowerful Jean and inflicting major damage upon her enemies. After a few turns, Jean returns back to her normal self.<br />
<br />
They go on to say all the basic elements of an SRPG are here and graphically, is much better than any other similar game on the PSP to date. Unfortunately for us, there's no definitive information on whether we'll get this game stateside. Keep your fingers crossed boys and girls.<br />
<br />
(Via <a href="http://gamespot.com">Gamespot</a>)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/22/tgs-06-gamespot-goes-hands-on-with-jean-darc/">TGS 06: Gamespot goes hands on with Jean D'Arc</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Sep 2006 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/psp/rpg/jeannedarc/news.html?sid=6158302&amp;mode=recent>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/22/tgs-06-gamespot-goes-hands-on-with-jean-darc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/673252/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/22/tgs-06-gamespot-goes-hands-on-with-jean-darc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>d\'arc</category><category>games</category><category>gamespot</category><category>hulk</category><category>ichi</category><category>jean</category><category>Jeanne-Darc</category><category>JeanneDarc</category><category>joan</category><category>Level-5</category><category>nippon</category><category>of arc</category><category>OfArc</category><category>rpg</category><category>rpgs</category><category>SCE</category><category>show</category><category>Sony-Computer-Entertainment</category><category>srpg</category><category>strategy</category><category>tokyo</category><dc:creator><![CDATA[Chris Powell]]></dc:creator><pubDate>Fri, 22 Sep 2006 11:00:00 EST</pubDate></item><item><title><![CDATA[Elebits TGS booth pics and trailer]]></title><link>http://www.joystiq.com/2006/09/22/elebits-tgs-booth-pics-and-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/22/elebits-tgs-booth-pics-and-trailer/</guid><comments>http://www.joystiq.com/2006/09/22/elebits-tgs-booth-pics-and-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.nintendo-inside.jp/news/191/19155.html"><img vspace="4" hspace="4" border="1" align="middle" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/elebits_tgs2006_booth_presentation_1_lg.jpg" /></a><br />Unless you've been living alone in the <a href="http://img242.imageshack.us/img242/2233/lifeofbriandesertsmlg9.jpg">desert</a> for years, vowing to never speak, you probably know that TGS, or the Tokyo Game Show, is currently in full swing. A Japanese equivalent to the spectacle that <strike>is</strike> was the US' E3, TGS is one of the biggest events in the industry. Here companies do all they can to get show attendees interested in their titles, from booth babes to extravagant booths themselves.<br /><br />Here we can see the booth for <em>Elebits</em>, one of our must-have <a href="http://www.joystiq.com/2006/09/21/the-interactive-wii-cost-calculator/">launch</a> titles. During this presentation on the game, Nintendo Inside snapped many a picture of the game being demoed as well as some of the surrounding promotional material. You can also find a new trailer for the game <a href="http://www.konami.jp/tgs2006/index.php">here</a>.<br /><br />Continue past the break for more pictures.<p><a href="http://www.joystiq.com/2006/09/22/elebits-tgs-booth-pics-and-trailer/" rel="bookmark">Continue reading <em>Elebits TGS booth pics and trailer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/22/elebits-tgs-booth-pics-and-trailer/">Elebits TGS booth pics and trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Sep 2006 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendo-inside.jp/news/191/19155.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/22/elebits-tgs-booth-pics-and-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/673208/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/22/elebits-tgs-booth-pics-and-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>elebits</category><category>game</category><category>nintendo</category><category>show</category><category>tgs</category><category>tgs2006</category><category>tokyo</category><category>wii</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 22 Sep 2006 10:30:00 EST</pubDate></item><item><title><![CDATA[The one TGS booth to rule them all: Phoenix Wright courtroom]]></title><link>http://www.joystiq.com/2006/09/22/the-one-tgs-booth-to-rule-them-all-phoenix-wright-courtroom/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/22/the-one-tgs-booth-to-rule-them-all-phoenix-wright-courtroom/</guid><comments>http://www.joystiq.com/2006/09/22/the-one-tgs-booth-to-rule-them-all-phoenix-wright-courtroom/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/phoenix-wright/" rel="tag">Phoenix Wright: Ace Attorney</a></p><a href="http://translate.google.com/translate?hl=en&amp;sl=ja&amp;u=http://www.famitsu.com/&amp;sa=X&amp;oi=translate&amp;resnum=2&amp;ct=result&amp;prev=/search%3Fq%3Dfamitsu%26hl%3Den%26hs%3DGdi%26lr%3D%26client%3Dfirefox-a%26rls%3Dorg.mozilla:en-US:official_s%26sa%3DG"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/tgs2006_phoenix_courtroom_sm.jpg" id="vimage_1" alt="" /></a>It's things like these that make us wish we were in the land of the rising sun. Our love of Phoenix and his "mad lawyerin' skillz" have kept us warm through many a night as we clutched our copy of <span style="font-style: italic;">Phoenix Wright: Ace Attorney</span> against our chest and fell into a sound sleep. We've also constructed a wonderful shrine in our garage. Capcom issued a restraining order, but luckily that doesn't apply to posting entries in online blogs!<br /><br />The pictures over at Famitsu show one heck of a courtroom mock-up. In fact, barring any items out of stock at our local Home Depot, we're fairly certain that we've found our next home project. It'll be kind of hard to do, what with us needing to keep these mandatory <a href="http://www.knightsedge.com/medieval-weapons/dungeon-ball-chain-2613.jpg">Joystiq employment ankle bracelets</a> on at all times, but we'll manage.<br /><br />Also, be sure to check after the break for a trailer for <em>Justice For All</em> from TGS.<br /><br />[Via <a href="http://translate.google.com/translate?hl=en&amp;sl=ja&amp;u=http://www.famitsu.com/&amp;sa=X&amp;oi=translate&amp;resnum=2&amp;ct=result&amp;prev=/search%3Fq%3Dfamitsu%26hl%3Den%26hs%3DGdi%26lr%3D%26client%3Dfirefox-a%26rls%3Dorg.mozilla:en-US:official_s%26sa%3DG">Go Nintendo</a>]<p><a href="http://www.joystiq.com/2006/09/22/the-one-tgs-booth-to-rule-them-all-phoenix-wright-courtroom/" rel="bookmark">Continue reading <em>The one TGS booth to rule them all: Phoenix Wright courtroom</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/22/the-one-tgs-booth-to-rule-them-all-phoenix-wright-courtroom/">The one TGS booth to rule them all: Phoenix Wright courtroom</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Sep 2006 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://translate.google.com/translate?hl=en&amp;sl=ja&amp;u=http://www.famitsu.com/&amp;sa=X&amp;oi=translate&amp;resnum=2&amp;ct=result&amp;prev=/search%3Fq%3Dfamitsu%26hl%3Den%26hs%3DGdi%26lr%3D%26client%3Dfirefox-a%26rls%3Dorg.mozilla:en-US:official_s%26sa%3DG>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/22/the-one-tgs-booth-to-rule-them-all-phoenix-wright-courtroom/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/673200/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/22/the-one-tgs-booth-to-rule-them-all-phoenix-wright-courtroom/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>ds</category><category>dslite</category><category>game</category><category>lite</category><category>nintendo</category><category>phoenix</category><category>show</category><category>tgs</category><category>tgs2006</category><category>tokyo</category><category>wright</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 22 Sep 2006 10:00:00 EST</pubDate></item><item><title><![CDATA[TGS 06: More Metal Slug Anthology screens uncovered]]></title><link>http://www.joystiq.com/2006/09/22/tgs-06-more-metal-slug-anthology-screens-uncovered/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/22/tgs-06-more-metal-slug-anthology-screens-uncovered/</guid><comments>http://www.joystiq.com/2006/09/22/tgs-06-more-metal-slug-anthology-screens-uncovered/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/metal-slug-anthology/" rel="tag">Metal Slug Anthology</a></p><a target="_self" href="http://www.gamespot.com/psp/action/metalsluganthology/screenindex.html?sid=6158255"><img width="425" vspace="4" hspace="4" height="298" border="1" align="middle" alt="TGS 06: More Metal Slug Anthology screens uncovered" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/metalslug.jpg" /></a><br />I don't think I can ever get bored of <em>Metal Slug's</em> super expressive and detailed sprites dying ultra-violent deaths, and this year's <a href="http://tgs.cesa.or.jp/english/">Tokyo Game Show</a> kicking off today, Gamespot has uncovered a cache of new screens for us all to drool over.<br /><br />Now, in case you don't already know, <a href="http://www.joystiq.com/category/metal-slug-collection/"><em>Metal Slug Anthology</em></a> is a collection of six previous <em>Metal Slug </em>games. It is <span id="objectDescription">set to ship Nov. 7, 2006 and will support two-player wireless multi-player.<br /><br />God, I love this franchise and to think we get six games in one really gets me excited.<br /><br />(Via <a href="http://gamespot.com">Gamespot</a>)</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/22/tgs-06-more-metal-slug-anthology-screens-uncovered/">TGS 06: More Metal Slug Anthology screens uncovered</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Sep 2006 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/psp/action/metalsluganthology/screenindex.html?sid=6158255>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/22/tgs-06-more-metal-slug-anthology-screens-uncovered/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/673136/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/22/tgs-06-more-metal-slug-anthology-screens-uncovered/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>06</category><category>2006</category><category>2d</category><category>anthology</category><category>collection</category><category>games</category><category>gamespot</category><category>metal</category><category>multiplayer</category><category>show</category><category>sidescroller</category><category>slug</category><category>tgs</category><category>tokyo</category><category>wireless</category><dc:creator><![CDATA[Chris Powell]]></dc:creator><pubDate>Fri, 22 Sep 2006 09:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo ditches Tokyo Game Show? [Update 1]]]></title><link>http://www.joystiq.com/2006/07/06/nintendo-ditches-tokyo-game-show/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/06/nintendo-ditches-tokyo-game-show/</guid><comments>http://www.joystiq.com/2006/07/06/nintendo-ditches-tokyo-game-show/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://tgs.cesa.or.jp/english/attendee/list.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.joystiq.com/media/2006/07/wii.jpg" id="vimage_1" alt="" /></a>Taking a quick glance at the <a href="http://tgs.cesa.or.jp/english/attendee/list.html">list of attendees</a> for September's Tokyo Game Show will show that Nintendo, for the second year in a row, will not have a significant showing of playable games. This is odd, considering that we're <a href="http://www.joystiq.com/2006/06/07/wii-date-and-price-by-september/">supposed to hear word on release and price</a> for the Wii in that same month, and also with the <strike>strong</strike> <strike>amazing</strike> <strike>incredible</strike> immaculate showing that Nintendo had at E3 this year, why would they want to stop more people from getting their hands on it, especially on their home turf? Of course, the list is only final as of July 5th, so there is still time for Nintendo to hop on board, but it isn't a likely scenario that will play out.<br /><br />[Update: Clarified some of the post's wording. Iwata is likely to show up and give a speech -- there just won't be a giant Nintendo booth.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/06/nintendo-ditches-tokyo-game-show/">Nintendo ditches Tokyo Game Show? [Update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 Jul 2006 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://tgs.cesa.or.jp/english/attendee/list.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/06/nintendo-ditches-tokyo-game-show/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/640124/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/06/nintendo-ditches-tokyo-game-show/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3</category><category>game</category><category>nintendo</category><category>show</category><category>tgs</category><category>tokyo</category><category>wii</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 06 Jul 2006 21:00:00 EST</pubDate></item><item><title><![CDATA[Video Games Live seats in Indy up for sale]]></title><link>http://www.joystiq.com/2006/06/16/video-games-live-seats-in-indy-up-for-sale/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/16/video-games-live-seats-in-indy-up-for-sale/</guid><comments>http://www.joystiq.com/2006/06/16/video-games-live-seats-in-indy-up-for-sale/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><a href="http://www.videogameslive.com/index.php?story=47"><img width="225" vspace="4" hspace="4" height="263" border="1" align="right" alt="Video Games Live at Gen Con Indy" id="vimage_1" src="http://www.joystiq.com/media/2006/06/vgl_gen_con.jpg" /></a>Tickets are now on sale for the two Video Games Live shows planned in conjunction with Gen Con Indy Friday &amp; Saturday, August 11-12.<br /><br />After a stop in Philly earlier this month, the VGL tour is moving on to Houston July 14th, Chicago August 5th, and then Indianapolis the weekend after that. More on reserving seats for the Hilbert Circle Theatre can be found on the official announcement page (via the pic to the right or the Read link below).<br /><br />Judging by the reviews of the Philly show so far, Video Games Live sounds like it could be a lot of fun. If they keep providing public access to <em>Guitar Hero II</em>, they may have sold this blogger on going already. We hope Midwestern gamers not attending the Chicago show can make a pitstop in Indy to keep Tommy's show on the road. So, yeah ... rock on.<br /><br /><strong>See also:</strong><br />
<ul>
    <li><a href="http://www.videogameslive.com/index.php?story=46">Official VGL report from Philly</a> (with some local links to boot)</li>
    <li><a href="http://www.joystiq.com/2006/01/10/video-games-live-ticket-purchases-opened-a-bit-early/">Video Games Live ticket purchases opened a bit early</a></li>
    <li><a href="http://www.gencon.com/2006/indy/default.aspx">The official page for Gen Con Indy</a></li>
    <li><a href="http://www.joystiq.com/2006/05/11/ps2-impressions-guitar-hero-ii/">PS2 impressions: <em>Guitar Hero II</em></a></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/16/video-games-live-seats-in-indy-up-for-sale/">Video Games Live seats in Indy up for sale</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 Jun 2006 00:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.videogameslive.com/index.php?story=47>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/16/video-games-live-seats-in-indy-up-for-sale/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/633835/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/16/video-games-live-seats-in-indy-up-for-sale/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>attend</category><category>attending</category><category>Chicago</category><category>concert</category><category>game music</category><category>GameMusic</category><category>Gen Con</category><category>Gen Con Indy</category><category>GenCon</category><category>GenConIndy</category><category>Guitar Hero</category><category>Guitar Hero II</category><category>GuitarHero</category><category>GuitarHeroIi</category><category>Houston</category><category>Illinois</category><category>IN</category><category>Indiana</category><category>Indianapolis</category><category>Indy</category><category>Midwest</category><category>Midwestern</category><category>music</category><category>Philadelphia</category><category>Philly</category><category>rock</category><category>show</category><category>Texas</category><category>ticket</category><category>tickets</category><category>Tommy</category><category>tour</category><category>VGL</category><category>vgm</category><category>video game music</category><category>Video Games Live</category><category>video-game music</category><category>Video-gameMusic</category><category>VideoGameMusic</category><category>VideoGamesLive</category><dc:creator><![CDATA[Dan Choi]]></dc:creator><pubDate>Fri, 16 Jun 2006 00:29:00 EST</pubDate></item><item><title><![CDATA[Preview of new Guitar Hero II co-op mode]]></title><link>http://www.joystiq.com/2006/05/08/preview-of-new-guitar-hero-ii-co-op-mode/</link><guid isPermaLink="true">http://www.joystiq.com/2006/05/08/preview-of-new-guitar-hero-ii-co-op-mode/</guid><comments>http://www.joystiq.com/2006/05/08/preview-of-new-guitar-hero-ii-co-op-mode/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><a href="http://ps2.ign.com/articles/705/705210p1.html"><img width="425" vspace="4" hspace="4" height="297" border="1" align="top" alt="Screenshot of new Guitar Hero II co-op mode" src="http://www.joystiq.com/media/2006/05/Guitar_Hero_II_co-op_mode_shot.jpg" /></a><br />In case you missed it on Friday, IGN posted a pre-E3 hands-on preview of <em>Guitar Hero II</em>'s new co-op mode. It's a departure from the first game's multiplayer mode in that the two players have to depend on each other a lot more to pass each song and thereby make beautiful music together.<br /><br />While the old multiplayer option will still be around in the sequel, the new mode mixes distinct lead guitar and bass or rhythm parts where each player affects the other in various ways, whether by failing if either performance slips (as in <em>DDR</em>), sharing the same Rock Meter (with mistakes from either player resetting the score multiplier), and needing to both go vertical at the same time to activate the shared Star Power. Thankfully, different difficulty levels can be assigned to each player.<br /><br />The Joystiq team out in L.A. will probably find <span style="font-style: italic;">something</span> to do until they get their sweaty paws on a guitar controller or two on the E3 show floor (maybe one of those wacky press conferences will help pass the time), but we're sure the wait to try the latest build of this rockin' series will be worth it. The seven songs available at E3 are listed below.<br /><br />[Thanks, murph]<p><a href="http://www.joystiq.com/2006/05/08/preview-of-new-guitar-hero-ii-co-op-mode/" rel="bookmark">Continue reading <em>Preview of new Guitar Hero II co-op mode</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/05/08/preview-of-new-guitar-hero-ii-co-op-mode/">Preview of new Guitar Hero II co-op mode</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 May 2006 15:21:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps2.ign.com/articles/705/705210p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/08/preview-of-new-guitar-hero-ii-co-op-mode/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/616109/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/08/preview-of-new-guitar-hero-ii-co-op-mode/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activate</category><category>bass</category><category>bass guitar</category><category>BassGuitar</category><category>co-op</category><category>co-op mode</category><category>Co-opMode</category><category>controller</category><category>cooperative</category><category>cooperative mode</category><category>CooperativeMode</category><category>DDR</category><category>depend</category><category>difficulty</category><category>difficulty level</category><category>difficulty levels</category><category>DifficultyLevel</category><category>DifficultyLevels</category><category>E3</category><category>e32006</category><category>fail</category><category>fails</category><category>guitar</category><category>guitar controller</category><category>Guitar Hero</category><category>Guitar Hero 2</category><category>Guitar Hero II</category><category>guitar peripheral</category><category>GuitarController</category><category>GuitarHero</category><category>GuitarHero2</category><category>GuitarHeroIi</category><category>GuitarPeripheral</category><category>hands-on</category><category>L.A.</category><category>LA</category><category>lead</category><category>lead guitar</category><category>LeadGuitar</category><category>level</category><category>levels</category><category>Los Angeles</category><category>LosAngeles</category><category>mode</category><category>multiplayer</category><category>multiplier</category><category>music</category><category>new mode</category><category>NewMode</category><category>option</category><category>pass</category><category>passes</category><category>performance</category><category>peripheral</category><category>player</category><category>players</category><category>preview</category><category>PS2</category><category>rhythm guitar</category><category>RhythmGuitar</category><category>Rock</category><category>Rock Meter</category><category>rockin</category><category>rockin'</category><category>RockMeter</category><category>sequel</category><category>share</category><category>shared</category><category>show</category><category>show floor</category><category>ShowFloor</category><category>slips</category><category>song</category><category>songs</category><category>Star Power</category><category>Star Power Meter</category><category>StarPower</category><category>StarPowerMeter</category><category>trigger</category><dc:creator><![CDATA[Dan Choi]]></dc:creator><pubDate>Mon, 08 May 2006 15:21:00 EST</pubDate></item><item><title><![CDATA[World's first liquid cooled 360 to go on show]]></title><link>http://www.joystiq.com/2005/12/29/worlds-first-liquid-cooled-360-to-go-on-show/</link><guid isPermaLink="true">http://www.joystiq.com/2005/12/29/worlds-first-liquid-cooled-360-to-go-on-show/</guid><comments>http://www.joystiq.com/2005/12/29/worlds-first-liquid-cooled-360-to-go-on-show/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://newsroom.eworldwire.com/view_release.php?id=13373"><img vspace="4" hspace="4" border="1" align="right"src="http://www.joystiq.com/media/2005/12/icecubes=cooling.jpg" alt="" /></a>According to CoolIT Systems' pressrelease, the "<span class="releasetext">world's first truly liquid-cooled Xbox 360" will be on show at CESnext week, featuring CoolIT's MTEC liquid cooling technology. While this technology is sophisticated and undoubtedlyworks well to cool the 360, it doesn't seem particularly useful as it doesn't address the problems many consumers havehad with their <a href="http://www.joystiq.com/2005/11/24/xbox-crashing-give-it-some-air/">power bricksoverheating</a>. <br /><br />It's more likely that CoolIT are taking advantage of a high-profile overheating device toshowcase the company's technology. Still, with that said, there's something undeniably <em>cool</em> about aliquid-chilled 360.<br /></span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/12/29/worlds-first-liquid-cooled-360-to-go-on-show/">World's first liquid cooled 360 to go on show</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Dec 2005 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://newsroom.eworldwire.com/view_release.php?id=13373>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/12/29/worlds-first-liquid-cooled-360-to-go-on-show/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/575950/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/12/29/worlds-first-liquid-cooled-360-to-go-on-show/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cooling</category><category>modding</category><category>show</category><dc:creator><![CDATA[Jennie Lees]]></dc:creator><pubDate>Thu, 29 Dec 2005 20:00:00 EST</pubDate></item></channel></rss>