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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Race Pro title update tackles a laundry list of issues]]></title><link>http://www.joystiq.com/2009/04/22/race-pro-title-update-tackles-a-laundry-list-of-issues/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/22/race-pro-title-update-tackles-a-laundry-list-of-issues/</guid><comments>http://www.joystiq.com/2009/04/22/race-pro-title-update-tackles-a-laundry-list-of-issues/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.videogamer.com/news/race_pro_title_update_out_now.html"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/raceproheaderimage580.jpg" /></a><br /></div>
After <a href="http://www.ataricommunity.com/forums/showthread.php?t=669432">revealing the patch</a> last month, SimBin has finally updated its exclusive Xbox 360 simulation, <a href="http://www.joystiq.com/tag/Race-Pro/" style="font-style: italic;">Race Pro</a>. Some of the tweaks include: ending a game crashing bug when 12 players joined or left a session; allowing players with DLC to start sessions with those who don't; and some other stuff that would make this a really long paragraph.<br /><br />More general changes include the enhancement of vehicle deformation and an attempt to offset online leaderboard shenanigans. Check out the long list of changes after the break.<p><a href="http://www.joystiq.com/2009/04/22/race-pro-title-update-tackles-a-laundry-list-of-issues/" rel="bookmark">Continue reading <em>Race Pro title update tackles a laundry list of issues</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/22/race-pro-title-update-tackles-a-laundry-list-of-issues/">Race Pro title update tackles a laundry list of issues</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Apr 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.videogamer.com/news/race_pro_title_update_out_now.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/22/race-pro-title-update-tackles-a-laundry-list-of-issues/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1525221/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/22/race-pro-title-update-tackles-a-laundry-list-of-issues/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari</category><category>patch</category><category>race-pro</category><category>racing</category><category>simbin</category><category>title-update</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Wed, 22 Apr 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[GTR dev threatens legal action against Need For Speed: Shift team]]></title><link>http://www.joystiq.com/2009/02/18/gtr-dev-threatens-legal-action-against-need-for-speed-shift-tea/</link><guid isPermaLink="true">http://www.joystiq.com/2009/02/18/gtr-dev-threatens-legal-action-against-need-for-speed-shift-tea/</guid><comments>http://www.joystiq.com/2009/02/18/gtr-dev-threatens-legal-action-against-need-for-speed-shift-tea/#comments</comments><description><![CDATA[<div align="center"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/gtrpicjtm.jpg" alt="" /><br /></div>
There's some bad blood in the sim racing world. The <a href="http://investor.ea.com/releasedetail.cfm?ReleaseID=362496">recent announcement</a> that <a href="http://www.joystiq.com/tag/need-for-speed-shift"><em>Need For Speed: Shift</em></a> was being worked on by Slightly Mad Studios, which, according to the release, "includes developers and designers that worked on ... <em>GT Legends</em> and <em>GTR 2</em>," may have seemed innocuous enough. But it's led to the threat of legal action from SimBin, the company credited with making those games.<br /><br />In an email we received recently, Magnus Ling, Executive Vice President at SimBin Studios AB said his company "is taking legal advice and considering to also take legal actions against Slightly Mad Studios, as a result of certain statements made by Slightly Mad Studios that we find to be incorrect, misleading and has a negative impact on our reputation as well as business negotiations."<br /><br />When asked about the statement, Slightly Mad Studios boss Ian Bell was quick to respond, calling the assertions "absurd" and saying "more than 25 of Slightly Mad Studios' current staff worked on and are actually credited in GT Legends and GTR2 including the majority of the core development team ... It saddens me when fellow developers make inappropriate statements like this in public but I think the fact that the first I heard of it was from you says everything you need to know about the credibility of the claims. Had there been any merit to them I am sure I would have heard sooner."<br /><br />Ling declined to comment further for the story until SimBin "finished reviewing the case together with [its] solicitors" and <em>Need For Speed </em>publisher EA has not yet commented. Regardless, this doesn't seem like it's over by a long shot. We'll let you know what we hear.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/02/18/gtr-dev-threatens-legal-action-against-need-for-speed-shift-tea/">GTR dev threatens legal action against Need For Speed: Shift team</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Feb 2009 09:52:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/02/18/gtr-dev-threatens-legal-action-against-need-for-speed-shift-tea/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1462837/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/18/gtr-dev-threatens-legal-action-against-need-for-speed-shift-tea/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>Electronic-Arts</category><category>gt-legends</category><category>gtr</category><category>need-for-speed-shift</category><category>simbin</category><category>slightly-mad-studios</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 18 Feb 2009 09:52:00 EST</pubDate></item><item><title><![CDATA[X3F TV: Introducing the 'Porto Circuit' from SimBin's RACE Pro]]></title><link>http://www.joystiq.com/2009/01/23/exclusive-x3f-reveals-porto-circuit-for-simbins-race-pro/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/23/exclusive-x3f-reveals-porto-circuit-for-simbins-race-pro/</guid><comments>http://www.joystiq.com/2009/01/23/exclusive-x3f-reveals-porto-circuit-for-simbins-race-pro/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/raceproporto415.jpg" alt="" /><br /></div>
Today at X3F we're happy to help reveal a brand new circuit for SimBin's upcoming <em><a href="http://www.joystiq.com/tag/race-pro">RACE Pro</a></em>, exclusively to our readers. The Porto track in Portugal, known as <a href="http://en.wikipedia.org/wiki/Circuito_da_Boavista">Circuito da Boavista</a>, is a street circuit with a history that reaches as far back as the late 1950's. Taking brave racers through tight alleys in between small homes and onto cobblestone streets, the Porto track was deemed too dangerous in 1960 and was closed. In 2005, the track was reopened and adjusted, adding to its length that now sits at 5.333km. Ladies and gentlemen, the final street circuit to be added to the World Touring Car Championship: the Porto track, Circuito da Boavista.<br /><br />
<div style="text-align: center;"><a href="http://www.joystiq.com/2009/01/23/x3f-reveals-porto-track-for-race-pro/"><img width="415" vspace="4" hspace="4" height="100" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/portoexcl.jpg" /></a><br /> </div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/23/exclusive-x3f-reveals-porto-circuit-for-simbins-race-pro/">X3F TV: Introducing the 'Porto Circuit' from SimBin's RACE Pro</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Jan 2009 12:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/01/23/exclusive-x3f-reveals-porto-circuit-for-simbins-race-pro/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1438253/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/23/exclusive-x3f-reveals-porto-circuit-for-simbins-race-pro/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari</category><category>exclusive</category><category>joystiqfeatures</category><category>race-pro</category><category>sim-bin</category><category>simbin</category><category>trailer</category><category>x3f-feature</category><category>x3f-tv</category><category>x3f-twitter</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Fri, 23 Jan 2009 12:50:00 EST</pubDate></item><item><title><![CDATA[Hands-on: RACE Pro]]></title><link>http://www.joystiq.com/2008/09/23/hands-on-race-pro/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/23/hands-on-race-pro/</guid><comments>http://www.joystiq.com/2008/09/23/hands-on-race-pro/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.simbin.se/games/race_pro.htm"><img hspace="0" height="61" border="0" width="415" vspace="4" src="http://www.joystiq.com/media/2008/09/racepro_gameheader3.jpg" alt="" /></a><br /></div>
<br />To say that Sweden-based developer <a href="http://www.simbin.se/news.php">SimBin</a> is kind of good at creating simulation racers would be akin to saying that Shigeru Miyamoto has marginally influenced the direction of video games. Racing, quite frankly, is SimBin's forte. With almost as many accolades as Mario Andretti has championship wins, SimBin has truly mastered the PC as their platform of choice on which to create realistic racing simulations.<br /><br />That's all well and good, but how will such a thorough level of authenticity transfer over to the Xbox 360, a device with fixed hardware and eight buttons of input? SimBin's answer comes in the form of <a href="http://www.simbin.se/games/race_pro.htm"><em>RACE Pro</em></a>, a simulation racer developed specifically for the Xbox 360, and one we took for a test drive at a recent Atari press event.
<p> </p>
<p> </p><p><a href="http://www.joystiq.com/2008/09/23/hands-on-race-pro/" rel="bookmark">Continue reading <em>Hands-on: RACE Pro</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/23/hands-on-race-pro/">Hands-on: RACE Pro</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Sep 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/23/hands-on-race-pro/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1319250/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/23/hands-on-race-pro/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari</category><category>joystiqfeatures</category><category>race-pro</category><category>racepro</category><category>simbin</category><dc:creator><![CDATA[David Craddock]]></dc:creator><pubDate>Tue, 23 Sep 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[RACE Pro demo before year's end, release in Jan.]]></title><link>http://www.joystiq.com/2008/09/15/race-pro-demo-before-years-end-release-in-jan/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/15/race-pro-demo-before-years-end-release-in-jan/</guid><comments>http://www.joystiq.com/2008/09/15/race-pro-demo-before-years-end-release-in-jan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.shacknews.com/onearticle.x/54732"><img hspace="0" vspace="4" border="0" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/raceproatariball.jpg" /></a><br />
<div align="left">Atari and SimBin's rather generic looking racer <a href="http://www.simbin.se/games/race_pro.htm"><em>RACE Pro</em></a> has just been <a href="http://www.shacknews.com/onearticle.x/54732">confirmed</a> for release in January 2009 after initially being slated for release this Fall. With that announcement comes word that a <em>RACE Pro</em> demo (featuring both single and online multilplayer modes) will release to the Xbox Live Marketplace sometime before Christmas. Please, fanboys, try to contain your racing excitement.</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/15/race-pro-demo-before-years-end-release-in-jan/">RACE Pro demo before year's end, release in Jan.</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 15 Sep 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.shacknews.com/onearticle.x/54732>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/15/race-pro-demo-before-years-end-release-in-jan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1314482/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/15/race-pro-demo-before-years-end-release-in-jan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari</category><category>race-pro</category><category>sim-bin</category><category>simbin</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 15 Sep 2008 15:30:00 EST</pubDate></item></channel></rss>