In case you're curious as to how DICE is planning to fight against simulation sickness in Mirror's Edge (not motion sickness, since you're not actually moving), an EA spokesperson provided a number of explanations during our hands-on with the game. For starters a little white blip is now placed the...
Posted on Jan 27th 2015 8:15AM
Posted on Jan 26th 2015 11:00AM
Posted on Jan 26th 2015 10:00AM