Oh, Microsoft. When will you learn that downloadable games are sometimes going to want to be bigger than a memory unit. First, Castlevania: Symphony of the Night bumped up against the then-50MB limit for XBLA games, leading to a ceiling raise. Then promising platformer Eternity's Child got chased to...
Posted on Sep 16th 2014 2:30PM
Posted on Sep 16th 2014 10:00AM
Posted on Sep 12th 2014 8:30PM