<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2013 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Retro-bit bringing wireless controllers to retro consoles]]></title><link>http://www.joystiq.com/2013/05/15/retro-bit-bringing-wireless-controllers-to-retro-conoles/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/15/retro-bit-bringing-wireless-controllers-to-retro-conoles/</guid><comments>http://www.joystiq.com/2013/05/15/retro-bit-bringing-wireless-controllers-to-retro-conoles/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/15/retro-bit-bringing-wireless-controllers-to-retro-conoles/"><img alt="Retrobit bringing wireless controllers to retro conoles" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/retrones.jpg" /></a></div>
Remember Retro-Bit, the company behind the nifty handheld NES / SNES, the <a href="http://www.joystiq.com/2012/01/15/engadget-goes-hands-on-with-the-retroduo-portable-nes-snes/">RetroDuo Portable</a>? Once again, the company is looking to make your outdated gaming habits a little more convenient, this time with a line of wireless controllers for vintage consoles.<br />
<br />
There are three controllers in the Hypermode series, one for the Nintendo 64, a hybrid controller the NES and SNES, and finally one for the Sega Genesis. Each uses a 2.4GHz receiver to connect to its respective console, and all three have turbo functionality. The N64 controller also features a slot for a Rumble Pak. Furthermore, the NES / SNES and Genesis controllers can also be used on PC or Mac.<br />
<br />
The N64 controller is slated to launch this summer, while the other two are planned for this fall. Each will cost $30. Distributor <a href="http://www.joystiq.com/tag/innex">Innex</a> will be showing the controllers at its booth during E3. We'll do our best to swing by and check them out.<br />
<br />
In the meantime, we pose a simple question: Where's our wireless Saturn controller?<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/retro-bit-hypermode-controllers/">Retro-bit Hypermode Controllers</a></strong></p><a href="http://www.joystiq.com/photos/retro-bit-hypermode-controllers/#5881844"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/genhypermode-wireless-controllersretro-bit_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/retro-bit-hypermode-controllers/#5881845"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/n64hypermode-wireless-controllersretro-bit_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/retro-bit-hypermode-controllers/#5881846"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/neshypermode-wireless-controllersretro-bit_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2013/05/15/retro-bit-bringing-wireless-controllers-to-retro-conoles/" rel="bookmark">Continue reading <em>Retro-bit bringing wireless controllers to retro consoles</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/15/retro-bit-bringing-wireless-controllers-to-retro-conoles/">Retro-bit bringing wireless controllers to retro consoles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 May 2013 22:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/15/retro-bit-bringing-wireless-controllers-to-retro-conoles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20570262/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/15/retro-bit-bringing-wireless-controllers-to-retro-conoles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>genesis</category><category>innex</category><category>n64</category><category>nes</category><category>nintendo-64</category><category>peripherals</category><category>retro-bit</category><category>snes</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 15 May 2013 22:15:00 EST</pubDate></item><item><title><![CDATA[Mod lets you play 'Super Mareo Bruhs' inside Counter-strike]]></title><link>http://www.joystiq.com/2013/04/16/mod-lets-you-play-super-mareo-bruhs-inside-counter-strike/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/16/mod-lets-you-play-super-mareo-bruhs-inside-counter-strike/</guid><comments>http://www.joystiq.com/2013/04/16/mod-lets-you-play-super-mareo-bruhs-inside-counter-strike/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2013/04/16/mod-lets-you-play-super-mareo-bruhs-inside-counter-strike/"><img alt="Mod lets you play 'Super Mareo Bruhs' inside Counterstrike" class="hidden" data-src-height="277" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/counterstrikesmbs.jpg" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/zQU55ukMqLk?wmode=opaque" width="530"></iframe> <div style="text-align: left;">  Behold, <a href="http://www.youtube.com/watch?feature=player_embedded&amp;v=zQU55ukMqLk#!">the Sourcemod Entertainment System</a>, a custom-made plugin for <em>Counter-Strike: GO</em> that allows players to play "Super Mareo Bruhs" inside cs_office. With real controllers, cartridges, and a working power switch, the SMES is just like the real thing. With more flashbangs.</div></center><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/16/mod-lets-you-play-super-mareo-bruhs-inside-counter-strike/">Mod lets you play 'Super Mareo Bruhs' inside Counter-strike</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Apr 2013 23:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/16/mod-lets-you-play-super-mareo-bruhs-inside-counter-strike/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20542833/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/16/mod-lets-you-play-super-mareo-bruhs-inside-counter-strike/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cartridges</category><category>controllers</category><category>counter-strike</category><category>counter-strike-global-offensive</category><category>funny</category><category>mod</category><category>pc</category><category>smes</category><category>snes</category><category>sourcemod-entertainment-system</category><category>super-mario-bros</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 16 Apr 2013 23:59:00 EST</pubDate></item><item><title><![CDATA['Project Unity' is 15 fully-functional consoles in one giant box]]></title><link>http://www.joystiq.com/2013/04/13/project-unity-is-15-fully-functional-consoles-in-one-giant-box/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/13/project-unity-is-15-fully-functional-consoles-in-one-giant-box/</guid><comments>http://www.joystiq.com/2013/04/13/project-unity-is-15-fully-functional-consoles-in-one-giant-box/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/04/13/project-unity-is-15-fully-functional-consoles-in-one-giant-box/" target="_self"><img alt="'Project Unity' is 15 fullyfunctional consoles in one giant box" class="hidden" data-src-height="291" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/projectunityinternals.png" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/p9AY_xQre9M?rel=0&amp;wmode=opaque" width="530"></iframe></div><br />Constructed by evil genius/mad scientist/hardware hacker <a href="http://www.made-by-bacteria.com/">Bacteria</a>, Project Unity is a single, unified gaming console that can play Sega Master System, Neo Geo MVS, GameCube, Dreamcast, Saturn, Intellivision, Colecovision, Atari 7800, Turbografx 16, PS1/PS2, Mega Drive, NES, Super NES, Game Boy Advance, Nintendo 64 <em>and</em> <a href="http://en.wikipedia.org/wiki/Amstrad_GX4000">Amstrad GX4000</a> games.<br /><br />Project Unity's most impressive feature, besides the fact that it <em>works</em>, is that it was constructed entirely out of authentic hardware and does not make use of emulators or combo units like the <a href="http://en.wikipedia.org/wiki/FC_Twin">FC Twin</a>. It also manages to use a single power supply, video output and custom-built controller, regardless of the system selected.<br /><br />Jump to 09:30 in the video above for a demonstration of this behemoth in action, including the repurposed NES cartridges that contain different circuit boards for each controller type, or start from the beginning for some deliciously chaotic wiring shots.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/13/project-unity-is-15-fully-functional-consoles-in-one-giant-box/">'Project Unity' is 15 fully-functional consoles in one giant box</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 13 Apr 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/13/project-unity-is-15-fully-functional-consoles-in-one-giant-box/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20539864/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/13/project-unity-is-15-fully-functional-consoles-in-one-giant-box/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Amstrad-GX4000</category><category>Atari-7800</category><category>Bacteria</category><category>Colecovision</category><category>custom</category><category>Dreamcast</category><category>Game-Boy-Advance</category><category>GameCube</category><category>Genesis</category><category>hacking</category><category>Intellivision</category><category>Mega-Drive</category><category>modding</category><category>neo-geo-MVS</category><category>NES</category><category>Nintendo-64</category><category>project-unity</category><category>PS1</category><category>PS2</category><category>Saturn</category><category>sega-master-system</category><category>Sega-Saturn</category><category>SNES</category><category>Super-NES</category><category>Turbografx-16</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 13 Apr 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[RetroN 5 and the uncomfortable tension between old and new]]></title><link>http://www.joystiq.com/2013/04/04/retron-5-and-the-uncomfortable-tension-between-old-and-new/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/04/retron-5-and-the-uncomfortable-tension-between-old-and-new/</guid><comments>http://www.joystiq.com/2013/04/04/retron-5-and-the-uncomfortable-tension-between-old-and-new/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2013/04/04/retron-5-and-the-uncomfortable-tension-between-old-and-new/"><img alt="RetroN 5 column" data-src-height="354" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/retron.jpg" /></a></center>There are at least two schools of thought when it comes to playing retro games. Let's call it two for the sake of argument. On one side, there are people who want all the modern conveniences, both in-game and out: save states, fast-forward and rewind in the games, and wireless controllers, high definition output, and non-finicky hardware to play them with. These are the people who like emulation the most, either through downloading ROMs or official downloadable re-releases of games.<br /><br />On the other side, there are people who strive for absolute authenticity: real cartridges on real consoles, played on CRT televisions with real controllers. These are the people who, <em>hypothetically speaking</em>, stuff a Twin Famicom in their suitcase while on a business trip to Tokyo.<br /><br />Somewhere in the middle is <a href="http://www.joystiq.com/2013/03/24/retron-5-console-plays-nes-snes-genesis-gba-and-famicom-su/">this thing</a>.<p><a href="http://www.joystiq.com/2013/04/04/retron-5-and-the-uncomfortable-tension-between-old-and-new/" rel="bookmark">Continue reading <em>RetroN 5 and the uncomfortable tension between old and new</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/04/retron-5-and-the-uncomfortable-tension-between-old-and-new/">RetroN 5 and the uncomfortable tension between old and new</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Apr 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/04/retron-5-and-the-uncomfortable-tension-between-old-and-new/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20527255/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/04/retron-5-and-the-uncomfortable-tension-between-old-and-new/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game-boy</category><category>genesis</category><category>nes</category><category>retron-5</category><category>snes</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 04 Apr 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[Portable SNES is one shade of yellow, 16 bits of cool]]></title><link>http://www.joystiq.com/2012/12/31/portable-snes-is-one-shade-of-yellow-16-bits-of-cool/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/31/portable-snes-is-one-shade-of-yellow-16-bits-of-cool/</guid><comments>http://www.joystiq.com/2012/12/31/portable-snes-is-one-shade-of-yellow-16-bits-of-cool/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/12/31/portable-snes-is-one-shade-of-yellow-16-bits-of-cool/"><img alt="Portable SNES is one shade of yellow, 16 bits of cool" data-src-height="398" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/snesportable.jpg" /></a></div>We've seen a handful of <a href="http://www.joystiq.com/tag/snes,mods">portable Super Nintendo mods</a>, but few of them look as tough as this one. Submitted to <a href="http://www.reddit.com/r/gaming/comments/15kekq/a_portable_super_nintendo_i_made_last_year/">Reddit</a> by one robotairz, this puppy looks like it could withstand the rages of a gorilla jonesing for some <em>Donkey Kong Country</em>. The unit runs on internal, rechargeable batteries, and can also be powered directly by a wall outlet. You can check out some more images (and fuel your ever-growing jealousy) right <a href="http://imgur.com/a/c1izv">here</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/31/portable-snes-is-one-shade-of-yellow-16-bits-of-cool/">Portable SNES is one shade of yellow, 16 bits of cool</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 31 Dec 2012 10:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/31/portable-snes-is-one-shade-of-yellow-16-bits-of-cool/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20413939/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/31/portable-snes-is-one-shade-of-yellow-16-bits-of-cool/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hacks</category><category>mods</category><category>nintendo</category><category>snes</category><category>super-nintendo</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 31 Dec 2012 10:45:00 EST</pubDate></item><item><title><![CDATA[Buy every North American SNES game for $25,000]]></title><link>http://www.joystiq.com/2012/12/12/buy-every-north-american-snes-game-for-25-000/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/12/buy-every-north-american-snes-game-for-25-000/</guid><comments>http://www.joystiq.com/2012/12/12/buy-every-north-american-snes-game-for-25-000/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/12/12/buy-every-north-american-snes-game-for-25-000/"><img alt="Complete collection of North American SNES retail games goes on sale for $25K" data-src-height="349" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/snescollection.jpg" /></a></center>If you want to play every single North American SNES release ever - and display them in their original boxes when not playing - now is your chance. A collector called "Byuu" is selling a complete set of 721 Super Nintendo games on <a href="http://www.ebay.com/itm/300830169972">eBay</a>, for just $24,999. That comes out to $34.67 per game overall, but it's worth noting that the rarer games are worth much, much more than that (<a href="http://www.ebay.com/sch/i.html?_odkw=rare+snes&amp;_osacat=0&amp;_from=R40&amp;_trksid=p2045573.m570.l1313&amp;_nkw=demon%27s+crest&amp;_sacat=0"><em>Demon's Crest</em></a>, for example, is up for $150 complete), and boxed copies of any game command higher prices than loose cartridges.<br /><br />In addition to the games and boxes, the set includes 605 manuals, plus duplicate games, boxes, and manuals for some. Such careful, expensive, obsessive work was done in the name of preservation: Byuu is the developer of the <a href="http://byuu.org/bsnes/">Bsnes</a> emulator, and the cartridges were dumped from the collection to obtain clean copies of all the games, in order to make the emulator work as close to perfectly as possible. "<span>I will be using 100% of the profits from this sale to do the same for the European and Japanese sets next," Byuu said on <a href="http://www.reddit.com/r/gamecollecting/comments/14euod/for_sale_complete_us_snes_collection/">Reddit</a>.<br /><br />Byuu is getting offers ranging from one penny to $20,000, but no one has bid the full price yet, Byuu told <a href="http://www.polygon.com/2012/12/11/3756144/snes-collection-every-game-sold">Polygon</a>.</span> "If I cannot get $20,000 I will not fully recoup my own investment, and I can't afford to lose money," Byuu said. "I will most likely wait indefinitely. The SNES game prices have continued to rise steadily over the past several years. It will eventually sell, I am confident in that."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/12/buy-every-north-american-snes-game-for-25-000/">Buy every North American SNES game for $25,000</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Dec 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/12/buy-every-north-american-snes-game-for-25-000/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20400985/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/12/buy-every-north-american-snes-game-for-25-000/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ebay</category><category>game-preservation</category><category>snes</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 12 Dec 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[Prettied-up pastel SNES consoles now on sale]]></title><link>http://www.joystiq.com/2012/11/29/prettied-up-pastel-snes-consoles-now-on-sale/</link><guid isPermaLink="true">http://www.joystiq.com/2012/11/29/prettied-up-pastel-snes-consoles-now-on-sale/</guid><comments>http://www.joystiq.com/2012/11/29/prettied-up-pastel-snes-consoles-now-on-sale/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/11/29/prettied-up-pastel-snes-consoles-now-on-sale/" target="_self"><img alt="Prettiedup pastel SNES consoles now on sale" data-src-height="358" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/prettysnes.png" /></a></div>Okay so, we've got some good news and some bad news. The good news is that a French retailer called Lekki has started selling four different shades of <a href="http://www.lekki.fr/en/26-super-nintendo">gorgeously refinished Super Nintendo console</a>, each with its own matching controller and bonus <em>Super Mario World</em> cartridge. Hooray!<br /><br />The bad news, for us non-Europeans at least, is that these are PAL systems, which means that your dust-covered, attic-stored boxes of old SNES carts won't work, and therefore you'll need to either find a good import shop, or only ever play <em>Super Mario World</em>. If you <em>are</em> European though, or you've run out of holiday gift ideas for the retro-gamer in your life, the consoles will set you back &euro;150, which is essentially $200.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/11/29/prettied-up-pastel-snes-consoles-now-on-sale/">Prettied-up pastel SNES consoles now on sale</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Nov 2012 18:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/11/29/prettied-up-pastel-snes-consoles-now-on-sale/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20391058/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/11/29/prettied-up-pastel-snes-consoles-now-on-sale/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>custom</category><category>euro</category><category>likke</category><category>SNES</category><category>super-famicom</category><category>super-NES</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Thu, 29 Nov 2012 18:45:00 EST</pubDate></item><item><title><![CDATA[ThinkGeek selling SNES-style Wii Classic Controller]]></title><link>http://www.joystiq.com/2012/05/21/thinkgeek-selling-snes-style-wii-classic-controller/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/21/thinkgeek-selling-snes-style-wii-classic-controller/</guid><comments>http://www.joystiq.com/2012/05/21/thinkgeek-selling-snes-style-wii-classic-controller/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/05/21/thinkgeek-selling-snes-style-wii-classic-controller/"><img alt="Image" height="357" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/snes521.jpg" style="margin:4px" width="530" /></a></center>The <a href="http://www.joystiq.com/2008/04/15/unboxing-the-super-famicom-classic-controller/">Super Famicom Classic Controller</a> for Wii remains out of reach for everyone but Japanese Club Nintendo members (and eBay users, of course), but <a href="http://www.thinkgeek.com/electronics/retro-gaming/ee14/">ThinkGeek</a> is stocking a very close facsimile for $20.<br /><br />In fact, the Classic Super Famicom Controller for Wii is functionally identical to the Club Nintendo version. It plugs into your Wii Remote and lets you play Virtual Console games (or anything else that supports Classic Controller use and doesn't require analog sticks) with a controller designed to replicate the SNES pad. It even has the colorful face buttons of the Japanese controller.<br /><br />Right now seems like a questionable time to buy a Wii accessory, but you'd <em>already</em> be using it to play old games. The impending obsolescence of the Wii isn't necessarily a deal breaker. Besides, the Wii U uses Wii Remotes; a Classic Controller might come in handy with that as well.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/21/thinkgeek-selling-snes-style-wii-classic-controller/">ThinkGeek selling SNES-style Wii Classic Controller</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 May 2012 16:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/21/thinkgeek-selling-snes-style-wii-classic-controller/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20242033/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/21/thinkgeek-selling-snes-style-wii-classic-controller/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>classic-controller</category><category>nintendo</category><category>snes</category><category>super-famicom</category><category>thinkgeek</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 21 May 2012 16:20:00 EST</pubDate></item><item><title><![CDATA['Indie-core' collective funding retro action-RPG on Kickstarter]]></title><link>http://www.joystiq.com/2012/05/03/indie-core-collective-funding-retro-action-rpg-on-kickstarter/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/03/indie-core-collective-funding-retro-action-rpg-on-kickstarter/</guid><comments>http://www.joystiq.com/2012/05/03/indie-core-collective-funding-retro-action-rpg-on-kickstarter/#comments</comments><description><![CDATA[<img alt="Image" height="392" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/legend-time-star.jpg" style="border-width: 0px; border-style: solid; margin: 4px; float: left; padding-right: 10px;" /><em>Legend of the Time Star</em> has all the potential to be a brand new nostalgia bomb whose inherent paradox rips a hole in the thinly woven fabric of space and time itself, but only if we allow it to. We think that sounds like a pretty cool thing we'd like to witness, but in the end it's up to the larger community on Kickstarter to decide if this retro, side-scrolling action RPG will be made. It's kind of like building the atomic bomb, but with more citizen input.<br /><br /><em>Legend of the Time Star</em> is in development by Attack Mountain, an "indie-core" collective based in New York City with the goal to "bring that warm, fuzzy feeling back to gaming by providing players with polished and engaging games that have just the right amount of old and new." The game itself features a protagonist named Hero, a villain who looks like Rasputin and a robust world built with a classic SNES RPG art style.<br /><br />Attack Mountain is asking for $57,500 to create <em>Legend of the Time Star</em>, and with 21 days to go it has raised $5,700. Donate <a href="http://www.kickstarter.com/projects/attackmountain/legend-of-the-time-star-a-retro-action-rpg">here</a> if you're intrigued and follow progress on Attack Mountain's <a href="http://attackmountain.tumblr.com/">tumblr</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/03/indie-core-collective-funding-retro-action-rpg-on-kickstarter/">'Indie-core' collective funding retro action-RPG on Kickstarter</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 May 2012 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/03/indie-core-collective-funding-retro-action-rpg-on-kickstarter/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20230155/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/03/indie-core-collective-funding-retro-action-rpg-on-kickstarter/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action-RPG</category><category>attack-mountain</category><category>funding</category><category>indie-core</category><category>kickstarter</category><category>legend-of-the-time-star</category><category>NYC</category><category>pc</category><category>rpg</category><category>snes</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Thu, 03 May 2012 14:15:00 EST</pubDate></item><item><title><![CDATA[Your Japanese SNES Warlock game supply is secure at PAX East]]></title><link>http://www.joystiq.com/2012/04/06/your-japanese-snes-warlock-game-supply-is-secure-at-pax-east/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/06/your-japanese-snes-warlock-game-supply-is-secure-at-pax-east/</guid><comments>http://www.joystiq.com/2012/04/06/your-japanese-snes-warlock-game-supply-is-secure-at-pax-east/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/04/06/your-japanese-snes-warlock-game-supply-is-secure-at-pax-east/"><img alt="Image" height="353" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/sudden1.jpg" style="margin:4px" width="530" /></a></center>If you're at PAX East this weekend, and in desperate need of a brand new, packaged Japanese copy of the <a href="http://en.wikipedia.org/wiki/Warlock_(video_game)">SNES game</a> based on the movie <em>Warlock</em>, <a href="http://www.suddenimpact.comcastbiz.net/6212.html">Sudden Impact Games</a> has you covered.<br /><br />Head over to booth 148 in the expo floor, and you can find your very own copy of that one game from 1994, in the freshest and most imported of conditions.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/06/your-japanese-snes-warlock-game-supply-is-secure-at-pax-east/">Your Japanese SNES Warlock game supply is secure at PAX East</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Apr 2012 21:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/06/your-japanese-snes-warlock-game-supply-is-secure-at-pax-east/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20210513/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/06/your-japanese-snes-warlock-game-supply-is-secure-at-pax-east/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>pax-east-2012</category><category>seen-at-pax</category><category>snes</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 06 Apr 2012 21:15:00 EST</pubDate></item><item><title><![CDATA[Engadget goes hands-on with the RetroDuo Portable NES/SNES]]></title><link>http://www.joystiq.com/2012/01/15/engadget-goes-hands-on-with-the-retroduo-portable-nes-snes/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/15/engadget-goes-hands-on-with-the-retroduo-portable-nes-snes/</guid><comments>http://www.joystiq.com/2012/01/15/engadget-goes-hands-on-with-the-retroduo-portable-nes-snes/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2012/01/15/engadget-goes-hands-on-with-the-retroduo-portable-nes-snes/" target="_self"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/retroduoportable.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
We don't know if you guys realize this or not, but CES is a big show. Like, <em>really big</em>. So big, in fact, that our crack team of ground forces couldn't possibly see all that there is to see, no matter how efficient and devilishly handsome they may be.<br />
<br />
Thankfully, our sister site Engadget was also at the show, and they got to spend some hands-on time with the RetroDuo Portable, an NES/SNES combo device from classic console fabricator Retro-Bit. Functionally, the device serves the same purpose as the <a href="http://www.joystiq.com/2011/12/04/now-you-can-play-snes-while-crossing-busy-streets-with-supaboy/">SupaBoy</a> released by Hyperkin late last year, albeit with a few catches. Hit the source link for Engadget's full write up, and ask yourself a very important question: Which is more valuable, $90, or <em>memories</em>?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/15/engadget-goes-hands-on-with-the-retroduo-portable-nes-snes/">Engadget goes hands-on with the RetroDuo Portable NES/SNES</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 15 Jan 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/15/engadget-goes-hands-on-with-the-retroduo-portable-nes-snes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20149174/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/15/engadget-goes-hands-on-with-the-retroduo-portable-nes-snes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>CES</category><category>CES-2012</category><category>engadget</category><category>NES</category><category>retro-bit</category><category>retrobit</category><category>RetroDuo</category><category>RetroDuo-Portable</category><category>SNES</category><category>SupaBoy</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sun, 15 Jan 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Battlestar Galactica, as retold by a 16-bit RPG]]></title><link>http://www.joystiq.com/2012/01/06/battlestar-galactica-as-retold-by-a-16-bit-rpg/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/06/battlestar-galactica-as-retold-by-a-16-bit-rpg/</guid><comments>http://www.joystiq.com/2012/01/06/battlestar-galactica-as-retold-by-a-16-bit-rpg/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/battlestar.jpg" style="display: none; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 302px; " /><iframe allowfullscreen="" frameborder="0" height="337" src="http://www.collegehumor.com/e/6683770" webkitallowfullscreen="" width="599"></iframe></div>
<br />
Feel like reliving the bizarre twists and turns of <a href="http://joystiq.com/tag/battlestar-galactica"><em>Battlestar Galactica</em></a> without, you know, <em>actually having to watch it again</em>? <a href="http://www.collegehumor.com/video/6683770/battlestar-galactica-rpg">College Humor</a> has put together a handy (and fake) retro RPG that handily condenses the series' most memorable plot points (and holes). Oh, and: Spoiler warning. <em>Duh</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/06/battlestar-galactica-as-retold-by-a-16-bit-rpg/">Battlestar Galactica, as retold by a 16-bit RPG</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Jan 2012 00:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/06/battlestar-galactica-as-retold-by-a-16-bit-rpg/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20141449/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/06/battlestar-galactica-as-retold-by-a-16-bit-rpg/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>16-bit</category><category>battlestar-galactica</category><category>comedy</category><category>rpg</category><category>snes</category><category>super-nintendo</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 06 Jan 2012 00:15:00 EST</pubDate></item><item><title><![CDATA[Retrode 2 USB device lets you play real SNES and Genesis games in emulators]]></title><link>http://www.joystiq.com/2012/01/03/retrode-2-usb-device-lets-you-play-real-snes-and-genesis-games-i/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/03/retrode-2-usb-device-lets-you-play-real-snes-and-genesis-games-i/</guid><comments>http://www.joystiq.com/2012/01/03/retrode-2-usb-device-lets-you-play-real-snes-and-genesis-games-i/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2012/01/03/retrode-2-usb-device-lets-you-play-real-snes-and-genesis-games-i/"><img border="0" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/retrode13.jpg" vspace="4" /></a></center>
Combining game consoles and emulators, the Retrode 2 is a device that lets you play SNES and Genesis games on your computer. It's a USB device that accepts SNES and Genesis cartridges and controllers, and uses them with any emulator program. When not in use, it folds up into a little clamshell box. It's kind of <em>magical</em>, as far as we can tell.<br />
<br />
It's hard to say <em>why</em> you would be playing on a computer, in an emulator, when you have the cartridge and controller handy. Perhaps you want to be able to use save states or other emulator niceties. You might just want to take a bunch of screenshots. Whatever the reason, we like having the option! It'll be available January 23 for 65 euro or $85, depending on your region.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/03/retrode-2-usb-device-lets-you-play-real-snes-and-genesis-games-i/">Retrode 2 USB device lets you play real SNES and Genesis games in emulators</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 Jan 2012 14:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/03/retrode-2-usb-device-lets-you-play-real-snes-and-genesis-games-i/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20139121/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/03/retrode-2-usb-device-lets-you-play-real-snes-and-genesis-games-i/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>emulation</category><category>genesis</category><category>mac</category><category>pc</category><category>retrode-2</category><category>snes</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 03 Jan 2012 14:10:00 EST</pubDate></item><item><title><![CDATA[Now you can play SNES while crossing busy streets with SupaBoy]]></title><link>http://www.joystiq.com/2011/12/04/now-you-can-play-snes-while-crossing-busy-streets-with-supaboy/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/04/now-you-can-play-snes-while-crossing-busy-streets-with-supaboy/</guid><comments>http://www.joystiq.com/2011/12/04/now-you-can-play-snes-while-crossing-busy-streets-with-supaboy/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/12/04/now-you-can-play-snes-while-crossing-busy-streets-with-supaboy/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/supaboy.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
What do you get the gamer who has everything? How about <em>two</em> things he already has -- a classic SNES system and a handheld device, combined into one glorious package. Hyperkin has <a href="http://www.amazon.com/Hyperkin-SUPABOY-Portable-Console-Super-NES/dp/B005GSRPG8/ref=pd_sxp_f_pt">officially released</a> the <a href="http://www.joystiq.com/2011/04/13/supaboy-handheld-lets-you-take-snes-games-on-the-go/">SupaBoy</a>, a handheld system that takes full-size SNES cartridges, has a 3.5 inch screen and moonlights as a home console, with two controller ports and TV connection as well.<br />
<br />
The battery life is locked at 2.5 hours, but with all the new friends you're going to make when they see you walking down the street playing the SupaBoy, that's all the time you'll have to game anyway.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/04/now-you-can-play-snes-while-crossing-busy-streets-with-supaboy/">Now you can play SNES while crossing busy streets with SupaBoy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 04 Dec 2011 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/04/now-you-can-play-snes-while-crossing-busy-streets-with-supaboy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20120375/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/04/now-you-can-play-snes-while-crossing-busy-streets-with-supaboy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hyperkin</category><category>mobile</category><category>portable-snes</category><category>snes</category><category>supaboy</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sun, 04 Dec 2011 13:30:00 EST</pubDate></item><item><title><![CDATA[Chrono Trigger travels to Virtual Console next Monday]]></title><link>http://www.joystiq.com/2011/05/12/chrono-trigger-travels-to-virtual-console-next-monday/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/12/chrono-trigger-travels-to-virtual-console-next-monday/</guid><comments>http://www.joystiq.com/2011/05/12/chrono-trigger-travels-to-virtual-console-next-monday/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/05/12/chrono-trigger-travels-to-virtual-console-next-monday/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/chrono-trigger-snes-box-350h.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
It sure feels like we've waited an eternit<em>y</em> for Square's timeless Super Nintendo RPG to come to Virtual Console. Begrudgingly, we suppose <em>it's true --</em> good things do come to those who wait. Next Monday, May 16, marks <em>Chrono Trigger's</em> long overdue release on Virtual Console in North America.<br />
<br />
Following its press release, Square Enix confirmed that the game will be sold at the standard 800 Wii Points ($8) price for SNES ports on VC (as opposed to the 900-point premium being <a href="http://www.joystiq.com/2011/03/25/chrono-trigger-mega-man-x-coming-to-virtual-console-in-japan/">charged in Japan</a>). That's quite a bargain for pretty much the best game ever.<br />
<br />
[Image source: <a href="http://chrono.wikia.com/wiki/Chrono_Trigger">Chronopedia</a>]<p><a href="http://www.joystiq.com/2011/05/12/chrono-trigger-travels-to-virtual-console-next-monday/" rel="bookmark">Continue reading <em>Chrono Trigger travels to Virtual Console next Monday</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/12/chrono-trigger-travels-to-virtual-console-next-monday/">Chrono Trigger travels to Virtual Console next Monday</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 May 2011 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/12/chrono-trigger-travels-to-virtual-console-next-monday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19938853/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/12/chrono-trigger-travels-to-virtual-console-next-monday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chrono-trigger</category><category>nintendo</category><category>north-america</category><category>q2-2011</category><category>release-date</category><category>snes</category><category>square-enix</category><category>virtual-console</category><category>wii</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 12 May 2011 13:30:00 EST</pubDate></item><item><title><![CDATA['SupaBoy' handheld lets you take SNES games on the go]]></title><link>http://www.joystiq.com/2011/04/13/supaboy-handheld-lets-you-take-snes-games-on-the-go/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/13/supaboy-handheld-lets-you-take-snes-games-on-the-go/</guid><comments>http://www.joystiq.com/2011/04/13/supaboy-handheld-lets-you-take-snes-games-on-the-go/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/04/13/supaboy-handheld-lets-you-take-snes-games-on-the-go/"><img border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/supaboy413.jpg" vspace="0" /></a></center>
Hyperkin, who sells third-party gaming accessories and various retro game devices (like the <a href="http://hyperkin.com/index.php/retro-system-retron3.html/?SID=e6fde56f1fd5b68c3fc5bac00c27535a">RetroN3</a>, a combination NES/SNES/Genesis) <a href="http://twitter.com/HyperKin/status/51782262118825984">announced</a> its next product at the Midwest Gaming Classic last month: the SupaBoy, a portable SNES console that works with real SNES cartridges. It's shaped like a controller, but it also has two controller ports, so you can play while you play.<br />
<br />
According to <a href="http://www.computerandvideogames.com/297767/news/snes-handheld-console-coming-this-year/?cid=OTC-RSS&amp;attr=CVG-General-RSS">CVG's</a> report on the device, it has a 3.5" screen, a rechargeable battery that runs for about five-and-a-half hours, and AV out for use on <em>real TVs</em>. It's due for launch in America this summer. It might look a bit silly with the huge cartridge sticking out, but Sega got away with <a href="http://en.wikipedia.org/wiki/Sega_Nomad">pretty much the same thing</a>. Officially.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/13/supaboy-handheld-lets-you-take-snes-games-on-the-go/">'SupaBoy' handheld lets you take SNES games on the go</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Apr 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/13/supaboy-handheld-lets-you-take-snes-games-on-the-go/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19911642/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/13/supaboy-handheld-lets-you-take-snes-games-on-the-go/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>handheld</category><category>hyperkin</category><category>midwest-gaming-classic</category><category>portable</category><category>snes</category><category>supaboy</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 13 Apr 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[Chrono Trigger, Mega Man X coming to Virtual Console in Japan]]></title><link>http://www.joystiq.com/2011/03/25/chrono-trigger-mega-man-x-coming-to-virtual-console-in-japan/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/25/chrono-trigger-mega-man-x-coming-to-virtual-console-in-japan/</guid><comments>http://www.joystiq.com/2011/03/25/chrono-trigger-mega-man-x-coming-to-virtual-console-in-japan/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/03/25/chrono-trigger-mega-man-x-coming-to-virtual-console-in-japan/"><img alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gamchronotriggerart530.jpg" vspace="0" /></a></center>
Nintendo's Virtual Console release schedule for April includes just three games -- quite a contrast from the service's high points in 2007 and 2008, when the monthly additions would routinely top a dozen. However, even with just three releases, Nintendo of Japan manages to make us totally jealous, because <em>one</em> of those releases is <em>Chrono Trigger</em>.<br />
<br />
Nintendo (or Square Enix) has decided to charge a premium 900 Wii Points for the Super Nintendo RPG, a 100-point markup that is usually reserved for games "imported" from other regions, but used here basically <em>because they can</em>. That's still cheaper than the current (discounted) <a href="http://www.amazon.com/Chrono-Trigger-Nintendo-DS/dp/B001E27DLM/ref=sr_1_1?ie=UTF8&amp;qid=1301063853&amp;sr=8-1">price</a> for the DS version in the US.<br />
<br />
In case we hadn't achieved sufficient jealousy levels, the other planned SNES release for next month is <em>Mega Man X</em>, which will sell for the standard 800-point price in Japan. Also on the schedule: <em>King of the Monsters 2</em> for Neo Geo.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/25/chrono-trigger-mega-man-x-coming-to-virtual-console-in-japan/">Chrono Trigger, Mega Man X coming to Virtual Console in Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 Mar 2011 14:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/25/chrono-trigger-mega-man-x-coming-to-virtual-console-in-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19891861/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/25/chrono-trigger-mega-man-x-coming-to-virtual-console-in-japan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chrono-trigger</category><category>japan</category><category>king-of-the-monsters-2</category><category>mega-man-x</category><category>nintendo</category><category>snes</category><category>square-enix</category><category>virtual-console</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 25 Mar 2011 14:45:00 EST</pubDate></item><item><title><![CDATA[Super Mario World is Miyamoto's favorite Mario game]]></title><link>http://www.joystiq.com/2010/11/09/super-mario-world-is-miyamotos-favorite-mario-game/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/09/super-mario-world-is-miyamotos-favorite-mario-game/</guid><comments>http://www.joystiq.com/2010/11/09/super-mario-world-is-miyamotos-favorite-mario-game/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/11/09/super-mario-world-is-miyamotos-favorite-mario-game/"><img hspace="4" height="320" width="530" vspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/shiggy.hearts.smw.110919-530px.png" alt="" /><br />
</a></div>
Speaking to <a href="http://content.usatoday.com/communities/gamehunters/post/2010/11/qa-mario-creator-shigeru-miyamoto/1?csp=34">Game Hunters</a> during Mario's 25th-anniversary <a href="http://www.joystiq.com/2010/11/07/happy-birthday-mario-we-share-cake-with-mario-and-miyamoto-at/">celebration at the Nintendo World Store</a>, Mario maestro <a href="http://joystiq.com/tag/shigeru-miyamoto">Shigeru Miyamoto</a> revealed some interesting tidbits about everyone's favorite plumber. When asked what fans don't know about Mario, Miyamoto revealed that the development team on <em>Super Mario Bros</em> had considered using the NES D-pad to make Mario jump instead of the A button. We know, <em>madness</em>.<br />
<br />
Another revealing bit of trivia: Miyamoto admitted that his favorite <em>Mario</em> game is <em>Super Mario World</em>. Miyamoto liked that the game combined the traditional action of the series with new map features, making players "think about where they were going and what they were going to do next." He added that many of the <em>Super Mario World</em> staff went on to become producers and directors.<br />
<br />
Strangely, Miyamoto neglected to mention the SNES game's standout feature: namely, that <em>the cape is awesome</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/09/super-mario-world-is-miyamotos-favorite-mario-game/">Super Mario World is Miyamoto's favorite Mario game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Nov 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/09/super-mario-world-is-miyamotos-favorite-mario-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19709881/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/09/super-mario-world-is-miyamotos-favorite-mario-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>nintendo</category><category>Shigeru-Miyamoto</category><category>snes</category><category>super-mario-25th-anniversary</category><category>super-mario-world</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 09 Nov 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[Video: The Super Metroid soundtrack on the Sega Genesis]]></title><link>http://www.joystiq.com/2010/10/14/video-the-super-metroid-soundtrack-on-the-sega-genesis/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/14/video-the-super-metroid-soundtrack-on-the-sega-genesis/</guid><comments>http://www.joystiq.com/2010/10/14/video-the-super-metroid-soundtrack-on-the-sega-genesis/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/10/14/video-the-super-metroid-soundtrack-on-the-sega-genesis/#continued"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/supermetroidgenesis530pxpl.jpg" /></a></div>
Most of us grew up championing the banner of either Sega or Nintendo -- if you were <a href="http://www.joystiq.com/editor/jc-fletcher">JC</a>, you had a TurboGrafx-16. Aligning with one or the other wasn't a choice made lightly, predicated on which games you thought looked <em>the baddest</em> and, of course, that pesky money issue. If you were a Sega person, you missed out on some sweet Nintendo games and vice versa.<br />
<br />
Anyway, the point: HG101 posted a nine-minute video giving us a glimpse at how <a href="http://www.joystiq.com/tag/super-metroid"><em>Super Metroid</em></a> would've sounded if it was on the Sega Genesis, created by YouTube user <a href="http://www.youtube.com/user/geckoyamori">Geckoyamori</a>. Crank your speakers up to 11 and head past the break to give it a listen!<p><a href="http://www.joystiq.com/2010/10/14/video-the-super-metroid-soundtrack-on-the-sega-genesis/" rel="bookmark">Continue reading <em>Video: The Super Metroid soundtrack on the Sega Genesis</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/14/video-the-super-metroid-soundtrack-on-the-sega-genesis/">Video: The Super Metroid soundtrack on the Sega Genesis</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Oct 2010 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/14/video-the-super-metroid-soundtrack-on-the-sega-genesis/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19674588/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/14/video-the-super-metroid-soundtrack-on-the-sega-genesis/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>sega</category><category>sega-genesis</category><category>snes</category><category>super-metroid</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 14 Oct 2010 23:00:00 EST</pubDate></item><item><title><![CDATA[You can buy your own SNES retail display unit]]></title><link>http://www.joystiq.com/2010/09/27/you-can-buy-your-own-snes-retail-display-unit/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/27/you-can-buy-your-own-snes-retail-display-unit/</guid><comments>http://www.joystiq.com/2010/09/27/you-can-buy-your-own-snes-retail-display-unit/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/27/you-can-buy-your-own-snes-retail-display-unit/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/gamsnesunit530.jpg" /></a></div>
An eBay user by the name of rifaavalon recently tipped us off to an item of interest that's currently on his storefront: <a href="http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&amp;Item=320595967178&amp;Category=139971&amp;_trkparms=algo%3DLVI%26its%3DI%26otn%3D2">An SNES retail display unit</a>. This relic comes with an illuminated case, a monitor, a console and two built-in controllers -- but no games. (We're sure you have some lying around.)<p><a href="http://www.joystiq.com/2010/09/27/you-can-buy-your-own-snes-retail-display-unit/" rel="bookmark">Continue reading <em>You can buy your own SNES retail display unit</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/27/you-can-buy-your-own-snes-retail-display-unit/">You can buy your own SNES retail display unit</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 27 Sep 2010 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/27/you-can-buy-your-own-snes-retail-display-unit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19649779/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/27/you-can-buy-your-own-snes-retail-display-unit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>auction</category><category>ebay</category><category>nintendo</category><category>snes</category><category>super-nintendo</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 27 Sep 2010 11:15:00 EST</pubDate></item><item><title><![CDATA[How to put SNES games on your iPad]]></title><link>http://www.joystiq.com/2010/07/14/how-to-put-snes-games-on-your-ipad/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/14/how-to-put-snes-games-on-your-ipad/</guid><comments>http://www.joystiq.com/2010/07/14/how-to-put-snes-games-on-your-ipad/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/07/14/how-to-put-snes-games-on-your-ipad/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gamfzeroipad530.jpg" alt="" /></a></div>
Placing SNES games on your iPad is an <em>extremely</em> simple process. All you have to do is lay your iPad with the screen facing upwards on a flat surface, then start piling on your cartridges. You can really only stack around 20 games on there before things start getting precarious, though, so make sure you don't overload it.<br />
<br />
Now, if you want to actually <em>play</em> those games, you'll need to follow <a href="http://lifehacker.com/5584439/how-to-play-snes-on-your-ipad-in-four-easy-steps">Lifehacker's fairly easy four-step guide</a>. Of course, it involves a bit of jailbreaking and emulating, so if you prefer to keep your operation legit, you may just want to continue playing your SNES games on their native platform. Check out <a href="http://lifehacker.com/5584439/how-to-play-snes-on-your-ipad-in-four-easy-steps">Lifehacker</a> for the detailed guide, or watch the accompanying video explanation posted after the jump.<p><a href="http://www.joystiq.com/2010/07/14/how-to-put-snes-games-on-your-ipad/" rel="bookmark">Continue reading <em>How to put SNES games on your iPad</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/14/how-to-put-snes-games-on-your-ipad/">How to put SNES games on your iPad</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Jul 2010 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/14/how-to-put-snes-games-on-your-ipad/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19552598/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/14/how-to-put-snes-games-on-your-ipad/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>emulator</category><category>hack</category><category>mobile</category><category>mod</category><category>nintendo</category><category>snes</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 14 Jul 2010 00:00:00 EST</pubDate></item><item><title><![CDATA[VC in Brief: Wild Guns (SNES)]]></title><link>http://www.joystiq.com/2010/05/31/vc-in-brief-wild-guns-snes/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/31/vc-in-brief-wild-guns-snes/</guid><comments>http://www.joystiq.com/2010/05/31/vc-in-brief-wild-guns-snes/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_3cf5c215"><param name="movie" value="http://www.viddler.com/simple/3cf5c215/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/3cf5c215/" width="580" height="346" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_3cf5c215"></embed></object></center>What better way to celebrate Memorial Day than by mowing down countless waves of evil henchmen and robots? Natsume's <em>Wild Guns</em> is a great arcade experience that both fans of shooters and crazy interpretations of historical events can get behind. Seriously, it's not a bad way to spend $8 (or hours of your time). <br />
<ul>
    <li><em>Wild Guns</em> (SNES, 1 - 2 players, 800 Wii Points)</li>
</ul>
<em> </em>
<div class="clearfix" style="border-top: 1px solid; padding-top: 5px;"><em><a href="http://www.joystiq.com/tag/vc-in-brief"><img border="0" align="left" alt="" style="margin-right: 5px;" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/classic_vc_friday_cg_may2_mani_thumbnail.jpg" /></a><em>Every week, we like to check out what's new on <a href="http://www.joystiq.com/tag/nintendoware-weekly">the Virtual Console</a>. We offer <a href="http://www.joystiq.com/tag/vc-in-brief">VC in Brief</a> as a sort of taste to help you decide whether or not you would want the game in question. We also toss in our own two cents because we're pushy jerks like that.</em></em></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/31/vc-in-brief-wild-guns-snes/">VC in Brief: Wild Guns (SNES)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 31 May 2010 21:46:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/05/31/vc-in-brief-wild-guns-snes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19497612/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/31/vc-in-brief-wild-guns-snes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>natsume</category><category>shooter</category><category>snes</category><category>vc-in-brief</category><category>virtual-console</category><category>wild-guns</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 31 May 2010 21:46:00 EST</pubDate></item><item><title><![CDATA[NintendoWare Weekly: X-Scape, Ben 10, Wild Guns]]></title><link>http://www.joystiq.com/2010/05/31/nintendoware-weekly-x-scape-ben-10-wild-guns/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/31/nintendoware-weekly-x-scape-ben-10-wild-guns/</guid><comments>http://www.joystiq.com/2010/05/31/nintendoware-weekly-x-scape-ben-10-wild-guns/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_b3c6b7aa"><param name="movie" value="http://www.viddler.com/simple/b3c6b7aa/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/b3c6b7aa/" width="580" height="346" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_b3c6b7aa"></embed></object></center>Even though it's a holiday here in the US, Nintendo has released a plethora of new downloadable titles for the Wii and DSi. It's a great thing, not simply because <em>OMG moar gamez</em>, but because it gives us a distraction from the day's festivities. There's only so much of Aunt Linda's trip to the Grand Canyon we can listen to, you know?<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/x-scape/">X-Scape (DSiWare)</a></strong></p><a href="http://www.joystiq.com/photos/x-scape/#2739882"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/logodsiwarexscape_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/x-scape/#2739883"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/x-scape01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/x-scape/#2739884"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/x-scape02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/x-scape/#2739885"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/x-scape03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/x-scape/#2739886"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/x-scape04_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/05/31/nintendoware-weekly-x-scape-ben-10-wild-guns/" rel="bookmark">Continue reading <em>NintendoWare Weekly: X-Scape, Ben 10, Wild Guns</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/31/nintendoware-weekly-x-scape-ben-10-wild-guns/">NintendoWare Weekly: X-Scape, Ben 10, Wild Guns</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 31 May 2010 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=23905>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/31/nintendoware-weekly-x-scape-ben-10-wild-guns/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19497527/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/31/nintendoware-weekly-x-scape-ben-10-wild-guns/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ben-10</category><category>ben-10-alien-force</category><category>ben-10-alien-force-the-rise-of-hex</category><category>Ben-10-Protector-of-Earth</category><category>Ben-Ten</category><category>D3-Publisher</category><category>DS</category><category>dsi</category><category>dsiware</category><category>gameloft</category><category>hero-of-sparta</category><category>High-Voltage-Software</category><category>konami</category><category>Nintendo</category><category>nintendo-dsi</category><category>nintendoware-weekly</category><category>q-games</category><category>robocalypse</category><category>snes</category><category>virtual-console</category><category>vogster</category><category>vogster-entertainment</category><category>voodoo-dice</category><category>Wii</category><category>wiiware</category><category>wild-guns</category><category>x-scape</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 31 May 2010 11:15:00 EST</pubDate></item><item><title><![CDATA[VC in Brief: Kirby Super Star (SNES)]]></title><link>http://www.joystiq.com/2010/05/17/vc-in-brief-kirby-super-star-snes/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/17/vc-in-brief-kirby-super-star-snes/</guid><comments>http://www.joystiq.com/2010/05/17/vc-in-brief-kirby-super-star-snes/#comments</comments><description><![CDATA[<center> <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_f9b46cf6"><param name="movie" value="http://www.viddler.com/simple/f9b46cf6/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/f9b46cf6/" width="580" height="346" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_f9b46cf6"></embed></object></center> Oh how good it feels to be back. After a forced hiatus, Nintendo has finally released a new Virtual Console game -- and a good one, at that. We're talking about <a href="http://www.joystiq.com/tag/kirby-super-star"><em>Kirby Super Star</em></a>, a content-rich SNES offering from HAL Laboratory. Check it out in the latest episode of <a href="http://www.joystiq.com/tag/vc-in-brief">VC in Brief</a> above.<br />
<br />
<em> </em>
<div style="border-top: 1px solid; padding-top: 5px;" class="clearfix"><em><a href="http://www.joystiq.com/tag/vc-in-brief"><img border="0" align="left" style="margin-right: 5px;" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/classic_vc_friday_cg_may2_mani_thumbnail.jpg" /></a><em>Every week, we like to check out what's new on <a href="http://www.joystiq.com/tag/nintendoware-weekly">the Virtual Console</a>. We offer <a href="http://www.joystiq.com/tag/vc-in-brief">VC in Brief</a> as a sort of taste to help you decide whether or not you would want the game in question. We also toss in our own two cents because we're pushy jerks like that.</em></em></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/17/vc-in-brief-kirby-super-star-snes/">VC in Brief: Kirby Super Star (SNES)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 17 May 2010 18:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/05/17/vc-in-brief-kirby-super-star-snes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19480531/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/17/vc-in-brief-kirby-super-star-snes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hal-laboratory</category><category>kirby-super-star</category><category>nintendo</category><category>snes</category><category>vc-in-brief</category><category>virtual-console</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 17 May 2010 18:45:00 EST</pubDate></item><item><title><![CDATA[NintendoWare Weekly: Bit.Trip Runner, Looksley's Line Up, Kirby Super Star]]></title><link>http://www.joystiq.com/2010/05/17/nintendoware-weekly-bit-trip-runner-looksleys-line-up-kirby/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/17/nintendoware-weekly-bit-trip-runner-looksleys-line-up-kirby/</guid><comments>http://www.joystiq.com/2010/05/17/nintendoware-weekly-bit-trip-runner-looksleys-line-up-kirby/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/runner121.jpg" /></div>
It's quite the week for the DSi and Wii as far as downloadables go -- <a href="http://www.joystiq.com/tag/bit-trip-runner"><em>Bit.Trip Runner</em></a> arrives on WiiWare today and EA, Tecmo Koei and Konami all offer solid titles for DSiWare. Oh, and you can finally get your hands on <a href="http://www.joystiq.com/tag/looksleys-line-up"><em>Looksley's Line Up</em></a>, the interesting 3D DSiWare game from Nintendo. There's even a new Virtual Console game starring a certain hungry pink blob to check out!<p><a href="http://www.joystiq.com/2010/05/17/nintendoware-weekly-bit-trip-runner-looksleys-line-up-kirby/" rel="bookmark">Continue reading <em>NintendoWare Weekly: Bit.Trip Runner, Looksley's Line Up, Kirby Super Star</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/17/nintendoware-weekly-bit-trip-runner-looksleys-line-up-kirby/">NintendoWare Weekly: Bit.Trip Runner, Looksley's Line Up, Kirby Super Star</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 17 May 2010 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/object?id=23625>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/17/nintendoware-weekly-bit-trip-runner-looksleys-line-up-kirby/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19479892/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/17/nintendoware-weekly-bit-trip-runner-looksleys-line-up-kirby/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-topsy-turvy-life</category><category>aksys</category><category>aksys-games</category><category>bit-trip-runner</category><category>blood-beach</category><category>DS</category><category>dsiware</category><category>ea</category><category>Electronic-Arts</category><category>flips</category><category>flips-more-bloody-horowitz</category><category>frogger</category><category>frogger-returns</category><category>gaijin-games</category><category>kirby-super-star</category><category>konami</category><category>looksleys-line-up</category><category>Nintendo</category><category>nintendoware-weekly</category><category>snes</category><category>Tecmo</category><category>tecmo-koei</category><category>virtual-console</category><category>Wii</category><category>wiiware</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 17 May 2010 10:30:00 EST</pubDate></item><item><title><![CDATA[Man creates Bluetooth SNES controller, makes us jealous]]></title><link>http://www.joystiq.com/2010/05/07/man-creates-bluetooth-snes-controller-makes-us-jealous/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/07/man-creates-bluetooth-snes-controller-makes-us-jealous/</guid><comments>http://www.joystiq.com/2010/05/07/man-creates-bluetooth-snes-controller-makes-us-jealous/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://moddedbybacteria.freeforums.org/msi-bgp100-bluetooth-device-a-nintendo-snes-controller-t75.html"><img width="580" vspace="0" hspace="0" height="293" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/snes-bluetooth.jpg" alt="" /></a></div>
<div style="text-align: left;">While the image above appears to be a Super Nintendo controller with its cord mercilessly ripped out, it is actually much more. It is, in fact, the shell of an SNES controller stuffed with the guts of a <em>fantastically</em> ugly Bluetooth controller. The project was created by a modder known as <a href="http://moddedbybacteria.wordpress.com/">Bacteria</a> (no stranger to <a href="http://www.joystiq.com/2009/07/30/modder-invents-portable-turbografx-16-again/">awesome mods</a>). All the buttons function properly with the exception of the select button -- the Bluetooth controller only had a start button, you see -- and it runs on a single AA battery. Basically, it's the <em>perfect</em> way to enjoy all those legally obtained Super Nintendo games you have sitting on your hard drive.<br />
<br />
You can check out a video of the controller in action after the break. If you'd like to make one of your own, you can find a full guide <a href="http://moddedbybacteria.freeforums.org/msi-bgp100-bluetooth-device-a-nintendo-snes-controller-t75.html">here</a>.</div><p><a href="http://www.joystiq.com/2010/05/07/man-creates-bluetooth-snes-controller-makes-us-jealous/" rel="bookmark">Continue reading <em>Man creates Bluetooth SNES controller, makes us jealous</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/07/man-creates-bluetooth-snes-controller-makes-us-jealous/">Man creates Bluetooth SNES controller, makes us jealous</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 May 2010 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://moddedbybacteria.freeforums.org/msi-bgp100-bluetooth-device-a-nintendo-snes-controller-t75.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/07/man-creates-bluetooth-snes-controller-makes-us-jealous/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19468961/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/07/man-creates-bluetooth-snes-controller-makes-us-jealous/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bacteria</category><category>controller</category><category>mods</category><category>peripherals</category><category>snes</category><category>super-nintendo</category><category>super-nintendo-controller</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 07 May 2010 14:15:00 EST</pubDate></item><item><title><![CDATA[Goozex now accepts SNES, Genesis and other retro game trades]]></title><link>http://www.joystiq.com/2010/03/31/goozex-now-accepts-snes-genesis-and-other-retro-game-trades/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/31/goozex-now-accepts-snes-genesis-and-other-retro-game-trades/</guid><comments>http://www.joystiq.com/2010/03/31/goozex-now-accepts-snes-genesis-and-other-retro-game-trades/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.prnewswire.com/news-releases/retro-game-trading-added-to-goozex-service-89540882.html"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/gamgoozexdino580.jpg" /></a></div>
The increasingly popular game-trading service <a href="http://www.joystiq.com/tag/goozex">Goozex</a> is <a href="http://www.prnewswire.com/news-releases/retro-game-trading-added-to-goozex-service-89540882.html">expanding its capabilities</a> to encompass the game platforms of yesteryear. New to the site is an option to trade NES, SNES, Nintendo 64, Game Boy, Game Boy Color, Genesis, Sega CD, and Atari 2600 amongst the site's growing user base. Sadly, there's still no support for our precious Virtual Boy. Now we'll never be able to get our hands on that copy of <em>Teleroboxer</em> we've always dreamed of owning.<br />
<br />
There's already a ton of games from each platform <a href="http://www.goozex.com/trading/asp/homepage.asp">up for trading on Goozex</a> right now. Like, <em>good</em> games. Not the nine pathetic copies of <em>WCW Mayhem</em> which comprise your local used games store's N64 selection.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/31/goozex-now-accepts-snes-genesis-and-other-retro-game-trades/">Goozex now accepts SNES, Genesis and other retro game trades</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 31 Mar 2010 19:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.prnewswire.com/news-releases/retro-game-trading-added-to-goozex-service-89540882.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/31/goozex-now-accepts-snes-genesis-and-other-retro-game-trades/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19421477/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/31/goozex-now-accepts-snes-genesis-and-other-retro-game-trades/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari</category><category>classic</category><category>game-boy</category><category>genesis</category><category>goozex</category><category>nes</category><category>retro</category><category>sega-cd</category><category>snes</category><category>trade</category><category>used</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 31 Mar 2010 19:40:00 EST</pubDate></item><item><title><![CDATA[VC in Brief: Final Fantasy II (SNES)]]></title><link>http://www.joystiq.com/2010/03/08/vc-in-brief-final-fantasy-ii-snes/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/08/vc-in-brief-final-fantasy-ii-snes/</guid><comments>http://www.joystiq.com/2010/03/08/vc-in-brief-final-fantasy-ii-snes/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_dfa68d67"><param name="movie" value="http://www.viddler.com/simple/dfa68d67/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/dfa68d67/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_dfa68d67"></embed></object></center><em>Final Fantasy II</em> (actually <em>Final Fantasy IV</em>) is one of the most important role-playing games of all time. Not only was it the first to introduce the ATB system (Active Time Battle), but it also had an incredibly ambitious plot and, frankly, a downright great opening sequence. It would help bring the world to the JRPG (and vice versa), so however you choose to play through this bit of classic gaming, do it. You owe it to yourself to do that at least once in your life.
<ul>
    <li><em>Final Fantasy II</em> (SNES, 1 player, 800 Wii Points) (actually FFIV)</li>
</ul>
<em> </em>
<div style="border-top: 1px solid; padding-top: 5px;" class="clearfix"><em><a href="http://www.joystiq.com/tag/vc-in-brief"><img border="0" align="left" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/classic_vc_friday_cg_may2_mani_thumbnail.jpg" style="margin-right: 5px;" alt="" /></a><em>Every week, we like to check out what's new on <a href="http://www.joystiq.com/tag/nintendoware-weekly">the Virtual Console</a>. We offer <a href="http://www.joystiq.com/tag/vc-in-brief">these videos</a> as a sort of taste to help you decide whether or not you would want the game in question. We also toss in our own two cents because we're pushy jerks like that.</em></em></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/08/vc-in-brief-final-fantasy-ii-snes/">VC in Brief: Final Fantasy II (SNES)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Mar 2010 19:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/08/vc-in-brief-final-fantasy-ii-snes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19387896/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/08/vc-in-brief-final-fantasy-ii-snes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>final-fantasy</category><category>final-fantasy-2</category><category>rpg</category><category>snes</category><category>square</category><category>square-enix</category><category>square-soft</category><category>vc-in-brief</category><category>virtual-console</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 08 Mar 2010 19:45:00 EST</pubDate></item><item><title><![CDATA[NintendoWare Weekly: Final Fantasy II, Max &amp; the Magic Marker]]></title><link>http://www.joystiq.com/2010/03/08/nintendoware-weekly-final-fantasy-ii-max-and-the-magic-marker/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/08/nintendoware-weekly-final-fantasy-ii-max-and-the-magic-marker/</guid><comments>http://www.joystiq.com/2010/03/08/nintendoware-weekly-final-fantasy-ii-max-and-the-magic-marker/#comments</comments><description><![CDATA[<center><img  border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/max3810.jpg" /></center>Sure, you could play <em><a href="http://joystiq.com/tag/final-fantasy-xiii">Final Fantasy XIII</a></em> on PS3 and Xbox 360 this week, but you could also buy a <em>Final Fantasy</em> game whose quality isn't under any debate -- partly because it's really good, and partly because <em>Final Fantasy II</em> for SNES was released in 1991 and the debate has pretty much elapsed by now.<br />
<br />
Or you could bypass that whole <em>Final Fantasy</em> thing and play a <a href="http://joystiq.com/tag/max-and-the-magic-marker">cute game</a> about a kid and his amazing drawing ability.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/max-and-the-magic-marker-0/">Max &amp; the Magic Marker (WiiWare)</a></strong></p><a href="http://www.joystiq.com/photos/max-and-the-magic-marker-0/#2739958"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/1maxpostercmyk_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/max-and-the-magic-marker-0/#2739959"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/2titlescreenalphabg_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/max-and-the-magic-marker-0/#2739961"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/homesweethome_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/max-and-the-magic-marker-0/#2739962"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/latgebgmonsterandmax_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/max-and-the-magic-marker-0/#2739974"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/conceptrobots_thumbnail.jpg" alt="" title="" /></a></div><br type="_moz" /><p><a href="http://www.joystiq.com/2010/03/08/nintendoware-weekly-final-fantasy-ii-max-and-the-magic-marker/" rel="bookmark">Continue reading <em>NintendoWare Weekly: Final Fantasy II, Max &amp; the Magic Marker</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/08/nintendoware-weekly-final-fantasy-ii-max-and-the-magic-marker/">NintendoWare Weekly: Final Fantasy II, Max &amp; the Magic Marker</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Mar 2010 10:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/08/nintendoware-weekly-final-fantasy-ii-max-and-the-magic-marker/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19387617/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/08/nintendoware-weekly-final-fantasy-ii-max-and-the-magic-marker/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4-travellers-play-spanish</category><category>dracula-undead-awakening</category><category>DS</category><category>dsiware</category><category>elemental-masters</category><category>final-fantasy-ii</category><category>final-fantasy-iv</category><category>flips</category><category>max-and-the-magic-marker</category><category>Nintendo</category><category>nintendoware-weekly</category><category>snes</category><category>virtual-console</category><category>Wii</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 08 Mar 2010 10:10:00 EST</pubDate></item><item><title><![CDATA[Prince of Persia SNES included with The Forgotten Sands on Wii]]></title><link>http://www.joystiq.com/2010/02/24/prince-of-persia-snes-included-with-the-forgotten-sands-on-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/24/prince-of-persia-snes-included-with-the-forgotten-sands-on-wii/</guid><comments>http://www.joystiq.com/2010/02/24/prince-of-persia-snes-included-with-the-forgotten-sands-on-wii/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/popsnesbox-580px.jpg" /></div>
Which <em>Prince of Persia</em> game features "superb graphic detail and incredibly fluid animation" and "more thrills than a saber duel with a thousand sultans"? If you answered, "Ubisoft's <em><a href="http://www.joystiq.com/tag/prince-of-persia-the-forgotten-sands">Prince of Persia: The Forgotten Sands</a></em>," you'd ... well, you'd probably be right. But that text first appeared on the SNES box of 1992's <em>Prince of Persia</em>, an enhanced port of Jordan Mechner's original vizier vanquish-'em-up.<br />
<br />
Nintendo announced at its San Francisco media event today that the SNES game will be included in the <a href="http://www.joystiq.com/2010/02/16/first-suspiciously-nice-screens-of-wii-prince-of-persia-the-for/">Wii version</a> of <em>Prince of Persia: The Forgotten Sands</em>, which is slated for release on May 18. Earlier this month, <a href="http://www.joystiq.com/2010/02/17/rumor-the-forgotten-sands-may-include-prince-of-persia-classic/">rumors</a> suggested that <em><a href="http://www.joystiq.com/tag/prince-of-persia-classic">Prince of Persia Classic</a></em> -- a direct remake of the original game, initially released on Xbox Live Arcade and PlayStation Network -- would be included in <em>The Forgotten Sands</em>. Instead, Wii owners get <em>classic</em> <em>Prince of Persia</em> exclusively.<br />
<br />
Don't fret too much about the platforms, though. You're probably in for more thrills than a saber duel with a <em>thousand</em> sultans no matter what.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/prince-of-persia-the-forgotten-sands-wii/">Prince of Persia: The Forgotten Sands (Wii)</a></strong></p><a href="http://www.joystiq.com/photos/prince-of-persia-the-forgotten-sands-wii/#2715421"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/popwii2161_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/prince-of-persia-the-forgotten-sands-wii/#2715422"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/popwii2162_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/prince-of-persia-the-forgotten-sands-wii/#2739739"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/popwii2010concept06_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/prince-of-persia-the-forgotten-sands-wii/#2739740"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/popwii2010concept14_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/prince-of-persia-the-forgotten-sands-wii/#2739741"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/popfswiiscreen001_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/24/prince-of-persia-snes-included-with-the-forgotten-sands-on-wii/">Prince of Persia SNES included with The Forgotten Sands on Wii</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 24 Feb 2010 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/24/prince-of-persia-snes-included-with-the-forgotten-sands-on-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19371909/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/24/prince-of-persia-snes-included-with-the-forgotten-sands-on-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bonus</category><category>Nintendo</category><category>pop</category><category>port</category><category>prince-of-persia</category><category>prince-of-persia-the-forgotten-sands</category><category>snes</category><category>ubisoft</category><category>Wii</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Wed, 24 Feb 2010 14:00:00 EST</pubDate></item><item><title><![CDATA[We sure hope the new Sonic 4 isn't a remake of this Sonic 4]]></title><link>http://www.joystiq.com/2010/02/09/we-sure-hope-the-new-sonic-4-isnt-a-remake-of-this-sonic-4/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/09/we-sure-hope-the-new-sonic-4-isnt-a-remake-of-this-sonic-4/</guid><comments>http://www.joystiq.com/2010/02/09/we-sure-hope-the-new-sonic-4-isnt-a-remake-of-this-sonic-4/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.1up.com/do/blogEntry?bId=9019049"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/gamtheoriginalsonic4580.jpg" alt="" /></a></div>
Here's a fun little piece of 16-bit history for you -- did you know that when Sega <a href="http://www.joystiq.com/2010/02/04/project-needlemouse-is-sonic-the-hedgehog-4-episodic-on-ps3/">made its big announcement last week</a>, a game called <em>Sonic 4</em> had actually been floating around for 14 years? Sure, it's not an official <em>Sonic</em> game, mind you -- it was merely a modded version of the classic Sunsoft SNES platformer <a href="http://www.youtube.com/watch?v=ysHk1D9RFuk"><em>Speedy Gonzales: Los Gatos Bandidos</em></a>. 1UP recently <a href="http://www.1up.com/do/blogEntry?bId=9019049">shared the game's illicit history</a> -- a group of Peruvian hackers known as Twin Eagle Group got their hands on the game in 1996, removed all instances of the hasty Mexican mouse, and replaced them with Sega's spiny mascot.<br />
<br />
Check out <a href="http://www.youtube.com/watch?v=uCG_AbI1ctU&amp;feature=player_embedded">a gameplay clip</a> of the unsanctioned <em>Sonic 4</em> after the jump. Yeah, it doesn't look <em>great</em> -- but to be fair, Sonic doesn't <a href="http://en.wikipedia.org/wiki/Shadow_the_Hedgehog_%28video_game%29">whip out a gun</a> at any point, nor does he engage in <a href="http://www.youtube.com/watch?v=S1mJ9atk3dE">light bestiality</a>, so we guess it has its charms.<br />
<br />
[Via <a href="http://kotaku.com/5466538/sonic-4-is-actually-14-years-old">Kotaku</a>]<p><a href="http://www.joystiq.com/2010/02/09/we-sure-hope-the-new-sonic-4-isnt-a-remake-of-this-sonic-4/" rel="bookmark">Continue reading <em>We sure hope the new Sonic 4 isn't a remake of this Sonic 4</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/09/we-sure-hope-the-new-sonic-4-isnt-a-remake-of-this-sonic-4/">We sure hope the new Sonic 4 isn't a remake of this Sonic 4</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Feb 2010 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/blogEntry?bId=9019049>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/09/we-sure-hope-the-new-sonic-4-isnt-a-remake-of-this-sonic-4/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19349090/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/09/we-sure-hope-the-new-sonic-4-isnt-a-remake-of-this-sonic-4/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hack</category><category>mod</category><category>nintendo</category><category>sega</category><category>snes</category><category>sonic</category><category>sonic-4</category><category>sonic-the-hedgehog</category><category>Wii</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 09 Feb 2010 00:00:00 EST</pubDate></item><item><title><![CDATA[VC in Brief: Ghoul Patrol (SNES)]]></title><link>http://www.joystiq.com/2010/01/25/vc-in-brief-ghoul-patrol-snes/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/25/vc-in-brief-ghoul-patrol-snes/</guid><comments>http://www.joystiq.com/2010/01/25/vc-in-brief-ghoul-patrol-snes/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_e71b61fe"><param name="movie" value="http://www.viddler.com/simple/e71b61fe/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/e71b61fe/" width="580" height="362 type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_e71b61fe"></embed></object></center> <em>Ghoul Patrol</em> is the sequel to <a href="http://www.joystiq.com/tag/zombies-ate-my-neighbors"><em>Zombies Ate My Neighbors</em></a>, built on the same engine and very much feeling the same. This time around, the game plays a little slower: the controls seem a little clunkier (I have to shoot my gun before I can start dashing?) and the environments are bigger and present far too many dead-ends ... literally. Still, it's a potent formula and on the whole, the game is great fun, even if it's not as endearing as <em>Neighbors</em>. Check it out in the latest <a href="http://www.joystiq.com/tag/vc-in-brief">VC in Brief</a> episode above!<br />
<ul>
    <li><em>Ghoul Patrol</em> (SNES, 1 -2 players, 800 Wii Points)</li>
</ul>
<br />
<em> </em>
<div style="border-top: 1px solid; padding-top: 5px;" class="clearfix"><em><a href="http://www.joystiq.com/tag/vc-in-brief"><img border="0" align="left" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/classic_vc_friday_cg_may2_mani_thumbnail.jpg" style="margin-right: 5px;" alt="" /></a><em>Every week, we like to check out what's new on <a href="http://www.joystiq.com/tag/nintendoware-weekly">the Virtual Console</a>. We offer <a href="http://www.joystiq.com/tag/vc-in-brief">these videos</a> as a sort of taste to help you decide whether or not you would want the game in question. We also toss in our own two cents because we're pushy jerks like that.</em></em></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/25/vc-in-brief-ghoul-patrol-snes/">VC in Brief: Ghoul Patrol (SNES)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Jan 2010 18:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/01/25/vc-in-brief-ghoul-patrol-snes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19330568/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/25/vc-in-brief-ghoul-patrol-snes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ghoul-patrol</category><category>lucasarts</category><category>snes</category><category>vc-in-brief</category><category>virtual-console</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 25 Jan 2010 18:15:00 EST</pubDate></item><item><title><![CDATA[NintendoWare Weekly: Aha! I found Uno in my Ghoul Patrol]]></title><link>http://www.joystiq.com/2010/01/25/nintendoware-weekly-aha-i-found-uno-in-my-ghoul-patrol/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/25/nintendoware-weekly-aha-i-found-uno-in-my-ghoul-patrol/</guid><comments>http://www.joystiq.com/2010/01/25/nintendoware-weekly-aha-i-found-uno-in-my-ghoul-patrol/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://press.nintendo.com/articles.jsp?id=22017"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/ghoulpatrol01252010.jpg" alt="" /></a></div>
You know, when <a href="http://www.joystiq.com/tag/zombies-ate-my-neighbors"><em>Zombies Ate My Neighbors</em></a> showed up on the Virtual Console, we were plum surprised. Save for a whisper here and there years earlier, we had no idea to expect the classic (and beloved) SNES title. Today, Nintendo has <a href="http://press.nintendo.com/articles.jsp?id=22017">unleashed that game's sequel</a> on the Virtual Console, accompanied by a bunch of other titles -- including Gameloft's WiiWare release, <a href="http://www.joystiq.com/tag/uno"><em>Uno</em></a>, and Nintendo's feng-shui board game, <em>Number Battle</em>.<p><a href="http://www.joystiq.com/2010/01/25/nintendoware-weekly-aha-i-found-uno-in-my-ghoul-patrol/" rel="bookmark">Continue reading <em>NintendoWare Weekly: Aha! I found Uno in my Ghoul Patrol</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/25/nintendoware-weekly-aha-i-found-uno-in-my-ghoul-patrol/">NintendoWare Weekly: Aha! I found Uno in my Ghoul Patrol</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Jan 2010 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=22017>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/25/nintendoware-weekly-aha-i-found-uno-in-my-ghoul-patrol/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19330100/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/25/nintendoware-weekly-aha-i-found-uno-in-my-ghoul-patrol/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aha-i-found-it-hidden-object-game</category><category>airace-tunnel</category><category>ateam-inc</category><category>bittos+</category><category>DS</category><category>dsiware</category><category>escapee-go</category><category>gameloft</category><category>gevo-entertainment</category><category>ghoul-patrol</category><category>lucasarts</category><category>machine</category><category>Nintendo</category><category>nintendoware-weekly</category><category>number-battle</category><category>quibicgames</category><category>snes</category><category>uno</category><category>virtual-console</category><category>Wii</category><category>wiiware</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 25 Jan 2010 10:30:00 EST</pubDate></item><item><title><![CDATA[VC in Brief: Final Fight 3 (SNES)]]></title><link>http://www.joystiq.com/2010/01/04/vc-in-brief-final-fight-3-snes/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/04/vc-in-brief-final-fight-3-snes/</guid><comments>http://www.joystiq.com/2010/01/04/vc-in-brief-final-fight-3-snes/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_a377ff7e"><param name="movie" value="http://www.viddler.com/simple/a377ff7e/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/a377ff7e/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_a377ff7e"></embed></object></center>Only one Virtual Console game this week: <a href="http://www.joystiq.com/2010/01/04/nintendoware-weekly-fast-draw-showdown-trajectile-final-fight/"><em>Final Fight 3</em></a>. It's more of the same in the third installment of Capcom's classic beat-em-up, which adds custom super moves for each fighter. Check it out in the latest episode of <a href="http://www.joystiq.com/tag/vc-in-brief">VC in Brief</a> above!<br />
<ul>
    <li><em>Final Fight 3 </em>(SNES, 1-2 players, 800 Wii Points)</li>
</ul>
<br />
<em> </em>
<div class="clearfix" style="border-top: 1px solid; padding-top: 5px;"><em><a href="http://www.joystiq.com/tag/vc-in-brief"><img border="0" align="left" alt="" style="margin-right: 5px;" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/classic_vc_friday_cg_may2_mani_thumbnail.jpg" /></a><em>Every week, we like to check out what's new on <a href="http://www.joystiq.com/tag/nintendoware-weekly">the Virtual Console</a>. We offer <a href="http://www.joystiq.com/tag/vc-in-brief">these videos</a> as a sort of taste to help you decide whether or not you would want the game in question. We also toss in our own two cents because we're pushy jerks like that.</em></em></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/04/vc-in-brief-final-fight-3-snes/">VC in Brief: Final Fight 3 (SNES)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 Jan 2010 20:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/01/04/vc-in-brief-final-fight-3-snes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19302519/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/04/vc-in-brief-final-fight-3-snes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beat-em-up</category><category>capcom</category><category>final-fight</category><category>final-fight-3</category><category>snes</category><category>vc-in-brief</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 04 Jan 2010 20:15:00 EST</pubDate></item><item><title><![CDATA[VC in Brief: Pilotwings (SNES)]]></title><link>http://www.joystiq.com/2009/12/28/vc-in-brief-pilotwings-snes/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/28/vc-in-brief-pilotwings-snes/</guid><comments>http://www.joystiq.com/2009/12/28/vc-in-brief-pilotwings-snes/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_e726bff1"><param name="movie" value="http://www.viddler.com/simple/e726bff1/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/e726bff1/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_e726bff1"></embed></object></center>Virtual Console aficionados have been waiting a long time for this one. <em>Pilotwings</em> is <a href="http://www.joystiq.com/2009/12/28/nintendoware-weekly-castlevania-rebirth-pilotwings-oregon-tra/">finally</a> here and it's pretty much just like you remember it: highly repetitive; punishingly difficult, but as rewarding as ever. Check it out in the latest episode of <a href="http://www.joystiq.com/tag/vc-in-brief">VC in Brief</a> above!
<ul>
    <li><em>Pilotwings</em> (SNES, 1 player, 800 Wii Points)</li>
</ul>
<em> </em>
<div class="clearfix" style="border-top: 1px solid; padding-top: 5px;"><em><a href="http://www.joystiq.com/tag/vc-in-brief"><img border="0" align="left" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/classic_vc_friday_cg_may2_mani_thumbnail.jpg" alt="" style="margin-right: 5px;" /></a><em>Every week, we like to check out what's new on <a href="http://www.joystiq.com/tag/nintendoware-weekly">the Virtual Console</a>. We offer <a href="http://www.joystiq.com/tag/vc-in-brief">these videos</a> as a sort of taste to help you decide whether or not you would want the game in question. We also toss in our own two cents because we're pushy jerks like that.</em></em></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/28/vc-in-brief-pilotwings-snes/">VC in Brief: Pilotwings (SNES)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Dec 2009 20:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/12/28/vc-in-brief-pilotwings-snes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19295873/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/28/vc-in-brief-pilotwings-snes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>pilotwings</category><category>snes</category><category>vc-in-brief</category><category>virtual-console</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 28 Dec 2009 20:15:00 EST</pubDate></item><item><title><![CDATA[NintendoWare Weekly: Castlevania ReBirth, Pilotwings, Oregon Trail]]></title><link>http://www.joystiq.com/2009/12/28/nintendoware-weekly-castlevania-rebirth-pilotwings-oregon-tra/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/28/nintendoware-weekly-castlevania-rebirth-pilotwings-oregon-tra/</guid><comments>http://www.joystiq.com/2009/12/28/nintendoware-weekly-castlevania-rebirth-pilotwings-oregon-tra/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://press.nintendo.com/articles.jsp?id=21572"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/vania1027.jpg" /></a></div>
Nintendo's been on quite the roll recently, providing plenty of content in its weekly offerings -- and today is no different. There are ten new titles to check out, including high-profile downloads such as <em><a href="http://www.joystiq.com/tag/castlevania-the-adventure-rebirth">Castlevania: The Adventure ReBirth</a>, <a href="http://www.joystiq.com/tag/oregon-trail">Oregon Trail</a> </em>and -- <a href="http://www.joystiq.com/2009/11/21/report-mario-kart-pilotwings-and-smash-bros-coming-to-virtual/">finally!</a> -- <em>Pilotwings</em> on the Virtual Console. Head past the break to check out the full list.<p><a href="http://www.joystiq.com/2009/12/28/nintendoware-weekly-castlevania-rebirth-pilotwings-oregon-tra/" rel="bookmark">Continue reading <em>NintendoWare Weekly: Castlevania ReBirth, Pilotwings, Oregon Trail</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/28/nintendoware-weekly-castlevania-rebirth-pilotwings-oregon-tra/">NintendoWare Weekly: Castlevania ReBirth, Pilotwings, Oregon Trail</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Dec 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=21572>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/28/nintendoware-weekly-castlevania-rebirth-pilotwings-oregon-tra/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19295478/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/28/nintendoware-weekly-castlevania-rebirth-pilotwings-oregon-tra/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade-hoops-basketball</category><category>castlevania</category><category>castlevania-the-adventure-rebirth</category><category>DS</category><category>dsiware</category><category>eat-eat-fight</category><category>game-arts</category><category>gameloft</category><category>glow-artisan</category><category>hudson</category><category>konami</category><category>master-of-illusion</category><category>master-of-illusion-express</category><category>nintendo</category><category>nintendo-dsi</category><category>nintendoware-weekly</category><category>oregon-trail</category><category>pilotwings</category><category>powerhead-games</category><category>rabbids</category><category>rabbids-lab</category><category>skyworks</category><category>snes</category><category>sudoku</category><category>sudoku-sensei</category><category>tecmo</category><category>the-magic-obelisk</category><category>the-oregon-trail</category><category>ubisoft</category><category>virtual-console</category><category>Wii</category><category>wiiware</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 28 Dec 2009 11:00:00 EST</pubDate></item><item><title><![CDATA[VC in Brief: Street Fighter Alpha 2 (SNES) and Shinobi (VC Arcade)]]></title><link>http://www.joystiq.com/2009/12/07/vc-in-brief-street-fighter-alpha-2-snes-and-shinobi-vc-arcad/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/07/vc-in-brief-street-fighter-alpha-2-snes-and-shinobi-vc-arcad/</guid><comments>http://www.joystiq.com/2009/12/07/vc-in-brief-street-fighter-alpha-2-snes-and-shinobi-vc-arcad/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_84e2a7d"><param name="movie" value="http://www.viddler.com/simple/84e2a7d/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/84e2a7d/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_84e2a7d"></embed></object></center>Martial arts is the theme on <a href="http://www.joystiq.com/2009/12/07/nintendoware-weekly-rayman-stop-stress-shinobi-street-fighte/">the Virtual Console this week</a>, as Sega and Capcom both offer up entries in their respective franchises. Unless you like to punch things, throw pointy things at things or kick things -- or maybe some kind of mixture of all that -- then you'll probably want to skip this week's downloads. Pacifists need not apply!<br />
<ul>
    <li><em>Street Fighter Alpha 2</em> (SNES, 1 - 2 players, 800 Wii Points)</li>
    <li><em>Shinobi</em> (VC Arcade, 1 player, 800 Wii Points)</li>
</ul>
<em> </em>
<div class="clearfix" style="border-top: 1px solid; padding-top: 5px;"><em><a href="http://www.joystiq.com/tag/vc-in-brief"><img border="0" align="left" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/classic_vc_friday_cg_may2_mani_thumbnail.jpg" style="margin-right: 5px;" /></a><em>Every week, we like to check out what's new on <a href="http://www.joystiq.com/tag/nintendoware-weekly">the Virtual Console</a>. We offer <a href="http://www.joystiq.com/tag/vc-in-brief">these videos</a> as a sort of taste to help you decide whether or not you would want the game in question. We also toss in our own two cents because we're pushy jerks like that.</em></em></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/07/vc-in-brief-street-fighter-alpha-2-snes-and-shinobi-vc-arcad/">VC in Brief: Street Fighter Alpha 2 (SNES) and Shinobi (VC Arcade)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 Dec 2009 19:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/12/07/vc-in-brief-street-fighter-alpha-2-snes-and-shinobi-vc-arcad/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19268849/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/07/vc-in-brief-street-fighter-alpha-2-snes-and-shinobi-vc-arcad/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>Sega</category><category>Shinobi</category><category>snes</category><category>street-fighter-alpha-2</category><category>vc-arcade</category><category>vc-in-brief</category><category>virtual-console</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 07 Dec 2009 19:15:00 EST</pubDate></item><item><title><![CDATA[NintendoWare Weekly: Rayman, Stop Stress, Shinobi, Street Fighter Alpha 2]]></title><link>http://www.joystiq.com/2009/12/07/nintendoware-weekly-rayman-stop-stress-shinobi-street-fighte/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/07/nintendoware-weekly-rayman-stop-stress-shinobi-street-fighte/</guid><comments>http://www.joystiq.com/2009/12/07/nintendoware-weekly-rayman-stop-stress-shinobi-street-fighte/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://press.nintendo.com/articles.jsp?id=21265"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/sfa2_120709.jpg" alt="" /></a></div>
There's some classic platforming to be had in both <em>Rayman </em>and <em>Shinobi</em> in this week's Nintendo downloads, and even a way to deal with Jack's overabundance of stress in <em>Stop Stress: A Day of Fury</em>. There's over ten titles in all, so cruise past the break for the full list.<p><a href="http://www.joystiq.com/2009/12/07/nintendoware-weekly-rayman-stop-stress-shinobi-street-fighte/" rel="bookmark">Continue reading <em>NintendoWare Weekly: Rayman, Stop Stress, Shinobi, Street Fighter Alpha 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/07/nintendoware-weekly-rayman-stop-stress-shinobi-street-fighte/">NintendoWare Weekly: Rayman, Stop Stress, Shinobi, Street Fighter Alpha 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 Dec 2009 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=21265>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/07/nintendoware-weekly-rayman-stop-stress-shinobi-street-fighte/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19268026/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/07/nintendoware-weekly-rayman-stop-stress-shinobi-street-fighte/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>army-defender</category><category>ball-fighter</category><category>capcom</category><category>DS</category><category>dsi</category><category>dsiware</category><category>flowerworks</category><category>magnetis</category><category>my-dolphin</category><category>mynotebook</category><category>Nintendo</category><category>nintendo-dsi</category><category>nintendoware-weekly</category><category>pop-island</category><category>rayman</category><category>shinobi</category><category>snes</category><category>stop-stress</category><category>street-fighter</category><category>street-fighter-alpha</category><category>street-fighter-alpha-2</category><category>ubisoft</category><category>vc-arcade</category><category>virtual-console</category><category>Wii</category><category>wiiware</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 07 Dec 2009 10:30:00 EST</pubDate></item><item><title><![CDATA[VC in Brief: The Combatribes (SNES), Solomon's Key (VC Arcade)]]></title><link>http://www.joystiq.com/2009/11/30/vc-in-brief-the-combatribes-snes-solomons-key-vc-arcade/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/30/vc-in-brief-the-combatribes-snes-solomons-key-vc-arcade/</guid><comments>http://www.joystiq.com/2009/11/30/vc-in-brief-the-combatribes-snes-solomons-key-vc-arcade/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_8ffb0bf8"><param name="movie" value="http://www.viddler.com/simple/8ffb0bf8/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/8ffb0bf8/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_8ffb0bf8"></embed></object></center>This week's <a href="http://www.joystiq.com/2009/11/30/nintendoware-weekly-tales-of-monkey-island-bookworm-the-comba">Virtual Console update</a> offers two delectable titles -- <em>Solomon's</em> <em>Key</em> is a very unique action/puzzler hybrid, whereas <em>The Combatribes</em> features a <em>wonderfully</em> bad story and the demon clowns of Coney Island. Life doesn't get much better than this, folks!<br />
<ul>
    <li><em>Solomon's Key</em> (VC Arcade, 1 - 2 players, 600 Wii Points)</li>
    <li><em>The Combatribes</em> (SNES, 1 - 2 players, 800 Wii Points)</li>
</ul>
<em> </em>
<div class="clearfix" style="border-top: 1px solid; padding-top: 5px;"><em><a href="http://www.joystiq.com/tag/vc-in-brief"><img border="0" align="left" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/classic_vc_friday_cg_may2_mani_thumbnail.jpg" style="margin-right: 5px;" /></a><em>Every week, we like to check out what's new on <a href="http://www.joystiq.com/tag/nintendoware-weekly">the Virtual Console</a>. We offer <a href="http://www.joystiq.com/tag/vc-in-brief">these videos</a> as a sort of taste to help you decide whether or not you would want the game in question. We also toss in our own two cents because we're pushy jerks like that.</em></em></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/30/vc-in-brief-the-combatribes-snes-solomons-key-vc-arcade/">VC in Brief: The Combatribes (SNES), Solomon's Key (VC Arcade)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 30 Nov 2009 21:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/30/vc-in-brief-the-combatribes-snes-solomons-key-vc-arcade/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19258758/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/30/vc-in-brief-the-combatribes-snes-solomons-key-vc-arcade/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys-games</category><category>combatribes</category><category>snes</category><category>solomons-key</category><category>technos</category><category>tecmo</category><category>the-combatribes</category><category>vc-arcade</category><category>vc-in-brief</category><category>virtual-console</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 30 Nov 2009 21:45:00 EST</pubDate></item><item><title><![CDATA[Final Fight 3, Metal Gear headline Japanese Virtual Console lineup next month]]></title><link>http://www.joystiq.com/2009/11/30/final-fight-3-metal-gear-headline-japanese-virtual-console-line/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/30/final-fight-3-metal-gear-headline-japanese-virtual-console-line/</guid><comments>http://www.joystiq.com/2009/11/30/final-fight-3-metal-gear-headline-japanese-virtual-console-line/#comments</comments><description><![CDATA[<a href="http://www.nintendo.co.jp/wii/vc/lineup.html"><img vspace="4" hspace="4" border="1" align="right" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/fftough1130.jpg" alt="" /></a><em>Metal Gear</em> kept Japanese Wii owners waiting last month, as publisher D4 Enterprises missed the game's announced <a href="http://www.joystiq.com/2009/10/30/msx-returns-to-virtual-console-in-japan-with-metal-gear/">November release window</a>. The <em>tactical espionage action</em> progenitor has snuck into December's lineup, along with another November refugee, <em>Yie Ar Koutei no Gyakushuu.</em><br /> <br /> December will also see the arrival of <em>Final Fight 3</em> for SNES, which features Guy and Haggar along with two new characters, all doing what they do best: punching people, eating garbage, and destroying <em>lots</em> of barrels. Of course, no Virtual Console schedule is complete without <em>shmups</em>, and December will see two: <em>Ordyne</em>, an adorable side-scroller from Namco, and <em>Zaxxon</em>, a classic Sega shooter with a confusing perspective. See the list after the break.<br /> <br /> [Via <a href="http://www.andriasang.com/e/blog/2009/11/30/virtual_console_december/">Andriasang</a>]<br /><p><a href="http://www.joystiq.com/2009/11/30/final-fight-3-metal-gear-headline-japanese-virtual-console-line/" rel="bookmark">Continue reading <em>Final Fight 3, Metal Gear headline Japanese Virtual Console lineup next month</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/30/final-fight-3-metal-gear-headline-japanese-virtual-console-line/">Final Fight 3, Metal Gear headline Japanese Virtual Console lineup next month</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 30 Nov 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendo.co.jp/wii/vc/lineup.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/30/final-fight-3-metal-gear-headline-japanese-virtual-console-line/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19258273/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/30/final-fight-3-metal-gear-headline-japanese-virtual-console-line/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>final-fight-3</category><category>japan</category><category>metal-gear</category><category>msx</category><category>ordyne</category><category>snes</category><category>virtual-console</category><category>zaxxon</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 30 Nov 2009 13:00:00 EST</pubDate></item></channel></rss>