Nothing else is known of SNK's future plans for the franchise, and considering that the company merely looks forward to announcing something "someday soon," we are not holding our breath just yet. However, fans itching for a retro fix can pick up Metal Slug 7 when it rolls on to the DS in November.
SNK considering Metal Slug HD makeover
SNK may soon be trading in its "rocket lawncher" for a high-def upgrade, as IGN reports that the company is considering bringing an HD version of Metal Slug to consoles. If true, the move would echo recent efforts by the company, such as with the forthcoming The King of Fighters XII, to abandon stale sprites for delicious eye candy.
Nothing else is known of SNK's future plans for the franchise, and considering that the company merely looks forward to announcing something "someday soon," we are not holding our breath just yet. However, fans itching for a retro fix can pick up Metal Slug 7 when it rolls on to the DS in November.
Nothing else is known of SNK's future plans for the franchise, and considering that the company merely looks forward to announcing something "someday soon," we are not holding our breath just yet. However, fans itching for a retro fix can pick up Metal Slug 7 when it rolls on to the DS in November.
Ignition, SNK to co-publish Metal Slug 7 in North America
Mercury Meltdown publisher Ignition Entertainment has announced that the company has inked a deal with SNK Playmore to co-publish titles in North America, the first of which will be Metal Slug 7 for the DS.
The pair are not exactly strangers, having been cozy together for quite some time on the European side of the pond. Beyond Metal Slug 7, which represents the retro shooter's first outing on Nintendo's handheld, no other titles have been announced, though considering SNK's pedigree we expect the fruits of this union, whatever they are, to be decidedly 2D.
The pair are not exactly strangers, having been cozy together for quite some time on the European side of the pond. Beyond Metal Slug 7, which represents the retro shooter's first outing on Nintendo's handheld, no other titles have been announced, though considering SNK's pedigree we expect the fruits of this union, whatever they are, to be decidedly 2D.
Wii's 5 different ways to Metal Slug
Call it a bonus, call it a gimmick, but we're bound to see Wii games getting packed with wacky control schemes. First up Metal Slug Anthology, promising five nontraditional schemes in addition to GameCube controller support. We suppose it'll add some replay value, but some of these just look like annoyances:- "Nunchuk Control Stick" - movement and fire controlled with Nunchuk; grenades tossed by flicking Wiimote
- "Tilt Wii Remote" - tilts control movement; d-pad "up" to jump (no nunchuk attached)
- "Wii Remote" - classic controls; flick to toss grenades (no nunchuk attached)
- "Arcade" - hold Wiimote vertical against surface (emulates joystick); nunchuk fires and jumps (flick it for grenades)
- "Nunchuk Only" - Nunchuk controls all (except weapon switch and alternate attack)
Metal Slug rolling onto XBLA
1UP reports of an SNK Playmore pamphlet circulating the halls of Tokyo Game Show, advertising Metal Slug for Xbox Live Arcade. Allegedly, the text translates to "the original," suggesting that Metal Slug 1 will arrive on Microsoft's download service. But when?Aside from the XBLA pipeline being jammed full of pending titles, Metal Slug also has its unofficial successor, Alien Hominid, to contend with. With Hominid well ahead of Metal Slug in the queue, and (hopefully) a more dedicated effort from Microsoft to diversify XBLA content as the service evolves, SNK's classic could fall by the wayside. We predict a late 2007 rollout.
SNK Playmore unleashes the Fury on XBLA
As if Xbox Live Arcade wasn't already a menagerie of two-dimensional creatures, Gamespot reports that it's about to become home to fighting wolves and geese. Using less obscures references, SNK Playmore has revealed that one of their titles to be shown at this year's Tokyo Game Show is none other than Fatal Fury Special (Garau Densetsu Special in Japan) for the Xbox 360. Terry Bogard and his punching pals join Street Fighter II: Hyper Fighting, which was released several weeks ago to brisk sales. It's wonderful to see 2D fighting games making the rounds on our fancy, next-gen consoles (especially, you know, good ones), and with enough player interest, it may even spur on the creation of some brand new entries in the genre. For now, however, SNK Playmore is sticking with the classics -- the rest of their TGS lineup is comprised of The King of Fighters '98 Ultimate Match, Garou Densetsu Battle Archives 2 (both for PS2) and Metal Slug Complete for PSP.
SNK to wait until 2009 to develop for PS3
According to Yoshihito Koyama, overseas marketing manager of SNK (King of Fighters, Fatal Fury, Metal Slug), is hesitant to support the PlayStation 3 from day one. Koyama gives his perspective to Kotaku's Brian Ashcraft:"My first impression is that it's expensive. The PlayStation 2 is good enough. It's small and cheap. For us, for manufacturers, we have to invest in a new system, and the PlayStation 3 is a risk. There won't be enough consoles at launch. Few consoles mean few software sales. We need to wait three or four years. Maybe 2009-2010 is a good time to release a game for the PS3."
SNK is still supporting the PlayStation 2, whose titles are backwards compatible on the PS3, and the PSP. The Metal Slug anthology coming to the PSP will probably arrive for $39 or $49, according to Koyama's statements. The Nintendo Wii's Metal Slug anthology will have the same graphics as the PSP version, and is expected to arrive at launch, although Koyama admits he isn't sure when that is. His best guess is "sometime in the middle of November, just before Thanksgiving."
Atari also recently revealed that they would be holding off until 2007 to release a PlayStation 3 title.
[via PS3 Fanboy; thanks to everyone who sent this in!]





















