Posts tagged social-gaming 
Riccitiello hip to EA's social failings: 'I'd say we're a distant number two'
EA's embattled CEO John Riccitiello isn't above admitting his mistakes, nor is he above admitting those of his company. That honesty was in full swing during an episode of NPR's Morning Edition today where he spoke to EA's social business. "We would like to be number one in every possible area, in ...
Zynga's paid $300 per new user in the past nine months, says analyst
Zynga has been struggling with its stock price since the IPO late last year, and Sterne Agee analyst Arvind Bhatia says there are more dark days ahead. When you compare Zynga's $120 million marketing budget to its recent rise in only 400,000 new players (about $300 a person), the numbers don't look ...
Will Wright reveals 'Hivemind,' his new, personal gaming venture
Will Wright has told VentureBeat that he, in conjunction with a new California-based social gaming startup named Hivemind, is working on a new genre of "personal gaming" -- the first installment of which shares the name of his new company. The "personal" aspect of Hivemind will be derived from ...
Oh god, they're probably making a Farmville movie
Never before have our hearts received news with such confusion: In a recent interview with IGN, Toy Story writers Alec Sokolow and Joel Cohen hinted at their next project: A movie adaptation of Zynga's Farmville franchise. "We're in conversations with Zynga to do something with one of their ...
Capcom forms Beeline mobile brand
Capcom has created its first publishing sub-brand, Beeline, to create social and freemium-based games for the mobile market. The parent company's forays into the space have seen success, with titles in the casual market like Smurfs' Village, Zombie Cafe and Lil' Pirates reaching 15 million ...
Madden creative director departs along with EA Sports CTO [update]
Madden 12 creative director Ian Cummings has announced his departure from EA on the official Madden Blog. His last day with EA Sports and the Central Florida-based Tiburon studio was yesterday, he confirmed in a tweet. He leaves behind a nearly 11-year career with the company to "seek opportunities ...
Atari launches Atari GO, with plans to 'reinvent' classics for social gaming
Atari today launched a new initiative called "Atari GO" (short for "Atari Games Online"), which is designed to leverage the company's current and future catalog across a number of platforms, including consoles, mobile, social and online gaming. Joystiq spoke with Atari Executive VP of Online and ...
THQ partners with Joyent for 'rapid prototyping and deployment' of social games
THQ and its core games VP Danny Bilson have been touting the publisher's dedication to making properties flexible across multiple mediums ("transmedia") -- for instance, Red Faction is getting a movie, a downloadable game, and a retail game (we're unceremoniously awaiting the inevitable book or ...
MySpace launches Games Lab, aims to tackle social gaming
Like a pokey little puppy, social network MySpace has announced that it's starting up a Games Lab to try and beef up the gaming space on the site. A pilot program has been underway for a while now with TheBroth and Meez, and MySpace has now announced Playdom as a partner in building the platform. ...
'FIFA Superstars' Facebook game is first big EA-brand social game created by Playfish
EA Sports head Peter Moore has announced on his company blog that the label will be bringing FIFA Superstars to Facebook. The game is being created by social games developer Playfish, which EA purchased for a cool $300 million last fall. Earlier this year, the Wall Street Journal reported that the ...
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