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SimCity Societies demo (finally) available

We know your type. You've been waiting for a demo of SimCity Societies to see if the game is right for you. Finally, after 213 impatient days, the now self-publishing Tilted Mill Entertainment have released a demo for the city builder, which you can find at Big Download.

Metareviews and Yahtzee be damned, check the game out and decide for yourself. SimCity Societies is part of The SimCity Box, due out June 23.

SimCity Societies teaches players to think 'green'


With Maxis still hip-deep in Spore's primordial ooze, EA's decision to hand the next game in the storied SimCity franchise over to Caesar IV devs Tilted Mill was understandable, if not entirely welcome given the game's move away from being a 'realistic urban simulation,' a shift decried by fans to the tune of "you killed my baby!"

In keeping with the forthcoming SimCity Societies' touchy-feely approach, which looks to abandon simulation gameplay in favor of 'social energies,' EA has announced that the game will also include 'climate education' through "low-carbon electricity choices and carbon emission monitoring" thanks to a partnership with 'green minded' alternative energy organization BP. The goal, says EA, is to give players an "accurate" look at some of the causes and available solutions to the inconvenient truth of global warming, no doubt giving Al Gore reason to smile as he continues to tango with Mizuguchi.

Thankfully, according to EA, the game will not shove any eco-friendly environmentalist perspectives down players' collective throat. Instead, Societies will offer choices on how players wish to power their cities, leaving those of us who feel less at home hugging trees than we do while shoveling coal into the furnace free to do as we please when the game ships for the PC this November.

SimCity Societies officially building this November


Initial reaction to the announcement and new look for SimCity Societies was a bit ... strong. EA tapped Tilted Mill (Caesar IV) to do the development on this game while Maxis hopefully finishes their long journey into the abyss of time known as Spore's development cycle. SimCity Societies is scheduled for this holiday season and players will be allowed to create not only the look of their city, but also the feel. You'll be able to create an "artistic city, haunted town, green city, spiritual community or most any society you want." This will also probably allow the SimCity community to go nuts and make all different types of structures. The Sim titles have always been open to community development.

Gamers will have 350 building types to choose from in SimCity Societies, "each of which allows them to combine, connect and re-arrange structures freely." You'll also be able to change the way your society behaves by creating a 1984 society or one that lives in a Candyland. One of the more interesting facets is that players can combine buildings and consume resources to create "social energies." What you decide to do with the different resources (industry, wealth, obedience, knowledge, devotion, or creativity) determines the "social energy" of your society. It sounds like a very different take on SimCity, from a straight simulation to a more "game" experience. We're sure to get a taste for the game soon and it's expected to release this fall. For better or worse, we'll all get to try the new SimCity soon enough.

[Via Press Release]

Gallery: SimCity Societies

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