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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[US Army game developers show off CryEngine 3-powered environments]]></title><link>http://www.joystiq.com/2011/12/23/us-army-game-developers-shows-off-cryengine-3-powered-environmen/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/23/us-army-game-developers-shows-off-cryengine-3-powered-environmen/</guid><comments>http://www.joystiq.com/2011/12/23/us-army-game-developers-shows-off-cryengine-3-powered-environmen/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/cryengine3cinematics.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></div>
The US Army has been building a training game for its soldiers to play, and the company behind the project, called RealTime Immersive, Inc., has just <a href="http://www.youtube.com/watch?feature=player_embedded&amp;v=EXE0nGU0uCo#!">released two trailers </a><a href="http://www.youtube.com/watch?v=ob7BVTp6IxA&amp;feature=player_embedded">showing off the game's graphics</a>, powered by CryEngine 3. If it looks good, it's because the powers that be have spent $57 million on the project. For that price, there better be dedicated servers <em>and</em> LAN support.<br />
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Keep in mind this is just a tease -- this game is meant for internal training by the Army, and so it isn't something the public will get to play in any <em>major</em> way. Besides, can the Army hire a group of racist teenagers to yell at soldiers as they perform the in-game training operations?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/23/us-army-game-developers-shows-off-cryengine-3-powered-environmen/">US Army game developers show off CryEngine 3-powered environments</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Dec 2011 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/23/us-army-game-developers-shows-off-cryengine-3-powered-environmen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20134188/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/23/us-army-game-developers-shows-off-cryengine-3-powered-environmen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cryengine-3</category><category>pc</category><category>realtime-immersive-inc</category><category>simulation</category><category>soldiers</category><category>us-army</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 23 Dec 2011 09:30:00 EST</pubDate></item><item><title><![CDATA[US Navy: Gamers '10 to 20%' better at fighting terror]]></title><link>http://www.joystiq.com/2010/01/27/us-navy-gamers-10-to-20-better-at-fighting-terror/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/27/us-navy-gamers-10-to-20-better-at-fighting-terror/</guid><comments>http://www.joystiq.com/2010/01/27/us-navy-gamers-10-to-20-better-at-fighting-terror/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.defense.gov/news/newsarticle.aspx?id=57695"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/gettyimagesaolmil580.jpg" /></a></div>
<div style="text-align: right;"><font size="1">[<a href="http://www.propeller.com/story/2009/10/21/american-soldiers-discuss-the-attacks-that-made-them-amputees/">Image Source</a>]</font></div>
The <a href="http://www.onr.navy.mil/">Office of Naval Research</a> is currently conducting research in video game training that it says has "surprising" results in regards to military personnel reaction time and adaptability in the fight against terror. According to an article available on the Department of Defense's <a href="http://www.defense.gov/news/newsarticle.aspx?id=57695">official website</a>, doctor of educational psychology and program officer Ray Perez said the research has discovered that video game players perform "10 to 20 percent higher in terms of perceptual and cognitive ability" than non-gamers.<br />
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Citing a need for soldiers to be "agile problem solvers" and "agile thinkers," Perez notes that video game training can help field adaptability and the "cognitive advances" derived from the training can last up to two and a half years.<br />
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"We know that video games can increase perceptual abilities and short-term memory," Perez said, adding games allow players to focus longer and expand the field of vision compared to non-gamers. If it means the brave men and women serving have a better chance of coming home, we're all for it.<br />
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[Via <a href="http://www.gamepolitics.com/2010/01/26/onr-gamers-better-terrorist-fighters">GamePolitics</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/27/us-navy-gamers-10-to-20-better-at-fighting-terror/">US Navy: Gamers '10 to 20%' better at fighting terror</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Jan 2010 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.defense.gov/news/newsarticle.aspx?id=57695>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/27/us-navy-gamers-10-to-20-better-at-fighting-terror/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19332650/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/27/us-navy-gamers-10-to-20-better-at-fighting-terror/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>army</category><category>department-of-defense</category><category>military</category><category>office-of-naval-research</category><category>soldiers</category><category>united-states-military</category><category>videogame-research</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Wed, 27 Jan 2010 04:00:00 EST</pubDate></item><item><title><![CDATA[Soldier wins Team Fortress 2 war, update goes live in time for free-to-play weekend]]></title><link>http://www.joystiq.com/2009/12/18/soldier-wins-team-fortress-2-war-update-goes-live-in-time-for-f/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/18/soldier-wins-team-fortress-2-war-update-goes-live-in-time-for-f/</guid><comments>http://www.joystiq.com/2009/12/18/soldier-wins-team-fortress-2-war-update-goes-live-in-time-for-f/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.teamfortress.com/war/part7/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/gam_gunboats_580.jpg" /></a></div>
Well, Demomen, you put up a good fight, but the rocket-armed Soldiers <a href="http://www.teamfortress.com/war/part7/">proved too strong a combatant</a> to topple. <a href="http://www.joystiq.com/tag/team-fortress-2"><em>Team Fortress 2</em>'s</a> helmet-wearing class won <a href="http://www.joystiq.com/2009/12/11/soldiers-and-demomen-duke-it-out-for-next-team-fortress-2-update/">the "War" update</a> challenge, netting an additional item (boots which reduce rocket-jumping damage) to go with the update's other additions. You can check up on all the new items, maps, achievements and <em>totally</em> out-of-place crafting mechanics on the <a href="http://www.teamfortress.com/war/part7/">update's hub page</a>.<br />
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Or, you can simply log on to the game <em>right now</em>, and get the update yourself. If you don't possess the game, Valve will let you <a href="http://store.steampowered.com/app/440/">download and play it for free</a> this weekend. If you really enjoy it, you can pick up <em>Team Fortress 2</em> at half-price for just $9.99.<br />
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[Via <a href="http://news.bigdownload.com/2009/12/17/soldier-wins-team-fortress-2-war-free-update-now-available/">Big Download</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/18/soldier-wins-team-fortress-2-war-update-goes-live-in-time-for-f/">Soldier wins Team Fortress 2 war, update goes live in time for free-to-play weekend</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 Dec 2009 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.teamfortress.com/war/part7/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/18/soldier-wins-team-fortress-2-war-update-goes-live-in-time-for-f/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19286996/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/18/soldier-wins-team-fortress-2-war-update-goes-live-in-time-for-f/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>demoman</category><category>fps</category><category>multiplayer</category><category>online</category><category>sale</category><category>soldiers</category><category>steam</category><category>team-fortress-2</category><category>update</category><category>valve</category><category>war</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 18 Dec 2009 13:30:00 EST</pubDate></item><item><title><![CDATA[Injured soldiers play Wii to test for potential brain trauma]]></title><link>http://www.joystiq.com/2009/04/13/injured-soldiers-play-wii-to-test-for-potential-brain-trauma/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/13/injured-soldiers-play-wii-to-test-for-potential-brain-trauma/</guid><comments>http://www.joystiq.com/2009/04/13/injured-soldiers-play-wii-to-test-for-potential-brain-trauma/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.huffingtonpost.com/2009/04/09/brain-tests-for-returning_n_185129.html"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/generalplayignwii580.jpg" /></a><br /> </div>
The Department of Defense is launching the Nintendo Wii as a weapon against head injuries, according to the <a href="http://www.huffingtonpost.com/2009/04/09/brain-tests-for-returning_n_185129.html">Huffington Post</a>. At Fort Campbell's newly opened brain injury center, soldiers are being put through a "battery of tests" to measure different cognitive functions before and after deployment -- specifically in cases of potential traumatic brain injury (<a href="http://en.wikipedia.org/wiki/Traumatic_brain_injury">TBI</a>).<br /> <br /> The tests include a driving simulator to measure reaction to environment change, visual testing to determine accuracy and speed and coordination tests using the Nintendo Wii. Once a soldier's individual deficiencies are discovered, a therapy program is designed to "help retrain the brain" in those specific areas. Since opening in September, Fort Campbell's brain injury center has screened about 400 soldiers for TBI and is currently treating about 60 cases.<br /> <br /> [Via <a href="http://fidgit.com/archives/2009/04/nintendo-wii-part-of-brain-tes.php">Fidgit</a>. Image credit: <a href="http://weblog.signonsandiego.com/weblogs/afb/archives/025607.html">SignOnSanDiego.com</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/13/injured-soldiers-play-wii-to-test-for-potential-brain-trauma/">Injured soldiers play Wii to test for potential brain trauma</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 13 Apr 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.huffingtonpost.com/2009/04/09/brain-tests-for-returning_n_185129.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/13/injured-soldiers-play-wii-to-test-for-potential-brain-trauma/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1515860/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/13/injured-soldiers-play-wii-to-test-for-potential-brain-trauma/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain-injury</category><category>department-of-defense</category><category>head-injury</category><category>health</category><category>medical</category><category>soldiers</category><category>testing</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Mon, 13 Apr 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[Activision partners with USO to send games to troops]]></title><link>http://www.joystiq.com/2008/11/08/activision-partners-with-uso-to-send-games-to-troops/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/08/activision-partners-with-uso-to-send-games-to-troops/</guid><comments>http://www.joystiq.com/2008/11/08/activision-partners-with-uso-to-send-games-to-troops/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><div align="center"><a href="http://investor.activision.com/releasedetail.cfm?ReleaseID=346328"><img hspace="0" border="0" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/gam_usopatch_490.jpg" /></a><br /></div>
Publishing juggernaut Activision recently partnered up with the <a href="http://www.uso.org/">United Service Organization</a>, a non-profit group whose sole purpose is to boost the morale of those currently serving in the armed forces, to <a href="http://investor.activision.com/releasedetail.cfm?ReleaseID=346328">give the gift of gaming to a bunch of people</a> who have really earned it. At a launch event for <em><a href="http://www.joystiq.com/search/?q=Call%20of%20Duty%3A%20World%20at%20War">Call of Duty: World at War</a></em> at a Washington D.C. GameStop, customers will be able to play the title online with active servicemen and servicewomen -- in addition, for every copy of <em>World at War </em>purchased at the event, Activision will donate $10 to the USO. On top of all that, Activision will also donate $100,000 worth of <em>Guitar Hero III</em> to military bases across the globe.<br /><br />This rather altruistic showing might just be exactly what Activision needed to win back the heart of the gaming community in the wake of <a href="http://www.joystiq.com/2008/11/06/activision-blizzard-ceo-kotick-vivendi-franchises-lacked-poten/">a few upsetting comments recently made</a> by CEO Bobby Kotick. We're a forgiving lot, aren't we, guys?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/08/activision-partners-with-uso-to-send-games-to-troops/">Activision partners with USO to send games to troops</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 08 Nov 2008 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://investor.activision.com/releasedetail.cfm?ReleaseID=346328>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/08/activision-partners-with-uso-to-send-games-to-troops/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1366334/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/08/activision-partners-with-uso-to-send-games-to-troops/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>soldiers</category><category>uso</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 08 Nov 2008 18:30:00 EST</pubDate></item><item><title><![CDATA[President Bush plays video games with injured soldiers]]></title><link>http://www.joystiq.com/2007/11/10/president-bush-plays-video-games-with-injured-soldiers/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/10/president-bush-plays-video-games-with-injured-soldiers/</guid><comments>http://www.joystiq.com/2007/11/10/president-bush-plays-video-games-with-injured-soldiers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/politics/" rel="tag">Politics</a></p><a href="http://news.yahoo.com/s/afp/20071109/pl_afp/uspoliticsiraqbush_071109152522"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/gm_republicancommando_225.jpg" /></a>President Bush, during a recent visit to a rehabilitation center for injured veterans, found time to sit with the soldiers and play some video games. This begs the question - when you play some games with the president, do you have to let him win?<br /><br />While the idea of wounded soldiers playing war games as part of their recovery process might seem a little strange, the use of simulated battlefields to treat sufferers of wartime Post-Traumatic Stress Disorder has become <a href="http://www.npr.org/templates/story/story.php?storyId=4806921">more popular</a> over the past few years.<br /><br />According to a White House spokeswoman, one game allowed our Head of State to "shoot the bad guys" in a virtually rendered Baghdad neighborhood. The veterans were reportedly confused when President Bush made his character run away from the battlefield to hide in his father's ranch house for a year.<br /><br />[Thanks, Steve]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/10/president-bush-plays-video-games-with-injured-soldiers/">President Bush plays video games with injured soldiers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 10 Nov 2007 13:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.yahoo.com/s/afp/20071109/pl_afp/uspoliticsiraqbush_071109152522>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/10/president-bush-plays-video-games-with-injured-soldiers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1036105/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/10/president-bush-plays-video-games-with-injured-soldiers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>George W. Bush</category><category>GeorgeWBush</category><category>President Bush</category><category>PresidentBush</category><category>Soldiers</category><category>Veterans</category><category>War</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 10 Nov 2007 13:35:00 EST</pubDate></item><item><title><![CDATA[Cannon Fodder announced]]></title><link>http://www.joystiq.com/2006/08/28/cannon-fodder-announced/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/28/cannon-fodder-announced/</guid><comments>http://www.joystiq.com/2006/08/28/cannon-fodder-announced/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/cannon-fodder/" rel="tag">Cannon Fodder</a></p><a href="http://psp.ign.com/articles/728/728278p1.html"><img vspace="4" hspace="4" border="1" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/cannonfod.jpg" /></a><br />The retro games keep on coming back. <a href="http://psp.ign.com/articles/728/728278p1.html">IGN has an exclusive</a> where they reveal the very first details and screenshots of Codemasters' upcoming game <em>Cannon Fodder</em>, a remake of the <a href="http://en.wikipedia.org/wiki/Cannon_Fodder">classic Commidore Amiga game</a>. But unlike most of the<a href="http://www.joystiq.com/tag/retro"> other retro games</a> that we've seen, this goes the extra mile and is a real <em>remake</em>: with new graphics and gameplay, updated for the current generation. You and a team of soldiers will fight it out on-foot and in vehicles, while being able to call air strikes and radar sweeps. The game will offer four player deathmatch and co-op modes.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/28/cannon-fodder-announced/">Cannon Fodder announced</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Aug 2006 09:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://psp.ign.com/articles/728/728278p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/28/cannon-fodder-announced/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/660101/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/28/cannon-fodder-announced/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amiga</category><category>cannon fodder</category><category>CannonFodder</category><category>co-op</category><category>commidore</category><category>deathmatch</category><category>ign</category><category>remake</category><category>retro</category><category>soldiers</category><category>war</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 28 Aug 2006 09:50:00 EST</pubDate></item><item><title><![CDATA[Call of Duty 3 announced; leak confirmed [update 1]]]></title><link>http://www.joystiq.com/2006/05/06/call-of-duty-3-announced-leak-confirmed/</link><guid isPermaLink="true">http://www.joystiq.com/2006/05/06/call-of-duty-3-announced-leak-confirmed/</guid><comments>http://www.joystiq.com/2006/05/06/call-of-duty-3-announced-leak-confirmed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><a href="http://ps3.ign.com/articles/705/705212p1.html"><img width="425" vspace="4" hspace="4" height="171" border="1" align="top" src="http://www.joystiq.com/media/2006/05/Call_of_Duty_3_logo_screen.jpg" alt="Call of Duty 3 logo screen" /></a><br /><em>Call of Duty 3</em>'s just been confirmed, and it looks like we were right on the money with our early leak of the WWII-related game.<br /><br />Back in early March, we printed the following information (and a whole lot more) on the focus of an upcoming sequel: "'<em>CoD 3</em>' ... is being produced by <em>Big Red One</em> dev Treyarch. ... <strong>The next <em>Call of Duty</em> World War II-based title</strong> will return gamers to the battlefields of Normandy as the Allies take on Nazi Germany to drive them out of France once and for all. This time around, American and British forces are joined by Canadian troops, Polish tanks, and French freedom fighters in a reenactment of the bloody Normandy Breakout campaign spearheaded during the summer of 1944. In the push to Paris, you'll get to choose how you approach each mission, free of menu screens and jarring non-interactive cut-scenes."<br /><br />Here's what IGN quoted from Activision for the announcement yesterday: "Through the eyes of four Allied soldiers, <em>Call of Duty 3</em> brings players closer to the fury of combat as they fight through the Normandy Breakout, the harrowing offensive that liberated Paris and changed the fate of the world. Developed by Treyarch, <em>Call of Duty 3</em> is the follow up to the #1 next-generation game and is scheduled for a 2006 release." Fingering the developer and the setting? Not too shabby -- while Joystiq pats itself on the back.<br /><br />Check out the IGN trailer below for a first-person look somewhat reminiscent of the FPS sequence in the <em>Metal Gear Solid 4</em> trailer from TGS. At the end of the "official E3 teaser" trailer, a number of platforms are listed, with the major manufacturers (including a small "Nintendo Revolution" in text) and publisher/developer combo listed. We suspect that versions for the PC and possibly the current-gen consoles will be covered with ports as well. Now all we have to do is wait for the word on <em>Call of Duty: Modern Warfare</em>. (Infinity Ward, we're looking at you!) More info obviously hitting at E3.<br /><br />[Thanks, icemorebutts, jason, &amp; Hiro Protagonist]<br /><br />[Update 1: Had to fix a verb. Thanks, Hiro Protagonist, John Q, &amp; Jiiiiihad!]<br /><br /><strong>See also:</strong><br />
<ul>
    <li><a href="http://media.xbox360.ign.com/media/801/801849/vids_1.html">Official E3 teaser trailer for <em>Call of Duty 3</em></a></li>
    <li><a href="http://www.joystiq.com/2006/03/07/next-call-of-duty-leaked-modern-warfare-tackles-terrorists/">Next <em>Call of Duty</em> leaked: <em>Modern Warfare</em> tackles terrorists</a></li>
    <li><a href="http://www.joystiq.com/2006/03/28/rumor-call-of-duty-joining-the-revolution/">Rumor: <em>Call of Duty</em> joining the Revolution</a></li>
    <li><a href="http://www.joystiq.com/2005/09/17/kojima-interacts-in-real-time-with-mgs4-trailer-at-tgs/">Kojima interacts in real-time with <em>MGS4</em> trailer at TGS</a></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/05/06/call-of-duty-3-announced-leak-confirmed/">Call of Duty 3 announced; leak confirmed [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 06 May 2006 10:26:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps3.ign.com/articles/705/705212p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/06/call-of-duty-3-announced-leak-confirmed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/615557/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/06/call-of-duty-3-announced-leak-confirmed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>Allied</category><category>Allies</category><category>American</category><category>Big Red One</category><category>BigRedOne</category><category>British</category><category>Call of Duty</category><category>Call of Duty 3</category><category>Call of Duty: Modern Warfare</category><category>CallOfDuty</category><category>CallOfDuty3</category><category>CallOfDuty:ModernWarfare</category><category>Canadian</category><category>confirmed</category><category>current-gen</category><category>E3</category><category>e32006</category><category>early leak</category><category>EarlyLeak</category><category>France</category><category>freedom fighters</category><category>FreedomFighters</category><category>French</category><category>Infinity Ward</category><category>InfinityWard</category><category>leak</category><category>liberated</category><category>Metal Gear Solid</category><category>Metal Gear Solid 4</category><category>MetalGearSolid</category><category>MetalGearSolid4</category><category>MGS</category><category>MGS4</category><category>Nazi</category><category>Nazi Germany</category><category>NaziGermany</category><category>Nazis</category><category>next-gen</category><category>Normandy</category><category>Normandy Breakout</category><category>NormandyBreakout</category><category>official</category><category>Paris</category><category>PC</category><category>Polish</category><category>port</category><category>ports</category><category>PS2</category><category>PS3</category><category>Revolution</category><category>sequel</category><category>soldiers</category><category>tanks</category><category>teaser</category><category>TGS</category><category>trailer</category><category>Treyarch</category><category>troops</category><category>Wii</category><category>WWII</category><category>WWII-related</category><category>Xbox</category><category>Xbox-360</category><dc:creator><![CDATA[Dan Choi]]></dc:creator><pubDate>Sat, 06 May 2006 10:26:00 EST</pubDate></item><item><title><![CDATA[Virtual battlefields train soldiers for real wars]]></title><link>http://www.joystiq.com/2006/02/14/virtual-battlefields-train-soldiers-for-real-wars/</link><guid isPermaLink="true">http://www.joystiq.com/2006/02/14/virtual-battlefields-train-soldiers-for-real-wars/</guid><comments>http://www.joystiq.com/2006/02/14/virtual-battlefields-train-soldiers-for-real-wars/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><a href="http://games.slashdot.org/article.pl?sid=06/02/14/2158232&amp;from=rss"><img vspace="4" hspace="4" border="1"align="right" src="http://www.joystiq.com/media/2006/02/140206-soldiers.jpg" alt="" /></a>We've heard recently howgames are good for you; here's another side of the story, which could unfortunately become fuel for the anti-gamebrigade's fires. The history of games and the military is a fairly long one, with recent titles like <ahref="http://www.joystiq.com/2005/12/27/americas-army-reveals-sequel-action-figures/"><em>America's Army</em></a> and<em><a href="http://www.gamespot.com/news/2004/04/21/news_6093860.html">A.W.E.</a> </em>bringing the two together.<br/><br />This Washington Post article examines the use of gaming in the American military, from mission co-ordination tomarksmanship training. It also looks at soldiers who play games--from those who relax off-duty with first-personshooters, to a sergeant, home from the war, who won't play the violent titles he formerly enjoyed.<br /><br />Allowingsoldiers to familiarise themselves with combat situations before experiencing them in real life seems to have itsbonuses, best summarised by Marine Col Gary W. Anderson: "<em>Today's soldiers, having grown up with first-personshooter games long before they joined the military, are the new Spartans.</em>"<br /><br />[via <ahref="http://games.slashdot.org/article.pl?sid=06/02/14/2158232&amp;from=rss">/.</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/02/14/virtual-battlefields-train-soldiers-for-real-wars/">Virtual battlefields train soldiers for real wars</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 Feb 2006 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.washingtonpost.com/wp-dyn/content/article/2006/02/13/AR2006021302437.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/02/14/virtual-battlefields-train-soldiers-for-real-wars/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/591220/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/02/14/virtual-battlefields-train-soldiers-for-real-wars/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>army</category><category>fps</category><category>military</category><category>soldiers</category><dc:creator><![CDATA[Jennie Lees]]></dc:creator><pubDate>Tue, 14 Feb 2006 22:00:00 EST</pubDate></item></channel></rss>