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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Sony-published Dare to Fly outed by Australian Classification Board]]></title><link>http://www.joystiq.com/2013/05/15/sony-published-dare-to-fly-outed-by-australian-classification-bo/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/15/sony-published-dare-to-fly-outed-by-australian-classification-bo/</guid><comments>http://www.joystiq.com/2013/05/15/sony-published-dare-to-fly-outed-by-australian-classification-bo/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/15/sony-published-dare-to-fly-outed-by-australian-classification-bo/"><img alt="Australian classification outs unannounced Sonypublished game Dare to Fly" data-src-height="191" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/psn61.jpg" /></a></div>
A recent <a href="http://www.classification.gov.au/Pages/View.aspx?sid=P9dxDWCVbhM3bjObW1IioQ%3d%3d">ratings submission</a> from the Australian Classification Board has revealed <i>Dare to Fly</i>, a previously unannounced console game that will apparently be published by Sony Computer Entertainment.<br />
<br />
The classification points to console and mobile developer <a href="http://www.gameshastra.com/">GameShastra</a> as the game's creator. Though <i>Dare to Fly</i> does not appear on the company's website, GameShastra has released a handful of PlayStation 2 and PSP games in the past, and <a href="http://www.gameshastra.com/aboutus-customertestimonials.html">cites</a> testimonials from Sony employees, indicating an existing relationship.<br />
<br />
Interestingly, as <a href="http://www.playstationlifestyle.net/2013/05/13/dare-to-fly-rated-by-the-acb-with-sony-as-the-publisher-seems-to-be-a-psn-exclusive-title/">PlayStation Lifestyle</a> points out, <i>Dare to Fly</i>'s <a href="http://www.exophase.com/game/dare-to-fly-ps3/trophies/">unlockable trophy set</a> has already been leaked, classifying the game as a downloadable title for the PlayStation 3. We've contacted GameShastra for clarification regarding <i>Dare to Fly</i>'s upcoming release.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/15/sony-published-dare-to-fly-outed-by-australian-classification-bo/">Sony-published Dare to Fly outed by Australian Classification Board</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 May 2013 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/15/sony-published-dare-to-fly-outed-by-australian-classification-bo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20568406/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/15/sony-published-dare-to-fly-outed-by-australian-classification-bo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>classification</category><category>dare-to-fly</category><category>gameshastra</category><category>playstation</category><category>ps3</category><category>sony</category><category>sony-computer-entertainment</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Wed, 15 May 2013 01:00:00 EST</pubDate></item><item><title><![CDATA[Ken Kutaragi now External Director at Marvelous AQL]]></title><link>http://www.joystiq.com/2013/05/10/ken-kutaragi-now-external-director-at-marvelous-aql/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/10/ken-kutaragi-now-external-director-at-marvelous-aql/</guid><comments>http://www.joystiq.com/2013/05/10/ken-kutaragi-now-external-director-at-marvelous-aql/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/10/ken-kutaragi-now-external-director-at-marvelous-aql/"><img alt="Ken Kutaragi now External Director at Marvelous AQL" data-src-height="320" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/130510kutaragi.jpg" /></a></div>
Former Sony Computer Entertainment chairman and CEO Ken Kutaragi has joined Marvelous AQL as an External Director, according to a <a href="http://www.nikkei.com/article/DGXNASDD090KV_Z00C13A5TJ0000/">Nikkei report</a>. Kutaragi played a significant role in the PlayStation's formative years, and later headed up development of the PlayStation 2 and PS3. He <a href="http://www.joystiq.com/2007/06/19/kutaragi-officially-retires-from-sony/">retired</a> from Sony in 2007, but remained as an advisor and SCEI's honorary chairman until 2011.<br />
<br />
Marvelous AQL co-developed the recent PS Vita release <i>Soul Sacrifice</i>, and created 2012's 3DS farming sim <i>Harvest Moon 3D: A New Beginning</i>. Marvelous subsidiary Xseed <a href="http://www.joystiq.com/2013/05/06/xseed-acquires-atlus-online-rebrands-as-marvelous-usa/">recently purchased</a> Atlus Online, rebranding itself as Marvelous USA earlier this month.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/10/ken-kutaragi-now-external-director-at-marvelous-aql/">Ken Kutaragi now External Director at Marvelous AQL</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 10 May 2013 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/10/ken-kutaragi-now-external-director-at-marvelous-aql/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20565249/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/10/ken-kutaragi-now-external-director-at-marvelous-aql/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ken-kutaragi</category><category>marvelous-aql</category><category>playstation</category><category>ps3</category><category>sony</category><category>Sony-Computer-Entertainment</category><category>xseed</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Fri, 10 May 2013 18:30:00 EST</pubDate></item><item><title><![CDATA[Soul Sacrifice sequel already pitched to Sony, says Inafune]]></title><link>http://www.joystiq.com/2013/04/26/soul-sacrifice-sequel-already-pitched-to-sony-says-inafune/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/26/soul-sacrifice-sequel-already-pitched-to-sony-says-inafune/</guid><comments>http://www.joystiq.com/2013/04/26/soul-sacrifice-sequel-already-pitched-to-sony-says-inafune/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/04/26/soul-sacrifice-sequel-already-pitched-to-sony-says-inafune/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/soulsacrificeplantomancy.png" /></a></div>Talks of a <a href="http://www.joystiq.com/game/soul-sacrifice"><em>Soul Sacrifice</em></a> sequel are already "ongoing" between Sony and Comcept's Keiji Inafune, just a month after the action-RPG hit Japan. In an interview with <a href="http://uk.ign.com/articles/2013/04/24/a-soul-sacrifice-sequel-for-vita-talks-are-ongoing">IGN</a>, Inafune said he'd love to make the follow-up and "drive Vita sales even more."<br /><br />"<em>Soul Sacrifice</em> is something I specifically designed for Vita using [the] hardware's specific features," Inafune told IGN. "To drive Vita sales even more, I have an idea for a <em>Soul Sacrifice</em> sequel. I'm actually approaching [Sony Computer Entertainment] regarding this project."<br /><br />"Let's say the talks are ongoing and I'd love to make it happen," he added.<br /><br />The likelihood of a sequel can only be boosted by SCE Worldwide Studios president Shuhei Yoshida <a href="https://twitter.com/yosp/status/327705698819526656">retweeting</a> IGN's story earlier this morning.<br /><br />According to IGN, <em>Soul Sacrifice</em> shifted 150,000 units at retail since being released in Japan on March 7 - that figure excludes digital sales. Of course, Japan is always a bit fond of a monster hunt, so it'll be interesting to see how the Vita game does in the west - and we should find out soon enough. <em>Soul Sacrifice </em>comes out next week in North America and Europe, on April 30 and May 3 respectively.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/26/soul-sacrifice-sequel-already-pitched-to-sony-says-inafune/">Soul Sacrifice sequel already pitched to Sony, says Inafune</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Apr 2013 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/26/soul-sacrifice-sequel-already-pitched-to-sony-says-inafune/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20549510/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/26/soul-sacrifice-sequel-already-pitched-to-sony-says-inafune/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>comcept</category><category>Keiji-Inafune</category><category>playstation</category><category>playstation-vita</category><category>Sony-Computer-Entertainment</category><category>soul-sacrifice</category><category>soul-sacrifice-2</category><category>vita</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Fri, 26 Apr 2013 15:30:00 EST</pubDate></item><item><title><![CDATA[The Last of Us TV spot extends into a ferocious story trailer]]></title><link>http://www.joystiq.com/2013/04/02/the-last-of-us-tv-spot-extends-into-a-ferocious-story-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/02/the-last-of-us-tv-spot-extends-into-a-ferocious-story-trailer/</guid><comments>http://www.joystiq.com/2013/04/02/the-last-of-us-tv-spot-extends-into-a-ferocious-story-trailer/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="" class="hidden" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/lastofus95.jpg" /><iframe frameborder="0" height="318" id="viddler-4aefd5bf" mozallowfullscreen="true" src="http://www.viddler.com/embed/4aefd5bf/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=66117002&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></div><br />Sony took the short <a href="http://www.joystiq.com/game/the-last-of-us"><em>The Last of Us</em></a> TV ad that aired on <em>The Walking Dead</em>'s season finale, infused new life into it, and resurrected it as a full-blown story trailer. The Naughty Dog game looks to mix the studio's narrative focus with, as this trailer shows in brief cuts, some brutal-looking gameplay.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/02/the-last-of-us-tv-spot-extends-into-a-ferocious-story-trailer/">The Last of Us TV spot extends into a ferocious story trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Apr 2013 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/02/the-last-of-us-tv-spot-extends-into-a-ferocious-story-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20526963/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/02/the-last-of-us-tv-spot-extends-into-a-ferocious-story-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>sony-computer-entertainment</category><category>the-last-of-us</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Tue, 02 Apr 2013 13:00:00 EST</pubDate></item><item><title><![CDATA[God of War: Ascension 'Trials of the Gods' co-op time trial mode revealed]]></title><link>http://www.joystiq.com/2013/03/08/god-of-war-ascension-trials-of-the-gods-co-op-time-trial-mode/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/08/god-of-war-ascension-trials-of-the-gods-co-op-time-trial-mode/</guid><comments>http://www.joystiq.com/2013/03/08/god-of-war-ascension-trials-of-the-gods-co-op-time-trial-mode/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="" class="hidden" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/godofwarmultip2.jpg" /><iframe frameborder="0" height="318" id="viddler-d9d0240a" mozallowfullscreen="true" src="http://www.viddler.com/embed/d9d0240a/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=40326456&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="530"></iframe></div><br />You and a buffed-up, half-naked friend can get your ancient WWE on thanks to a newly revealed co-op mode in <a href="http://www.joystiq.com/game/god-of-war-ascension/"><em>God of War: Ascension</em></a>. As developer Sony Santa Monica spilled on the <a href="http://blog.us.playstation.com/2013/03/06/god-of-war-ascension-trial-of-the-gods-revealed/">PlayStation Blog</a>, the brawler includes a mode called 'Trials of the Gods' in which you and a pal have to take down hordes of enemies as quickly as possible, since there's a time limit and all.<br /><br />Each kill puts more seconds on the clock, while each wave of beasts grants you bonus time based on how quickly you clear it; there are five waves to fend off, with an "epic boss" as numero cinco. Trials of the Gods will be supported by four maps when <em>Ascension</em> launches next week, and Sony Santa Monica says there are more on the way. Also, any XP you earn in the mode goes towards upgrading champions across all multiplayer modes.<br /><br />If that hasn't satiated your bloodthirst for bloody content, check out new videos for the multiplayer maps and Poseidon champion allegiance after the break.<p><a href="http://www.joystiq.com/2013/03/08/god-of-war-ascension-trials-of-the-gods-co-op-time-trial-mode/" rel="bookmark">Continue reading <em>God of War: Ascension 'Trials of the Gods' co-op time trial mode revealed</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/08/god-of-war-ascension-trials-of-the-gods-co-op-time-trial-mode/">God of War: Ascension 'Trials of the Gods' co-op time trial mode revealed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 Mar 2013 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/08/god-of-war-ascension-trials-of-the-gods-co-op-time-trial-mode/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20492543/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/08/god-of-war-ascension-trials-of-the-gods-co-op-time-trial-mode/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>god-of-war-ascension</category><category>playstation</category><category>ps3</category><category>sony-computer-entertainment</category><category>sony-santa-monica</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Fri, 08 Mar 2013 06:00:00 EST</pubDate></item><item><title><![CDATA[Killzone: Mercenary enlists on Vita Sep. 17 in NA, Sep. 18 EU]]></title><link>http://www.joystiq.com/2013/01/31/killzone-mercenary-enlists-on-vita-sep-17-in-na-sep-18-eu/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/31/killzone-mercenary-enlists-on-vita-sep-17-in-na-sep-18-eu/</guid><comments>http://www.joystiq.com/2013/01/31/killzone-mercenary-enlists-on-vita-sep-17-in-na-sep-18-eu/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="Killzone Mercenary enlists on Vita Sep 17 in NA, Sep 18 EU" class="hidden" data-src-height="300" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/screen.jpg" /><iframe frameborder="0" height="318" id="viddler-e2f8af13" mozallowfullscreen="true" src="http://www.viddler.com/embed/e2f8af13/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=95343055&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></div><br /><em>Killzone: Mercenary</em> is contracted to take out North America on September 17, and Europe on September 18. The sci-fi shooter series' first Vita entry gets a new trailer as payment, along with some screens to sweeten the deal.<br /><br /><em>Mercenary</em>'s single-player campaign includes nine missions, each nearly an hour long according to Guerilla Games producer Poria Torkan, while its multiplayer features six maps for up to eight players, with three different modes to choose from. <div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/killzone-mercenary/">Killzone: Mercenary</a></strong></p><a href="http://www.joystiq.com/photos/killzone-mercenary/#5609600"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/8428941281c3dcb4e6f2b_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/killzone-mercenary/#5609601"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/842894157353ed793621b_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/killzone-mercenary/#5609603"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/8428941659e5f7912c13b_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/killzone-mercenary/#5609604"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/84300298763d567abf0bb_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/killzone-mercenary/#5609605"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/8430030014cb9f023965b_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/31/killzone-mercenary-enlists-on-vita-sep-17-in-na-sep-18-eu/">Killzone: Mercenary enlists on Vita Sep. 17 in NA, Sep. 18 EU</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 31 Jan 2013 07:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/31/killzone-mercenary-enlists-on-vita-sep-17-in-na-sep-18-eu/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20444290/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/31/killzone-mercenary-enlists-on-vita-sep-17-in-na-sep-18-eu/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>guerilla-cambridge</category><category>guerilla-games</category><category>killzone-mercenary</category><category>playstation</category><category>playstation-vita</category><category>release-date</category><category>sony</category><category>Sony-Computer-Entertainment</category><category>vita</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Thu, 31 Jan 2013 07:30:00 EST</pubDate></item><item><title><![CDATA[God of War: Ascension's multiplayer trailer is straight-up gross]]></title><link>http://www.joystiq.com/2012/12/12/god-of-war-ascensions-multiplayer-trailer-is-straight-up-gross/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/12/god-of-war-ascensions-multiplayer-trailer-is-straight-up-gross/</guid><comments>http://www.joystiq.com/2012/12/12/god-of-war-ascensions-multiplayer-trailer-is-straight-up-gross/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/12/12/god-of-war-ascensions-multiplayer-trailer-is-straight-up-gross/" target="_self"><img alt="God of War Ascension's multiplayer trailer is straightup gross" class="hidden" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/godofwarascensionmultiplayer.png" /></a><iframe frameborder="0" height="357" id="viddler-1f733c1e" mozallowfullscreen="true" src="http://www.viddler.com/embed/1f733c1e/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=90320726&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe></div><br />This <a href="http://www.joystiq.com/game/god-of-war-ascension"><em>God of War: Ascension</em></a> multiplayer trailer and the ending of <em>Apocalypse Now!</em> have more in common than we'd generally like, except instead of a cow this has a beefy guy, and there's some Southern rock/railroad building blues playing in the background. Greece has a "South," right?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/12/god-of-war-ascensions-multiplayer-trailer-is-straight-up-gross/">God of War: Ascension's multiplayer trailer is straight-up gross</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Dec 2012 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/12/god-of-war-ascensions-multiplayer-trailer-is-straight-up-gross/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20401749/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/12/god-of-war-ascensions-multiplayer-trailer-is-straight-up-gross/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>god-of-war-ascension</category><category>gross-dude</category><category>multiplayer</category><category>playstation</category><category>ps3</category><category>SCEA</category><category>Sony-Computer-Entertainment</category><category>Sony-Computer-Entertainment-America</category><category>sony-santa-monica</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Wed, 12 Dec 2012 23:00:00 EST</pubDate></item><item><title><![CDATA[Resistance Collection bundles all three PS3 Resistance games for $40]]></title><link>http://www.joystiq.com/2012/10/04/resistance-collection-bundles-all-three-resistance-games-for-40/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/04/resistance-collection-bundles-all-three-resistance-games-for-40/</guid><comments>http://www.joystiq.com/2012/10/04/resistance-collection-bundles-all-three-resistance-games-for-40/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/10/04/resistance-collection-bundles-all-three-resistance-games-for-40/" target="_self"><img alt="Resistance Collection bundles all three Resistance games for $40" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/resistancecollection.png" /></a></div>Look, times are tough in America and now, more than ever, game-buying people all over the country are asking themselves "How many space bugs will I get to murder for the money I'm spending?"<br /><br />Sony's and Insomniac's newly announced <em>Resistance Collection</em> for the PS3 has a remarkably high bug-murder-to-cost ratio, packing <a href="http://www.joystiq.com/game/resistance-fall-of-man"><em>Resistance: Fall of Man</em></a>, <a href="http://www.joystiq.com/game/resistance-2"><em>Resistance 2</em></a>, <a href="http://www.joystiq.com/game/resistance-3"><em>Resistance 3</em></a> and "the best DLC" for <em>Resistances</em> 2 and 3 into one $39.99 package. The Aftermath Pack and skin bundle for <em>Resistance 2</em> and the Brutality and Survival packs for <em>Resistance 3</em> are the only DLC specifically mentioned by name, though whether that represents the full extent of the included content remains uncertain.<br /><br />Release date and various further information will be made available "in the coming weeks," according to the <a href="http://blog.us.playstation.com/2012/10/04/resistance-collection-hits-ps3-this-winter/">PlayStation Blog</a>. For now, maybe consider saving $20 and just <a href="http://www.amazon.com/Resistance-3-Playstation/dp/B003O6E67A/ref=sr_1_1?ie=UTF8&amp;qid=1349367907&amp;sr=8-1&amp;keywords=resistance+3">buying the good one</a>.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/resistance-collection/">Resistance Collection</a></strong></p><a href="http://www.joystiq.com/photos/resistance-collection/#5337514"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/resistance-collection-01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resistance-collection/#5337515"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/resistance-collection-02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resistance-collection/#5337516"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/resistance-collection-03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resistance-collection/#5337517"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/resistance-collection-04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resistance-collection/#5337518"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/resistance-collection-05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/04/resistance-collection-bundles-all-three-resistance-games-for-40/">Resistance Collection bundles all three PS3 Resistance games for $40</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Oct 2012 13:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/04/resistance-collection-bundles-all-three-resistance-games-for-40/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20341907/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/04/resistance-collection-bundles-all-three-resistance-games-for-40/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>insomniac-games</category><category>playstation</category><category>ps3</category><category>resistance-2</category><category>resistance-3</category><category>resistance-collection</category><category>Resistance-Fall-of-Man</category><category>Sony-Computer-Entertainment</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Thu, 04 Oct 2012 13:40:00 EST</pubDate></item><item><title><![CDATA[Soul Sacrifice sacrificing souls Spring 2013]]></title><link>http://www.joystiq.com/2012/09/19/soul-sacrifice-sacrificing-souls-spring-2013/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/19/soul-sacrifice-sacrificing-souls-spring-2013/</guid><comments>http://www.joystiq.com/2012/09/19/soul-sacrifice-sacrificing-souls-spring-2013/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/09/19/soul-sacrifice-sacrificing-souls-spring-2013/" target="_self"><img alt="Soul Sacrifice sacrificing souls Spring 2013" data-src-height="397" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/soulsacrificeannouncement.png" /></a></div><a href="http://www.joystiq.com/game/soul-sacrifice"><em>Soul Sacrifice</em></a> will launch itself -- and presumably a blade forged from the spine of a ruthless warrior -- into Japanese homes sometime in the spring of 2013, creator Keiji Inafune announced during Sony's pre-Tokyo Game Show press conference earlier today. No information was give regarding a North American release window.<br /><br />"It's not that development has been delayed," Inafune said during his presentation, but rather that Comcept wants to implement user feedback gained from this week's Tokyo Game Show, as well as an upcoming demo. Sony Computer Entertainment has been gracious with development scheduling, says Inafune.<br /><br />It makes sense when you stop and think about it, considering that spring is the time for love, and what love comes without sacrifice? Well, that may not be the best comparison since our relationships usually don't involve trading body parts and loved ones for unimaginable power. <em>Usually</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/19/soul-sacrifice-sacrificing-souls-spring-2013/">Soul Sacrifice sacrificing souls Spring 2013</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 19 Sep 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/19/soul-sacrifice-sacrificing-souls-spring-2013/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20327255/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/19/soul-sacrifice-sacrificing-souls-spring-2013/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>comcept</category><category>Keiji-Inafune</category><category>playstation</category><category>playstation-vita</category><category>SCE</category><category>Sony-Computer-Entertainment</category><category>soul-sacrifice</category><category>tgs-2012</category><category>vita</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Wed, 19 Sep 2012 09:30:00 EST</pubDate></item><item><title><![CDATA[Killzone 1 goes HD in PS3 'Killzone Trilogy,' packing all three games together this Oct.]]></title><link>http://www.joystiq.com/2012/09/06/killzone-1-goes-hd-in-ps3-killzone-trilogy-packing-all-three/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/06/killzone-1-goes-hd-in-ps3-killzone-trilogy-packing-all-three/</guid><comments>http://www.joystiq.com/2012/09/06/killzone-1-goes-hd-in-ps3-killzone-trilogy-packing-all-three/#comments</comments><description><![CDATA[<div style="text-align: center; "> <iframe frameborder="0" height="318" id="viddler-621c302d" mozallowfullscreen="true" src="http://www.viddler.com/embed/621c302d/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=72956533&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="530"></iframe><img alt="Killzone's 1  3 repackaged for PlayStation 3, arriving this October" class="hidden" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/killzonehdheaderimg530.jpg" /></div><br />Everyone's favorite yellow-eyed flunkies are returning to the PlayStation 3, albeit this time in a re-release of their greatest hits. Yes, <em>Killzone</em>'s 1-3 - which aren't places, but games - are getting boxed and bundled for the PlayStation 3 as "Killzone Trilogy," arriving this October. The first of the three games is even getting an HD makeover for its re-release, and all the multiplayer content for the latter two games is included in the package.<br /><br />The whole shebang will run $39.99/&euro;49.99/&pound;40.84 when it arrives on October 23 in the US and October 24 in Europe. Head past the break for all the specifics on those bonus maps.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/killzone-trilogy/">Killzone Trilogy</a></strong></p><a href="http://www.joystiq.com/photos/killzone-trilogy/#5263776"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/killzonetrilogy-01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/killzone-trilogy/#5263777"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/killzonetrilogy-02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/killzone-trilogy/#5263778"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/killzonetrilogy-03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/killzone-trilogy/#5263779"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/killzonetrilogy-04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/killzone-trilogy/#5263780"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/killzonetrilogy-05_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/09/06/killzone-1-goes-hd-in-ps3-killzone-trilogy-packing-all-three/" rel="bookmark">Continue reading <em>Killzone 1 goes HD in PS3 'Killzone Trilogy,' packing all three games together this Oct.</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/06/killzone-1-goes-hd-in-ps3-killzone-trilogy-packing-all-three/">Killzone 1 goes HD in PS3 'Killzone Trilogy,' packing all three games together this Oct.</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 Sep 2012 09:46:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/06/killzone-1-goes-hd-in-ps3-killzone-trilogy-packing-all-three/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20317557/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/06/killzone-1-goes-hd-in-ps3-killzone-trilogy-packing-all-three/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>guerrilla</category><category>guerrilla-games</category><category>killzone</category><category>killzone-2</category><category>killzone-3</category><category>killzone-trilo</category><category>killzone-trilogy</category><category>playstation</category><category>playstation-collection</category><category>ps3</category><category>q4-2012</category><category>re-release</category><category>release-date</category><category>scea</category><category>scee</category><category>sony-computer-entertainment</category><category>sony-computer-entertainment-europe</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 06 Sep 2012 09:46:00 EST</pubDate></item><item><title><![CDATA[Ico and Shadow of the Colossus producer Kenji Kaido leaves Sony]]></title><link>http://www.joystiq.com/2012/08/27/ico-and-shadow-of-the-colossus-producer-kenji-kaido-leaves-sony/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/27/ico-and-shadow-of-the-colossus-producer-kenji-kaido-leaves-sony/</guid><comments>http://www.joystiq.com/2012/08/27/ico-and-shadow-of-the-colossus-producer-kenji-kaido-leaves-sony/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/27/ico-and-shadow-of-the-colossus-producer-kenji-kaido-leaves-sony/"><img alt="Ico and Shadow of the Colossus producer Kenji Kaido out at Sony" data-src-height="218" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/icoremastered530pxheaderimg1512.jpg" style="margin:4px" /></a></div>The man who led production of both <em>Ico</em> and <em>Shadow of the Colossus</em>, Kenji Kaido, is no longer working with Sony Computer Entertainment (the company's Japan-based gaming arm). "This August, I left Sony Computer Entertainment," Kaido wrote <a href="https://twitter.com/kenji_kaido/status/240091725295652864">on Twitter</a> (via <a href="http://www.wired.com/gamelife/2012/08/kenji-kaido/">Game|Life</a>). He said he has no plans for now ... aside from continuing his summer vacation.<br /><br />Despite his silence, it sounds like Kaido knows where he's headed next. "I'm also excited about whatever I'm going to be doing next," Kaido said in response to a tweet from fellow Japanese game designer Masahiro Sakurai (of Smash. Bros. fame). It's unclear whether Kaido worked on Team Ico's latest project, <a href="http://www.joystiq.com/game/the-last-guardian"><em>The Last Guardian</em></a>, or what work he's done since shipping <em>Shadow of the Colossus</em> in in 2005.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/27/ico-and-shadow-of-the-colossus-producer-kenji-kaido-leaves-sony/">Ico and Shadow of the Colossus producer Kenji Kaido leaves Sony</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 27 Aug 2012 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/27/ico-and-shadow-of-the-colossus-producer-kenji-kaido-leaves-sony/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20309984/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/27/ico-and-shadow-of-the-colossus-producer-kenji-kaido-leaves-sony/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fumito-ueda</category><category>kenji-kaido</category><category>playstation</category><category>ps3</category><category>sce</category><category>Shadow-of-the-Colossus</category><category>sony-computer-entertainment</category><category>team-ico</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 27 Aug 2012 13:45:00 EST</pubDate></item><item><title><![CDATA['Console war movie' domain names registered by Sony Pictures]]></title><link>http://www.joystiq.com/2012/08/26/console-war-movie-domain-names-registered-by-sony-pictures/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/26/console-war-movie-domain-names-registered-by-sony-pictures/</guid><comments>http://www.joystiq.com/2012/08/26/console-war-movie-domain-names-registered-by-sony-pictures/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/26/console-war-movie-domain-names-registered-by-sony-pictures/"><img alt="'Console war movie' domain names registered by Sony Pictures" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/downton-abbey-battle.png" style="margin: 4px; " /></a></div>Sony Pictures Entertainment, the film production arm of the Sony conglomerate, registered a batch of domains playing off "<a href="http://whois.domaintools.com/consolewarmovie.com">console war movie</a>" through brand protection company MarkMonitor. Sony Computer Entertainment, the company's gaming branch, has no fingerprints on the registrations, suggesting this to be a full-tilt movie endeavor rather than a marketing plan for the next PlayStation, as <a href="http://fusible.com/2012/08/sony-pictures-registers-a-slew-of-console-war-movie-domain-names/">Fusible</a> ponders.<br /><br />The full list of registered domains can be found below, but just to ease the shock, we'll tell you they all include the words "console war," some have "movie" and others still have the audacity to use a hyphen. The <em>drama </em>of war:<p><a href="http://www.joystiq.com/2012/08/26/console-war-movie-domain-names-registered-by-sony-pictures/" rel="bookmark">Continue reading <em>'Console war movie' domain names registered by Sony Pictures</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/26/console-war-movie-domain-names-registered-by-sony-pictures/">'Console war movie' domain names registered by Sony Pictures</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 26 Aug 2012 14:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/26/console-war-movie-domain-names-registered-by-sony-pictures/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20309362/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/26/console-war-movie-domain-names-registered-by-sony-pictures/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console-war</category><category>console-war-movie</category><category>console-wars</category><category>domain-registration</category><category>move</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>psp</category><category>SONY</category><category>Sony-Computer-Entertainment</category><category>sony-pictures</category><category>sony-pictures-entertainment</category><category>vita</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sun, 26 Aug 2012 14:50:00 EST</pubDate></item><item><title><![CDATA[PlayStation Vita sales topped 2.2 million worldwide as of June 30]]></title><link>http://www.joystiq.com/2012/08/20/vita-sales-august-2012/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/20/vita-sales-august-2012/</guid><comments>http://www.joystiq.com/2012/08/20/vita-sales-august-2012/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/20/vita-sales-august-2012/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/vitaheaderimg530px151251.jpg" style="width: 530px; height: 261px; " /></a></div>Sony says that its latest console, the PlayStation Vita, topped 2.2 million units sold this summer. "The latest figures we've released for Vita (as of June 30th) are 2.2. million sales worldwide," an SCEE rep told us. We reached out following a report from <a href="http://playfront.de/sony-22-millionen-verkaufte-ps-vita-fehler-beim-marketing/">PlayFront.de</a>, where German PlayStation head Uwe Bassendowski mentioned the number in the context of the Vita's marketing.<br /><br />The last update we had on Vita sales was <a href="http://www.joystiq.com/2012/05/10/1-8-million-vitas-getting-covered-in-fingerprints-worldwide/">back in May</a>, when Sony CEO Kaz Hirai said the system sold 1.8 million units worldwide - meaning the console moved around 200K units each month in May and June. For some context, before the Nintendo 3DS received its <a href="http://www.joystiq.com/2011/07/28/3ds-price-drops-to-170-on-august-12/">price cut to $170</a> - and just days after its US launch - the then $250 handheld had sold <a href="http://www.joystiq.com/2011/04/25/nintendo-profits-fall-66-in-fiscal-year-3ds-sells-3-61-million/">1.41 million units more</a> than the Vita's current lifetime sales. As of <a href="http://www.nintendo.co.jp/ir/pdf/2011/111027e.pdf">September 2011</a> (one month after the price drop), the 3DS was at 6.68 million units sold worldwide - or more than triple where the Vita's selling at right now. "Yikes" is the word we'd use to describe that situation.<br /><br />A strong showing of <a href="http://www.joystiq.com/2012/08/14/live-from-sonys-gamescom-2012-event/">Vita games at Gamescom 2012</a> and the subsequent launch of said games will hopefully bolster the Vita's sales numbers. We sure aren't gonna see a price cut <a href="http://www.joystiq.com/2012/08/16/yoshida-2012-is-too-early-for-vita-price-drop/">anytime soon</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/20/vita-sales-august-2012/">PlayStation Vita sales topped 2.2 million worldwide as of June 30</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 20 Aug 2012 11:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/20/vita-sales-august-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20304654/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/20/vita-sales-august-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>playstation</category><category>playstation-germany</category><category>playstation-vita</category><category>sales</category><category>sce</category><category>scee</category><category>sony-computer-entertainment</category><category>sony-computer-entertainment-europe</category><category>uwe-bassendowski</category><category>vita</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 20 Aug 2012 11:35:00 EST</pubDate></item><item><title><![CDATA[Sony's 'Cross Buy' promo headed to North America and Europe, Japan undecided]]></title><link>http://www.joystiq.com/2012/08/20/sonys-cross-buy-promo-headed-to-north-america-and-europe-jap/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/20/sonys-cross-buy-promo-headed-to-north-america-and-europe-jap/</guid><comments>http://www.joystiq.com/2012/08/20/sonys-cross-buy-promo-headed-to-north-america-and-europe-jap/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/20/sonys-cross-buy-promo-headed-to-north-america-and-europe-jap/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/crossbuy.jpg" style="width: 530px; height: 353px; " /></a></div>Sony's "Cross Buy" promotion isn't just for Europe - SCE president of Worldwide Studios Shuhei Yoshida took to Twitter to clarify that the PlayStation 3/Vita promo is also headed to the United States. Japan, however, isn't so lucky. At least not yet. " PS Vita-PS3 Cross Buy price promo is coming to both Europe and North America. My quote by Famitsu was meant as 'not decided for Japan yet,'" Yoshida said. A piece from <a href="http://www.famitsu.com/news/201208/17019792.html">Famitsu</a> was picked up yesterday (via <a href="http://andriasang.com/con299/yoshida_gamescom_interview/">Andriasang</a>) that was misunderstood to mean the promo is exclusive to Europe.<br /><br /><a href="http://www.joystiq.com/game/playstation-all-stars-battle-royale"><em>PlayStation All-Stars: Battle Royale</em></a> was <a href="http://www.joystiq.com/2012/08/14/playstation-all-stars-leads-ps3-vita-cross-buy-program/">revealed during Gamescom 2012</a> to be the first retail game from Sony launching with the Cross Buy promo - if you buy either version of the game, you get the other version for free. <em>Sound Shapes</em> and <em>Motorstorm RC</em> already employ the promo, albeit on PSN. A variety of other upcoming first-party Sony games also support the promotion. Incidentally, <em>we</em> also support the promotion, because it's <em>super boss</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/20/sonys-cross-buy-promo-headed-to-north-america-and-europe-jap/">Sony's 'Cross Buy' promo headed to North America and Europe, Japan undecided</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 20 Aug 2012 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/20/sonys-cross-buy-promo-headed-to-north-america-and-europe-jap/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20304485/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/20/sonys-cross-buy-promo-headed-to-north-america-and-europe-jap/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cross-buy</category><category>europe</category><category>famitsu</category><category>japan</category><category>north-america</category><category>playstation</category><category>playstation-all-stars-battle-royale</category><category>playstation-vita</category><category>ps3</category><category>sce</category><category>shuhei-yoshida</category><category>sony-computer-entertainment</category><category>vita</category><category>worldwide-studios</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 20 Aug 2012 08:30:00 EST</pubDate></item><item><title><![CDATA[Most LittleBigPlanet costume DLC to become cross-platform, only require one purchase]]></title><link>http://www.joystiq.com/2012/08/18/most-littlebigplanet-costume-dlc-to-become-cross-platform-only/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/18/most-littlebigplanet-costume-dlc-to-become-cross-platform-only/</guid><comments>http://www.joystiq.com/2012/08/18/most-littlebigplanet-costume-dlc-to-become-cross-platform-only/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/18/most-littlebigplanet-costume-dlc-to-become-cross-platform-only/" target="_self"><img alt="LittleBigPlanet 1 and 2 costume DLC transfers to LBP Vita and Karting for free" data-src-height="220" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/littlebigplanetmuppetshowdlc.png" style="margin: 4px; " /></a></div><div> Most costumes purchased for use in <a href="http://www.joystiq.com/game/littlebigplanet"><em>LittleBigPlanet</em></a> and <a href="http://www.joystiq.com/game/littlebigplanet-2"><em>LittleBigPlanet 2</em></a> will not only be compatible with <a href="http://www.joystiq.com/game/littlebigplanet-vita"><em>LittleBigPlanet Vita</em></a> and <a href="http://www.joystiq.com/game/littlebigplanet-karting"><em>LittleBigPlanet Karting</em></a>, but users will be able to transfer the DLC <em>for freezies</em>, in both directions. This means that purchasing a costume once will grant the use of those threads in all four games.</div><br />Not all costumes will be available cross-platform at launch, and neither Assassin's Creed costumes nor the April Fools Fragrance costume will be available on <em>Karting</em>, but the rest of the DLC will eventually come to all four games.<br /><br />Since dressing Sackboy up as a <a href="http://www.joystiq.com/2012/07/25/littlebigplanet-2-gets-a-visit-from-disneys-princesses/">Disney princess</a> or <a href="http://www.joystiq.com/2012/03/27/journey-costumes-class-up-littlebigplanet-next-month/">indie darling</a> is very nearly as much fun as actually playing a LittleBigPlanet game, we'd imagine this news would be music to the ears of anyone whose nights are filled with costume changes, accessorizing and Ben &amp; Jerry's. Not that we would have any personal, first-hand knowledge of that sort of thing. <em>Nope</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/18/most-littlebigplanet-costume-dlc-to-become-cross-platform-only/">Most LittleBigPlanet costume DLC to become cross-platform, only require one purchase</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 18 Aug 2012 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/18/most-littlebigplanet-costume-dlc-to-become-cross-platform-only/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20304015/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/18/most-littlebigplanet-costume-dlc-to-become-cross-platform-only/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>costume</category><category>costume-DLC</category><category>DLC</category><category>LittleBigPlanet</category><category>littlebigplanet-2</category><category>littlebigplanet-karting</category><category>littlebigplanet-vita</category><category>media-molecule</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>Sony-Computer-Entertainment</category><category>vita</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 18 Aug 2012 21:30:00 EST</pubDate></item><item><title><![CDATA[Remember Me's unforgotten past with Sony is just water under the bridge]]></title><link>http://www.joystiq.com/2012/08/15/remember-mes-unforgotten-past-with-sony-is-just-water-under-the/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/15/remember-mes-unforgotten-past-with-sony-is-just-water-under-the/</guid><comments>http://www.joystiq.com/2012/08/15/remember-mes-unforgotten-past-with-sony-is-just-water-under-the/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img alt="Remember Me owned by Capcom, viewed as a franchise" data-src-height="296" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/conceptartparisrememberme530px.jpg" style="margin:4px" /></div>Dontnod and Capcom's collaboration on <a href="http://www.joystiq.com/game/remember-me"><em>Remember Me</em></a> is a relatively recent occurrence. The two came together in the last year, following a falling out between Dontnod and Sony in February 2011. <em>Remember Me</em> (formerly <a href="http://www.joystiq.com/tag/adrift"><em>Adrift</em></a>) was originally headed exclusively to Sony's consoles, it seems, given a publishing arrangement that the two companies worked out in February 2010.<br /><br />"The Sony deal was signed February 2010 and ended a year later. We were totally independent, and had no publisher, but we were looking for one," Dontnod creative lead Jean-Maxime Moris told Joystiq in an interview this morning. So, what went wrong?<br /><br />"I won't go into too many details, but basically they cancelled a bunch of projects, and we were just one of them," Moris said. "It felt bad at the time. And now, in retrospect, it's just one step toward where we are now."<br /><br />Moris added that he's "very happy" to be working with Capcom today, and that <em>Remember Me</em> is a good fit for "the Capcom DNA." And as for what went down with Sony? "It's just the way things went."<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/remember-me-1/">Remember Me</a></strong></p><a href="http://www.joystiq.com/photos/remember-me-1/#5208199"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/remembermegc12screenshots1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/remember-me-1/#5208200"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/remembermegc12screenshots2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/remember-me-1/#5208201"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/remembermegc12screenshots3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/remember-me-1/#5208202"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/remembermegc12screenshots4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/remember-me-1/#5208203"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/remembermegc12screenshots5_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/15/remember-mes-unforgotten-past-with-sony-is-just-water-under-the/">Remember Me's unforgotten past with Sony is just water under the bridge</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 Aug 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/15/remember-mes-unforgotten-past-with-sony-is-just-water-under-the/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20301504/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/15/remember-mes-unforgotten-past-with-sony-is-just-water-under-the/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adrift</category><category>capcom</category><category>dontnod</category><category>dontnod-entertainment</category><category>gamescom</category><category>gamescom-2012</category><category>jean-maxime-moris</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>remember-me</category><category>sony</category><category>sony-computer-entertainment</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 15 Aug 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Dante, Sackboy, Ratchet, Clank and Spike join PlayStation All-Stars' roster [Update: Now with trailers]]]></title><link>http://www.joystiq.com/2012/08/14/dante-sackboy-ratchet-clank-and-spike-join-playstation-all-st/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/14/dante-sackboy-ratchet-clank-and-spike-join-playstation-all-st/</guid><comments>http://www.joystiq.com/2012/08/14/dante-sackboy-ratchet-clank-and-spike-join-playstation-all-st/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/14/dante-sackboy-ratchet-clank-and-spike-join-playstation-all-st/" target="_self"><img alt="Dante, Sackboy, Ratchet, Clank and Spike join PlayStation AllStars' roster" data-src-height="353" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/playstationallstars.png" style="margin: 4px; display:none;" /></a><iframe frameborder="0" height="318" id="viddler-12ffec11" mozallowfullscreen="true" src="http://www.viddler.com/embed/12ffec11/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=87936980&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></div><br /><em>DmC</em>'s Dante, <em>LittleBigPlanet</em>'s Sackboy, <em>Ratchet and Clank</em>'s, well, Ratchet and Clank, and <em>Ape Escape</em>'s Spike have just been revealed as playable characters in <a href="http://www.joystiq.com/game/playstation-all-stars-battle-royale"><em>PlayStation All-Stars: Battle Royale</em></a> during Sony's Gamescom press conference in Germany.<br /><br />All <strike>five</strike> <em>four</em> of these characters - Ratchet and Clank fight as one - were included in <a href="http://www.joystiq.com/2012/07/29/rumor-playstation-all-stars-characters-and-stages-leak-all-over/">that leaked character roster</a> we posted near the end of last month, which gives us hope that the other "unannounced" characters listed (Nariko, Raiden, Sir Daniel Fortesque, etc) may in fact be <em>totes legit</em>. The game will launch for PlayStation 3 and Vita in November, but people with both systems will <a href="http://www.joystiq.com/2012/08/14/playstation-all-stars-leads-ps3-vita-cross-buy-program/">only need to buy it once</a>.<br /><br />Update: Trailers for each new character have been added <a href="http://www.joystiq.com/2012/08/14/dante-sackboy-ratchet-clank-and-spike-join-playstation-all-st/#continued">beyond the veil</a>.<p><a href="http://www.joystiq.com/2012/08/14/dante-sackboy-ratchet-clank-and-spike-join-playstation-all-st/" rel="bookmark">Continue reading <em>Dante, Sackboy, Ratchet, Clank and Spike join PlayStation All-Stars' roster [Update: Now with trailers]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/14/dante-sackboy-ratchet-clank-and-spike-join-playstation-all-st/">Dante, Sackboy, Ratchet, Clank and Spike join PlayStation All-Stars' roster [Update: Now with trailers]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 Aug 2012 13:16:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/14/dante-sackboy-ratchet-clank-and-spike-join-playstation-all-st/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20300621/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/14/dante-sackboy-ratchet-clank-and-spike-join-playstation-all-st/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamescom-2012</category><category>playstation</category><category>playstation-all-stars-battle-royale</category><category>playstation-vita</category><category>ps3</category><category>SCEA</category><category>Sony-Computer-Entertainment</category><category>superbot-entertainment</category><category>vita</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Tue, 14 Aug 2012 13:16:00 EST</pubDate></item><item><title><![CDATA[Starhawk 1.02 update adds free 'Cypress' map pack]]></title><link>http://www.joystiq.com/2012/08/11/starhawk-1-02-update-adds-free-cypress-map-pack/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/11/starhawk-1-02-update-adds-free-cypress-map-pack/</guid><comments>http://www.joystiq.com/2012/08/11/starhawk-1-02-update-adds-free-cypress-map-pack/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/11/starhawk-1-02-update-adds-free-cypress-map-pack/" target="_self"><img alt="Starhawk 102 update adds free 'Cypress' map pack" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/starhawkcypress.png" style="margin: 4px; display:none;" /></a><iframe frameborder="0" height="318" id="viddler-1133d1d7" mozallowfullscreen="true" src="http://www.viddler.com/embed/1133d1d7/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=44181891&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></div><br />LightBox Interactive's PS3-exclusive shooter <a href="http://www.joystiq.com/game/starhawk"><em>Starhawk</em></a> has received, among other things, two new free maps as part of the game's recently applied 1.02 update. As seen in the video above, both maps take place on the planet Cypress, which is where the game's plot-vital "Rift Energy" was originally discovered long, long ago.<br /><br />The two new maps maps, "Cypress: Collider" and "Cypress: Origin," both feature more locations for troops to use as cover, as well as pre-built structures with interiors -- two features fans have asking for, according to a post by LightBox Interactive president Dylan Jobe on the <a href="http://blog.us.playstation.com/2012/08/10/starhawk-free-cypress-map-pack-update-1-03-today/#utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+PSBlog+%28PlayStation.Blog%29">PlayStation Blog</a>. <br /><br />The 1.02 update also includes a multitude of other tweaks, fixes and adjustments, such as the addition of "Prestige" levels (Alpha through Omega, specifically) for players able to rank beyond Level 50. Other changes/additions include a new Homeworld called "Waypoint," as well a revamped voice chat system and the ability to eject from in-flight jet packs. Complete patch notes can be found at the source link below. <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/11/starhawk-1-02-update-adds-free-cypress-map-pack/">Starhawk 1.02 update adds free 'Cypress' map pack</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 11 Aug 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/11/starhawk-1-02-update-adds-free-cypress-map-pack/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20298850/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/11/starhawk-1-02-update-adds-free-cypress-map-pack/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1.02-update</category><category>DLC</category><category>free</category><category>lightbox-interactive</category><category>patch</category><category>playstation</category><category>ps3</category><category>Sony-Computer-Entertainment</category><category>starhawk</category><category>update</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 11 Aug 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[PlayStation All-Stars: Battle Royale videos school us on Sly, Fat Princess and more]]></title><link>http://www.joystiq.com/2012/08/11/playstation-all-stars-battle-royale-videos-school-us-on-sly-fa/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/11/playstation-all-stars-battle-royale-videos-school-us-on-sly-fa/</guid><comments>http://www.joystiq.com/2012/08/11/playstation-all-stars-battle-royale-videos-school-us-on-sly-fa/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/08/11/playstation-all-stars-battle-royale-videos-school-us-on-sly-fa/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/allstars.jpg" style="width: 530px; height: 350px; display:none;" /></a><iframe allowfullscreen="" frameborder="0" height="337" src="http://www.youtube.com/embed/tEV534KfUTw?wmode=opaque" width="599"></iframe></center><br />Sony has unleashed several strategy videos for specific characters in <a href="http://www.joystiq.com/game/playstation-all-stars-battle-royale"><em>PlayStation All-Stars: Battle Royale</em></a>, highlighting moves and tips for Kratos, Parappa, Sly Cooper and more.<p><a href="http://www.joystiq.com/2012/08/11/playstation-all-stars-battle-royale-videos-school-us-on-sly-fa/" rel="bookmark">Continue reading <em>PlayStation All-Stars: Battle Royale videos school us on Sly, Fat Princess and more</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/11/playstation-all-stars-battle-royale-videos-school-us-on-sly-fa/">PlayStation All-Stars: Battle Royale videos school us on Sly, Fat Princess and more</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 11 Aug 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/11/playstation-all-stars-battle-royale-videos-school-us-on-sly-fa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20298455/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/11/playstation-all-stars-battle-royale-videos-school-us-on-sly-fa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>playstation</category><category>playstation-all-stars-battle-royale</category><category>playstation-vita</category><category>ps3</category><category>SCEA</category><category>Sony-Computer-Entertainment</category><category>superbot-entertainment</category><category>vita</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Sat, 11 Aug 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[LittleBigPlanet celebrates 7 million user levels with massive, manic infochart]]></title><link>http://www.joystiq.com/2012/08/07/littlebigplanet-celebrates-7-million-user-levels-with-massive-m/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/07/littlebigplanet-celebrates-7-million-user-levels-with-massive-m/</guid><comments>http://www.joystiq.com/2012/08/07/littlebigplanet-celebrates-7-million-user-levels-with-massive-m/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/07/littlebigplanet-celebrates-7-million-user-leves-with-massive-ma/"><img alt="LittleBigPlanet celebrates 7 million user leves with massive, manic infochart" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/lbpinfographiccropped.jpg" style="margin:4px" /></a></div>Media Molecule has trumpeted a new milestone for its <em>LittleBigPlanet</em> community: seven million user levels created and submitted. At some time last night, the seven millionth user level was uploaded to the servers, spurring the creation of the busy infographic above. See it in its full glory <a href="http://www.flickr.com/photos/mediamolecule/7724807018/sizes/o/in/photostream/">here</a>.<br /><br />The celebratory image provides interesting context for the milestone, like how 200 new levels debut every hour. Did you know it would take Sackboy 21 years to run through every community level? Indeed, it's been a pretty eventful four years since the first <em>LittleBigPlanet</em> launched, and with the impending arrival of <a href="http://www.joystiq.com/game/littlebigplanet-vita"><em>LittleBigPlanet Vita</em></a> and <a href="http://www.joystiq.com/game/littlebigplanet-karting"><em>LittleBigPlanet Karting</em></a> on the PS3, Sony's newest (and most adorable) mascot shows no signs of slowing down.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/07/littlebigplanet-celebrates-7-million-user-levels-with-massive-m/">LittleBigPlanet celebrates 7 million user levels with massive, manic infochart</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Aug 2012 00:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/07/littlebigplanet-celebrates-7-million-user-levels-with-massive-m/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20294313/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/07/littlebigplanet-celebrates-7-million-user-levels-with-massive-m/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>community</category><category>littlebigplanet-vita</category><category>media-molecule</category><category>move</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>sce</category><category>sony</category><category>Sony-Computer-Entertainment</category><category>vita</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 07 Aug 2012 00:45:00 EST</pubDate></item><item><title><![CDATA[Payday: The Heist 'Wolfpack' DLC coming next week in US, available now in EU]]></title><link>http://www.joystiq.com/2012/08/01/payday-the-heist-wolfpack-dlc-coming-next-week-in-us-availab/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/01/payday-the-heist-wolfpack-dlc-coming-next-week-in-us-availab/</guid><comments>http://www.joystiq.com/2012/08/01/payday-the-heist-wolfpack-dlc-coming-next-week-in-us-availab/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/01/payday-the-heist-wolfpack-dlc-coming-next-week-in-us-availab/" target="_self"><img alt="Payday The Heist 'Wolfpack' DLC coming next week in US, available now in EU" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/wolfpack.png" style="margin: 4px; " /></a></div>It may not be a <a href="http://www.joystiq.com/2012/07/27/paydays-bank-robbers-take-over-left-4-deads-mercy-hospital/">zombie-filled hospital</a>, but <a href="http://www.joystiq.com/game/payday-the-heist"><em>Payday: The Heist</em></a>'s "Wolfpack" DLC <em>does</em> include new weapons, missions, and what appears to be some kind of fog-spewing basement or stairwell. <br /><br />You also get two new heists, a new crew member called "The Technician," a raised level cap and a few extra weapons when the DLC launches in North America, on August 7 for $9.99. If you're more into robbing French banks than American ones, the content pack has already been released in Europe for &pound;6.49/&euro;7.99.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/payday-the-heist-wolfpack-dlc/">Payday: The Heist (Wolfpack DLC)</a></strong></p><a href="http://www.joystiq.com/photos/payday-the-heist-wolfpack-dlc/#5186400"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/payday-wolfpack-03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/payday-the-heist-wolfpack-dlc/#5186397"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/payday-wolfpack-01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/payday-the-heist-wolfpack-dlc/#5186398"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/payday-wolfpack-02_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/01/payday-the-heist-wolfpack-dlc-coming-next-week-in-us-availab/">Payday: The Heist 'Wolfpack' DLC coming next week in US, available now in EU</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Aug 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/01/payday-the-heist-wolfpack-dlc-coming-next-week-in-us-availab/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20290878/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/01/payday-the-heist-wolfpack-dlc-coming-next-week-in-us-availab/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DLC</category><category>overkill</category><category>overkill-software</category><category>payday-the-heist</category><category>playstation</category><category>ps3</category><category>release-date</category><category>SCE</category><category>SOE</category><category>Sony-Computer-Entertainment</category><category>Sony-Online-Entertainment</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Wed, 01 Aug 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Gran Turismo 5 'Academy Edition' racing to stores on September 26]]></title><link>http://www.joystiq.com/2012/07/25/gran-turismo-5-academy-edition-racing-to-stores-on-september-2/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/25/gran-turismo-5-academy-edition-racing-to-stores-on-september-2/</guid><comments>http://www.joystiq.com/2012/07/25/gran-turismo-5-academy-edition-racing-to-stores-on-september-2/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/07/25/gran-turismo-5-academy-edition-racing-to-stores-on-september-2/"><img alt="Gran Turismo 5 'Academy Edition' racing to stores on September 26" data-src-height="295" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/gt5academyedition530pxheaderimg1512.jpg" /></a></div>This fall marks two years since Polyphony Digital's latest <em>Gran Turismo</em> screeched onto retailer shelves, and four years since the company partnered with Nissan on its GT Academy. As a result, the developer's celebrating with a special edition release of <a href="http://www.joystiq.com/game/gran-turismo-5"><em>Gran Turismo 5</em></a> - "Academy Edition" - replete with the various car packs released since the launch in 2010.<br /><br />More specifically, you'll also get Polyphony Digital creative lead Kazunori Yamauchi's fancy Nissan GTR that he raced in real life during the most recent Nurburgring 24-hour race. If you bought it in real life, it'd cost <em>like a trillion dollars</em>, so this is probably the best way to get access.<br /><br />When the "Academy Edition" of <em>Gran Turismo 5</em> launches this September 26, it'll cost &euro;29.99/&pound;19.99. The game doesn't have a price or launch date in the US just yet, but we expect to hear more on that front in the coming days.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/25/gran-turismo-5-academy-edition-racing-to-stores-on-september-2/">Gran Turismo 5 'Academy Edition' racing to stores on September 26</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Jul 2012 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/25/gran-turismo-5-academy-edition-racing-to-stores-on-september-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20285715/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/25/gran-turismo-5-academy-edition-racing-to-stores-on-september-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>academy-edition</category><category>dlc</category><category>game-of-the-year-edition</category><category>Gran-Turismo-5</category><category>gran-turismo-5-academy-edition</category><category>gt-academy</category><category>kazunori-yamauchi</category><category>playstation</category><category>polyphony-digital</category><category>ps3</category><category>q3-2012</category><category>release-date</category><category>sce</category><category>sony-computer-entertainment</category><category>special-edition</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 25 Jul 2012 10:15:00 EST</pubDate></item><item><title><![CDATA[Red, white and silver limited edition PS3s now out in the UK]]></title><link>http://www.joystiq.com/2012/07/23/red-white-and-silver-limited-edition-ps3s-now-out-in-the-uk/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/23/red-white-and-silver-limited-edition-ps3s-now-out-in-the-uk/</guid><comments>http://www.joystiq.com/2012/07/23/red-white-and-silver-limited-edition-ps3s-now-out-in-the-uk/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/07/23/red-white-and-silver-limited-edition-ps3s-now-out-in-the-uk/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/redps3.jpg" style="width: 530px; height: 350px; " /></a></div>Back in April, <a href="http://www.joystiq.com/2012/05/03/red-ps3-lands-on-australian-shores-at-the-end-of-may/">retailer listings</a> for a Scarlet Red PS3 surfaced on Amazon and Play. Today, the console launches in the UK, and is joined by two other console colors previously exclusive to Japan: Classic White and Satin Silver. Each console comes sporting a DualShock 3 controller, a 320 GB hard drive and about six years of games to catch up on.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/23/red-white-and-silver-limited-edition-ps3s-now-out-in-the-uk/">Red, white and silver limited edition PS3s now out in the UK</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 23 Jul 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/23/red-white-and-silver-limited-edition-ps3s-now-out-in-the-uk/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20284402/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/23/red-white-and-silver-limited-edition-ps3s-now-out-in-the-uk/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>classic-white</category><category>playstation</category><category>ps3</category><category>satin-silver</category><category>scarlet-red</category><category>scee</category><category>Sony-Computer-Entertainment</category><category>Sony-Computer-Entertainment-Europe</category><category>uk</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 23 Jul 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Sony missed Limbo exclusivity by asking for IP rights]]></title><link>http://www.joystiq.com/2012/07/16/sony-missed-limbo-exclusivity-by-asking-for-ip-rights/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/16/sony-missed-limbo-exclusivity-by-asking-for-ip-rights/</guid><comments>http://www.joystiq.com/2012/07/16/sony-missed-limbo-exclusivity-by-asking-for-ip-rights/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/07/16/sony-missed-limbo-exclusivity-by-asking-for-ip-rights/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/limbopsn530.jpg" style="width: 530px; height: 328px; " /></a></div>Sony Computer Entertainment Executive Producer Pete Smith said the company had issues signing <a href="http://www.joystiq.com/game/limbo/"><em>Limbo</em></a> "because of the IP," during a recent talk at the Develop Conference. Talks with <em>Limbo</em> developer Playdead Studios broke down as Sony wanted to retain intellectual property rights.<br /><br />"There are obvious benefits to keeping it, but also to giving it up: you're way more likely to get the deal," Smith said of retaining IP rights during the talk. "A publisher is much more likely to commit to marketing and merchandising if they own the IP." After Sony failed to reach a deal with Playdead Studios, the Danish developer went on to launch <em>Limbo</em> on Xbox Live Arcade in July 2010, one year before it landed on PSN.<br /><br />Smith added, "Sometimes all we want is protection so [developers] don't make a game, finish it then go to one of our rivals. We look at IP on a case by case basis. With a bit of common sense, you can find common ground."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/16/sony-missed-limbo-exclusivity-by-asking-for-ip-rights/">Sony missed Limbo exclusivity by asking for IP rights</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Jul 2012 13:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/16/sony-missed-limbo-exclusivity-by-asking-for-ip-rights/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20278956/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/16/sony-missed-limbo-exclusivity-by-asking-for-ip-rights/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>intellectual-property</category><category>ip-rights</category><category>limbo</category><category>microsoft</category><category>pc</category><category>pete-smith</category><category>PlayDead</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>PSN</category><category>SONY</category><category>Sony-Computer-Entertainment</category><category>XBLA</category><category>xbox</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Mon, 16 Jul 2012 13:40:00 EST</pubDate></item><item><title><![CDATA[New PlayStation 3 model may be in the works, FCC filing suggests]]></title><link>http://www.joystiq.com/2012/07/05/new-playstation-3-model-may-be-in-the-works-suggests-fcc-filing/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/05/new-playstation-3-model-may-be-in-the-works-suggests-fcc-filing/</guid><comments>http://www.joystiq.com/2012/07/05/new-playstation-3-model-may-be-in-the-works-suggests-fcc-filing/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/07/05/new-playstation-3-model-may-be-in-the-works-suggests-fcc-filing/"><img alt="FCC filing suggests new PS3 model" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/ps3752.jpg" /></a></center>A new filing on the <a href="https://fjallfoss.fcc.gov/oetcf/eas/reports/ViewExhibitReport.cfm?mode=Exhibits&amp;RequestTimeout=500&amp;calledFromFrame=N&amp;application_id=536648&amp;fcc_id=%27AK8CBEH19C1%27">FCC database</a> shows what appears to be a new model of PlayStation 3. Most of the information is confidential by request, but a diagram showing the location of the FCC ID (above) suggests a hardware configuration that is shaped differently from the existing PS3 Slim - in fact, it's closer in shape to the original PS3.<br /><br />From the diagram alone, it's impossible to tell how this potential model differs in size. Perhaps it's tiny like a <a href="http://en.wikipedia.org/wiki/PlayStation_(console)#PSone">PSOne</a>. Or perhaps it's just a slight cosmetic modification that will result in a functionally identical system. <a href="http://www.develop-online.net/news/41306/New-PS3-model-underway-suggests-FCC-filing">Develop</a> reported rumors that this new model will be officially revealed at Gamescom; we're checking in with Sony, but it's likely we won't hear anything official until the convention.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/05/new-playstation-3-model-may-be-in-the-works-suggests-fcc-filing/">New PlayStation 3 model may be in the works, FCC filing suggests</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Jul 2012 11:21:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/05/new-playstation-3-model-may-be-in-the-works-suggests-fcc-filing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20272146/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/05/new-playstation-3-model-may-be-in-the-works-suggests-fcc-filing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fcc</category><category>federal-communications-commission</category><category>playstation</category><category>ps3</category><category>ps3-slim</category><category>redesign</category><category>sce</category><category>sony-computer-entertainment</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 05 Jul 2012 11:21:00 EST</pubDate></item><item><title><![CDATA[Sony's House: Gaikai expansion to other Sony platforms 'absolutely' possible]]></title><link>http://www.joystiq.com/2012/07/03/sonys-house-gaikai-expansion-to-other-sony-platforms-absolute/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/03/sonys-house-gaikai-expansion-to-other-sony-platforms-absolute/</guid><comments>http://www.joystiq.com/2012/07/03/sonys-house-gaikai-expansion-to-other-sony-platforms-absolute/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/07/03/sonys-house-gaikai-expansion-to-other-sony-platforms-absolute/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gaikai.logo.on.black.072110-530px.png" style="width: 530px; height: 250px; " /></a></div>Assuming it successfully clears all of the regulatory hurdles that govern these types of deals, <a href="http://www.joystiq.com/2012/07/02/sony-buys-streaming-game-service-gaikai-for-380-million-to-est/">Sony's $380 million acquisition of Gaikai</a> (and the mysterious cloud gaming service borne from said purchase) may eventually benefit the electronics megalith's non-dedicated-yet-gaming-capable devices like cell phones, internet-connected televisions and Blu-Ray players, waffle irons, etc.<br /><br />Migrating Gaikai's capabilities to those devices is "absolutely within the frame," according to Sony Computer Entertainment president/CEO Andrew House, speaking with the <a href="http://online.wsj.com/article/SB10001424052702304299704577502251530610804.html">Wall Street Journal</a>. "It's recognition on Sony's part that the cloud and cloud streaming technologies are going to have profound and possibly a very positive impact on not only our game business, but also in the way our consumers interact with and obtain content in general."<br /><br />Of course, the world still has no idea what this partnership actually means in practical terms, but its nice to know that we may soon have a Blu-Ray player capable of playing modern video games. Oh wait.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/03/sonys-house-gaikai-expansion-to-other-sony-platforms-absolute/">Sony's House: Gaikai expansion to other Sony platforms 'absolutely' possible</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 Jul 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/03/sonys-house-gaikai-expansion-to-other-sony-platforms-absolute/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20271358/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/03/sonys-house-gaikai-expansion-to-other-sony-platforms-absolute/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Andrew-House</category><category>cloud</category><category>cloud-gaming</category><category>gaikai</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>psp</category><category>sony</category><category>Sony-Computer-Entertainment</category><category>vita</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Tue, 03 Jul 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Sony buying streaming game service Gaikai for $380 million, to establish 'new cloud service']]></title><link>http://www.joystiq.com/2012/07/02/sony-buys-streaming-game-service-gaikai-for-380-million-to-est/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/02/sony-buys-streaming-game-service-gaikai-for-380-million-to-est/</guid><comments>http://www.joystiq.com/2012/07/02/sony-buys-streaming-game-service-gaikai-for-380-million-to-est/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/gaikai.jpg" style="width: 530px; height: 233px; " /></div>Sony announced this morning that it will purchase game streaming service <a href="http://www.joystiq.com/tag/gaikai">Gaikai</a> for $380 million in a "definitive agreement" that will see cloud gaming head to Sony Computer Entertainment's various properties. The announcement shies away from saying anything too specific, but notes that "SCE will establish a new cloud service" based on today's acquisition. The implication of course is that Gaikai will offer cloud-streaming gaming via the PlayStation 3 and Vita, not to mention any unannounced future systems and other Sony properties (Bravia televisions, for instance).<br /><br />"SCE Will deliver a world-class cloud-streaming service that allows users to instantly enjoy a broad array of content ranging from immersive core games with rich graphics to casual content anytime, anywhere on a variety of internet-connected devices," SCE prez and CEO Andrew House said of the news, hinting at where we'll see Gaikai's tech implemented.<br /><br />It's unclear whether the streaming tech is intended for Sony's PlayStation 3 or for future consoles unknown (or both). It's also unclear if Gaikai CEO David Perry will remain with his company in any capacity, or if he'll move to Sony, or if he's out altogether. And how does this affect <a href="http://www.joystiq.com/2012/06/05/gaikai-bringing-cloud-gaming-to-samsung-this-summer/">Gaikai's existing partnerships</a> with <a href="http://www.joystiq.com/2012/01/11/gaikai-coming-to-lg-tvs-playable-onlive-coming-to-googletvs/">various television manufacturers</a> (especially considering Sony's also in the television market)? We're not sure just yet.<br /><br />Gaikai was recently <a href="http://www.joystiq.com/2012/06/21/rumor-gaikai-seeking-to-sell-itself-for-500-million/">rumored to be seeking a buyer</a>, to the lofty tune of $500 million. Today's news sees them coming up $120 million short of that number.<p><a href="http://www.joystiq.com/2012/07/02/sony-buys-streaming-game-service-gaikai-for-380-million-to-est/" rel="bookmark">Continue reading <em>Sony buying streaming game service Gaikai for $380 million, to establish 'new cloud service'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/02/sony-buys-streaming-game-service-gaikai-for-380-million-to-est/">Sony buying streaming game service Gaikai for $380 million, to establish 'new cloud service'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Jul 2012 07:11:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/02/sony-buys-streaming-game-service-gaikai-for-380-million-to-est/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20270166/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/02/sony-buys-streaming-game-service-gaikai-for-380-million-to-est/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gaikai</category><category>move</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>sony-computer-entertainment</category><category>vita</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 02 Jul 2012 07:11:00 EST</pubDate></item><item><title><![CDATA[Kaz Hirai drops some titles at Sony, still president]]></title><link>http://www.joystiq.com/2012/06/27/kaz-hirai-drops-some-titles-at-sony-still-president/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/27/kaz-hirai-drops-some-titles-at-sony-still-president/</guid><comments>http://www.joystiq.com/2012/06/27/kaz-hirai-drops-some-titles-at-sony-still-president/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/06/27/sony-prez-kaz-hirai-drops-some-titles-at-sony-still-president/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/kaz19.jpg" style="width: 530px; height: 294px; " /></a></div>One morning, Sony president and CEO Kaz Hirai woke up and said, "I probably have too many titles." Beyond being the president and CEO of Sony Corporation (the umbrella parent company of PlayStation, Bravia, and many other Sony brands), Hirai is also "representative director" and "chairman" - until today, that is. Hirai is relinquishing his responsibilities and titles for both his positions as representative director and chairman of Sony Corp.<br /><br />Hirai is dropping both titles and responsibility in today's move, only remaining on Sony's board in a "part-time capacity." He became president and CEO earlier this year, taking over former CEO Howard Stringer's spot <a href="http://www.joystiq.com/2012/02/01/sony-appoints-kaz-hirai-to-prez-and-ceo-replacing-sir-howard-st/">in early February</a>. Sony Computer Entertainment president Andrew House is taking over the vacated chairman position, effective this month, and former Sony Corp. head Howard Stringer is also exiting his board seat.<br /><br />In case the bizarre-looking hierarchy isn't clear enough, this means that Andrew House - the guy who runs the PlayStation brand - is the head of Sony Corp.'s board, followed by eight Japan-based Sony Corp. employees. One of those is <em>his boss</em>, Kaz Hirai. <em>Yup</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/27/kaz-hirai-drops-some-titles-at-sony-still-president/">Kaz Hirai drops some titles at Sony, still president</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Jun 2012 09:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/27/kaz-hirai-drops-some-titles-at-sony-still-president/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20267209/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/27/kaz-hirai-drops-some-titles-at-sony-still-president/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>andrew-house</category><category>howard-stringer</category><category>kaz-hirai</category><category>kazuo-hirai</category><category>move</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>psp</category><category>scej</category><category>sir-howard-stringer</category><category>sony</category><category>sony-computer-entertainment</category><category>sony-computer-entertainment-japan</category><category>sony-corp</category><category>sony-corporation</category><category>vita</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 27 Jun 2012 09:50:00 EST</pubDate></item><item><title><![CDATA[Sony: 'No definitive plans' for Resistance series, no games currently in the works]]></title><link>http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/</guid><comments>http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/r3nyccapelli_530x330.jpg" style="width: 530px; height: 330px; " /></a></div>The folks who created the Resistance series, Insomniac Games, are no longer working on it. <a href="http://www.joystiq.com/2012/01/26/insomniac-done-with-resistance/">This much we know</a>. But what of Sony? The Japanese publishing giant owns the intellectual property rights to the Resistance series - as evidenced by the recent release of <a href="http://www.joystiq.com/game/resistance-burning-skies"><em>Resistance: Burning Skies</em></a> on Vita, developed by Nihilistic - but is it planning on any more series entries? "We have no definitive plans," Sony Computer Entertainment Europe producer Daniel Brooke said <a href="http://www.officialplaystationmagazine.co.uk/2012/06/25/resistance-sony-has-no-definitive-plans-for-the-future/">in a recent interview</a>.<br /><br />That isn't to say the series is done, of course. Brooke's full answer was, "The Resistance franchise has been exciting to work on, but as for the future we have no definitive plans," which sounds an awful lot more couched to us than straight up saying the series is done with. Considering Sony's five games deep on the franchise and the latest entry was billed as a sell-point for the Vita, we're not counting out Resistance just yet. After all, those Chimera are awfully dexterous.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/">Sony: 'No definitive plans' for Resistance series, no games currently in the works</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Jun 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20266415/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>daniel-brooke</category><category>insomniac</category><category>insomniac-games</category><category>nihilistic</category><category>nihilistic-software</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>psp</category><category>resistance-burning-skies</category><category>scee</category><category>sony</category><category>sony-computer-entertainment</category><category>sony-computer-entertainment-europe</category><category>vita</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 26 Jun 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[Starhawk 'Uplink' companion app now available for iOS, Android]]></title><link>http://www.joystiq.com/2012/06/15/starhawk-uplink-companion-app-now-available-for-ios-android/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/15/starhawk-uplink-companion-app-now-available-for-ios-android/</guid><comments>http://www.joystiq.com/2012/06/15/starhawk-uplink-companion-app-now-available-for-ios-android/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/06/15/starhawk-uplink-companion-app-now-available-for-ios-android/" target="_self"><img alt="Starhawk 'Uplink' companion app now available for iOS, Android" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/starhawkuplink.png" style="margin: 4px; width: 530px; height: 290px; display:none;" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/dEfLrfZV_vE" width="530"></iframe></div><br />A leader without information is an ineffectual leader at best, and a liability to the fate of his/her entire team at worst. When everyone you've ever known or loved is dead, their horrified faces burned into your retinas for the rest of your traumatized existence, will you have enough strength left to curse your own name for being so poorly prepared for battle?<br /><br />Hopefully you'll never have to find out, as a free <em><a href="http://www.joystiq.com/game/starhawk">Starhawk</a> </em>companion app has been released to help you stay on top of things. The app, compatible with iOS devices and Android devices running Gingerbread or newer, lets players access leaderboard information, view individual player and clan statistics, as well as access an encyclopedia of weapon and battle structure data.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/15/starhawk-uplink-companion-app-now-available-for-ios-android/">Starhawk 'Uplink' companion app now available for iOS, Android</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Jun 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/15/starhawk-uplink-companion-app-now-available-for-ios-android/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20259634/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/15/starhawk-uplink-companion-app-now-available-for-ios-android/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>app</category><category>companion-app</category><category>ios</category><category>ipad</category><category>iphone</category><category>lightbox-interactive</category><category>mobile</category><category>Sony-Computer-Entertainment</category><category>starhawk</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Fri, 15 Jun 2012 17:30:00 EST</pubDate></item><item><title><![CDATA[Sony's 'wacky' Tokyo Jungle headed to North America and Europe]]></title><link>http://www.joystiq.com/2012/06/08/sonys-wacky-tokyo-jungle-headed-to-north-america-and-europe/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/08/sonys-wacky-tokyo-jungle-headed-to-north-america-and-europe/</guid><comments>http://www.joystiq.com/2012/06/08/sonys-wacky-tokyo-jungle-headed-to-north-america-and-europe/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img alt="Sony's 'wacky' Tokyo Jungle headed to North America and Europe" height="298" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/tokyojunglerunlittledeer530pxheaderimg.jpg" style="margin:4px" width="530" /></div>Despite the absence of a pomeranian guest appearance at Sony's E3 2012 press conference, the company's delightfully bizarre-looking <a href="http://www.joystiq.com/game/tokyo-jungle"><em>Tokyo Jungle</em></a> is indeed headed to PlayStation Network in North America and Europe. A press release this week confirmed the EU release, and Sony VP of product development and worldwide studios Scott Rohde told us in an interview this week that the "wacky" internally developed PSN game will indeed arrive in North America as well.<br /><br />"It'll ship here, it'll ship everywhere," Rohde said. To him, <em>Tokyo Jungle</em>'s worldwide release is emblematic of Sony's "crazy innovative" approach. "That game is just wacky, but in a good way, because we like to show that there's still an art form, and you can still experiment," he said. "Is everyone gonna love a game like <em>Tokyo Jungle</em>? Absolutely not, but there's a whole bunch of people it's gonna make really happy. Specifically for the fact that it's so different, and so unexpected. That's a key part of the culture of Worldwide Studios and how our games are developed."<br /><br />Though he couldn't name one specific person internally who championed the previously Japan-only game, Rohde extolled the internal culture that allows games like that to be created. "Someone has a key vision in our [Japan Studios] about <em>Tokyo Jungle</em>, they wanted to build this game. And so we're gonna embrace that. And of course we discuss it, and if it doesn't make sense, we can walk away. We walk away from dozens and dozens of titles every year. But the difference is, we actually build them out to a certain extent. And when they hit a point where we think, 'You know what? This is pretty interesting and it's gonna make some people happy,' we're gonna build it."<br /><br />Frankly, we're pretty darn happy this one made it through the wringer. <em>Tokyo Jungle</em> doesn't have a release date or price just yet.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/tokyo-jungle-e3-2012/">Tokyo Jungle (E3 2012)</a></strong></p><a href="http://www.joystiq.com/photos/tokyo-jungle-e3-2012/#5068634"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/20503tokyojungle01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tokyo-jungle-e3-2012/#5068635"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/20504tokyojungle02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tokyo-jungle-e3-2012/#5068636"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/20505tokyojungle03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tokyo-jungle-e3-2012/#5068632"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/11532gazelles_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tokyo-jungle-e3-2012/#5068633"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/11533horses_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/08/sonys-wacky-tokyo-jungle-headed-to-north-america-and-europe/">Sony's 'wacky' Tokyo Jungle headed to North America and Europe</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 Jun 2012 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/08/sonys-wacky-tokyo-jungle-headed-to-north-america-and-europe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20254601/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/08/sonys-wacky-tokyo-jungle-headed-to-north-america-and-europe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crispys</category><category>e3-2012</category><category>europe</category><category>japan-studio</category><category>north-america</category><category>playstation</category><category>playstation-camp</category><category>playstation-network</category><category>ps3</category><category>psn</category><category>scott-rohde</category><category>sony-computer-entertainment</category><category>sony-computer-entertainment-japan</category><category>tokyo-jungle</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 08 Jun 2012 13:30:00 EST</pubDate></item><item><title><![CDATA[Wii U lead isn't important, contends Sony's Rohde]]></title><link>http://www.joystiq.com/2012/06/07/wii-u-lead-isnt-important-contends-sonys-rohde/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/07/wii-u-lead-isnt-important-contends-sonys-rohde/</guid><comments>http://www.joystiq.com/2012/06/07/wii-u-lead-isnt-important-contends-sonys-rohde/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/06/07/wii-u-lead-isnt-important-contends-sonys-rohde/"><img alt="Wii U lead isn't important, contends Sony's Rohde" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/img4506.jpg" /></a></div>Sony <a href="http://www.joystiq.com/2012/01/11/too-soon-no-plans-for-next-playstation-at-e3-hirai-says/2">isn't talking next-gen</a> at this year's E3. <a href="http://www.joystiq.com/2012/03/15/no-new-xbox-talk-at-e3-microsoft-says/">Nor is Microsoft</a>. Nintendo's Wii U, however, got its <a href="http://www.joystiq.com/2012/06/05/live-from-nintendos-e3-2012-press-conference/">big debut</a> this week, and the console is planned for a <a href="http://www.joystiq.com/2011/06/07/nintendo-wii-u/">holiday 2012 launch</a>. As we learned in the last hardware generation and the generation before that, being the first out of the gate in terms of launching hardware can mean the difference between first and third place. SCEA Senior VP of Product Development and worldwide studios <a href="http://www.joystiq.com/tag/scott-rohde">Scott Rohde</a>, however, isn't worried about the potential for Wii U to lead the next hardware generation due to its launch lead.<br /><br />"Not at all. That's the simple answer," he told Joystiq in an interview this week. "In very similar fashion to the way I'm talking about game development," he said, referencing Sony's <a href="http://www.joystiq.com/2012/06/06/sonys-rohde-explains-the-last-guardians-e3-absence-it-just-w/">hands-off approach to internal game development</a>. "We have a very strong vision in what we believe we're gonna do for the next generation. And we're not talking about it at all yet," he added with a smile.<br /><br />"The reality is let's build a great machine. And we'll talk about it then." With Unreal Engine 4 getting a big debut recently, and it being held up as the harbinger of the next hardware generation, we expect we'll be hearing from both Sony about that potentially "great machine" not too long from now.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/07/wii-u-lead-isnt-important-contends-sonys-rohde/">Wii U lead isn't important, contends Sony's Rohde</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Jun 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/07/wii-u-lead-isnt-important-contends-sonys-rohde/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20254092/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/07/wii-u-lead-isnt-important-contends-sonys-rohde/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2012</category><category>next-gen</category><category>next-generation</category><category>playstation</category><category>ps3</category><category>scea</category><category>scott-rohde</category><category>sony</category><category>sony-computer-entertainment</category><category>sony-computer-entertainment-america</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 07 Jun 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[17 minutes of Tokyo Jungle gameplay to make your day better]]></title><link>http://www.joystiq.com/2012/06/02/17-minutes-of-tokyo-jungle-gameplay-to-make-your-day-better/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/02/17-minutes-of-tokyo-jungle-gameplay-to-make-your-day-better/</guid><comments>http://www.joystiq.com/2012/06/02/17-minutes-of-tokyo-jungle-gameplay-to-make-your-day-better/#comments</comments><description><![CDATA[<center> <img alt="17 minutes of Tokyo Jungle gameplay to make your day better" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/pomeranian530px.jpg" style="display: none; margin: 4px; width: 530px; height: 276px; " /><iframe allowfullscreen="" frameborder="0" height="337" src="http://www.youtube.com/embed/mZQOeGBk_Os" width="599"></iframe></center><br />Even in the apocalypse, love can blossom. Take the pomeranian in this long <a href="http://www.joystiq.com/game/tokyo-jungle"><em>Tokyo Jungle</em></a> clip, for example. After foraging for food, he finds a mate and then - well, we're a family friendly website. If you haven't had "the talk" with your folks, you may want to do that before watching this.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/02/17-minutes-of-tokyo-jungle-gameplay-to-make-your-day-better/">17 minutes of Tokyo Jungle gameplay to make your day better</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 02 Jun 2012 04:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/02/17-minutes-of-tokyo-jungle-gameplay-to-make-your-day-better/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20249727/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/02/17-minutes-of-tokyo-jungle-gameplay-to-make-your-day-better/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>playstation</category><category>ps3</category><category>sce</category><category>SCE-Japan-Studio</category><category>Sony-Computer-Entertainment</category><category>tokyo-jungle</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Sat, 02 Jun 2012 04:30:00 EST</pubDate></item><item><title><![CDATA[Understanding The Legend of Dragoon]]></title><link>http://www.joystiq.com/2012/05/02/understanding-the-legend-of-dragoon/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/02/understanding-the-legend-of-dragoon/</guid><comments>http://www.joystiq.com/2012/05/02/understanding-the-legend-of-dragoon/#comments</comments><description><![CDATA[<font color="#808080"><small>This is a column by Kat Bailey dedicated to the analysis of the once beloved Japanese RPG sub-genre. Tune in every Wednesday for thoughts on white-haired villains, giant robots, Infinity+1 swords, and everything else the wonderful world of JRPGs has to offer.</small></font><br /><div> <hr size="2" style="padding-left: 5px; " width="100%" /></div><div style="text-align: center;"> <a href="http://www.joystiq.com/2012/05/02/understanding-the-legend-of-dragoon/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/dragoonheader.jpg" style="margin: 4px; width: 530px; height: 346px;" /></a></div>The year 2000 was incredible for console RPGs developed in Japan. I'm sitting here looking at the list, and so many pantheon level games jump out at me. <em>Final Fantasy IX</em>, <em><a href="http://www.joystiq.com/tag/Chrono-Cross/">Chrono Cross</a></em>, <em>Vagrant Story</em>, <em>Front Mission 3</em>, <em>Valkyrie Profile</em> and <em>Super Robot Taisen Alpha</em> (the first of the franchise's "modern" entries) all came out that year. There's also <em><a href="http://www.joystiq.com/tag/Legend-of-Dragoon/">Legend of Dragoon</a></em>, Sony's erstwhile attempt to piggyback on the success of SquareSoft. And as it happens, it hit the PSN this week.<br /><br />The impending arrival of <em>The Legend of Dragoon</em> has brought with it a wave of nostalgia from some very vocal fans; and boy, they will not brook any criticism of their favorite game. Just look at what happened when 1UP asked <a href="http://www.1up.com/news/legend-dragoon-community" target="_blank">why they should care about<em> Legend of Dragoon</em></a>: blanket proclamations that it's the PS1's most underrated RPG, and by the way, a true classic.<br /><br />Was it though? Have we all somehow overlooked a true gem of a JRPG? I don't think so. I would take every one of the RPGs I listed in the introduction over <em>Legend of Dragoon</em>. I do, however, think that <em>Legend of Dragoon</em> has its place in RPG history.<p><a href="http://www.joystiq.com/2012/05/02/understanding-the-legend-of-dragoon/" rel="bookmark">Continue reading <em>Understanding The Legend of Dragoon</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/02/understanding-the-legend-of-dragoon/">Understanding The Legend of Dragoon</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 May 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/02/understanding-the-legend-of-dragoon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20229439/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/02/understanding-the-legend-of-dragoon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Legend-of-Dragoon</category><category>playstation</category><category>PlayStation-Network</category><category>ps3</category><category>PSN</category><category>psone-classics</category><category>SCEI</category><category>Sony-Computer-Entertainment</category><dc:creator><![CDATA[Kat Bailey]]></dc:creator><pubDate>Wed, 02 May 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Sony confirms Zipper Interactive closure]]></title><link>http://www.joystiq.com/2012/03/30/sony-confirms-zipper-interactive-closure/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/30/sony-confirms-zipper-interactive-closure/</guid><comments>http://www.joystiq.com/2012/03/30/sony-confirms-zipper-interactive-closure/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/30/sony-confirms-zipper-interactive-closure/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/638440993334197b8b21o_530x298.jpg" style="width: 530px; height: 298px; " /></a></div>Today has been a rough one for the games industry. Following <a href="http://www.joystiq.com/2012/03/30/sega-canceling-games-cutting-jobs-in-us-and-europe-to-restructu/">massive layoffs at Sega</a> today, Sony has confirmed <a href="http://www.joystiq.com/2012/03/23/rumor-sony-shutting-down-socom-creators-zipper-interactive/">Zipper Interactive's closure</a> after it was rumored last week.<br /><br />In a statement given to <a href="http://www.gameinformer.com/b/news/archive/2012/03/30/sony-closes-zipper-interactive.aspx">Game Informer</a>, a Sony representative stated the move was the "result of a normal cycle of resource re-alignment within SCE WWS." Though the studio has been shuttered, "Zipper titles <em>MAG</em>, <em>SOCOM 4</em> and <em>Unit 13</em> will continue to be supported, including the new Daily Challenges in <em>Unit 13</em>."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/30/sony-confirms-zipper-interactive-closure/">Sony confirms Zipper Interactive closure</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Mar 2012 18:36:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/30/sony-confirms-zipper-interactive-closure/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20205422/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/30/sony-confirms-zipper-interactive-closure/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>layoffs</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>sce</category><category>sony-computer-entertainment</category><category>sony-worldwide-studios</category><category>sony-worldwide-studios-europe</category><category>unit-13</category><category>vita</category><category>zipper-interactive</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 30 Mar 2012 18:36:00 EST</pubDate></item><item><title><![CDATA[LittleBigPlanet Karting arriving in 2012 from ModNation Racers devs]]></title><link>http://www.joystiq.com/2012/03/22/littlebigplanet-karting-arriving-in-2012-from-modnation-racers-d/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/22/littlebigplanet-karting-arriving-in-2012-from-modnation-racers-d/</guid><comments>http://www.joystiq.com/2012/03/22/littlebigplanet-karting-arriving-in-2012-from-modnation-racers-d/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/sackboykarting530pxheaderimg1351.jpg" style="width: 530px; height: 298px; display:none" /><!--[if IE]><object width="530" height="318" id="viddlerOuter-59c0939b" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/59c0939b/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=86305594&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-59c0939b"><video id="viddlerVideo-59c0939b" src="//www.viddler.com/file/59c0939b/html5mobile?openURL=86305594" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/59c0939b/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/59c0939b/" height="318" id="viddlerOuter-59c0939b" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/59c0939b/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=86305594&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-59c0939b"><video controls="controls" height="298" id="viddlerVideo-59c0939b" poster="//www.viddler.com/thumbnail/59c0939b/" src="//www.viddler.com/file/59c0939b/html5mobile?openURL=86305594" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br />After briefly hearing about <a href="http://www.joystiq.com/game/littlebigplanet-karting"><em>LittleBigPlanet Karting</em></a> in early February, Sony decided to share some new details this morning on the upcoming adorable kart racer. <a href="http://www.joystiq.com/tag/united-front-games">United Front Games</a> is handling production duties - which makes sense given the developer's track record with <em>ModNation Racers</em> - and the team promises the same level of dedication and attention to detail that Media Molecule lavishes on its main franchise <em>LBP</em> titles.<br /><br />Like those main titles, <em>LBP Karting</em> will support a full creation system, which allows players to craft new levels, racers, and even "to modify the rules of the game itself to create completely new modes and challenges," according to UFG senior producer James Grieve. He also says that some form of "community experience" will be included, though he stops short of saying whether LBP.me will play some part in that experience.<br /><br />When we first heard about <em>LBP Karting</em>, the game was said to feature PlayStation Move functionality as well, a la <em>Mario Kart</em> for Wii. However, neither Sony nor United Front Games mentions as much in this announcement. What we do know for sure is this: <em>LittleBigPlanet Karting</em> will launch at some point in 2012 on the PlayStation 3.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/littlebigplanet-karting/">LittleBigPlanet Karting</a></strong></p><a href="http://www.joystiq.com/photos/littlebigplanet-karting/#4912187"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/lbpkarting2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/littlebigplanet-karting/#4912188"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/lbpkarting3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/littlebigplanet-karting/#4912189"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/lbpkarting4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/littlebigplanet-karting/#4912190"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/lbpkarting5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/littlebigplanet-karting/#4912186"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/lbpkarting1_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/22/littlebigplanet-karting-arriving-in-2012-from-modnation-racers-d/">LittleBigPlanet Karting arriving in 2012 from ModNation Racers devs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 22 Mar 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/22/littlebigplanet-karting-arriving-in-2012-from-modnation-racers-d/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20198763/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/22/littlebigplanet-karting-arriving-in-2012-from-modnation-racers-d/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>james-grieve</category><category>kart-racing</category><category>littlebigplanet-karting</category><category>media-molecule</category><category>playstation</category><category>ps3</category><category>release-date</category><category>scee</category><category>sony-computer-entertainment</category><category>sony-computer-entertainment-europe</category><category>united-front-games</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 22 Mar 2012 09:30:00 EST</pubDate></item><item><title><![CDATA[Art in service of gameplay: Gravity Rush]]></title><link>http://www.joystiq.com/2012/03/09/art-in-service-of-gameplay-gravity-rush/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/09/art-in-service-of-gameplay-gravity-rush/</guid><comments>http://www.joystiq.com/2012/03/09/art-in-service-of-gameplay-gravity-rush/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img  src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/gravityrushconceptartwmed2.jpg" style="width: 530px; height: 377px; display:none" /> <!--[if IE]><object width="530" height="318" id="viddlerOuter-92f2e014" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/92f2e014/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=48547967&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-92f2e014"><video id="viddlerVideo-92f2e014" src="//www.viddler.com/file/92f2e014/html5mobile?openURL=48547967" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/92f2e014/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/92f2e014/" height="318" id="viddlerOuter-92f2e014" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/92f2e014/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=48547967&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-92f2e014"><video controls="controls" height="298" id="viddlerVideo-92f2e014" poster="//www.viddler.com/thumbnail/92f2e014/" src="//www.viddler.com/file/92f2e014/html5mobile?openURL=48547967" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br />Sony's next big internally developed PlayStation Vita game, <a href="http://www.joystiq.com/game/gravity-rush"><em>Gravity Rush</em></a>, is still a few months from <a href="http://www.joystiq.com/2012/02/29/vitas-gravity-rush-drops-in-north-america-june-12/">launch in North America</a>. In Japan, however, the game has been out since early February, freeing up art director Yoshiaki Yamaguchi to present his work on the already completed game to a room of GDC 2012 attendees this morning. <br /><br />Yamaguchi spoke of how cel shading and creating a living world helped to service the project's open world gameplay. "The color of the sky provides information about location or acts as sort of like a symbol for that place. However, just simply applying a layer of color would be too direct or too strong, and may even feel out of place," he said. "So we crafted this atmospheric sort of simulation to give it a more natural feel and appeal." <br /><br />The result, as shown off during the presentation, is a vibrant, painterly world that can be fully interacted with by the player. Yamaguchi said the team at Sony's Japan Studio pushed for an open world from the beginning of the project, as seen in the first concept video above (revealed for the first time during his GDC panel). <br /><br />The game's main character saw more of an evolution than the game world, in fact. Seen after the break, Kat saw several iterations before the team settled on a definitive look that would represent a "strong female" as well as a "strong ninja."<p><a href="http://www.joystiq.com/2012/03/09/art-in-service-of-gameplay-gravity-rush/" rel="bookmark">Continue reading <em>Art in service of gameplay: Gravity Rush</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/09/art-in-service-of-gameplay-gravity-rush/">Art in service of gameplay: Gravity Rush</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 Mar 2012 16:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/09/art-in-service-of-gameplay-gravity-rush/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20190205/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/09/art-in-service-of-gameplay-gravity-rush/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>art-direction</category><category>gravity</category><category>gravity-rush</category><category>japan-studio</category><category>playstation</category><category>playstation-vita</category><category>sony</category><category>sony-computer-entertainment</category><category>vita</category><category>yoshiaki-yamaguchi</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 09 Mar 2012 16:35:00 EST</pubDate></item><item><title><![CDATA[Payday: The Heist steals some of your time, is free this weekend]]></title><link>http://www.joystiq.com/2012/03/01/payday-the-heist-steals-some-of-your-time-is-free-this-weekend/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/01/payday-the-heist-steals-some-of-your-time-is-free-this-weekend/</guid><comments>http://www.joystiq.com/2012/03/01/payday-the-heist-steals-some-of-your-time-is-free-this-weekend/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/01/payday-the-heist-steals-some-of-your-time-is-free-this-weekend/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/paydaytheheist530.jpg" /></a></div>All right guys, here's the plan: You see that game over there, <a href="http://www.joystiq.com/game/payday-the-heist"><em>Payday: The Heist</em></a>? Well we're gonna <em>boost it</em>. First, we have to get past the 18 layers of invisible infrared lasers that line the hallway leading to the safe room. Concord will be introducing his own beams into the system, so if all goes according to plan, those should be no problem.<br /><br />After that, Harwell is going to use a complicated system of ropes and pulleys to suspend ... What? What do you mean, "<em>Payday: The Heist</em> is free on Steam until 4 PM Eastern, March 4." Patsy, I spent <em>weeks</em> putting this job together. Fine, you know what? You're all fired.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/01/payday-the-heist-steals-some-of-your-time-is-free-this-weekend/">Payday: The Heist steals some of your time, is free this weekend</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 01 Mar 2012 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/01/payday-the-heist-steals-some-of-your-time-is-free-this-weekend/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20184067/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/01/payday-the-heist-steals-some-of-your-time-is-free-this-weekend/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>free</category><category>overkill-software</category><category>payday-the-heist</category><category>pc</category><category>SCE</category><category>SCOE</category><category>Sony-Computer-Entertainment</category><category>steam</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Thu, 01 Mar 2012 22:00:00 EST</pubDate></item><item><title><![CDATA[Buy 2 get 1 free on select Vita games at GameStop starting today]]></title><link>http://www.joystiq.com/2012/02/19/buy-2-get-1-free-on-select-vita-games-at-gamestop-starting-today/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/19/buy-2-get-1-free-on-select-vita-games-at-gamestop-starting-today/</guid><comments>http://www.joystiq.com/2012/02/19/buy-2-get-1-free-on-select-vita-games-at-gamestop-starting-today/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/19/buy-2-get-1-free-on-select-vita-games-at-gamestop-starting-today/" target="_self"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/gamestopvitadealheader.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>In true local-furniture-store fashion, purchasing any 2 first-party Vita games on <a href="http://www.gamestop.com/browse?nav=16k-b2g1vita2012,134f">this list</a> will land you a third title (also from that list) free of charge. The deal runs between now and February 25, and while it excludes non-SCE games, it'll help you save some skrill for a memory card.<p><a href="http://www.joystiq.com/2012/02/19/buy-2-get-1-free-on-select-vita-games-at-gamestop-starting-today/" rel="bookmark">Continue reading <em>Buy 2 get 1 free on select Vita games at GameStop starting today</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/19/buy-2-get-1-free-on-select-vita-games-at-gamestop-starting-today/">Buy 2 get 1 free on select Vita games at GameStop starting today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 19 Feb 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/19/buy-2-get-1-free-on-select-vita-games-at-gamestop-starting-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20175006/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/19/buy-2-get-1-free-on-select-vita-games-at-gamestop-starting-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>buy-2-get-1-free</category><category>gamestop</category><category>launch</category><category>playstation</category><category>playstation-vita</category><category>SCE</category><category>Sony-Computer-Entertainment</category><category>vita</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sun, 19 Feb 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[Sony incentivizes Vita Cross Play with free PS3 DLC, and vice versa]]></title><link>http://www.joystiq.com/2012/02/16/sony-incentivizes-vita-cross-play-with-free-ps3-dlc-and-vice-ve/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/16/sony-incentivizes-vita-cross-play-with-free-ps3-dlc-and-vice-ve/</guid><comments>http://www.joystiq.com/2012/02/16/sony-incentivizes-vita-cross-play-with-free-ps3-dlc-and-vice-ve/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/16/sony-incentivizes-vita-cross-play-with-free-ps3-dlc-and-vice-ve/" target="_self"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/wipeout2048header.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>In the expensive, devious world of advertising, a successful word of mouth campaign is worth its weight in gold. Building something into your product that's fun to show off and talk about makes the purchase feel justified to the buyer, and instills a sense of "Dude, <em>I want this</em>" in the buyer's friends. You've got to give them something to talk about, though, which is why Sony is making the <a href="http://www.joystiq.com/2012/02/09/ps3-and-vita-cross-play-outlined-on-video/">Vita's Cross Play functionality</a> easier to jump into via free DLC for two of its titles.<br /><br />Well, free with purchase, we should say. Anyone who buys <a href="http://www.joystiq.com/game/hustle-kings"><em>Hustle Kings</em></a> for the Vita will be able to download the PS3 version of the game for free, and vice versa. <a href="http://www.joystiq.com/game/wipeout-2048"><em>Wipeout 2048</em></a> pilots that already own <a href="http://www.joystiq.com/game/wipeout-HD"><em>Wipeout HD</em></a> and its "HD Fury" pack will receive the Vita DLC versions of both at no charge when they're released this spring. Sony describes this as "promotional" pricing, so we doubt free cross-platform transference will always be the norm. For now though, it's a good step towards establishing Cross Play as more than a gimmick in the minds of Vita owners and their friends.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/16/sony-incentivizes-vita-cross-play-with-free-ps3-dlc-and-vice-ve/">Sony incentivizes Vita Cross Play with free PS3 DLC, and vice versa</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Feb 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/16/sony-incentivizes-vita-cross-play-with-free-ps3-dlc-and-vice-ve/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20173257/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/16/sony-incentivizes-vita-cross-play-with-free-ps3-dlc-and-vice-ve/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hustle-kings</category><category>playstation</category><category>playstation-vita</category><category>SCE</category><category>SCE-Studio-Liverpool</category><category>Sony-Computer-Entertainment</category><category>vita</category><category>VooFoo-Studios</category><category>wipeout-2048</category><category>Wipeout-HD</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Thu, 16 Feb 2012 13:00:00 EST</pubDate></item></channel></rss>