Follow us on:

Posts tagged sony-japan-studio

Knack review: 32-bit hero

We're rolling out PlayStation 4 review coverage all the way through the launch on Nov. 15. Check out more coverage here! Knack is a sentient golem magically drawn together from shiny bits, baubles and two thick eyebrows. Each part of Knack's body, whether it's a hand, leg or his bell-shaped head,...

Continue Reading

Rain review: A steady drizzle

There are many different kinds of rain. The shower that comes out of nowhere and is gone just as quickly. The driving storm that makes you think about building an ark. The gentle mist that makes the summer air even thicker. And then there's the steady, relentless thrumming of drops beating a steady...

Continue Reading

Gravity Rush may 'fall again' in new game

Team Gravity, the Sony Japan Studio group responsible for the topsy-turvy PlayStation Vita game, Gravity Rush, are working on a new project – and it resembles a sequel so far. Sony issued the brief teaser above, which asks us to "fall again" and shows Gravity Rush heroine Kat flying around...

Continue Reading

Puppeteer review: Trims fairy tales

Whimsy is tough. It's this kind of vague emotional cross-section between delight and wonder, and it can easily wander into unsatisfying areas of childish preciousness or just weirdness for weirdness' sake. It's difficult to create a whimsical space – one based on a fairy tale, no less –...

Continue Reading

It's a dog-eat-dog world in Tokyo Jungle Mobile

This is Portabliss, a column about downloadable games that can be played on the go. In Tokyo Jungle's bleak future, gangs of wild animals hunt to survive in an abandoned, post-apocalyptic Japan, marking territory in a bid to find an ideal mate and to pass on their genes to hardier generations. The...

Continue Reading

Puppeteer demo coming to PSN in Europe

A demo for Puppeteer will be made available in Europe prior to its launch on September 10. We contacted SCEA regarding a demo in North America and were told, "SCEA does not have anything to announce at this moment." There's nothing regarding demo content or specific timeframe listed in the...

Continue Reading

Knack influenced by God of War, says PS4 architect Mark Cerny

PlayStation 4 system architect Mark Cerny discusses the console's upcoming launch title Knack in a recent interview at PlayStation Blog, revealing that the project aims for international appeal among both the casual and hardcore crowds. Continuing a decade-spanning career in which he designed...

Continue Reading

Rain: Boy meets invisible girl

The concept at the heart of Rain is magical. Looking out his window, a boy witness an invisible girl, her silhouette revealed by the rain as she runs splashing through the night. She's followed by another invisible entity outlined by the rain, a ferocious bipedal monster, which is referred to only...

Continue Reading

Rain drops onto PSN this fall

And now the weather: PSN can expect Rain sometime this fall. The Sony Japan Studio game, reminiscent of Ico, sees you play as a boy who's only visible as a silhouette outlined by rain. He finds a girl like himself being chased by similarly invisible monsters, and the pair work together as they...

Continue Reading

First Rain footage falls at GDC

Surprisingly, since the Gamescom debut of Sony Japan Studio's Rain, we haven't seen any actual gameplay footage. We've seen comparison images of Rain's environments soaked and dry, but now Sony's finally offered up some footage of the adventure game in action....

Continue Reading


Featured Stories

Image

A Golden Wake review: The City Beautiful

Posted on Oct 20th 2014 3:30PM

Image

Editor's Note: We Are Always Fighting

Posted on Oct 20th 2014 12:49PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW