<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2008 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title>TGS 08: White Knight Chronicles impressions</title><link>http://www.joystiq.com/2008/10/11/tgs-08-white-knight-chronicles-impressions/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/11/tgs-08-white-knight-chronicles-impressions/</guid><comments>http://www.joystiq.com/2008/10/11/tgs-08-white-knight-chronicles-impressions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/tgs/" rel="tag">TGS</a></p><div align="center"><a href="http://www.joystiq.com/photos/white-knight-chronicles-tgs-2008/1091569/full/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/whiteknightchroniclesscreenieawesome111008490.jpg" alt="" /></a><br /><small><em>Click to enlarge</em></small><br /></div>
<em><br />White Knight Chronicles</em> has changed a lot since we <a href="http://www.joystiq.com/2007/09/20/tgs-hands-on-white-knight-story/">played it</a> at Tokyo Game Show last year. Our conclusion at the time was that the game would be a gorgeous JRPG with an intriguing, customizable battle system; an exciting prospect for RPG-starved PS3 owners to be sure. However, after today's <em>White Knight Chronicles</em> presentation, we're sure the game has the potential to be much more than that.<br /><br />A Level-5 employee introduced us to the game's story: It follows a boy and his search for a kidnapped princess <em>slash</em> love interest after discovering a conveniently hidden set of magic armor ... a tad clich&eacute;d (even by Japanese standards). In order to demonstrate the game's sense of enormity and scale we were shown a few concept pieces for the game. While rolling plains and towering castles are par for the course when it comes to JRPGs, it's been a while since we've seen an entire town straddled atop an enormous creature.<br /><br />We covered the battle system quite extensively <a href="http://www.joystiq.com/2007/09/20/tgs-hands-on-white-knight-story/">at TGS last year</a>. We took the opportunity to space out a little while the developers explained how to link character abilities together into combos, using the palette menu and how Leonard can transform into the eponymous White Knight. Not that we were bored -- the battle system was the only thing that really set <em>White Knight Chronicles</em> apart. Until it was <a href="http://www.joystiq.com/2008/10/08/white-knight-story-gets-four-player-online-co-op/">revealed</a> that the game would have a four-player online mode, that is.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/white-knight-chronicles-tgs-2008/">White Knight Chronicles TGS 2008</a></strong></p><a href="http://www.joystiq.com/photos/white-knight-chronicles-tgs-2008/1091569/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/whiteknightchroniclesscreenieawesome1110081024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/white-knight-chronicles-tgs-2008/1089026/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/whiteknightchroniclestgs200831024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/white-knight-chronicles-tgs-2008/1089025/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/whiteknightchroniclestgs200811024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/white-knight-chronicles-tgs-2008/1089024/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/whiteknightchroniclestgs200821024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/white-knight-chronicles-tgs-2008/1089023/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/whiteknightchroniclestgs2008171024_thumbnail.jpg" alt="" title="" /></a></div><br />When online play was announced we assumed it would be a tacked-on extra, a back-of-the-box value add, but the rest of today's presentation centered around this aspect of the game. Even though <span style="font-style: italic;">White Knight Chronicles</span>' Japanese release date is December 25th 2008 - only two and a half months from now - Level-5 wasn't keen on sharing many details of the online mode. Instead, we were given an overview of the feature, which was enough to illustrate that this is more than just an "extra."<br /><br />16-player in-game lobbies will allow you to team up with up to three other <span style="font-style: italic;">White Knight Chronicles</span> players and participate in instanced quests. Level-5 would not say exactly what form these would take, but they did show a cooperative, arena-style battle against a large monster. Each player's character will look unique, thanks to a deep "Avatar" character customization editor, used in the later parts of the single-player game in order to generate some of Leonard's party members.<br /><br />Leveling up gives you points with which to buy more skills from a wide variety of different types, allowing you to further customize your character with an individual skill set. These skills - along with your money, items and experience level - will all transfer from the offline game to the online mode. Thanks to an in-game invitation system, you can be called upon at any time, even while in single player. Accepting the invitation saves your data and brings you straight into the online party. <br /><br />
<div style="text-align: center;">
<div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/whiteknightchroniclestgs20084490.jpg" /></div>
</div>
<div style="text-align: center;"> </div>
<br />From there you can emote and text chat to your heart's content. You can also check out your party's skills and suggest combo improvements. Is it your buddy's birthday? Head on over to the store and let them pick out a new weapon. Once all that's done and you've assembled an elite team of monster hunters, you can head into the adventure (whatever form they may take). Level-5 were also sure to mention that "further new elements that connect the story and MO elements are to be introduced." (Well, we'd hope so!)<br /><br />Level-5 seemed content to have only scratched the surface of <span style="font-style: italic;">White Knight Chronicles'</span> online mode, revealing the outline of a feature that, if executed properly, could almost be an entire game in its own right. (Think bundling <span style="font-style: italic;">MGO</span> with <span style="font-style: italic;">Metal Gear Solid 4 ..</span>. except without the whole Konami ID debacle.)<br /><br />
<div style="text-align: center;"><a href="http://www.joystiq.com/photos/white-knight-chronicles-tgs-2008/1089008/full/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/whiteknightchroniclestgs20088490.jpg" alt="" /></a></div>
<br />A post-presentation Q&amp;A session revealed little more: Level-5 was unable to confirm whether the game would be region locked and was unable to talk about the number, or type, of online modes. All that could be said was that there would be a "huge number" of online modes/levels (oh, is that all?). Sadly, Level-5 has also not yet decided whether to include voice chat in the game. Level-5, here's a hint: are you serious? Do it.<br /><br />Considering the nation's apparent disinterest in online play, it's interesting that a Japanese developer is one of the first to make such a progressive move in the RPG genre, fusing a single-player RPG with MMO-esque elements. From the sounds of it, this could prolong <span style="font-style: italic;">White Knight Chronicle's</span> life in the same way that multiplayer has prolonged <span style="font-style: italic;">Call Of Duty 4's</span> or <span style="font-style: italic;">Halo 3</span>'s, while bringing an increasingly stale genre kicking and screaming into the brave new world of multiplayer gaming. Now make with the details, Level 5. We'll be waiting.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/10/11/tgs-08-white-knight-chronicles-impressions/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1338295/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/10/11/tgs-08-white-knight-chronicles-impressions/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>level-5</category><category>playstation 3</category><category>Playstation3</category><category>sony</category><category>tgs08</category><category>white-knight-chronicles</category><dc:creator>Jem Alexander</dc:creator><dc:date>2008-10-11T13:00:00+00:00</dc:date></item><item><title>Sony wants Xbox 360 to succeed in Japan</title><link>http://www.joystiq.com/2008/10/10/sony-wants-xbox-360-to-succeed-in-japan/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/10/sony-wants-xbox-360-to-succeed-in-japan/</guid><comments>http://www.joystiq.com/2008/10/10/sony-wants-xbox-360-to-succeed-in-japan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><img width="490" vspace="4" hspace="0" height="289" border="1" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/ps360controller.jpg" /><br /></div>
"<em>The enemy of my enemy is my friend</em>." - Ancient proverb.<br /><br />Sony Worldwide Studios President Shuhei Yoshida said in an interview with <a href="http://www.gamesindustry.biz/articles/sony-we-want-xbox-360-to-succeed-in-japan">GI.biz</a> that he'd like the Xbox 360 to <a href="http://www.joystiq.com/2008/09/23/xbox-360-reaching-for-1-million-units-in-japan/">succeed in Japan</a> for the sake of pushing HD gaming. Yoshida would like to see the PS3 and Xbox 360 be more successful in Japan and getting consumers moving beyond the Wii's dated technology.<br /><br />Yoshida even goes on to compliment Microsoft's <a href="http://joystiq.com/tag/nxe">NXE</a> and the <a href="http://joystiq.com/tag/avatars">Avatars</a>, expressing that he prefers it over the Miis. Although it appears that the Wii will continue to <a href="http://www.joystiq.com/2008/07/30/nintendo-q1-results-drown-company-in-billions/">dominate globally</a>, Yoshida believes consumer acceptance of "this generation of gaming" would benefit both Sony and Microsoft.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamesindustry.biz/articles/sony-we-want-xbox-360-to-succeed-in-japan>Read</a> | <a href="http://www.joystiq.com/2008/10/10/sony-wants-xbox-360-to-succeed-in-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1338698/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/10/10/sony-wants-xbox-360-to-succeed-in-japan/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>microsoft</category><category>shuhei-yoshida</category><category>sony</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-10-10T17:25:00+00:00</dc:date></item><item><title>Recap: Sony Holiday Preview Event - Toronto</title><link>http://www.joystiq.com/2008/10/10/recap-sony-holiday-preview-event-toronto/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/10/recap-sony-holiday-preview-event-toronto/</guid><comments>http://www.joystiq.com/2008/10/10/recap-sony-holiday-preview-event-toronto/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/psholidayban.jpg" alt="" /><br /></div>
As the gaming world sets its focus on Japan for the Tokyo Game Show, Sony decided to hold a preview event for the media (and later for community) in Toronto, Canada. Showcasing some of the most anticipated titles of the year for the platform, Sony showed off everything you'd want or hope to see.<br /><br /><em><a href="http://www.joystiq.com/2008/10/08/joystiq-hands-on-30-minutes-with-prince-of-persia/">Prince of Persia</a></em> made its community debut and we had a chance to take the adventure for a spin. <em><a href="http://www.joystiq.com/2008/10/08/joystiq-hands-on-killzone-2/">Killzone 2</a></em> surprised everyone with its presence but no one with its style and <em><a href="http://www.joystiq.com/2008/10/08/joystiq-hands-on-dead-space-ps3/">Dead Space</a></em> proved that even a game releasing next week will garner a pile of crowd attention.<br /><br />Here's a recap of all the coverage out of the Sony Holiday Event in Toronto, Canada, as well as images from the event:<br />
<ul>
    <li><a href="http://www.joystiq.com/2008/10/08/joystiq-hands-on-30-minutes-with-prince-of-persia/" title="View Joystiq hands-on: 30 minutes with Prince of Persia on Joystiq" target="_blank">Joystiq hands-on: 30 minutes with Prince of Persia</a></li>
    <li><a href="http://www.joystiq.com/2008/10/08/joystiq-hands-on-killzone-2/" title="View Joystiq hands-on: Killzone 2 on Joystiq" target="_blank">Joystiq hands-on: Killzone 2</a></li>
    <li><a href="http://www.joystiq.com/2008/10/08/joystiq-hands-on-the-beginning-of-dead-space-ps3/" title="View Joystiq hands-on: The beginning of Dead Space (PS3) on Joystiq" target="_blank">Joystiq hands-on: The beginning of Dead Space (PS3)</a></li>
    <li><a href="http://www.joystiq.com/2008/10/08/joystiq-hands-on-revisiting-the-quantum-of-solace/" title="View Joystiq hands-on: Revisiting the Quantum of Solace on Joystiq" target="_blank">Joystiq hands-on: Revisiting the Quantum of Solace</a></li>
</ul>
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/sony-holiday-preview-event-toronto-canada/">Sony Holiday Preview 2008 -- Toronto, Canada</a></strong></p><a href="http://www.joystiq.com/photos/sony-holiday-preview-event-toronto-canada/1087935/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/img_02502_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sony-holiday-preview-event-toronto-canada/1087934/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/img_02521_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sony-holiday-preview-event-toronto-canada/1087933/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/img_02225_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sony-holiday-preview-event-toronto-canada/1085176/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/img_0243_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sony-holiday-preview-event-toronto-canada/1085175/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/img_0247_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/10/10/recap-sony-holiday-preview-event-toronto/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1336512/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/10/10/recap-sony-holiday-preview-event-toronto/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>sony</category><category>sony-holiday-preview-08</category><category>toronto</category><dc:creator>Xav de Matos</dc:creator><dc:date>2008-10-10T03:00:00+00:00</dc:date></item><item><title>LittleBigPlanet beta levels will be transferred to final game</title><link>http://www.joystiq.com/2008/10/09/littlebigplanet-beta-levels-will-be-transferred-to-final-game/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/09/littlebigplanet-beta-levels-will-be-transferred-to-final-game/</guid><comments>http://www.joystiq.com/2008/10/09/littlebigplanet-beta-levels-will-be-transferred-to-final-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><a href="http://www.1up.com/do/newsStory?cId=3170477"><img width="490" vspace="4" hspace="0" height="239" border="0" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/sackboysolomain.jpg" /></a><br /></div>
People's <a href="http://www.joystiq.com/2008/10/08/you-decide-should-littlebigplanet-hit-the-reset-button-after-be/">opinions in polls be darned</a>, Media Molecule co-founder Alex Evans has apparently confirmed to <a href="http://www.1up.com/do/newsStory?cId=3170477">1UP</a> that the user-created levels from the <em><a href="http://joystiq.com/tag/littlebigplanet">LittleBigPlanet</a></em> beta will be transferred to the final game. Evans tells the site that they'll continue running the poll on the Official PlayStation Forums to gauge people's reactions to the news, but it appears this is now a done deal.<br /><br />The <em>LBP</em> beta ends this Sunday, the game will be out beginning the <a href="http://www.joystiq.com/2008/09/19/littlebigplanet-officially-arriving-oct-21-in-north-america-ot/">week of October 21st</a>.<br /><br />[Thank Erick M.]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.1up.com/do/newsStory?cId=3170477>Read</a> | <a href="http://www.joystiq.com/2008/10/09/littlebigplanet-beta-levels-will-be-transferred-to-final-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1337658/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/10/09/littlebigplanet-beta-levels-will-be-transferred-to-final-game/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>1up</category><category>alex-evans</category><category>breakingnews</category><category>lbp</category><category>littlebigplanet</category><category>media-molecule</category><category>sony</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-10-09T14:57:00+00:00</dc:date></item><item><title>Expansion pack for echochrome PSP available today</title><link>http://www.joystiq.com/2008/10/09/expansion-pack-for-echochrome-psp-available-today/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/09/expansion-pack-for-echochrome-psp-available-today/</guid><comments>http://www.joystiq.com/2008/10/09/expansion-pack-for-echochrome-psp-available-today/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a></p><div align="center"><a href="http://blog.us.playstation.com/2008/10/08/71-more-echochrome-psp-coming-tomorrow/"><img width="490" vspace="4" hspace="0" height="181" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/echochromemain490.jpg" alt="" /></a><br /></div>
Today's <a href="http://joystiq.com/tag/psn-thursday">PSN update</a> will see the release of a $5 expansion pack for <em>echochrome</em> on PSP. The <a href="http://blog.us.playstation.com/2008/10/08/71-more-echochrome-psp-coming-tomorrow/">PlayStation Blog </a>states that the PSN's mind-bending puzzler will receive an additional 40 stages for the doll to survive. <br /><br />The expansion pack will also be offered in a bundle with the original game, though no price was set. There is also no mention of an expansion for the PS3 version, which released the same day as the PSP version <a href="http://www.joystiq.com/2008/05/01/psn-thursday-echochrome-and-canadian-equality/">back in May</a>. <p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://blog.us.playstation.com/2008/10/08/71-more-echochrome-psp-coming-tomorrow/>Read</a> | <a href="http://www.joystiq.com/2008/10/09/expansion-pack-for-echochrome-psp-available-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1337484/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/10/09/expansion-pack-for-echochrome-psp-available-today/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>echochrome</category><category>psn</category><category>psn-store</category><category>sony</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-10-09T10:30:00+00:00</dc:date></item><item><title>TGS 08: Japanese Home beta on track, 21 new contributors</title><link>http://www.joystiq.com/2008/10/09/tgs-08-japanese-home-beta-on-track-24-new-contributors/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/09/tgs-08-japanese-home-beta-on-track-24-new-contributors/</guid><comments>http://www.joystiq.com/2008/10/09/tgs-08-japanese-home-beta-on-track-24-new-contributors/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/tgs/" rel="tag">TGS</a></p><div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/ps-home-lobby-old-490.jpg" alt="" /></div>
Remember Sony's TGS press conference last year? When <em>Home</em> was delayed? To Spring? Well you'll be happy to know that during their Japanese press conference Sony announced that, for once, <em>Home</em> is <em>not</em> delayed. In fact, it's almost out. The open beta is on schedule for release in Japan later this month. It'll then end at some point in November when, presumably, the actually really real thing will be released. <br /><br />Sony also announced that twenty one new publishers have signed up to create content for the service. It's a pretty exhaustive list of contributors, despite the lack of Square Enix. There's no indication as to whether those on the list will also be creating content for the US and Europe. Hopefully we'll hear more of that before the Western release of the service, which should hit around the same time as Japan. The full list of new contributors for <em>Home</em> in Japan is after the break.<ul>
    <li>IREM</li>
    <li>Activision</li>
    <li>Acquire</li>
    <li>Atlus</li>
    <li>Walt Disney Japan</li>
    <li>SNK</li>
    <li>EA</li>
    <li>Capcom</li>
    <li>Q Entertainment</li>
    <li>Game Republic</li>
    <li>Genki</li>
    <li>Koei</li>
    <li>Konami</li>
    <li>Spike</li>
    <li>Sega</li>
    <li>D3 Publisher</li>
    <li>Tecmo</li>
    <li>Nippon Ichi Software</li>
    <li>Hudson</li>
    <li>Bandai Namco Games</li>
    <li>Ubisoft</li>
</ul><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/10/09/tgs-08-japanese-home-beta-on-track-24-new-contributors/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1337261/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/10/09/tgs-08-japanese-home-beta-on-track-24-new-contributors/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>home</category><category>playstation-3</category><category>sony</category><category>TGS08</category><dc:creator>Jem Alexander</dc:creator><dc:date>2008-10-09T04:50:00+00:00</dc:date></item><item><title>TGS 08: You got Metal Gear and Final Fantasy in my LittleBigPlanet</title><link>http://www.joystiq.com/2008/10/09/you-got-metal-gear-and-final-fantasy-in-my-littlebigplanet/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/09/you-got-metal-gear-and-final-fantasy-in-my-littlebigplanet/</guid><comments>http://www.joystiq.com/2008/10/09/you-got-metal-gear-and-final-fantasy-in-my-littlebigplanet/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/tgs/" rel="tag">TGS</a></p><center> <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="490" height="415" id="viddler_d04b1257"><param name="movie" value="http://www.viddler.com/simple/d04b1257/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/d04b1257/" width="490" height="415" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_d04b1257" ></embed></object></center><span style="float: right; margin-left: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/playstation/Sony_announces_Old_Snake_and_Sephiroth_LBP_costumes'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>Sony has announced that two new <em><a href="http://www.joystiq.com/tag/littlebigplanet">LittleBigPlanet</a> </em>costumes will be made available for download in the future. <em>Metal Gear Solid</em>'s Old Snake and <em>Final Fantasy VII</em>'s Sephiroth have been stripped and their clothes donated to the <em>LittleBigPlanet</em> thrift store.<br /><br />Unfortunately, there's no word on when they will be made available, or whether they'll be paid-for content. There's also no definite answer to whether they'll be available outside of Japan but, considering both games have large fanbases in the US and Europe, we'd be surprised if they didn't. Check out Sephiroth's Tokyo Game Show unveiling above and Old Snake's after the break.<br /><br />Aren't they cute?<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/littlebigplanet-tgs-08/">LittleBigPlanet TGS 08</a></strong></p><a href="http://www.joystiq.com/photos/littlebigplanet-tgs-08/1086886/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/littlebigplanetsephirotholdsnake10910081024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/littlebigplanet-tgs-08/1086885/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/littlebigplanetsepirotholdsnake50910081024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/littlebigplanet-tgs-08/1086884/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/littlebigplanetsepirotholdsnake40910081024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/littlebigplanet-tgs-08/1086883/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/littlebigplanetsepirotholdsnake20910081024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/littlebigplanet-tgs-08/1086882/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/littlebigplanetsephirotheroldsnake30910081024_thumbnail.jpg" alt="" title="" /></a></div><br /><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="490" height="415" id="viddler_ede21a26"><param name="movie" value="http://www.viddler.com/simple/ede21a26/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/ede21a26/" width="490" height="415" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_ede21a26" ></embed></object><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/10/09/you-got-metal-gear-and-final-fantasy-in-my-littlebigplanet/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1337192/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/10/09/you-got-metal-gear-and-final-fantasy-in-my-littlebigplanet/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>dlc</category><category>final-fantasy-vii</category><category>littlebigplanet</category><category>metal-gear-solid-4</category><category>ps3</category><category>Sony</category><category>tgs-08</category><category>tgs-2008</category><category>tgs08</category><category>tgs2008</category><dc:creator>Jem Alexander</dc:creator><dc:date>2008-10-09T01:45:00+00:00</dc:date></item><item><title>You decide: Should LittleBigPlanet hit the reset button after beta?</title><link>http://www.joystiq.com/2008/10/08/you-decide-should-littlebigplanet-hit-the-reset-button-after-be/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/08/you-decide-should-littlebigplanet-hit-the-reset-button-after-be/</guid><comments>http://www.joystiq.com/2008/10/08/you-decide-should-littlebigplanet-hit-the-reset-button-after-be/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><a href="http://community.eu.playstation.com/playstationeu/board?board.id=b_EN_GAMES_general_lbp"><img width="490" vspace="4" hspace="0" height="277" border="0" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/lbpgeneralmain.jpg" /></a><br /></div>
With about four days to go before the <a href="http://joystiq.com/tag/littlebigplanet"><em>LittleBigPlanet</em></a> beta comes to an end, Sony has put out an interesting question to the public: Should it keep the "levels and items" created during the beta and carry those over to the game's launch, or start the whole thing from scratch? It is a question worthy of some discussion.<br /><br />Anyone can vote in the <a href="http://community.eu.playstation.com/playstationeu/board?board.id=b_EN_GAMES_general_lbp">LBP section of the Official PlayStation Forums</a> before next Monday and Sony will go with whichever choice wins out. Sony is talking specifically about uploaded levels, any "save game data, offline creations or progress cannot be transferred into the full game." So, what's your course of action?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://community.eu.playstation.com/playstationeu/board?board.id=b_EN_GAMES_general_lbp>Read</a> | <a href="http://www.joystiq.com/2008/10/08/you-decide-should-littlebigplanet-hit-the-reset-button-after-be/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1336959/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/10/08/you-decide-should-littlebigplanet-hit-the-reset-button-after-be/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>andrew-ryan</category><category>choice</category><category>littlebigplanet</category><category>media-molecule</category><category>sony</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-10-08T20:30:00+00:00</dc:date></item><item><title>Qore Ep. 5 available on PSN tomorrow</title><link>http://www.joystiq.com/2008/10/08/qore-ep-5-available-on-psn-tomorrow/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/08/qore-ep-5-available-on-psn-tomorrow/</guid><comments>http://www.joystiq.com/2008/10/08/qore-ep-5-available-on-psn-tomorrow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="490" height="311" id="viddler"><param name="movie" value="http://www.viddler.com/player/e6e20cc2/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="wmode" value="transparent"/><embed src="http://www.viddler.com/player/e6e20cc2/" width="490" height="311" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" wmode="transparent" name="viddler" ></embed></object></center> October's episode of <a href="http://joystiq.com/tag/qore">Qore</a> goes deep into the heart of horror with segments on <em><a href="http://joystiq.com/tag/dead-space">Dead Space</a>, Resident Evil 5, <a href="http://joystiq.com/tag/fallout-3">Fallout 3</a></em> and <em>Shaun White Snowboarding</em>. Yes, that last one fits into the horror category. <br /><br />Purchasers of this edition of the online magazine gain access to Sega's <a href="http://joystiq.com/tag/valkyria-chronicles"><em>Valkyria Chronicles</em></a> demo and there's also interactive "shooting galleries," which open up extra video segments. Qore is $3 per episode or $25 for an annual subscription.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://blog.us.playstation.com/2008/10/07/qore-episode-5-hits-psn-thursday/>Read</a> | <a href="http://www.joystiq.com/2008/10/08/qore-ep-5-available-on-psn-tomorrow/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1336295/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/10/08/qore-ep-5-available-on-psn-tomorrow/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>qore</category><category>sony</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-10-08T14:00:00+00:00</dc:date></item><item><title>Sony: No price cuts this holiday season</title><link>http://www.joystiq.com/2008/10/08/sony-no-price-cuts-this-holiday-season/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/08/sony-no-price-cuts-this-holiday-season/</guid><comments>http://www.joystiq.com/2008/10/08/sony-no-price-cuts-this-holiday-season/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a></p><div align="center"><a href="http://www.computerandvideogames.com/article.php?id=198851"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/sony_playstation_3.jpg" /></a><br /></div>
If you've been waiting for the best time to buy a PS3 this holiday season, stop. Sony Computer Entertainment America spokesman Patrick Seybold has told Edge magazine that the company won't be making any pricing changes this holiday season, secure in the belief that the current PS3 cost, combined with the company's fall and winter lineup, will be more than enough to lure in consumers.<br /><br />Honestly, after spending some time with <em><a href="http://www.joystiq.com/tag/LittleBigPlanet/">LittleBigPlanet</a></em>, we find it pretty hard to argue the point. For those of you who haven't taken the plunge: Is price still the issue?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.computerandvideogames.com/article.php?id=198851>Read</a> | <a href="http://www.joystiq.com/2008/10/08/sony-no-price-cuts-this-holiday-season/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1336241/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/10/08/sony-no-price-cuts-this-holiday-season/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>price-cut</category><category>ps3</category><category>scea</category><category>sony</category><dc:creator>Justin McElroy</dc:creator><dc:date>2008-10-08T11:00:00+00:00</dc:date></item><item><title>80GB PS3 releasing in Japan with bundles, various colors</title><link>http://www.joystiq.com/2008/10/08/80gb-ps3-releasing-in-japan-with-bundles-various-colors/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/08/80gb-ps3-releasing-in-japan-with-bundles-various-colors/</guid><comments>http://www.joystiq.com/2008/10/08/80gb-ps3-releasing-in-japan-with-bundles-various-colors/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://uk.ps3.ign.com/articles/917/917301p1.html?RSSwhen2008-10-08_000600&amp;RSSid=917301"><img width="490" vspace="4" hspace="0" height="250" border="1" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/ps3main.jpg" alt="" /></a><br /></div>
Famitsu reports (via <a href="http://uk.ps3.ign.com/articles/917/917301p1.html?RSSwhen2008-10-08_000600&amp;RSSid=917301">IGN</a>) that Sony will release the 80GB PS3 in Japan for the same price as the current 40GB model. For a limited time the company will also include <em>Gran Turismo 5 Prologue Spec III</em> with the system.<br /><br />Sony will also offer an 80GB PS3 <a href="http://joystiq.com/tag/littlebigplanet"><em>LittleBigPlanet</em></a> bundle with extra <a href="http://joystiq.com/tag/dualshock-3">DualShock 3</a> controller for about $50 more than the standard 80GB version. The company also plans to have a <em>LittleBigPlanet</em> and DualShock 3 bundle for about $80. All the new 80GB models, including the <em>LBP</em> controller bundle, will be offered in black, white and silver color varieties (already available for the 40GB as well). Remember, all this information applies only to Japan, so don't go thinking it's going to be a white 80GB PS3 Christmas.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://uk.ps3.ign.com/articles/917/917301p1.html?RSSwhen2008-10-08_000600&amp;RSSid=917301>Read</a> | <a href="http://www.joystiq.com/2008/10/08/80gb-ps3-releasing-in-japan-with-bundles-various-colors/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1336170/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/10/08/80gb-ps3-releasing-in-japan-with-bundles-various-colors/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>80gb-ps3</category><category>colors</category><category>dualshock-3</category><category>dualshock3</category><category>japan</category><category>ps3</category><category>sony</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-10-08T09:30:00+00:00</dc:date></item><item><title>GoodEvilPlanet: The best and worst levels we've seen so far</title><link>http://www.joystiq.com/2008/10/07/goodevilplanet-the-best-and-worst-levels-weve-seen-so-far/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/07/goodevilplanet-the-best-and-worst-levels-weve-seen-so-far/</guid><comments>http://www.joystiq.com/2008/10/07/goodevilplanet-the-best-and-worst-levels-weve-seen-so-far/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a></p><div style="text-align: center;"><a href="http://www.youtube.com/watch?v=ZiRgYBHoAoU"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/lbp-calculator.jpg" /></a></div>
... and by worst we mean "with as little taste as humanly possible" -- but first the best <em><a href="http://www.joystiq.com/tag/LittleBigPlanet/">LittleBigPlanet</a> </em>level. A PSN user named <span>Upsilandre</span>, whose brain is at least thrice the size of ours, has created an "electronic" (i.e. not mechanical) <a href="http://www.youtube.com/watch?v=ZiRgYBHoAoU">8-bit calculator</a> capable of adding and subtracting any double-digit number. In the video after the break, you see both how to interact with the level and how the whole thing works (spoiler: It's nearly maxes out the complexity meter). It's a shame to think this might disappear once the beta is over.<br /><br />As for the other video -- and please don't let this take away from your awe at the above calculator -- file this under the "unfortunate but bound to happen" category. A <a href="http://www.youtube.com/watch?v=bwmPlSD2bRE">couple levels</a> have popped up on the beta based on the September 11 attacks. Remember, folks, you can <a href="http://www.joystiq.com/2008/06/19/littlebigplanet-story-mode-private-level-sharing-ps-eye-use-a/">report offensive levels in-game</a> for Media Molecule to promptly slam. <em>GoodEvilPlanet</em> officially <a href="http://www.joystiq.com/photos/new-games-this-month-october-2008/1081217/">launches October 21</a>.<br /><br />[Thanks to everyone who sent these in]<br /><br /><center><object width="490" height="396"><param name="movie" value="http://www.youtube.com/v/ZiRgYBHoAoU&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/ZiRgYBHoAoU&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="490" height="396"></embed></object></center><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.youtube.com/watch?v=ZiRgYBHoAoU>Read</a> | <a href="http://www.joystiq.com/2008/10/07/goodevilplanet-the-best-and-worst-levels-weve-seen-so-far/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1334772/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/10/07/goodevilplanet-the-best-and-worst-levels-weve-seen-so-far/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>9-11</category><category>calculator</category><category>lbp</category><category>little-big-planet</category><category>littlebigplanet</category><category>media-molecule</category><category>september-11</category><category>sony</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-10-07T11:30:00+00:00</dc:date></item><item><title>PSP Brite box art shows Wi-Fi Store</title><link>http://www.joystiq.com/2008/10/06/psp-brite-box-art-shows-wi-fi-store/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/06/psp-brite-box-art-shows-wi-fi-store/</guid><comments>http://www.joystiq.com/2008/10/06/psp-brite-box-art-shows-wi-fi-store/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a></p><div align="center"><a href="http://www.amazon.com/PSP-3000-Limited-Memory-Entertainment-Sony/dp/B001EPSAU2/ref=pd_bxgy_vg_img_a"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/psp-brite-box-.jpg"  alt="" /></a></div>
Sony has already confirmed the PSP Wi-Fi store is coming <a href="http://www.pspfanboy.com/2008/09/02/psp-wi-fi-store-coming-in-fall-new-ps3-infrastructure-mode-anno/">this Fall</a> for Japan. The official box art for a November 30 US PSP Brite (a.k.a. PSP-3000) bundle also shows store functionality (via <a href="http://www.amazon.com/PSP-3000-Limited-Memory-Entertainment-Sony/dp/B001EPSAU2/ref=pd_bxgy_vg_img_a">Amazon</a>), indicating that the fall launch will be global and just in time to keep yourself distracted during Thanksgiving dinner. It was previously <a href="http://www.joystiq.com/2008/09/30/rumor-psp-firmware-5-00-to-add-wi-fi-store-screen-captures/">rumored</a> that the store would be coming with firmware 5.00. <br /><br />In other PSP Brite news, the gang at <a href="http://www.eurogamer.net/article.php?article_id=253828&amp;page=2 ">Eurogamer</a> spent the weekend with the upgraded handheld as well as firmware 4.20, featuring a Color Space option that, "If you set to [Wide], the system's display will appear more vivid."<br /><br />[Via <a href="http://www.pspfanboy.com/2008/10/05/psp-brite-boxart-shows-direct-psp-store/">PSP Fanboy</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.amazon.com/PSP-3000-Limited-Memory-Entertainment-Sony/dp/B001EPSAU2/ref=pd_bxgy_vg_img_a>Read</a> | <a href="http://www.joystiq.com/2008/10/06/psp-brite-box-art-shows-wi-fi-store/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1334301/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/10/06/psp-brite-box-art-shows-wi-fi-store/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>playstation-network</category><category>psn</category><category>psn-store</category><category>psp-3000</category><category>psp-brite</category><category>sony</category><category>store</category><category>wi-fi</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-10-06T13:30:00+00:00</dc:date></item><item><title>Nintendo DSi vs. PSP-3000 vs. iPod Touch, v1.0</title><link>http://www.joystiq.com/2008/10/02/nintendo-dsi-vs-psp-3000-vs-ipod-touch-v1-0/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/02/nintendo-dsi-vs-psp-3000-vs-ipod-touch-v1-0/</guid><comments>http://www.joystiq.com/2008/10/02/nintendo-dsi-vs-psp-3000-vs-ipod-touch-v1-0/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a></p><div align="center"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/ds-vs-psp-vs-iphone.jpg" alt="" /><br /><em><small>Note: Relative sizes approximate<br /></small></em></div>
<span style="float: right; margin-left: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/gaming_news/Nintendo_DSi_vs_PSP_3000_vs_iPod_Touch'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>Now that we have some concrete details about the <a href="http://www.joystiq.com/2008/10/02/nintendo-officially-unveils-nintendo-dsi/">Nintendo DSi</a> -- which bears more than a few similarities between its multimedia competitors -- let's size it up against the <a href="http://www.joystiq.com/2008/08/20/sony-officially-announces-psp-3000/">PSP-3000</a> and Apple's <a href="http://www.joystiq.com/2008/09/09/new-apple-ad-touts-ipod-touch-as-best-portable-device-for-gamin/">"gaming handheld"</a> the iPhone/iPod Touch. Remember this is based on tech specifications and not on games library. We'll keep updating as we get more news from Nintendo about its just-announced portable.<br /><br /> <style type="text/css"> #comparechart { border: 2px solid #333; border-collapse: collapse; } #comparechart td { padding: 3px; border: 1px solid #ccc; vertical-align: top; margin: 0; line-height: 1.3em; font-size: 80%} #comparechart th { font-size: 80%; font-weight: bold; text-align: left; padding: 4px; background: #eee; } #comparechart th.x360th { font-size: 100%; border-bottom: 1px solid #333; background-color: #66FF99;} #comparechart th.mainth { font-size: 100%; border-bottom: 1px solid #333;} #comparechart th.wiith { font-size: 100%; border-bottom: 1px solid #333; background-color: #99ccff;} #comparechart th.ps3th { font-size: 100%; color: silver; border-bottom: 1px solid #333; background-color: #000000;} #comparechart td.red { background-color: #f08c85; } #comparechart td.green { background-color: #b3e2c4; } #comparechart th.blackth { background-color: #000; } #comparechart td.grey { background-color: #eee; }</style>
<table width="490" cellspacing="0" id="comparechart">
    <tbody>
        <tr>
            <th class="mainth"></th> 		<th class="mainth">
            <div align="center"><img width="120" vspace="0" hspace="0" height="120" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/dsi-155.jpg" alt="" /></div>
            <div align="center">Nintendo DSi</div>
            </th> 		<th align="center" class="mainth">
            <div align="center"><img width="120" vspace="0" hspace="0" height="120" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/psp-3000-155.jpg" alt="" /></div>
            <div align="center"> PSP-3000</div>
            </th> 		<th align="center" class="mainth">
            <div align="center"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/ipod-touch-120.jpg" alt="" /></div>
            <div align="center">iPhone / iPod Touch</div>
            </th>
        </tr>
        <tr>
            <td class="grey">Screen Size</td>
            <td>Two 3.25-inch displays</td>
            <td>4.3-inch display</td>
            <td>3.5-inch display</td>
        </tr>
        <tr>
            <td class="grey">Screen Resolution</td>
            <td>256 x 192</td>
            <td>480 x 272, 16m colors</td>
            <td>480&times;320</td>
        </tr>
        <tr>
            <td class="grey">CPU speed / type</td>
            <td>One 67 MHz (ARM) and one 33 MHz ARM7TDMI<sup>2</sup></td>
            <td>MIPS R4000-based; clocked from 1 to 333 MHz</td>
            <td>620 MHz ARM 1176, underclocked to 412 MHz</td>
        </tr>
        <tr>
            <td class="grey">Form Factor</td>
            <td>5.85 x 3.33 x 0.99 inches<sup>1</sup></td>
            <td>6.7 x 2.9 x 0.9 inches<br /></td>
            <td>4.5 &times; 2.4 x 0.48 inches (iPhone); 4.3 &times; 2.4 &times; 0.33 inches (iPod Touch)</td>
        </tr>
        <tr>
            <td class="grey">Camera</td>
            <td>2 cameras, one with VGA resolution</td>
            <td>Optional Go!Cam, 1.3 megapixels</td>
            <td>iPhone has 2 megapixel camera<br /></td>
        </tr>
        <tr>
            <td class="grey">Memory</td>
            <td>SD slot, internal storage (unknown size)</td>
            <td>Memory Stick (up to 16GB)</td>
            <td>8-32GB internal storage<br /></td>
        </tr>
        <tr>
            <td class="grey">Internet</td>
            <td>Wi-Fi</td>
            <td>Wi-Fi</td>
            <td>Wi-Fi (iPhone also has EDGE or 3G)</td>
        </tr>
        <tr>
            <td class="grey">Browser</td>
            <td>Yes</td>
            <td>Yes</td>
            <td>Yes</td>
        </tr>
        <tr>
            <td class="grey">Online Store</td>
            <td>Yes (DSi Shop)</td>
            <td>Yes (PS Store)</td>
            <td>Yes (App Store)</td>
        </tr>
        <tr>
            <td class="grey">Touch Screen</td>
            <td>Yes (single touch)<br /></td>
            <td>No</td>
            <td>Yes (multi-touch)<br /></td>
        </tr>
    </tbody>
</table>
<br /><br /> <small>Notes:<br /> 1: Approximate size, based on Nintendo's assertion that DSi is 12 percent thinner than DS Lite<br />2: Architecture of the DS Lite and, as noted, subject to change pending official release notes<br /></small><br /><strong>Update:</strong> Massively has a comparison piece on the <a href="http://www.massively.com/2008/10/02/what-the-nintendo-dsi-psp-3000-and-iphone-mean-for-mmos/">MMO potential</a> of the three portables.
<div class="postgallery">
<p><strong>Gallery: <a href="http://www.massively.com/photos/what-the-handheld-war-means-for-mmos/">What the Handheld War means for MMOs</a></strong></p>
<a href="http://www.massively.com/photos/what-the-handheld-war-means-for-mmos/1070171/"><img src="http://www.blogcdn.com/www.massively.com/media/2008/10/threeway1010_thumbnail.jpg" alt="MMObile Potential" title="MMObile Potential" /></a><a href="http://www.massively.com/photos/what-the-handheld-war-means-for-mmos/1070172/"><img src="http://www.blogcdn.com/www.massively.com/media/2008/10/dsi308_thumbnail.jpg" alt="Nintendo DSi" title="Nintendo DSi" /></a><a href="http://www.massively.com/photos/what-the-handheld-war-means-for-mmos/1070174/"><img src="http://www.blogcdn.com/www.massively.com/media/2008/10/gu32122_thumbnail.jpg" alt="The 'mini' Massively Multiplayer Online Game" title="The 'mini' Massively Multiplayer Online Game" /></a><a href="http://www.massively.com/photos/what-the-handheld-war-means-for-mmos/1070176/"><img src="http://www.blogcdn.com/www.massively.com/media/2008/10/dndtiniesgallerypic_thumbnail.jpg" alt="Future social MMOs find their home" title="Future social MMOs find their home" /></a><a href="http://www.massively.com/photos/what-the-handheld-war-means-for-mmos/1070179/"><img src="http://www.blogcdn.com/www.massively.com/media/2008/10/puzzlepiratesjanepeg6-1_thumbnail.png" alt="Crafter's Paradise" title="Crafter's Paradise" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/10/02/nintendo-dsi-vs-psp-3000-vs-ipod-touch-v1-0/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1330726/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/10/02/nintendo-dsi-vs-psp-3000-vs-ipod-touch-v1-0/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>apple</category><category>ds</category><category>dsi</category><category>iphone</category><category>iphone-3g</category><category>ipod</category><category>ipod-touch</category><category>joystiqfeature</category><category>nintendo</category><category>psp</category><category>psp-3000</category><category>sony</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-10-02T03:00:00+00:00</dc:date></item><item><title>Gimme! Gimme! Gimme! ABBA SingStar tracks unveiled, releases Dec. 2</title><link>http://www.joystiq.com/2008/10/01/gimme-gimme-gimme-abba-singstar-tracks-unveiled-releases-dec/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/01/gimme-gimme-gimme-abba-singstar-tracks-unveiled-releases-dec/</guid><comments>http://www.joystiq.com/2008/10/01/gimme-gimme-gimme-abba-singstar-tracks-unveiled-releases-dec/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><div align="center"><a href="http://ps3.ign.com/articles/914/914758p1.html"><img width="490" vspace="4" hspace="0" height="275" border="1" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/abbasingstar1.jpg" alt="" /></a><br /></div>
Take a chance on<em> SingStar ABBA, </em>helping Fernando hear the drums and Chiquitita tell you what's wrong, when it releases on Dec. 2 in North America. IGN <a href="http://ps3.ign.com/articles/914/914758p1.html">reveals</a> the PS3 version will include 25 songs for $40, while the PS2 will have 20 tracks for $30. The track lists can be found after the break.<br /><br />Sony previously announced that it has a "<a href="http://www.joystiq.com/2008/09/10/sony-hears-our-prayers-abba-singstar-super-troupers-in-this-h/">window of exclusivity</a>" on ABBA, so don't expect the super trouper group to hit <a href="http://joystiq.com/tag/rock-band-2"><em>Rock Band</em></a> or <a href="http://joystiq.com/tag/guitar-hero-world-tour"><em>Guitar Hero World Tour</em></a> anytime soon.<br /><br />PS2:<br />
<ul>
    <li>"Chiquitita"</li>
    <li>"One Of Us"</li>
    <li>"Gimme! Gimme! Gimme! (A Man After Midnight)"</li>
    <li>"Ring Ring"</li>
    <li>"Take A Chance On Me"</li>
    <li>"SOS"</li>
    <li>"Dancing Queen"</li>
    <li>"Summer Night City"</li>
    <li>"Does Your Mother Know"</li>
    <li>"Super Trouper"</li>
    <li>"Fernando"</li>
    <li>"Thank You For The Music"</li>
    <li>"I Do I Do I Do I Do I Do"</li>
    <li>"The Name Of The Game"</li>
    <li>"Knowing Me Knowing You"</li>
    <li>"The Winner Takes It All"</li>
    <li>"Mamma Mia"</li>
    <li>"Voulez Vous"</li>
    <li>"Money Money Money"</li>
    <li>"Waterloo"</li>
</ul>
<br />PS3:<br /><br />
<ul>
    <li>"Chiquitita"</li>
    <li>"Ring Ring"</li>
    <li>"Gimme! Gimme! Gimme! (A Man After Midnight)"</li>
    <li>"SOS"</li>
    <li>"Take A Chance On Me"</li>
    <li>"Summer Night City"</li>
    <li>"Dancing Queen"</li>
    <li>"Super Trouper"</li>
    <li>"Does Your Mother Know"</li>
    <li>"Thank You For The Music"</li>
    <li>"Fernando"</li>
    <li>"The Day Before You Came"</li>
    <li>"Happy New Year"</li>
    <li>"The Name Of The Game"</li>
    <li>"Head Over Heals"</li>
    <li>"The Winner Takes It All"</li>
    <li>"I Do I Do I Do I Do I Do"</li>
    <li>"Under Attack"</li>
    <li>"Knowing Me Knowing You"</li>
    <li>"Voulez Vous"</li>
    <li>"Mamma Mia"</li>
    <li>"Waterloo"</li>
    <li>"Money Money Money"</li>
    <li>"When All Is Said And Done"</li>
    <li>"One Of Us"</li>
</ul><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://ps3.ign.com/articles/914/914758p1.html>Read</a> | <a href="http://www.joystiq.com/2008/10/01/gimme-gimme-gimme-abba-singstar-tracks-unveiled-releases-dec/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1330124/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/10/01/gimme-gimme-gimme-abba-singstar-tracks-unveiled-releases-dec/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>abba</category><category>singstar</category><category>singstar-abba</category><category>sony</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-10-01T19:00:00+00:00</dc:date></item><item><title>Impress Watch: Sony contemplating upgraded Cell for PlayStation 4</title><link>http://www.joystiq.com/2008/09/30/impress-watch-sony-contemplating-upgraded-cell-for-playstation/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/30/impress-watch-sony-contemplating-upgraded-cell-for-playstation/</guid><comments>http://www.joystiq.com/2008/09/30/impress-watch-sony-contemplating-upgraded-cell-for-playstation/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a></p><div align="center"><a href="http://pc.watch.impress.co.jp/docs/2008/0929/kaigai469.htm"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/moar-core-ps4.jpg" /></a></div>
Sure, it's been only 690 days since the PlayStation 3 officially launched, but it's never too early to for discussion on the <em>next</em> next-gen consoles. According to reputable Impress Watch technology writer <a href="http://pc.watch.impress.co.jp/docs/2008/0929/kaigai469.htm">Hiroshige Goto</a> (via <a href="http://ps3.ign.com/articles/914/914584p1.html?RSSwhen2008-09-30_085400&amp;RSSid=914584">IGN</a>), Sony is looking into using an upgraded version of the Cell processor for the PlayStation 4. <br /><br />Goto speculates that Sony's upgraded processor would feature between 10 and 20 cores (current Cell uses 8) and boast twice the power. Keeping with the Cell -- as opposed to developing a new chipset -- would not only be cost efficient for the company, but it would also likely prove beneficial to manufacturing costs, software development (it'd be a familiar architecture) and backwards compatibility. Remember: although this is from a reputable source, the news is unconfirmed and, given the PS4 is likely many years away, subject to change even if true.<br /><br />Fun fact: There are approximately 1900 days (over 5 years) between the PS2's March 2000 launch and Sony's E3 2005 unveiling of the PS3.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://pc.watch.impress.co.jp/docs/2008/0929/kaigai469.htm>Read</a> | <a href="http://www.joystiq.com/2008/09/30/impress-watch-sony-contemplating-upgraded-cell-for-playstation/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1329270/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/09/30/impress-watch-sony-contemplating-upgraded-cell-for-playstation/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>cell</category><category>core</category><category>cpu</category><category>impress-watch</category><category>playstation-4</category><category>ps4</category><category>rumor</category><category>sony</category><category>speculation</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-09-30T19:10:00+00:00</dc:date></item><item><title>Publisher stocks hit by market freefall; analysts optimistic</title><link>http://www.joystiq.com/2008/09/30/publisher-stocks-hit-by-market-freefall-analysts-optimistic/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/30/publisher-stocks-hit-by-market-freefall-analysts-optimistic/</guid><comments>http://www.joystiq.com/2008/09/30/publisher-stocks-hit-by-market-freefall-analysts-optimistic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamasutra.com/php-bin/news_index.php?story=20448"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/facepalm-490.jpg" /></a></div>
If you haven't looked out your window today, you might have missed <a href="http://www.bloomberg.com/apps/news?pid=20601087&amp;sid=aFVo3p8GzeWk&amp;refer=home">stocks that are falling faster</a> than Chicken Little can blink. Game publishers were not immune, as the NASDAQ (where most publishers are listed) Composite Index fell 199.61 points, or 9.14 percent. As for the individual publishers, <a href="http://www.gamespot.com/news/6198328.html">Gamespot</a> points out that Electronic Arts saw a 9.16 percent drop to $36 a share. Activision Blizzard was hit hard with a 13.8 percent drop to $14.12 a share. As for the console makers, Sony and Microsoft saw a 5.09 and 8.72 respective percent drop. Overseas, Ubisoft's stock dropped a whopping 21.5% to &euro;45.50 (US $65.37) on the Euronext market.<br /><br />Despite these stock drops, analysts speaking to <a href="http://www.gamasutra.com/php-bin/news_index.php?story=20448">Gamasutra</a> remain optimistic, with Wedbush Morgan's Michael Pachter expecting none of the companies to be affected by the lending crisis. Lazard Capital Markets' Colin Sebastian predicts a "cocooning" effect where people flock to games as a cost-efficient form of escapism. In what is surely the most "no duh" prediction, Sebastian expects <em>World of Warcraft</em> to continue serving as an unwavering money stream for Activision Blizzard.<br /><br />[Image Source: <a href="http://digg.com/business_finance/Most_Expensive_Facepalm_Ever">Digg</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamasutra.com/php-bin/news_index.php?story=20448>Read</a> | <a href="http://www.joystiq.com/2008/09/30/publisher-stocks-hit-by-market-freefall-analysts-optimistic/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1329168/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/09/30/publisher-stocks-hit-by-market-freefall-analysts-optimistic/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>activision</category><category>activision-blizzard</category><category>analyst</category><category>blizzard</category><category>colin-sebastian</category><category>dow-jones</category><category>ea</category><category>electronic-arts</category><category>euronext</category><category>facepalm</category><category>michael-pachter</category><category>microsoft</category><category>nasdaq</category><category>nyse</category><category>sony</category><category>stock-market</category><category>ubisoft</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-09-30T17:40:00+00:00</dc:date></item><item><title>Sony reveals TGS '08 lineup, 14 unannounced titles to be shown</title><link>http://www.joystiq.com/2008/09/30/sony-reveals-tgs-08-lineup-14-unannounced-titles-to-be-shown/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/30/sony-reveals-tgs-08-lineup-14-unannounced-titles-to-be-shown/</guid><comments>http://www.joystiq.com/2008/09/30/sony-reveals-tgs-08-lineup-14-unannounced-titles-to-be-shown/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://translate.google.co.in/translate?u=http%3A%2F%2Fwww.jp.playstation.com%2Finfo%2Frelease%2Fnr_20080930_tgs2008.html%3Fref%3Drss&amp;hl=en&amp;ie=UTF-8&amp;sl=ja&amp;tl=en"><img width="490" vspace="4" hspace="0" height="277" border="1" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/chain.jpg" alt="" /></a><br /></div>
Perhaps we'll finally get more context to Team ICO's next project, as well as its mysterious <a href="http://www.joystiq.com/2008/01/24/first-screen-of-next-team-ico-project-the-chain/">teaser image</a> (shown above), when Sony unveils 14 unannounced titles at the 2008 Tokyo Game Show next week. <br /><br />The PSP has 3 unannounced titles coming from Sony, while the PS3 gets one from <a href="http://en.wikipedia.org/wiki/Irem">Irem</a> (developers of <em>R-Type</em>), one from Konami and nine from Sony. We've placed the full exhibition list after the break.<br /><br />[Via <a href="http://www.gamesindustry.biz/articles/console-installed-base-almost-doubles-in-uk">Siliconera</a>, <a href="http://www.ps3fanboy.com/2008/09/30/11-unannounced-ps3-titles-being-shown-at-tgs/">PS3 Fanboy</a>]<br /><br />
<p><strong>PlayStation 3</strong></p>
<ul style="font-style: italic;">
    <li>Guitar Hero Legend of Rock</li>
    <li>FIFA '09 World Class Soccer</li>
    <li>Street Fighter IV<br /></li>
    <li>Resident Evil 5 (BioHazard 5)<br /></li>
    <li>Lumines Supernova<br /></li>
    <li>Metal Gear Online<br /></li>
    <li>Way of the Samurai 3<br /></li>
    <li>Sonic World Adventure<br /></li>
    <li>SOCOM: Confrontation<br /></li>
    <li>PlayStation Home<br /></li>
    <li>Mainichi Issho<br /></li>
    <li>MotorStorm 2: Pacific Rift<br /></li>
    <li>LittleBigPlanet<br /></li>
    <li>Resistance 2<br /></li>
    <li>WWE 2009 Smackdown vs. Raw<br /></li>
    <li>Dynasty Warriors: Gundam 2<br /></li>
    <li>Naruto: Ultimate Ninja Storm</li>
</ul>
<p><strong>Unannounced</strong></p>
<ul>
    <li>Irem (1)<br /></li>
    <li>Konami (1)<br /></li>
    <li>Sony (9)<br /></li>
</ul>
<p><strong>PSP</strong></p>
<ul style="font-style: italic;">
    <li>Sengoku Basara Battle Heroes<br /></li>
    <li>Dynasty Warriors Multi Raid<br /></li>
    <li>Orochi Warriors Second Coming of the Devil King<br /></li>
    <li>Kingdom Hearts Birth By Sleep<br /></li>
    <li>Dissidia Final Fantasy<br /></li>
    <li>Secret Agent Clank<br /></li>
    <li>Ape Quest<br /></li>
    <li>Patapon 2<br /></li>
    <li>Bleach: Soul Carnival<br /></li>
    <li>Mainichi Issho Portable<br /></li>
    <li>Yuusha no Kuse ni Namaikida or 2<br /></li>
    <li>LocoRoco 2<br /></li>
    <li>Idolmaster SP<br /></li>
    <li>Mobile Suit Gundam vs Gundam<br /></li>
    <li>Tales of the World: Radiant Mythology 2 </li>
</ul>
<span style="font-weight: bold;">Unannounced</span><br />
<ul>
    <li>Sony (3)</li>
</ul><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://translate.google.co.in/translate?u=http%3A%2F%2Fwww.jp.playstation.com%2Finfo%2Frelease%2Fnr_20080930_tgs2008.html%3Fref%3Drss&amp;hl=en&amp;ie=UTF-8&amp;sl=ja&amp;tl=en>Read</a> | <a href="http://www.joystiq.com/2008/09/30/sony-reveals-tgs-08-lineup-14-unannounced-titles-to-be-shown/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1328748/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/09/30/sony-reveals-tgs-08-lineup-14-unannounced-titles-to-be-shown/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>sony</category><category>tgs-2008</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-09-30T11:55:00+00:00</dc:date></item><item><title>SOE 'looking at' possible PSP MMO</title><link>http://www.joystiq.com/2008/09/29/soe-looking-at-possibility-of-psp-mmo/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/29/soe-looking-at-possibility-of-psp-mmo/</guid><comments>http://www.joystiq.com/2008/09/29/soe-looking-at-possibility-of-psp-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a></p><div align="center"><a href="http://multiplayerblog.mtv.com/2008/09/29/sony-online-considering-mmos-on-psp/"><img width="490" vspace="4" hspace="0" height="211" border="0" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/pspmmo.jpg" /></a><br /></div>
Sony Online Entertainment president John Smedley stated the company is considering an MMO for the PSP. He tells <a href="http://multiplayerblog.mtv.com/2008/09/29/sony-online-considering-mmos-on-psp/">MTV Multiplayer</a> that SOE started considering one seriously when the division was <a href="http://www.joystiq.com/2008/03/13/soe-to-report-directly-to-kaz-hirai-scei/">transferred over to Sony Computer Entertainment</a> last April. SOE was previously under the control of Sony Pictures -- yeah, don't ask how that made any sense.<br /><br />Smedley doesn't announce any games, but he says that kid-focused PS3 MMO <em>Free Realms</em> "could have a pet-training system" for the PSP. An MMO is clearly a good idea with 34 million PSPs currently out there, but from Smedley's comments it sounds like any realization of that seems years away.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://multiplayerblog.mtv.com/2008/09/29/sony-online-considering-mmos-on-psp/>Read</a> | <a href="http://www.joystiq.com/2008/09/29/soe-looking-at-possibility-of-psp-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1327697/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/09/29/soe-looking-at-possibility-of-psp-mmo/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>free-realms</category><category>john-smedley</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-09-29T14:55:00+00:00</dc:date></item><item><title>Rumor: Survey gauges MAG subscription possibilities</title><link>http://www.joystiq.com/2008/09/29/rumor-survey-gauges-mag-subscription-possibilities/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/29/rumor-survey-gauges-mag-subscription-possibilities/</guid><comments>http://www.joystiq.com/2008/09/29/rumor-survey-gauges-mag-subscription-possibilities/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><img width="490" vspace="4" hspace="0" height="275" border="1" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/mag.first.screen.490.jpg" /><br /></div>
Sony has refused to comment on the "rumor and speculation" surrounding a possible monthly or yearly fee for PS3's <a href="http://www.joystiq.com/tag/MAG/"><em>Massive Action Game</em></a>, reports <a href="http://www.videogamer.com/news/29-09-2008-9492.html">VideoGamer</a>. The rumor originates from website <a href="http://www.thebitbag.com/2008/09/27/sony-to-charge-monthlyyearly-fee-for-mmo-mag/">Bitbag</a>, which cites a PlayStation Undergroud survey asking "15 questions related to payment plans" for <em>MAG</em>. <br /><br /><em>MAG</em> is the <a href="http://www.joystiq.com/2008/07/15/sony-unveils-256-player-mag-massive-action-game/">256-player</a> online game by <em>SOCOM</em> developer <a href="http://www.joystiq.com/tag/zipper">Zipper Interactive</a>. Considering surveys are designed to elicit feedback, Sony is probably getting an earful about this issue already.<br /><br /><a href="http://www.thebitbag.com/2008/09/27/sony-to-charge-monthlyyearly-fee-for-mmo-mag/">Source</a> - Sony to charge monthly/yearly fee for MMO MAG<br /><a href="http://www.videogamer.com/news/29-09-2008-9492.html">Source</a> - Sony refuses to comment on pay to play MAG reports<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/09/29/rumor-survey-gauges-mag-subscription-possibilities/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1327584/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/09/29/rumor-survey-gauges-mag-subscription-possibilities/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>mag</category><category>massive-action-game</category><category>sony</category><category>survey</category><category>zipper</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-09-29T12:57:00+00:00</dc:date></item></channel></rss>