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Posts tagged sophie-houlden

Rose and Time returns to Ouya following funding program changes

Indie puzzler Rose and Time returned to Ouya after the game was pulled from the store in September by its developer, Sophie Houlden. The "time-travel stealth" game was initially removed from Ouya's store during the height of the controversy surrounding the console manufacturer's Free the Games...

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Developers react to Ouya's defense of Free the Games Fund

Yesterday, Ouya CEO Julie Uhrman voiced her support for the company's Free the Games Fund, noting that nothing about the program would be altered. Since then, indie developers have expressed their displeasure over Uhrman's statements. Sophie Houlden, who launched Rose and Time on Ouya in July,...

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Dream Fishing will make your day better

Dream Fishing is a first-person fishing game built in Unity. It runs in browser or as a client on PCs, Macs and Linux machines, and was built by Sophie Houlden over the course of 48 hours for the most recent Ludum Dare. In unspecific terms, Dream Fishing is the gaming equivalent of a warm mug of...

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Swift Stitch collects shinies on iOS this week via Nicalis

Continuing its partnerships with interesting indies (Studio Pixel, Nifflas, etc.), developer and publisher Nicalis is bringing Sophie Houlden's vector-style racing/puzzle/maze game Swift Stitch to iOS on July 5. It's difficult to explain the mechanics – hold a button to turn, hit certain...

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