Posts tagged sophie-houlden 
Rose and Time returns to Ouya following funding program changes
Indie puzzler Rose and Time returned to Ouya after the game was pulled from the store in September by its developer, Sophie Houlden. The "time-travel stealth" game was initially removed from Ouya's store during the height of the controversy surrounding the console manufacturer's Free the Games Fund...
Developers react to Ouya's defense of Free the Games Fund
Yesterday, Ouya CEO Julie Uhrman voiced her support for the company's Free the Games Fund, noting that nothing about the program would be altered. Since then, indie developers have expressed their displeasure over Uhrman's statements. Sophie Houlden, who launched Rose and Time on Ouya in July, a...
Dream Fishing will make your day better
Dream Fishing is a first-person fishing game built in Unity. It runs in browser or as a client on PCs, Macs and Linux machines, and was built by Sophie Houlden over the course of 48 hours for the most recent Ludum Dare. In unspecific terms, Dream Fishing is the gaming equivalent of a warm mug of ch...
Swift Stitch collects shinies on iOS this week via Nicalis
Continuing its partnerships with interesting indies (Studio Pixel, Nifflas, etc.), developer and publisher Nicalis is bringing Sophie Houlden's vector-style racing/puzzle/maze game Swift Stitch to iOS on July 5. It's difficult to explain the mechanics – hold a button to turn, hit certain barr...
