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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Deep Sea's Arnott launches Kickstarter for chanting game SoundSelf]]></title><link>http://www.joystiq.com/2013/03/08/deep-seas-arnott-launches-kickstarter-for-chanting-game-soundse/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/08/deep-seas-arnott-launches-kickstarter-for-chanting-game-soundse/</guid><comments>http://www.joystiq.com/2013/03/08/deep-seas-arnott-launches-kickstarter-for-chanting-game-soundse/#comments</comments><description><![CDATA[<center> <img alt="Deep Sea's Arnott launches Kickstarter for chanting game SoundSelf" class="hidden" data-src-height="364" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/soundself.jpg" /><iframe frameborder="0" height="398" src="http://www.kickstarter.com/projects/soundself/soundself/widget/video.html" width="530"></iframe></center><br />Sound designer Robin Arnott, who created the audio-only terror experience <a href="http://www.joystiq.com/2011/03/12/deep-sea-the-scariest-game-ever/"><em>Deep Sea</em></a> and the sound for <em><a href="http://www.joystiq.com/2013/02/01/antichamber-how-a-game-of-impossible-spaces-came-together/">Antichamber</a> </em>and <a href="http://www.joystiq.com/2011/12/15/vlambeer-and-adam-atomics-venus-patrol-exclusive-games-revealed/"><em>Capsule</em></a>, is collaborating with Evan Balster and Topher Sipes to create <em>SoundSelf</em>, a game with the same emphasis on sound as <em>Deep Sea</em>, but a totally different goal.<br /><br />SoundSelf is a "sensual exploration game about the intrinsic pleasure of playing instead of the rewards of winning." It responds to sound input - right now, chanting - that creates a feedback loop of abstract visuals and music. It's intended to "create an experience as powerfully positive as <em>Deep Sea</em> was powerfully negative."<br /><br />Arnott is seeking $29,060 for the project on Kickstarter, with any additional funds going toward " longer, more intricate experiences," and experimentation with "more intricate interactivity."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/08/deep-seas-arnott-launches-kickstarter-for-chanting-game-soundse/">Deep Sea's Arnott launches Kickstarter for chanting game SoundSelf</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 Mar 2013 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/08/deep-seas-arnott-launches-kickstarter-for-chanting-game-soundse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20495047/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/08/deep-seas-arnott-launches-kickstarter-for-chanting-game-soundse/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>kickstarter</category><category>mac</category><category>pc</category><category>robin-arnott</category><category>soundself</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 08 Mar 2013 13:15:00 EST</pubDate></item></channel></rss>