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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Amazon: Buy one, get one on Ubisoft DRM-free PC downloads]]></title><link>http://www.joystiq.com/2012/03/16/amazon-buy-one-get-one-on-ubisoft-drm-free-pc-downloads/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/16/amazon-buy-one-get-one-on-ubisoft-drm-free-pc-downloads/</guid><comments>http://www.joystiq.com/2012/03/16/amazon-buy-one-get-one-on-ubisoft-drm-free-pc-downloads/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/16/amazon-buy-one-get-one-on-ubisoft-drm-free-pc-downloads/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/assassins-creed-123107-04_530x298.jpg" /></a></div>Got five bucks? Want a couple of kinda-old Ubisoft PC games? Well, if you fall within that very niche category of people, a current promotion over at Amazon may be relevant to your needs.<br /><br /><a href="http://www.joystiq.com/game/assassins-creed"><em>Assassin's Creed</em></a>, a few <em>Splinter Cell</em>s and <a href="http://www.joystiq.com/game/far-cry-2"><em>Far Cry 2</em></a> are just a few of the titles you can nab for half a sawbuck -- without that pesky <a href="http://www.joystiq.com/tag/Ubisoft,drm">Ubisoft DRM</a>. And, as astute headline reader types will tell you, if you buy one, you'll get one free of charge. The sale ends Saturday.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/16/amazon-buy-one-get-one-on-ubisoft-drm-free-pc-downloads/">Amazon: Buy one, get one on Ubisoft DRM-free PC downloads</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 Mar 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/16/amazon-buy-one-get-one-on-ubisoft-drm-free-pc-downloads/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20194591/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/16/amazon-buy-one-get-one-on-ubisoft-drm-free-pc-downloads/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazon</category><category>assassins-creed</category><category>drm</category><category>Far-Cry-2</category><category>FC2</category><category>Ghost-Recon-Advanced-Warfighter-2</category><category>pc</category><category>splinter-cell</category><category>Splinter-Cell-Chaos-Theory</category><category>Splinter-Cell-Double-Agent</category><category>ubisoft</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 16 Mar 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell Classic Trilogy sneaks to June 21, Prince of Persia HD on Blu-ray also delayed]]></title><link>http://www.joystiq.com/2011/03/23/splinter-cell-classic-trilogy-sneaks-to-june-21-prince-of-persi/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/23/splinter-cell-classic-trilogy-sneaks-to-june-21-prince-of-persi/</guid><comments>http://www.joystiq.com/2011/03/23/splinter-cell-classic-trilogy-sneaks-to-june-21-prince-of-persi/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/03/23/splinter-cell-classic-trilogy-sneaks-to-june-21-prince-of-persi/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/samfishergogglesh.jpg" style="width: 530px; height: 300px; " /></a></div>
Originally <a href="http://www.joystiq.com/2011/01/31/splinter-cell-and-prince-of-persia-hd-trilogies-coming-march-22/">due to be released today</a> on both Blu-ray disc and PSN, the HD-ified <a href="http://www.joystiq.com/tag/splinter-cell-trilogy-hd-collection"><em>Splinter Cell Classic Trilogy</em></a> has slipped off the radar and into the shadows. <a href="http://ps3.ign.com/articles/115/1157109p1.html">IGN</a> reports that it'll wait there, for undisclosed reasons, until resurfacing on June 21. It's not alone -- the retail release of the <em>Prince of Persia HD </em>trilogy, also expected today, has been pushed to April 19.<br />
<br />
Both trilogies will retail for $40 when they finally arrive on Blu-ray. The three high-res <em>Prince of Persia</em> games are already available via PSN at $15 a pop.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/23/splinter-cell-classic-trilogy-sneaks-to-june-21-prince-of-persi/">Splinter Cell Classic Trilogy sneaks to June 21, Prince of Persia HD on Blu-ray also delayed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Mar 2011 15:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/23/splinter-cell-classic-trilogy-sneaks-to-june-21-prince-of-persi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19889615/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/23/splinter-cell-classic-trilogy-sneaks-to-june-21-prince-of-persi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>collection</category><category>delay</category><category>hd</category><category>playstation</category><category>ps3</category><category>psn</category><category>release-date</category><category>Splinter-Cell-Chaos-Theory</category><category>Splinter-Cell-Pandora-Tomorrow</category><category>splinter-cell-trilogy-hd-collection</category><category>tom-clancy</category><category>Ubisoft</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Wed, 23 Mar 2011 15:20:00 EST</pubDate></item><item><title><![CDATA[Driver 3DS announced, Ubi 3DS games confirmed for Japan]]></title><link>http://www.joystiq.com/2010/09/29/driver-3ds-announced-ubi-3ds-games-confirmed-for-japan/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/29/driver-3ds-announced-ubi-3ds-games-confirmed-for-japan/</guid><comments>http://www.joystiq.com/2010/09/29/driver-3ds-announced-ubi-3ds-games-confirmed-for-japan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/29/driver-3ds-announced-ubi-3ds-games-confirmed-for-japan/#continued"><img width="530" vspace="0" hspace="0" height="350" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/driver3ds530.jpg" alt="" /></a></div>
Ubisoft revealed <em>Driver 3D,</em> another title from its franchise roster heading to Nintendo's 3DS. <a href="http://www.andriasang.com/e/blog/2010/09/29/ubisoft_3ds_lineup/">Andriasang</a> reports the game has a Spring 2011 release date, along with the previously <a href="http://www.joystiq.com/2010/06/15/heres-the-list-of-every-3ds-game-in-development/">announced</a> <em>Battle of Giants: Dinosaur Strike, Ghost Recon Tactics</em> and <em>Splinter Cell: Chaos Theory 3D</em>.<p><a href="http://www.joystiq.com/2010/09/29/driver-3ds-announced-ubi-3ds-games-confirmed-for-japan/" rel="bookmark">Continue reading <em>Driver 3DS announced, Ubi 3DS games confirmed for Japan</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/29/driver-3ds-announced-ubi-3ds-games-confirmed-for-japan/">Driver 3DS announced, Ubi 3DS games confirmed for Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Sep 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/29/driver-3ds-announced-ubi-3ds-games-confirmed-for-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19653901/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/29/driver-3ds-announced-ubi-3ds-games-confirmed-for-japan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battle-of-giants-dinosaurs</category><category>battle-of-giants-dinosaurs-strike</category><category>Driver-3D</category><category>ds</category><category>Ghost-Recon-Tactics</category><category>nintendo</category><category>Splinter-Cell-3D</category><category>Splinter-Cell-Chaos-Theory</category><category>Ubisoft</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 29 Sep 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Prince of Persia, Splinter Cell HD collections listed by UK retail site]]></title><link>http://www.joystiq.com/2010/09/21/prince-of-persia-splinter-cell-hd-collections-listed-by-uk-reta/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/21/prince-of-persia-splinter-cell-hd-collections-listed-by-uk-reta/</guid><comments>http://www.joystiq.com/2010/09/21/prince-of-persia-splinter-cell-hd-collections-listed-by-uk-reta/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><img width="530" vspace="4" hspace="0" height="184" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/splintercelltrilogy530.jpg" alt="" /></div>
High-definition updates of last generation's <em>Splinter Cell</em> and <em>Prince of Persia</em> games have popped up again, this time on a UK retail site. <a href="http://www.eurogamer.net/articles/2010-09-21-splinter-cell-pop-hd-collections-likely">Eurogamer</a> points to listings on Zavvi.com of the two Ubisoft trilogies, bundled on PlayStation 3 for &pound;30 MSRP. <em>Splinter Cell </em>has a <a href="http://www.zavvi.com/games/platforms/ps3/splinter-cell-trilogy-hd-collection/10239117.html">late November</a> date attached, while <em>PoP</em> is listed for <a href="http://www.zavvi.com/games/platforms/ps3/prince-of-persia-trilogy-hd-collection/10239115.html">March 2011</a>. Last month, the two HD collections emerged on <a href="http://www.joystiq.com/2010/08/08/rumor-ubisoft-releasing-splinter-cell-prince-of-persia-trilogi/">Amazon France</a>, both with an early November release date.<br />
<br />
The PS3 already has the <a href="http://www.joystiq.com/tag/god-of-war-collection/"><em>God of War Collection</em></a> out there, with <a href="http://www.joystiq.com/tag/the-sly-collection/"><em>Sly Cooper</em></a> and <a href="http://www.joystiq.com/2010/09/16/ico-shadow-of-the-colossus-collection-revealed-not-only-hd-bu/">ICO / Shadow of the Colossus</a> bundles on the way. We've contacted Ubisoft for official word on the <em>Splinter Cell</em> and <em>PoP</em> bundle matter, but should that fail we have an asset on standby to extract the information ... through any means necessary.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/21/prince-of-persia-splinter-cell-hd-collections-listed-by-uk-reta/">Prince of Persia, Splinter Cell HD collections listed by UK retail site</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 Sep 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/21/prince-of-persia-splinter-cell-hd-collections-listed-by-uk-reta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19642271/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/21/prince-of-persia-splinter-cell-hd-collections-listed-by-uk-reta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>playstation</category><category>prince-of-persia</category><category>prince-of-persia-sands-of-time</category><category>prince-of-persia-the-two-thrones</category><category>prince-of-persia-trilogy-hd-collection</category><category>prince-of-persia-warrior-within</category><category>ps3</category><category>Splinter-Cell</category><category>Splinter-Cell-Chaos-Theory</category><category>Splinter-Cell-Pandora-Tomorrow</category><category>splinter-cell-trilogy-hd-collection</category><category>Ubisoft-Montreal</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 21 Sep 2010 11:30:00 EST</pubDate></item><item><title><![CDATA[Direct2Drive celebrates 5-year anniversary with 50 games for $5 each]]></title><link>http://www.joystiq.com/2009/09/10/direct2drive-celebrates-5-year-anniversary-with-50-games-for-5/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/10/direct2drive-celebrates-5-year-anniversary-with-50-games-for-5/</guid><comments>http://www.joystiq.com/2009/09/10/direct2drive-celebrates-5-year-anniversary-with-50-games-for-5/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.direct2drive.com/d2dturns5"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/d2dpromo5year580.jpg" /></a><br /></div>
Over the next five weeks, Direct2Drive is offering a special discount on a host of different titles in celebration of its <a href="http://www.direct2drive.com/d2dturns5">five-year anniversary</a>. Every Monday, Direct2Drive will feature a new set of titles, reducing them to $5 (or &pound;5 UK), with the first week of the promotion focusing on "Ubisoft and Strategy titles." While the upcoming week's titles have yet to be revealed, Direct2Drive has teased us with utterly vague descriptions of what to expect:<br />
<ul>
    <li>Week Two: Action Games</li>
    <li>Week Three: RPGs &amp; MMOs</li>
    <li>Week Four: Indie Games</li>
    <li>Week Five: War Games</li>
</ul>
The first week of the promotion ends on September 14. Games differ slightly based on your geographical region -- for instance, Ubisoft is strangely omitted from the <a href="http://www.direct2drive.co.uk/d2dturns5">European promotion</a>. Check out a full list of this week's games for both regions after the break.<p><a href="http://www.joystiq.com/2009/09/10/direct2drive-celebrates-5-year-anniversary-with-50-games-for-5/" rel="bookmark">Continue reading <em>Direct2Drive celebrates 5-year anniversary with 50 games for $5 each</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/10/direct2drive-celebrates-5-year-anniversary-with-50-games-for-5/">Direct2Drive celebrates 5-year anniversary with 50 games for $5 each</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 Sep 2009 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.direct2drive.com/d2dturns5>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/10/direct2drive-celebrates-5-year-anniversary-with-50-games-for-5/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19156290/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/10/direct2drive-celebrates-5-year-anniversary-with-50-games-for-5/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bargains</category><category>call-of-juarez</category><category>civilization-iv</category><category>dawn-of-war</category><category>deal</category><category>direct2drive</category><category>empire-earth</category><category>far-cry</category><category>graw-2</category><category>sid-meiers</category><category>sid-meiers-railroads</category><category>splinter-cell-chaos-theory</category><category>the-settlers</category><category>warhammer-40000-dawn-of-war</category><category>x-com</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Thu, 10 Sep 2009 14:00:00 EST</pubDate></item><item><title><![CDATA[GameTap Thursday: Splinter Cell: CT, Tomb Raider: Anniversary free for one week]]></title><link>http://www.joystiq.com/2008/10/09/gametap-thursday-splinter-cell-ct-tomb-raider-anniversary-fr/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/09/gametap-thursday-splinter-cell-ct-tomb-raider-anniversary-fr/</guid><comments>http://www.joystiq.com/2008/10/09/gametap-thursday-splinter-cell-ct-tomb-raider-anniversary-fr/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center"><img width="490" vspace="4" hspace="0" height="337" border="1" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/splintercellmain.jpg" alt="" /><br /></div>
It's a decent enough week for <a href="http://joystiq.com/tag/gametap">GameTap</a> as Sam Fisher sneaks in and explains chaos theory through action. Also, Lady Croft gives it away for free.<br />
<ul>
    <li><a href="http://www.gametap.com/play/gameDetails/000597650"><span style="font-style: italic;">Splinter Cell: Chaos Theory</span></a> (Windows) - <a href="http://www.joystiq.com/2007/05/18/sam-fisher-shows-his-softer-side/">Pre-emo</a> Sam Fisher is out to save the world in this third installment in the stealth-action series.<br /></li>
    <li><a href="http://www.gametap.com/play/gameDetails/131006450"><span style="font-style: italic;">Ocean Express</span></a> (Windows) - Sounds intriguing, right? Well, it's a Tetris hybrid clone.</li>
</ul>
This week sees the addition of <span style="font-style: italic;">Tomb Raider: Anniversary</span> as a free-to-play title for <span style="font-style: italic;">one week</span>. The full list of gratis titles can be found after the break.<p><a href="http://www.joystiq.com/2008/10/09/gametap-thursday-splinter-cell-ct-tomb-raider-anniversary-fr/" rel="bookmark">Continue reading <em>GameTap Thursday: Splinter Cell: CT, Tomb Raider: Anniversary free for one week</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/09/gametap-thursday-splinter-cell-ct-tomb-raider-anniversary-fr/">GameTap Thursday: Splinter Cell: CT, Tomb Raider: Anniversary free for one week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 09 Oct 2008 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/10/09/gametap-thursday-splinter-cell-ct-tomb-raider-anniversary-fr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1336624/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/09/gametap-thursday-splinter-cell-ct-tomb-raider-anniversary-fr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gametap</category><category>gametapthursday</category><category>Mac</category><category>PC</category><category>splinter-cell-chaos-theory</category><category>tomb-raider-anniversary</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 09 Oct 2008 03:00:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell: Chaos Theory, Metal Arms now available on Xbox Originals]]></title><link>http://www.joystiq.com/2008/04/21/splinter-cell-chaos-theory-metal-arms-now-available-on-xbox-or/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/21/splinter-cell-chaos-theory-metal-arms-now-available-on-xbox-or/</guid><comments>http://www.joystiq.com/2008/04/21/splinter-cell-chaos-theory-metal-arms-now-available-on-xbox-or/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://majornelson.com/archive/2008/04/21/two-new-xbox-originals-now-available-and-the-scheduled-maintenance-is-complete.aspx"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/splinter-cell-oh-hai.jpg" alt="" /></a></div>
We know you're keen to see what super spy Sam Fisher was up to before he started <a href="http://www.joystiq.com/2007/05/18/sam-fisher-shows-his-softer-side/">digging Linkin Park CDs into his wrists</a>, so we wholeheartedly suggest you check out what many consider to be his best espionage entry, <em>Splinter Cell: Chaos Theory</em>. And if you absolutely can't find it on Xbox for less than 15 bucks, know that it's now available on the <a href="http://www.joystiq.com/tag/xbox-originals">Xbox Originals</a> download service.<br />
<br />
If you'd rather not choke terrorists or contemplate why <em>nobody</em> can see a man with a Christmas tree on his head, <em>Metal Arms: Glitch in the System </em>should provide your "shoot first, shoot some more and then forget what you were going to ask" fix. Other fixes include (but are not limited to) "robots," "gun-toting robots" and "gun-toting robots shooting gun-toting robots." It's $15 (1,200 MS Points) for this one too.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/21/splinter-cell-chaos-theory-metal-arms-now-available-on-xbox-or/">Splinter Cell: Chaos Theory, Metal Arms now available on Xbox Originals</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 Apr 2008 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2008/04/21/two-new-xbox-originals-now-available-and-the-scheduled-maintenance-is-complete.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/21/splinter-cell-chaos-theory-metal-arms-now-available-on-xbox-or/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1173461/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/21/splinter-cell-chaos-theory-metal-arms-now-available-on-xbox-or/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Metal-Arms</category><category>Splinter-Cell</category><category>splinter-cell-chaos-theory</category><category>Stealth</category><category>Ubisoft</category><category>Xbox-360</category><category>Xbox-Originals</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 21 Apr 2008 21:30:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell and Metal Arms become Xbox Originals]]></title><link>http://www.joystiq.com/2008/04/21/splinter-cell-and-metal-arms-become-xbox-originals/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/21/splinter-cell-and-metal-arms-become-xbox-originals/</guid><comments>http://www.joystiq.com/2008/04/21/splinter-cell-and-metal-arms-become-xbox-originals/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><a href="http://majornelson.com/archive/2008/04/21/two-new-xbox-originals-now-available-and-the-scheduled-maintenance-is-complete.aspx"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/xboxorigsplinte3.jpg" alt="" /></a>Following hand in hand with Xbox Live coming <a href="http://www.joystiq.com/2008/04/21/xbox-live-scheduled-maintenance-complete/">back online</a> are two new (and <a href="http://www.joystiq.com/2008/04/15/xbox-originals-to-add-splinter-cell-and-metal-arms/">previously promised</a>) <a href="http://www.joystiq.com/tag/xbox-originals">Xbox Originals</a> titles to the Xbox Live Marketplace. Both the 5.39GB <em><a href="http://www.xbox.com/en-US/games/s/splintercellchaostheory/">Splinter Cell: Chaos Theory</a> </em>and 1.61GB<em> <a href="http://www.xbox.com/en-US/games/m/metalarms/">Metal Arms: Glitch in the System</a> </em>are now available for 1200 Microsoft points each to all Xbox Live regions except folks in Japan. And because it's an icky Monday and we're feeling crabby, we have to mention that that these and all Xbox Originals titles do not feature any achievements OR come with paper manuals. We know how infuriated some fanboys get without their paper manuals.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/21/splinter-cell-and-metal-arms-become-xbox-originals/">Splinter Cell and Metal Arms become Xbox Originals</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 Apr 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2008/04/21/two-new-xbox-originals-now-available-and-the-scheduled-maintenance-is-complete.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/21/splinter-cell-and-metal-arms-become-xbox-originals/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1172903/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/21/splinter-cell-and-metal-arms-become-xbox-originals/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>metal-arms</category><category>metal-arms-glitch-in-the-system</category><category>splinter-cell</category><category>splinter-cell-chaos-theory</category><category>xblm</category><category>xbox-originals</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 21 Apr 2008 15:30:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell: Chaos Theory, Metal Arms join Xbox Originals lineup]]></title><link>http://www.joystiq.com/2008/04/15/splinter-cell-chaos-theory-metal-arms-join-xbox-originals-li/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/15/splinter-cell-chaos-theory-metal-arms-join-xbox-originals-li/</guid><comments>http://www.joystiq.com/2008/04/15/splinter-cell-chaos-theory-metal-arms-join-xbox-originals-li/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://majornelson.com/archive/2008/04/15/coming-to-xbox-originals-spliter-cell-ct-and-metal-arms.aspx"><img hspace="0" height="337" border="1" align="top" width="490" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/splintercellmain.jpg" alt="" /></a></div>
Major Nelson <a href="http://majornelson.com/archive/2008/04/15/coming-to-xbox-originals-spliter-cell-ct-and-metal-arms.aspx">informs</a> that secret agent Sam Fisher and some robots have been discovered covertly trying to sneak onto the <a href="http://www.joystiq.com/tag/xbox-originals">Xbox Originals</a> lineup. <em>Splinter Cell: Chaos Theory</em> and <em>Metal Arms: Glitch in the System</em> will be available for 1200 MS points ($15) a piece beginning next Monday (except in Korea and Japan).<br />
<br />
As usual, it behooves us to mention that unless it's 3AM and you've got the hankering for an Xbox Originals game, it's probably best to take a look around the intertubes (or a <a href="http://www.gamestop.com/browse/search.aspx?N=0&amp;Ntk=TitleKeyword&amp;Ntx=mode+matchallpartial&amp;Ntt=splinter%20cell%20chaos%20theory">favorite gaming pawnshop</a>) for a better deal.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/15/splinter-cell-chaos-theory-metal-arms-join-xbox-originals-li/">Splinter Cell: Chaos Theory, Metal Arms join Xbox Originals lineup</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Apr 2008 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2008/04/15/coming-to-xbox-originals-spliter-cell-ct-and-metal-arms.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/15/splinter-cell-chaos-theory-metal-arms-join-xbox-originals-li/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1168455/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/15/splinter-cell-chaos-theory-metal-arms-join-xbox-originals-li/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>metal-arms</category><category>Microsoft</category><category>Nintendo</category><category>Splinter-Cell</category><category>Splinter-Cell-Chaos-Theory</category><category>Ubisoft</category><category>Ubisoft-Montreal</category><category>Xbox</category><category>Xbox-360</category><category>xbox-originals</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 15 Apr 2008 22:00:00 EST</pubDate></item><item><title><![CDATA[Xbox Originals to add Splinter Cell and Metal Arms]]></title><link>http://www.joystiq.com/2008/04/15/xbox-originals-to-add-splinter-cell-and-metal-arms/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/15/xbox-originals-to-add-splinter-cell-and-metal-arms/</guid><comments>http://www.joystiq.com/2008/04/15/xbox-originals-to-add-splinter-cell-and-metal-arms/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://majornelson.com/archive/2008/04/15/coming-to-xbox-originals-spliter-cell-ct-and-metal-arms.aspx"><img hspace="0" border="0" align="top" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/metalsplinterglich.jpg" /></a></center>Since we know that 94.8% of all Xbox Live users adore Microsoft's <a href="http://www.joystiq.com/tag/xbox-originals">Xbox Originals</a> program (it's a scientifically proven fact), we know there's a good chance that you'll be uber excited to hear that two new titles will be added to the catalog next week. On Monday, April 21st, both Ubisoft's <a href="http://www.xbox.com/en-US/games/s/splintercellchaostheory/"><em>Splinter Cell: Chaos Theory</em></a> and <a href="http://www.xbox.com/en-US/games/m/metalarms/"><em>Metal Arms: Glitch In The System</em></a> will be available for purchase off the XBLM for the standard 1200 Microsoft point price. So ... yup, more Xbox Originals titles next week ... what more <strike>achievement complaining</strike> can be said?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/15/xbox-originals-to-add-splinter-cell-and-metal-arms/">Xbox Originals to add Splinter Cell and Metal Arms</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Apr 2008 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2008/04/15/coming-to-xbox-originals-spliter-cell-ct-and-metal-arms.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/15/xbox-originals-to-add-splinter-cell-and-metal-arms/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1168423/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/15/xbox-originals-to-add-splinter-cell-and-metal-arms/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>metal-arms</category><category>splinter-cell</category><category>splinter-cell-chaos-theory</category><category>ubisoft</category><category>vivendi</category><category>xbox-originals</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 15 Apr 2008 14:15:00 EST</pubDate></item><item><title><![CDATA[Team works to send Sam Fisher back to high school]]></title><link>http://www.joystiq.com/2007/05/09/team-works-to-send-sam-fisher-back-to-high-school/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/09/team-works-to-send-sam-fisher-back-to-high-school/</guid><comments>http://www.joystiq.com/2007/05/09/team-works-to-send-sam-fisher-back-to-high-school/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://projectsc-dv.com/main"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/scdv.jpg" alt="" /></a></div>
Want to see schoolyard fights end with a lot of broken necks? Well, if you happen to be a student or alumnus of <a href="http://www.antioch.k12.ca.us/dvhs/">Deer Valley High School</a> in Antioch, California, then you can. Project SC-DV is making the school into the central setting of their version of <em>Splinter Cell</em>, which runs on a heavily modified version of the Unreal Engine for <em>Splinter Cell: Chaos Theory</em>.<br />
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Hopefully it won't lead to any <a href="http://www.joystiq.com/2007/05/02/student-arrested-for-making-a-map-of-his-school/">arrests</a>. Although you'll be able to sneak into the girl's locker room, you won't encounter any students, or teachers for that matter. According to their site, "Project SC-DV has absolutely NOTHING to do with the environment of a high school, nor does it have any relations to students or staff of the real life Deer Valley High School campus. In no way can you see nor hurt anyone that has anything to do in relation to the campus."<br />
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Check out their <a href="http://projectsc-dv.com/main">site</a> for more pictures, which look fairly impressive so far. We'd like to see some side by sides to compare them, but as far as amateur projects go, this ain't bad.<br />
<br />
[Thanks, <a href="http://www.gamerzplanet.net/">Einhanderkiller</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/09/team-works-to-send-sam-fisher-back-to-high-school/">Team works to send Sam Fisher back to high school</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 May 2007 17:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://projectsc-dv.com/main>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/09/team-works-to-send-sam-fisher-back-to-high-school/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/892404/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/09/team-works-to-send-sam-fisher-back-to-high-school/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Microsoft</category><category>Splinter-Cell</category><category>Splinter-Cell-Chaos-Theory</category><category>Ubisoft</category><category>Ubisoft-Montreal</category><category>Xbox</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Wed, 09 May 2007 17:29:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell maps causing problems on 360s]]></title><link>http://www.joystiq.com/2006/01/11/splinter-cell-maps-causing-problems-on-360s/</link><guid isPermaLink="true">http://www.joystiq.com/2006/01/11/splinter-cell-maps-causing-problems-on-360s/</guid><comments>http://www.joystiq.com/2006/01/11/splinter-cell-maps-causing-problems-on-360s/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.360insider.net/articles/01-10-2006/splinter-cell-maps-still-buggin-out/"><img hspace="4" border="1" align="right" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/01/110106-splinter.jpg" /></a>Despite a five-month delay on new <em>Splinter Cell: Chaos Theory</em> maps, all is not well. Some Xbox 360 users are reporting problems with the update, some going so far as to say the new maps make <em>Splinter Cell</em> unplayable. Fortunately, there's a workaround, but it involves deleting all your saved games in the process.<br />
<br />
<em>Splinter Cell: Chaos Theory </em>wasn't included in the original <a href="http://www.joystiq.com/2005/11/11/xbox-360-backward-compatible-list-released/">backwards compatibility list</a>, but has since made it in--perhaps this is related to the problems some 360 owners are having with the new content. Either way, with months of testing, it's surprising to see this sort of bugginess.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/01/11/splinter-cell-maps-causing-problems-on-360s/">Splinter Cell maps causing problems on 360s</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Jan 2006 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.360insider.net/articles/01-10-2006/splinter-cell-maps-still-buggin-out/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/11/splinter-cell-maps-causing-problems-on-360s/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/580413/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/11/splinter-cell-maps-causing-problems-on-360s/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Splinter-Cell</category><category>Splinter-Cell-Chaos-Theory</category><category>Ubisoft</category><category>Ubisoft-Montreal</category><dc:creator><![CDATA[Jennie Lees]]></dc:creator><pubDate>Wed, 11 Jan 2006 18:30:00 EST</pubDate></item><item><title><![CDATA[Free bonus Splinter Cell: Chaos Theory map]]></title><link>http://www.joystiq.com/2005/07/14/free-bonus-splinter-cell-chaos-theory-map/</link><guid isPermaLink="true">http://www.joystiq.com/2005/07/14/free-bonus-splinter-cell-chaos-theory-map/</guid><comments>http://www.joystiq.com/2005/07/14/free-bonus-splinter-cell-chaos-theory-map/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><p><img hspace="4" height="180" border="0" align="right" width="240" vspace="4" src="http://img.engadget.com/common/images/7425534787608533.jpg.8014373858265491" alt="splinter cell" />The team over at Ubisoft are giving away a bonus map for Xbox and PC versions of Splinter Cell: Chaos Theory, free of charge. I can only assume that the reason it's free is so they can all get that warm fuzzy feeling after helping people out without demanding cash (obviously it has nothing to do with attracting more people to get out there and buy the game). The new map is playable in the 'versus' multiplayer gametype (where you try and break your buddy's neck) and is set in Brooklyn, New York. Ubisoft is also planning two new Co-op maps called Nuclear Plant based in Yongbyon, North Korea and UN Headquarters which is set in New York. All this talk of free maps puts the <a href="http://www.joystiq.com/entry/1234000730049325/">latest Halo maptacular pack</a> into perspective. Sigh.</p>
<p>[Thanks, todd]</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/07/14/free-bonus-splinter-cell-chaos-theory-map/">Free bonus Splinter Cell: Chaos Theory map</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Jul 2005 10:14:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox.ign.com/articles/633/633161p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/07/14/free-bonus-splinter-cell-chaos-theory-map/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/72185/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/07/14/free-bonus-splinter-cell-chaos-theory-map/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>Microsoft</category><category>Nintendo</category><category>PC</category><category>Splinter-Cell</category><category>Splinter-Cell-Chaos-Theory</category><category>Ubisoft</category><category>Ubisoft-Montreal</category><category>Xbox</category><dc:creator><![CDATA[Conrad Quilty-Harper]]></dc:creator><pubDate>Thu, 14 Jul 2005 10:14:00 EST</pubDate></item><item><title><![CDATA[Chaos Theory - Day 2]]></title><link>http://www.joystiq.com/2005/03/31/chaos-theory-day-2/</link><guid isPermaLink="true">http://www.joystiq.com/2005/03/31/chaos-theory-day-2/</guid><comments>http://www.joystiq.com/2005/03/31/chaos-theory-day-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><p style="text-align: center;"><img hspace="4" height="240" border="1" align="texttop" width="425" vspace="4" src="http://www.weblogsinc.com/common/images/4967643542130520.JPG.855981367220464" alt="Chaos Theory" /></p>
<p><br />
The future is looking bright, my friends.  My second run with Chaos Theory, while not perfect, definitely eased some of <a href="http://www.joystiq.com/entry/1234000713038229/" target="_blank">my frustrations</a> from the night before.  My partner and I are committed to starting off slow, confining our multiplayer efforts to a single map, for now.  We've chosen Orphanage, and until every little nook and cranny is burned into our memory banks we will not be moving on.<br />
<br />
We took a few dry runs (no mercs) in Story Mode as spies, setting the time limit to infinite.  Yeah, we looked like a couple of blind mice at first, but we were also kids again, exploring the woods behind his house.  There's something deeply satisfying about running through a spooky, abandoned orphanage, albeit virtual, with a life-long friend-knowing that in <em>reality</em> we are separated by over 100 miles.</p><p><a href="http://www.joystiq.com/2005/03/31/chaos-theory-day-2/" rel="bookmark">Continue reading <em>Chaos Theory - Day 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/03/31/chaos-theory-day-2/">Chaos Theory - Day 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 31 Mar 2005 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/entry/1234000713038229/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/03/31/chaos-theory-day-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/74352/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/03/31/chaos-theory-day-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>Microsoft</category><category>Nintendo</category><category>Splinter-Cell</category><category>Splinter-Cell-Chaos-Theory</category><category>Ubisoft</category><category>Ubisoft-Montreal</category><category>Xbox</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 31 Mar 2005 13:30:00 EST</pubDate></item><item><title><![CDATA[Chaos Theory patch is here!]]></title><link>http://www.joystiq.com/2005/03/30/chaos-theory-patch-is-here/</link><guid isPermaLink="true">http://www.joystiq.com/2005/03/30/chaos-theory-patch-is-here/</guid><comments>http://www.joystiq.com/2005/03/30/chaos-theory-patch-is-here/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><p><img hspace="4" height="225" border="1" align="right" width="214" vspace="4" src="http://www.weblogsinc.com/common/images/3587263283871462.JPG.6589683707193169" alt="Chaos Theory" />Ubi recently released a patch to cure some of that <em>chaos</em> that you PC users may be experiencing.  At 77MB it's a big patch, but thank Ubi for putting it out there (released Monday) before the game hit retail.  If only they had an easy cure for <a href="http://www.joystiq.com/entry/1234000713038229/" target="_blank">my doubts</a>...<br />
<br />
<br />
[Thanks, <a href="http://news.botros.net/gamenews" target="_blank">Fady</a>]</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/03/30/chaos-theory-patch-is-here/">Chaos Theory patch is here!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 Mar 2005 15:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.actiontrip.com/rei/filedownload.phtml?link=splintercellchaostheory&amp;type=patch&amp;size=77.55MB&amp;datum=2005-03-29&amp;description=v1.01+retail+patch>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/03/30/chaos-theory-patch-is-here/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/74349/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/03/30/chaos-theory-patch-is-here/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>Microsoft</category><category>Nintendo</category><category>PC</category><category>Splinter-Cell</category><category>Splinter-Cell-Chaos-Theory</category><category>Ubisoft</category><category>Ubisoft-Montreal</category><category>Xbox</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 30 Mar 2005 15:01:00 EST</pubDate></item><item><title><![CDATA[My first run with Chaos Theory was...]]></title><link>http://www.joystiq.com/2005/03/30/my-first-run-with-chaos-theory-was/</link><guid isPermaLink="true">http://www.joystiq.com/2005/03/30/my-first-run-with-chaos-theory-was/</guid><comments>http://www.joystiq.com/2005/03/30/my-first-run-with-chaos-theory-was/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><p><img hspace="4" height="209" border="1" align="right" width="225" vspace="4" alt="Chaos Theory" src="http://www.weblogsinc.com/common/images/8816025369281125.jpg.8149067436416495" />...a rusty one. After firing up the disc and watching the spectacular intro I jumped right into Versus mode. I hit my first wall when I was forced to pass an entrance exam. Admittedly, this was a good thing, giving me an chance to brush up on my technique before embarrassing myself on Live!-however, the exam certainly doesn't prove that you are ready to compete.</p>
<p>After bumbling around in a few short (the hosts kept quitting) matches, I finally found my way into my partner's game-and we were all set to go Pandora on these kids. At least that's what we thought... in reality, the games were horridly sloppy. We resorted to snapping necks, as all attempts to find our ways around the new levels were futile. And that's when I remembered Splinter Cell takes dedication. All-nighter dedication. And I realized there would be a towering mountain to climb to reach supremacy.</p><p><a href="http://www.joystiq.com/2005/03/30/my-first-run-with-chaos-theory-was/" rel="bookmark">Continue reading <em>My first run with Chaos Theory was...</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/03/30/my-first-run-with-chaos-theory-was/">My first run with Chaos Theory was...</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 Mar 2005 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.splintercell.com/us/splintercellchaostheory/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/03/30/my-first-run-with-chaos-theory-was/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/74347/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/03/30/my-first-run-with-chaos-theory-was/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>Microsoft</category><category>Nintendo</category><category>Splinter-Cell</category><category>Splinter-Cell-Chaos-Theory</category><category>Ubisoft</category><category>Ubisoft-Montreal</category><category>Xbox</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 30 Mar 2005 12:45:00 EST</pubDate></item><item><title><![CDATA[GameSpot deals Chaos Theory lowest score yet]]></title><link>http://www.joystiq.com/2005/03/29/gamespot-deals-chaos-theory-lowest-score-yet/</link><guid isPermaLink="true">http://www.joystiq.com/2005/03/29/gamespot-deals-chaos-theory-lowest-score-yet/</guid><comments>http://www.joystiq.com/2005/03/29/gamespot-deals-chaos-theory-lowest-score-yet/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><p><img hspace="4" height="209" border="1" align="right" width="225" vspace="4" src="http://www.weblogsinc.com/common/images/8816025369281125.JPG.3011142779922663" alt="Chaos Theory" />Granted, it's an 86.  But this is really the first review that has had something critical to say about the multiplayer modes-which as a huge Pandora fan, I am really looking forward to.  Yes, it often seems like GameSpot prides itself on panning (if you can call an 86 panning) the bandwagon games.  But if you ignore the score, there's enough content to bring you down from your cloud.  Yeah, I'll enjoy Chaos Theory, but I'm going into it knowing it won't change my life-or even blow me away.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/03/29/gamespot-deals-chaos-theory-lowest-score-yet/">GameSpot deals Chaos Theory lowest score yet</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 Mar 2005 15:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/xbox/action/splintercell3/review.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/03/29/gamespot-deals-chaos-theory-lowest-score-yet/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/74345/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/03/29/gamespot-deals-chaos-theory-lowest-score-yet/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>Microsoft</category><category>Nintendo</category><category>Splinter-Cell</category><category>Splinter-Cell-Chaos-Theory</category><category>Ubisoft</category><category>Ubisoft-Montreal</category><category>Xbox</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 29 Mar 2005 15:01:00 EST</pubDate></item><item><title><![CDATA[Chaos Theory Review Roundup (Xbox)]]></title><link>http://www.joystiq.com/2005/03/28/chaos-theory-review-roundup-xbox/</link><guid isPermaLink="true">http://www.joystiq.com/2005/03/28/chaos-theory-review-roundup-xbox/</guid><comments>http://www.joystiq.com/2005/03/28/chaos-theory-review-roundup-xbox/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><img hspace="4" height="382" border="1" align="right" width="225" vspace="4" alt="Chaos Theory" src="http://www.weblogsinc.com/common/images/2238135357167771.JPG.5758246779005006" />
<p>Splinter Cell Chaos Theory is generating some serious acclaim. And while I burned myself out with Pandora Tomorrow, all this hype has got me digging into my pockets again. But with Halo 2 falling short of expectations, are the critics simply eager to appoint the definitive Xbox game? We'll find out tomorrow...<br />
<br />
<br />
<a target="_blank" href="http://www.1up.com/do/reviewPage?cId=3139151&amp;did=1">1UP</a> (100)<br />
<a target="_blank" href="http://platinum.cheatcc.com/cgi-bin/members_area.cgi?html=/html_htdocs/xboxreviews/splinter_chaos.html">Cheat Code Central Platinum</a> (100)<br />
EGM (95)<br />
Game Informer (98)<br />
<a target="_blank" href="http://gamesdomain.yahoo.com/xbox/tom_clancys_splinter_cell_chaos_theory/review/69749">Games Domain</a> (90)<br />
<a target="_blank" href="http://xbox.gamespy.com/xbox/tom-clancys-splinter-cell-3/598759p1.html">GameSpy</a> (100)<br />
<a target="_blank" href="http://www.gamepro.com/microsoft/xbox/games/reviews/43729.shtml">GamePro</a> (90)<br />
<a target="_blank" href="http://xbox.ign.com/articles/598/598423p1.html">IGN</a> (96)<br />
<a target="_blank" href="http://www.nlgaming.com/nl/asp/id_1129/nl/reviewDisp.htm">Next Level Gaming</a> (95)<br />
Official Xbox Magazine (99)<br />
<a target="_blank" href="http://reviews.teamxbox.com/xbox/911/Tom-Clancys-Splinter-Cell-Chaos-Theory/p1/">Team Xbox</a> (98)<br />
<a target="_blank" href="http://www.totalvideogames.net/pages/articles/index.php?game_id=3834&amp;article_id=7445">Total Video Games</a> (90)<br />
<a target="_blank" href="http://www.worthplaying.com/article.php?sid=24315&amp;mode=thread&amp;order=0">Worth Playing</a> (96)</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/03/28/chaos-theory-review-roundup-xbox/">Chaos Theory Review Roundup (Xbox)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Mar 2005 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.metacritic.com/games/platforms/xbx/tomclancyssplintercellchaostheory>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/03/28/chaos-theory-review-roundup-xbox/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/74343/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/03/28/chaos-theory-review-roundup-xbox/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>Microsoft</category><category>Nintendo</category><category>Splinter-Cell</category><category>Splinter-Cell-Chaos-Theory</category><category>Ubisoft</category><category>Ubisoft-Montreal</category><category>Xbox</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Mon, 28 Mar 2005 16:00:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell Chaos Theory is golden, in more ways than one apparently]]></title><link>http://www.joystiq.com/2005/03/23/splinter-cell-chaos-theory-is-golden-in-more-ways-than-one/</link><guid isPermaLink="true">http://www.joystiq.com/2005/03/23/splinter-cell-chaos-theory-is-golden-in-more-ways-than-one/</guid><comments>http://www.joystiq.com/2005/03/23/splinter-cell-chaos-theory-is-golden-in-more-ways-than-one/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/nintendo-gamecube/" rel="tag">Nintendo GameCube</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><p style="text-align: center;"><img hspace="4" height="337" border="1" align="texttop" width="425" vspace="4" src="http://www.weblogsinc.com/common/images/9928259725868914.jpg.10323697003873655" alt="Chaos Theory" /></p>
<p>Well, if the reviews are to be believed you can expect to love the hell out of Splinter Cell Chaos Theory. <a href="http://www.gamerankings.com/htmlpages2/921914.asp">GameRankings</a> has its average at 97.2%, with 3 impressions in (from Game Informer, Official Xbox Magazine and Electronic Gaming Monthly). A little birdy over at Worthplaying told us that the game has gone gold for almost every platform under the sun. We must admit, the open-ended level design sounds intriguing when you throw in the excellent Splinter Cell game mechanics.<br />
<br />
Do you like that 50 bucks in your pocket? Great! Now say goodbye.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/03/23/splinter-cell-chaos-theory-is-golden-in-more-ways-than-one/">Splinter Cell Chaos Theory is golden, in more ways than one apparently</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Mar 2005 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.worthplaying.com/article.php?sid=24227&amp;mode=thread&amp;order=0>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/03/23/splinter-cell-chaos-theory-is-golden-in-more-ways-than-one/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/70426/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/03/23/splinter-cell-chaos-theory-is-golden-in-more-ways-than-one/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>GameCube</category><category>Microsoft</category><category>Nintendo</category><category>PC</category><category>PS2</category><category>Splinter-Cell</category><category>Splinter-Cell-Chaos-Theory</category><category>Ubisoft</category><category>Ubisoft-Montreal</category><category>Xbox</category><dc:creator><![CDATA[Ben Zackheim]]></dc:creator><pubDate>Wed, 23 Mar 2005 08:00:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell: Chaos Theory demo is out]]></title><link>http://www.joystiq.com/2005/02/23/splinter-cell-chaos-theory-demo-is-out/</link><guid isPermaLink="true">http://www.joystiq.com/2005/02/23/splinter-cell-chaos-theory-demo-is-out/</guid><comments>http://www.joystiq.com/2005/02/23/splinter-cell-chaos-theory-demo-is-out/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><p style="text-align: center;"><img hspace="4" height="320" border="1" align="texttop" width="400" vspace="4" src="http://www.weblogsinc.com/common/images/4734164640774831.JPG.4188097843123798" alt="splinter cell" /></p>
<p>If you want a fix of Tom Clancy chemicals, today's your day. The Splinter Cell: Chaos Theory demo is out and it's a whopper. At least size-wise. The 590mb file may even test the limits of our connection. Will that stop us? Yeah right. The demo will let you play the Lighthouse level, along with some multiplayer action.<br />
<br />
I just finished installing SWAT 4, dammit. Too many demos! Life is good...<br />
<br />
<a href="http://www.worthplaying.com/article.php?sid=23523">Worthplaying</a><br />
<a href="http://www.3dgamers.com/news/more/1096481059/">3DGamers</a><br />
<a href="http://www.fileshack.com/file.x?fid=6391">Fileshack</a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/02/23/splinter-cell-chaos-theory-demo-is-out/">Splinter Cell: Chaos Theory demo is out</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Feb 2005 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.worthplaying.com/article.php?sid=23523>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/02/23/splinter-cell-chaos-theory-demo-is-out/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/70230/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/02/23/splinter-cell-chaos-theory-demo-is-out/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>Microsoft</category><category>Nintendo</category><category>PC</category><category>Splinter-Cell</category><category>Splinter-Cell-Chaos-Theory</category><category>Ubisoft</category><category>Ubisoft-Montreal</category><category>Xbox</category><dc:creator><![CDATA[Ben Zackheim]]></dc:creator><pubDate>Wed, 23 Feb 2005 16:45:00 EST</pubDate></item><item><title><![CDATA[Chaos Theory is a lesson in music theory]]></title><link>http://www.joystiq.com/2005/02/01/chaos-theory-is-a-lesson-in-music-theory/</link><guid isPermaLink="true">http://www.joystiq.com/2005/02/01/chaos-theory-is-a-lesson-in-music-theory/</guid><comments>http://www.joystiq.com/2005/02/01/chaos-theory-is-a-lesson-in-music-theory/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><p><img hspace="4" height="294" border="1" align="right" width="225" vspace="4" src="http://www.weblogsinc.com/common/images/6706148614758915.JPG.9962612535360543" alt="Chaos Theory" />In the midst of all the pre-release hoopla, it's easy to get hung up on nifty gameplay innovations, loosing sight of other important components that make for a memorable experience.  In the case of Chaos Theory, the highly anticipated third installment in the Splinter Cell series, we've heard a lot about the new throat slash maneuver, or the open-ended level design, or even the co-op mode.  Well today, we're gonna highlight the musical score, which according to IGN's <a href="http://music.ign.com/articles/583/583965p1.html" target="_blank">review</a>, is a few ticks short of a masterpiece (8.9).  Hats off to Amon Tobin, the composer, sounds like he did a number on this one.</p>
<p>The Chaos Theory soundtrack was released last Tuesday.  The game will be released on March 29 (US).</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/02/01/chaos-theory-is-a-lesson-in-music-theory/">Chaos Theory is a lesson in music theory</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 Feb 2005 12:44:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://music.ign.com/articles/583/583965p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/02/01/chaos-theory-is-a-lesson-in-music-theory/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/74184/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/02/01/chaos-theory-is-a-lesson-in-music-theory/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>Microsoft</category><category>Nintendo</category><category>Splinter-Cell</category><category>Splinter-Cell-Chaos-Theory</category><category>Ubisoft</category><category>Ubisoft-Montreal</category><category>Xbox</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 01 Feb 2005 12:44:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell: Chaos Theory public beta, public]]></title><link>http://www.joystiq.com/2005/01/31/splinter-cell-chaos-theory-public-beta-public/</link><guid isPermaLink="true">http://www.joystiq.com/2005/01/31/splinter-cell-chaos-theory-public-beta-public/</guid><comments>http://www.joystiq.com/2005/01/31/splinter-cell-chaos-theory-public-beta-public/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a></p><img hspace="4" height="180" border="1" align="right" width="240" vspace="4" src="http://www.weblogsinc.com/common/images/7425534787608533.jpg.5580690266439746" alt="splinter cell" />
<p>For fans of Tom Clancy's latest cash cow, Splinter Cell, head on over to File Planet to get in line for the public beta for Chaos Theory. The game is about to go through stress tests, so they've opened the once-closed test to the masses. You'll have to give out a lot of personal info, but such is the life of a tester. Apparently, if you test for EA, you have to give up your first-born. Okay, not really. Maybe.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/01/31/splinter-cell-chaos-theory-public-beta-public/">Splinter Cell: Chaos Theory public beta, public</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 31 Jan 2005 13:04:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.fileplanet.com/betacenter/sc_chaostheory/signup/index.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/01/31/splinter-cell-chaos-theory-public-beta-public/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/70067/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/01/31/splinter-cell-chaos-theory-public-beta-public/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>Microsoft</category><category>Nintendo</category><category>PC</category><category>Splinter-Cell</category><category>Splinter-Cell-Chaos-Theory</category><category>Ubisoft</category><category>Ubisoft-Montreal</category><category>Xbox</category><dc:creator><![CDATA[Ben Zackheim]]></dc:creator><pubDate>Mon, 31 Jan 2005 13:04:00 EST</pubDate></item><item><title><![CDATA[Chaos Theory: new adversarial details]]></title><link>http://www.joystiq.com/2005/01/19/chaos-theory-new-adversarial-details/</link><guid isPermaLink="true">http://www.joystiq.com/2005/01/19/chaos-theory-new-adversarial-details/</guid><comments>http://www.joystiq.com/2005/01/19/chaos-theory-new-adversarial-details/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><p><img hspace="4" height="337" border="1" align="top" width="425" vspace="4" alt="Chaos Theory" src="http://www.weblogsinc.com/common/images/9928259725868914.JPG.6405888812217634" /><br />
<br />
If your Pandora Tomorrow experience was anything like mine, then you spent 99.9% of your time locked in teeth-grinding multiplayer showdowns. Mercilessly hunting helpless spies, or sticking to the shadows on that neck snapping, ninja tip.</p>
<p>The upcoming Chaos Theory looks to continue this fine tradition, building off of Pandora's successful formula with a number of gameplay upgrades. Note: The PS2 version will NOT feature any of the tweaks to adversarial mode; and the GameCube version will not support adversarial mode at all.  So what's new for the Xbox/PC?</p>
<p>Besides the co-op mode (featured in all versions), the adversarial mode will be getting six new maps, plus five from Pandora. Each side's (merc &amp; spy) move set has also been beefed-up; so for example, spies can pull off some of the team moves featured in co-op (e.g. throwing each other, human ladders, etc.). Either side can now trade items, heal each other, and remove tracking devices. In addition, Ubisoft has added humiliation moves-like the upside down neck break or the merc choke out-which will allow players to stun their opponents, taunt them, and then swiftly eliminate them. Fun.</p>
<p>Of course, a slew of new gadgets/weapons have also been thrown into the mix. Of note are the thermoptic camo suit (invisibility for spies), network browsing device (camera system for mercs), and the ability to choice between a shotgun, sub-machine gun, or assault rifle-there have also been a number of changes made to existing equipment. And that's not all...</p>
<p>Now there will be three different game modes to choose from: Story (featuring neutralization, extraction, &amp; bombing), Disk Hunt, &amp; Deathmatch-all of which are customizable. Ubisoft also plans to implement a new matchmaking system, and while not as robust as Halo 2's, will no doubt provide better matches-expect all of the other Live 3.0 goodies to be included as well (yes, that means clan support!). And of course, for you newbies, there's a tutorial mode that will let all four players talk with each other. Awww, that's sweet.</p>
<p>Be on the lookout, Chaos Theory lands in March.</p>
<p>Learn more, <a target="_blank" href="http://www.gamespot.com/xbox/action/splintercell3/preview_6116458.html">here</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/01/19/chaos-theory-new-adversarial-details/">Chaos Theory: new adversarial details</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 19 Jan 2005 16:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/xbox/action/splintercell3/preview_6116458.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/01/19/chaos-theory-new-adversarial-details/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/74141/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/01/19/chaos-theory-new-adversarial-details/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>Microsoft</category><category>Nintendo</category><category>PC</category><category>Splinter-Cell</category><category>Splinter-Cell-Chaos-Theory</category><category>Ubisoft</category><category>Ubisoft-Montreal</category><category>Xbox</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 19 Jan 2005 16:50:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell: Chaos Theory public beta announced]]></title><link>http://www.joystiq.com/2005/01/15/splinter-cell-chaos-theory-public-beta-announced/</link><guid isPermaLink="true">http://www.joystiq.com/2005/01/15/splinter-cell-chaos-theory-public-beta-announced/</guid><comments>http://www.joystiq.com/2005/01/15/splinter-cell-chaos-theory-public-beta-announced/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a></p><img hspace="4" height="180" border="1" align="right" width="240" vspace="4" src="http://www.weblogsinc.com/common/images/7425534787608533.JPG.38867874733667396" alt="splinter cell" />
<p>The upcoming Splinter Cell game, Chaos Theory, is due to go into public beta soon. The announcement has been made that they'll be looking to the public for suggestions on balance, and big bugs. The message is pretty clear - "No nitpicking, please." The beta will start as a Gamespy exclusive to members, as usual, but may expand, as they see fit.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/01/15/splinter-cell-chaos-theory-public-beta-announced/">Splinter Cell: Chaos Theory public beta announced</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 15 Jan 2005 14:37:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.splintercell3.com/uk/newspost.php?id=9594>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/01/15/splinter-cell-chaos-theory-public-beta-announced/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/69977/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/01/15/splinter-cell-chaos-theory-public-beta-announced/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>Microsoft</category><category>Nintendo</category><category>Splinter-Cell</category><category>Splinter-Cell-Chaos-Theory</category><category>Ubisoft</category><category>Ubisoft-Montreal</category><category>Xbox</category><dc:creator><![CDATA[Ben Zackheim]]></dc:creator><pubDate>Sat, 15 Jan 2005 14:37:00 EST</pubDate></item><item><title><![CDATA[Chaos Theory multiplayer details exposed]]></title><link>http://www.joystiq.com/2004/09/28/chaos-theory-multiplayer-details-exposed/</link><guid isPermaLink="true">http://www.joystiq.com/2004/09/28/chaos-theory-multiplayer-details-exposed/</guid><comments>http://www.joystiq.com/2004/09/28/chaos-theory-multiplayer-details-exposed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><p><img hspace="4" height="290" border="1" align="top" width="425" vspace="4" src="http://www.weblogsinc.com/common/images/8312187086575165.jpg.5889734660736273" alt="Chaos Theory" /></p>
<p>Ubisoft revealed a bunch of new details about the multiplayer modes in the upcoming Splinter Cell installment, Chaos Theory. As expected, to go along with the all new co-op mode (confirmed for online, system link, and split screen), the series will revisit the incredibly addictive Spies vs. Mercs mode. This time around, besides new maps, the developers have added cooperative moves and a new set of weapons and gadgets. On top of that, it looks like there will be a little more variation in gameplay with three new modes: Scenario, Disk Hunt, and Deathmatch. Throw in the revamped game engine, and you're looking at a contender!</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2004/09/28/chaos-theory-multiplayer-details-exposed/">Chaos Theory multiplayer details exposed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Sep 2004 09:18:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://pc.ign.com/articles/551/551653p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/09/28/chaos-theory-multiplayer-details-exposed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/73713/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/09/28/chaos-theory-multiplayer-details-exposed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>Microsoft</category><category>Nintendo</category><category>PC</category><category>PS2</category><category>Splinter-Cell</category><category>Splinter-Cell-Chaos-Theory</category><category>Ubisoft</category><category>Ubisoft-Montreal</category><category>Xbox</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 28 Sep 2004 09:18:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell chaos Theory delayed]]></title><link>http://www.joystiq.com/2004/09/20/splinter-cell-chaos-theory-delayed/</link><guid isPermaLink="true">http://www.joystiq.com/2004/09/20/splinter-cell-chaos-theory-delayed/</guid><comments>http://www.joystiq.com/2004/09/20/splinter-cell-chaos-theory-delayed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a></p><p style="text-align: left;"><a href="http://www.gamespot.com/news/2004/09/20/news_6107870.html"><img hspace="4" height="150" border="1" align="right" width="200" vspace="4" src="http://www.weblogsinc.com/common/images/8546656110143077.jpg.9774557621055242" alt="splinter cell" /></a>We're afraid there's more news of delays today. This time we have the sad news that the much-anticipated Splinter Cell: Chaos Theory has been bit by the de-l8 bug. Gamespot has the exclusive scoop, where they say the title will be out in March of 2005, instead of November. Conspiracy theorists (i.e. realists) will speculate that the delay was to stay out of a highly competitive holiday market, where games like Halo 2 and Half-Life 2 threaten to drown out other titles. The article also mentions that the publisher approved the delay to allow "players on Xbox, PlayStation 2, GameCube, and PC to discover [the game] at the same time." So the Xbox-exclusive angle is out the window.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2004/09/20/splinter-cell-chaos-theory-delayed/">Splinter Cell chaos Theory delayed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 20 Sep 2004 15:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2004/09/20/splinter-cell-chaos-theory-delayed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/69461/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/09/20/splinter-cell-chaos-theory-delayed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>Microsoft</category><category>Nintendo</category><category>Splinter-Cell</category><category>Splinter-Cell-Chaos-Theory</category><category>Ubisoft</category><category>Ubisoft-Montreal</category><category>Xbox</category><dc:creator><![CDATA[Ben Zackheim]]></dc:creator><pubDate>Mon, 20 Sep 2004 15:25:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell: Chaos Theory oozes charm]]></title><link>http://www.joystiq.com/2004/08/30/splinter-cell-chaos-theory-oozes-charm/</link><guid isPermaLink="true">http://www.joystiq.com/2004/08/30/splinter-cell-chaos-theory-oozes-charm/</guid><comments>http://www.joystiq.com/2004/08/30/splinter-cell-chaos-theory-oozes-charm/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><a href="http://www.3dgamers.com/screenshots/games/splintercell3/"><img hspace="4" height="150" border="1" align="right" width="200" vspace="4" src="http://www.weblogsinc.com/common/images/8546656110143077.jpg.6510543792289871" alt="splinter cell" /></a>
<p>The upcoming Splinter Cell sequel will ceratinly be the best-looking game ever on X-box. Take a look at the latest screenshots on 3D Gamers and try to argue with that. Numbers one through three and number five seem to be the newest ones, while the rest are familiar (though they could be variations on familiar scenes). Sure, the characters look a little stiff, but the way the shadows dance off their faces should hide that. We can't wait to see this game in motion a little more. The clips we've seen are cut like a music video so we can't get a good look at the action. Usually, that would make us fear that the developer is trying to hide something from us. It's clearly not the case here.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2004/08/30/splinter-cell-chaos-theory-oozes-charm/">Splinter Cell: Chaos Theory oozes charm</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 30 Aug 2004 11:44:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2004/08/30/splinter-cell-chaos-theory-oozes-charm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/69379/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/08/30/splinter-cell-chaos-theory-oozes-charm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>Microsoft</category><category>Nintendo</category><category>Splinter-Cell</category><category>Splinter-Cell-Chaos-Theory</category><category>Ubisoft</category><category>Ubisoft-Montreal</category><category>Xbox</category><dc:creator><![CDATA[Ben Zackheim]]></dc:creator><pubDate>Mon, 30 Aug 2004 11:44:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell Chaos Theory trailer]]></title><link>http://www.joystiq.com/2004/08/25/splinter-cell-chaos-theory-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2004/08/25/splinter-cell-chaos-theory-trailer/</guid><comments>http://www.joystiq.com/2004/08/25/splinter-cell-chaos-theory-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><p><img hspace="4" height="246" border="1" align="right" width="225" vspace="4" src="http://www.weblogsinc.com/common/images/7166386740673617.jpg.9312002140498221" alt="Chaos Theory" />The first official trailer for Chaos Theory was just released by Ubisoft. From the looks of it, Fisher seems to have done some training since we last met up with him-perhaps yoga classes. This doesn't look to be the stiff spy of old, as the trailer gives the impression that he'll be employing a lot more excessive (and deadly!) force this time around. You'll just have to see it to believe it.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2004/08/25/splinter-cell-chaos-theory-trailer/">Splinter Cell Chaos Theory trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Aug 2004 13:56:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/news/2004/08/24/news_6105589.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/08/25/splinter-cell-chaos-theory-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/73576/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/08/25/splinter-cell-chaos-theory-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>Microsoft</category><category>Nintendo</category><category>Splinter-Cell</category><category>Splinter-Cell-Chaos-Theory</category><category>Ubisoft</category><category>Ubisoft-Montreal</category><category>Xbox</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 25 Aug 2004 13:56:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell: Chaos Theory clips debut]]></title><link>http://www.joystiq.com/2004/07/17/splinter-cell-chaos-theory-clips-debut/</link><guid isPermaLink="true">http://www.joystiq.com/2004/07/17/splinter-cell-chaos-theory-clips-debut/</guid><comments>http://www.joystiq.com/2004/07/17/splinter-cell-chaos-theory-clips-debut/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><a href="http://www.3dgamers.com/games/splintercell3/#filelist"><img hspace="4" height="150" border="1" align="right" width="200" vspace="4" src="http://www.weblogsinc.com/common/images/8546656110143077.jpg.23163143257248575" alt="splinter cell" /></a>
<p>Sometimes you hear so much about a game that you feel like you've already played by the time you slip the CD in the drive. The next installment of Splinter Cell has been leaking previews and gossip like a New York City sewer. Okay, not that smelly, but there is a lot of crap seeping out all of a sudden. The clips you can watch at this link, however, are pure gold. The "Sprinkler" clip shows off the best graphics, but the gameplay shines in each example. The "Cleaner" clip's byline, "More ways to mop up the enemy" produces sick giggles.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2004/07/17/splinter-cell-chaos-theory-clips-debut/">Splinter Cell: Chaos Theory clips debut</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 17 Jul 2004 10:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2004/07/17/splinter-cell-chaos-theory-clips-debut/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/69178/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/07/17/splinter-cell-chaos-theory-clips-debut/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>Microsoft</category><category>Nintendo</category><category>PC</category><category>Splinter-Cell</category><category>Splinter-Cell-Chaos-Theory</category><category>Ubisoft</category><category>Ubisoft-Montreal</category><category>Xbox</category><dc:creator><![CDATA[Ben Zackheim]]></dc:creator><pubDate>Sat, 17 Jul 2004 10:20:00 EST</pubDate></item></channel></rss>