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Rep: Ironside not out of Splinter Cell: Conviction


Aside from David Hayter and Charles Martinet, we can't really think of a voice-over actor more closely tied to his video game alter-ego than Michael Ironside and Splinter Cell's Sam Fisher. So it brought us no small amount of consternation to hear rumors that not only may Ironside be out for Splinter Cell: Conviction but (even worse) that the cause was prima donna behavior.

Thankfully, the Fisherists were there to ease our fears, tracking down Ironside's manager David Ginsberg who said "The truth is that Ubisoft is still working on the script/game and that there has been no conversations about Michael as of yet, casting may not even begin until later this year." He also (shockingly) went on to say that Ironsides is a real prince of a guy, ask anybody. So, for now at least, our hope for an appropriately gruff Sam lives on.

Splinter Cell: Conviction delayed until at least April '09


No, no, no, don't cry, Sam! Oh, now look, you've ruined your mascara. It appears emo Sam Fisher is going to be sitting on the sidelines a little longer as Ubisoft announced today that Splinter Cell: Conviction is being delayed until the company's next fiscal year. For those who don't tell time through corporate fiscal calendars, that means Conviction won't be released until after April of 2009.

Rumors of Conviction's delay have been floating around for months, kicked into overdrive by the game's no-show at Ubidays and E3. Back in May, the development team said it would be showing the game in "forthcoming months." Well, there's still Tokyo and Leipzig ...

Rumor: The reasons behind Ironside's Splinter Cell split

The Sarcastic Gamer gang has been slipped another round of supposedly "inside" info regarding the rumored nixing of actor Michael Ironside as the voice of Splinter Cell's Sam Fisher. Rather than simply more "he's gone" talk, this time there are actual (rumored) details concerning the (also rumored) split, which comes during what has been a turbulent development process for Splinter Cell: Conviction.

According to the latest hubbub, Ironside was given the boot for being generally difficult to work with ... and asking for more compensation than publisher Ubisoft deemed sufficient for his work. Bear in mind that Ubisoft still hasn't commented on the situation, so all of this is just as plausibly deniable as one of agent Fisher's missions.

[Via X3F]

Ubisoft wants to up its game: be on par with EA, Activision Blizzard



With "bigger and better" becoming a mantra of sorts for modern game design, it seems only logical for the developers and publishers of our favorite blockbusters to expand their operations in tandem with their goals. Speaking to Develop, Ubisoft head of global development, Christine Burgess-Quémard, has said that the Tom Clancy and Prince of Persia publisher is always looking to widen its worldwide business.

"We want to continue our strategy of innovation, and in order to do that, we need to have more people and generate more business," she explained. "Every blockbuster we work on, we invest in new studios, new teams and new projects." As for measuring up to rival monoliths, EA and Activision Blizzard, Burgess-Quémard states that Ubisoft (or is that Take-Twobisoft?) won't be caught resting on its laurels. "We are in the race, definitely – and we're not in it to come last."

Now, please remember the other half of the aforementioned mantra, Ubi. Bigger and better. We could certainly do with fewer giant corporations pumping pollution into our virtual environments.

Rumor: Ironside no longer voicing Splinter Cell's Sam Fisher


There's an enormous void in our brains where Splinter Cell: Conviction should be. It wasn't long ago that the Xbox 360-exclusive spy simulator used to occupy a significant chunk of the quadrant reserved for games being released in 2007 but, after several increasingly vague reports – not to mention the game's total absence at the recent Ubidays event – we're having a hard time remembering it ... this was the one where Sam Fisher goes totally emo, right?

Well, he was totally emo last time we saw him but who knows what state the game's gravelly voiced protagonist is in now. If a rumor on Sarcastic Gamer is to be believed, the hero's distinctive voice – heretofore provided by star of stage and screen and Scanners, Michael "Ironside" Ironside – may be replaced for this latest version with who the hell knows. We've put our feelers out but, as long as we've got you all here, let's do some brainstorming. We all realize David Hayter will be missing those Solid Snake checks pretty soon and, assuming this rumor is true for just 7 seconds, Ubisoft may need a leading man('s voice) pretty soon. David, Ubisoft. Ubisoft, David. Imagine it:

Sam! SAM! SAAAAMMMMMMM!

Ubisoft coy about Splinter Cell Conviction delay rumors


Ubisoft is being very cloak and dagger about the status of Splinter Cell Conviction after its no-show at Ubidays. The publisher tells CVG that the time frame for Conviction is this fiscal year, which would be sometime before April '09; meanwhile, Ubisoft tells Eurogamer that the team is currently "polishing" the title, but wouldn't give a time frame for any further Conviction information.

Ubisoft maintains that rumors of Conviction's delay until late 2009, or possibly 2010, are purely speculative. The company wouldn't elaborate, but did say that Splinter Cell is one of its major IPs and it won't release it until its perfect ... and "it's not yet perfect."

Source -- Ubisoft "not ready to be more specific" about Splinter Cell
Source -- Conviction "not yet perfect", says Ubi

Rumor: Splinter Cell Conviction delayed until 2009-10


(Cue The Incredible Hulk "Lonely Man" theme after the break) According to CVG, the latest issue of Xbox World 360 states that Splinter Cell Conviction is going dark until late 2009 or Spring 2010. The magazine speculates Conviction was sent back to the drawing board after games like Ubisoft's own Assassin's Creed made it seem outdated.

Ubisoft's response to the story has been to pull a "no comment" and say that the news piece is pure speculation. Videogaming 247 states the last press release about the title (from last Summer) had Conviction hitting retail in late 2007. Some answers on Conviction's fate may be revealed at Ubisoft's UbiDays event in Paris next week

Read -- Splinter Cell Conviction 'back to drawing board'
Read -- Ubisoft refuses comment

Continue reading Rumor: Splinter Cell Conviction delayed until 2009-10

Splinter Cell: Chaos Theory, Metal Arms now available on Xbox Originals


We know you're keen to see what super spy Sam Fisher was up to before he started digging Linkin Park CDs into his wrists, so we wholeheartedly suggest you check out what many consider to be his best espionage entry, Splinter Cell: Chaos Theory. And if you absolutely can't find it on Xbox for less than 15 bucks, know that it's now available on the Xbox Originals download service.

If you'd rather not choke terrorists or contemplate why nobody can see a man with a Christmas tree on his head, Metal Arms: Glitch in the System should provide your "shoot first, shoot some more and then forget what you were going to ask" fix. Other fixes include (but are not limited to) "robots," "gun-toting robots" and "gun-toting robots shooting gun-toting robots." It's $15 (1,200 MS Points) for this one too.

Splinter Cell: Chaos Theory, Metal Arms join Xbox Originals lineup


Major Nelson informs that secret agent Sam Fisher and some robots have been discovered covertly trying to sneak onto the Xbox Originals lineup. Splinter Cell: Chaos Theory and Metal Arms: Glitch in the System will be available for 1200 MS points ($15) a piece beginning next Monday (except in Korea and Japan).

As usual, it behooves us to mention that unless it's 3AM and you've got the hankering for an Xbox Originals game, it's probably best to take a look around the intertubes (or a favorite gaming pawnshop) for a better deal.

Splinter Cell Conviction still an Xbox exclusive

splinter cell
Despite a recent GAME typo that listed Splinter Cell Conviction for PlayStation 3, Ubisoft has already cashed Microsoft's blank check, er, reaffirmed its "deal" with Microsoft to keep the console version of the sneaky sequel bound exclusively to Xbox 360 – and besides, PS3 can't render Sam's new beard, right? "This is just a mistake by the retailer. The game is not coming out on PS3," an Ubisoft spokesperson told VideoGamer. The representative also dismissed GAME's suggested April 1 release date, stating, "We're sticking to the original announcement." Last we heard (and confirmed again today), the next Splinter Cell is scheduled for the company's coming fiscal year (April 2008–March 2009).

Fable 2, Alan Wake and more confirmed for 2008

Microsoft Games chief Don Mattrick has confirmed (or, in some cases, reaffirmed) via a memo a handful of exclusive titles to arrive on Xbox 360 in 2008. The list of assuredly not canceled titles include Halo Wars, Too Human, Fable 2, Alan Wake, Splinter Cell: Conviction and "several exciting yet-to-be-announced titles."

Following the list of 2008 exclusives, Mattrick continues to say that "Xbox 360 will be home to the next versions of great franchises like Grand Theft Auto and Resident Evil ... Madden and FIFA." We're not sure if he meant to imply Resident Evil 5 is due out this year, but it's certainly a suspicious line. Other than this year, no schedule was given as to the release of these titles, although we now get a sense of what Microsoft feels will keep gamers happy in this post-Halo 3 world.

Haze delayed until 2008, brings Rainbow Six Vegas 2 with it


After last week's report of Haze being on track for a December release, we're now prompted to point out the rather abrupt appearance of a detour in-between the metaphorical train and its final stop at the PlayStation 3. It seems the designers at Free Radical didn't receive nearly enough coal to reach the lead platform in time for Christmas, and now hope that you'll conduct your purchase of their first-person shooter in the first quarter of 2008.

Thankfully devoid of increasingly insufferable train puns, a Gamasutra article details the delay mentioned within Ubisoft's favorable first-half financial results. Sales for le publisher rose by 52% to $372.86 million, with profits jumping up 12% to $44.8 million. You might consider the money already spent on Tom Clancy's Rainbow Six Vegas 2, expected to arrive in the same quarter as Haze. Not much is known about the sequel, save that it'll (probably) feature soldier-types shooting up evil, one-armed bandits.

Fellow Tom Clancy property, Splinter Cell: Conviction continues to be wishy-washy about a potential release date, as it's also been pushed back to Ubisoft's fiscal year 2008-2009.

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