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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Square Enix lays off staff in Europe]]></title><link>http://www.joystiq.com/2013/04/29/square-enix-lays-off-staff-in-europe/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/29/square-enix-lays-off-staff-in-europe/</guid><comments>http://www.joystiq.com/2013/04/29/square-enix-lays-off-staff-in-europe/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2013/04/29/square-enix-lays-off-staff-in-europe/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/square.enix.logo.2.031709-580px_530x180.jpg" /></a></center>According to a statement given to UK press (including <a href="http://www.mcvuk.com/news/read/redundancies-hit-square-enix-europe/0114853">MCV</a> and <a href="http://www.computerandvideogames.com/403649/square-enix-europe-cutting-jobs/">CVG</a>) by Square Enix, the publisher is instituting an unspecified number of layoffs in Europe. "We do expect changes to the UK office, which will affect personnel," the publisher said. "We will update you when the time is right, but our priority right now is for the people within the business." We've reached out to Square Enix for more information.<br /><br />These cuts follow <a href="http://www.joystiq.com/2013/04/03/square-enix-los-angeles-layoff-details-ceo-rumored-to-be-out-by/">layoffs in Square Enix's North American division</a>, during which the company warned of cuts coming in Europe and Japan. Square Enix is undergoing massive <a href="http://www.joystiq.com/2013/03/26/square-enix-president-wada-to-step-down-106m-restructuring-l/">restructuring</a>, due in part to the fact that its Western console games <a href="http://www.joystiq.com/2013/03/26/square-enix-weak-sales-tomb-raider-hitman-absolution/">only sold excellently</a>, and failed to meet the company's stratospheric expectations.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/29/square-enix-lays-off-staff-in-europe/">Square Enix lays off staff in Europe</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 29 Apr 2013 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/29/square-enix-lays-off-staff-in-europe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20551805/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/29/square-enix-lays-off-staff-in-europe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>europe</category><category>layoffs</category><category>square-enix</category><category>square-enix-europe</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 29 Apr 2013 11:00:00 EST</pubDate></item><item><title><![CDATA[MMA fighter Georges St-Pierre consulting on Sleeping Dogs]]></title><link>http://www.joystiq.com/2012/04/11/mma-fighter-georges-st-pierre-consulting-on-sleeping-dogs/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/11/mma-fighter-georges-st-pierre-consulting-on-sleeping-dogs/</guid><comments>http://www.joystiq.com/2012/04/11/mma-fighter-georges-st-pierre-consulting-on-sleeping-dogs/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/11/mma-fighter-georges-st-pierre-consulting-on-sleeping-dogs/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/sleepingdogs217.jpg" style="width: 530px; height: 298px; " /></a></div>Square Enix has enlisted the help of UFC Welterweight Champion Georges St-Pierre (aka GSP), who will now be contributing his expertise on punching/grappling dudes to <a href="http://www.joystiq.com/game/sleeping-dogs"><em>Sleeping Dogs</em></a>. While GSP is said to be working on "multiple elements" of the Hong Kongian crime thriller, we have an inkling that he'll be lending the majority of his vast, worldly knowledge to the game's combat systems. <br /><br />Actually, now that we've remembered how huge his bulging muscles are and how easily he could grind our puny frames into a fine mist, we suppose its entirely possible that GSP could be consulting on the game's art direction, or acting as a continuity editor for the script. In fact, forget we ever implied anything to the contrary.<p><a href="http://www.joystiq.com/2012/04/11/mma-fighter-georges-st-pierre-consulting-on-sleeping-dogs/" rel="bookmark">Continue reading <em>MMA fighter Georges St-Pierre consulting on Sleeping Dogs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/11/mma-fighter-georges-st-pierre-consulting-on-sleeping-dogs/">MMA fighter Georges St-Pierre consulting on Sleeping Dogs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Apr 2012 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/11/mma-fighter-georges-st-pierre-consulting-on-sleeping-dogs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20213352/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/11/mma-fighter-georges-st-pierre-consulting-on-sleeping-dogs/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>GEORGES-ST-PIERRE</category><category>GSP</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>sleeping-dogs</category><category>square-enix</category><category>square-enix-europe</category><category>square-enix-london-studios</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Wed, 11 Apr 2012 14:30:00 EST</pubDate></item><item><title><![CDATA[Carmageddon site registered to Square Enix updated with countdown]]></title><link>http://www.joystiq.com/2011/05/21/carmageddon-site-registered-to-square-enix-updated-with-countdow/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/21/carmageddon-site-registered-to-square-enix-updated-with-countdow/</guid><comments>http://www.joystiq.com/2011/05/21/carmageddon-site-registered-to-square-enix-updated-with-countdow/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/05/21/carmageddon-site-registered-to-square-enix-updated-with-countdow/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/gamcarmageddoncountdown530.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
If you're compiling a mental list of franchises which will be summoned from their respective graves at <a href="http://www.joystiq.com/tag/e3-2011">E3 2011</a>, it might be a safe bet to tack Stainless Games' <em>Carmageddon</em> onto the list. The website <a href="http://www.carmageddon.com/">Carmageddon.com</a> -- a domain registered to Square Enix Europe, owner of the original game's co-publisher SCi -- was recently updated with an ever-popular countdown timer, as well as three Jolly Rogers.<br />
<br />
The countdown is scheduled to terminate at 5 a.m. on June 1, which seems like a weird time to announce much of anything -- assuming there's something to announce. Now, if it were us, we'd wait the extra week and announce it at the gigantic, well-publicized annual trade show. Unless, of course, this is a countdown-countdown; a maneuver that's also rapidly <a href="http://www.joystiq.com/2011/04/15/arghh-portal-2-alternate-reality-game-has-final-exam/">increasing in popularity</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/21/carmageddon-site-registered-to-square-enix-updated-with-countdow/">Carmageddon site registered to Square Enix updated with countdown</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 21 May 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/21/carmageddon-site-registered-to-square-enix-updated-with-countdow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19946619/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/21/carmageddon-site-registered-to-square-enix-updated-with-countdow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>carmageddon</category><category>countdown</category><category>sci</category><category>square-enix-europe</category><category>stainless-games</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 21 May 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Potential Hitman ARG suggests new announcement is coming in time for E3]]></title><link>http://www.joystiq.com/2011/03/16/potential-hitman-arg-suggest-new-announcement-is-coming-in-time/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/16/potential-hitman-arg-suggest-new-announcement-is-coming-in-time/</guid><comments>http://www.joystiq.com/2011/03/16/potential-hitman-arg-suggest-new-announcement-is-coming-in-time/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/03/16/potential-hitman-arg-suggest-new-announcement-is-coming-in-time/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/gamhitmanwallpaper530.jpg" style="width: 530px; height: 317px; border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Some subtle marketing suggests we'll be hearing about a new Hitman game soon. Well, okay, we have been hearing about it -- Hitman 5 isn't exactly a secret at this point, having been mentioned on <a href="http://www.joystiq.com/2010/11/08/hitman-5-mentioned-on-a-few-io-interactive-resumes/">IO Interactive resumes</a> and <a href="http://www.joystiq.com/2010/10/22/agent-47-voice-actor-pleads-the-5th-on-hitman-5/">namedropped by a voice actor</a>. But things are heating up yet again, indicating a full-on reveal isn't far off.<br />
<br />
Some potential subtle marketing is the source of this latest uptick in attention, starting with an ad from Faircount Media Group in a catalog at the Sundance Film Festival depicting a box of Hitman Series brand doughnuts with a bardcode ending in "47." When <a href="http://www.hitmanforum.com/forum/index.php?showtopic=53301">a Hitman Forum user</a> tracked down the agency responsible for the ad and emailed them, he received a response from an account saying "you are on the right track," along with <a href="http://i52.tinypic.com/3590enm.jpg">a new image</a> showing a pair of black gloves, what appears to be a game script, and another barcode ending in "47." Forum users claim some of the random numbers, when deciphered, <a href="http://www.hitmanforum.com/forum/index.php?showtopic=53301&amp;st=720">point to E3</a>.<br />
<br />
Add in the vague responses from an actual IO Interactive employee on the Hitman Forum boards (Nick@IO is his user name) and it would appear we've got the makings of an ARG -- that is, unless it's all just one big, <em>very mean</em> conspiracy.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/16/potential-hitman-arg-suggest-new-announcement-is-coming-in-time/">Potential Hitman ARG suggests new announcement is coming in time for E3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Mar 2011 15:36:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/16/potential-hitman-arg-suggest-new-announcement-is-coming-in-time/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19881610/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/16/potential-hitman-arg-suggest-new-announcement-is-coming-in-time/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agent-47</category><category>arg</category><category>eidos</category><category>faircount-media-group</category><category>hitman</category><category>hitman-5</category><category>io-interactive</category><category>square-enix</category><category>square-enix-europe</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 16 Mar 2011 15:36:00 EST</pubDate></item><item><title><![CDATA[Connect the dots: Possible Tomb Raider reveal in two weeks]]></title><link>http://www.joystiq.com/2010/11/16/connect-the-dots-possible-tomb-raider-reveal-in-two-weeks/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/16/connect-the-dots-possible-tomb-raider-reveal-in-two-weeks/</guid><comments>http://www.joystiq.com/2010/11/16/connect-the-dots-possible-tomb-raider-reveal-in-two-weeks/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/11/16/connect-the-dots-possible-tomb-raider-reveal-in-two-weeks/"><img width="530" vspace="4" hspace="4" height="341" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/survivor-is-born-mag.jpg" /></a></div>
Let's connect the dots, shall we? <br />
<ul>
    <li>The current, November issue of <em>Game Informer</em> features the above two-page tease for its December issue stating, simply, "A survivor is born." An accompanying website at <a href="http://www.asurvivorisborn.com/">asurvivorisborn.com</a> (and <a href="http://www.asurvivorisborn2012.com/">asurvivorisborn2012.com</a>) mirrors the tease, though it's not clear who owns the domains.</li>
    <li>A NeoGAF poster <a href="http://www.neogaf.com/forum/showthread.php?t=412881">pointed</a> out that, at one point, the Google Analytics account number 6150945-XX matched that of kaneandlynch.com, minininjas.com and deusex.com -- all Eidos / Square Enix titles. If correct, it appears the current asurvivorisborn.com account number of 19668291-1 was changed after being spotted.</li>
    <li>The image of a crashed ocean liner recalls the leaked concept art and fact sheet spotted last year (the fact sheet description is still <a href="http://www.shacknews.com/onearticle.x/59517">readable at Shacknews</a>): "When a sudden storm destroys her research vessel, a young and inexperienced Lara Croft finds herself stranded on a mysterious and remote island hidden off the shores of Japan."</li>
    <li>The "survivor is born" tagline recalls the origin story description in the fact sheet: "This new <em>Tomb Raider</em> concept reboots the franchise by exploring the origin of Lara Croft's transformation into a hardened adventurer as you unravel the story behind the island's mysterious past."</li>
    <li>In a 346-page thread (!) on <a href="http://www.tombraiderforums.com/showthread.php?p=4999651#post4999651">tombraiderforums.com</a> concerning the potential of a December 6 reveal, forum admin Justin J. Farr wrote, cryptically, "I know something you lot don't." That could be the meaning of his middle initial "J" or it could be the identity of <em>Game Informer's</em> next cover ...</li>
</ul>
It's not quite a smoking gun, but it's certainly possible that next month's GI reveal will be the <em>Tomb Raider</em> reboot we know Crystal Dynamics - <a href="http://www.joystiq.com/2010/05/20/interview-karl-stewart-on-lara-croft-and-the-new-crystal-dynami/">specifically the "pillar team"</a> - has been working on alongside its excellent downloadable installment, <em>Lara Croft and the Guardian of Light</em>. After the progress the team made on the <em>Legends</em>, <em>Anniversary</em> and <em>Underworld</em> trilogy, all eyes are on Crystal D to keep it up with its first <em>Tomb Raider</em> game under the new Square Enix masthead.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/16/connect-the-dots-possible-tomb-raider-reveal-in-two-weeks/">Connect the dots: Possible Tomb Raider reveal in two weeks</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Nov 2010 18:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/16/connect-the-dots-possible-tomb-raider-reveal-in-two-weeks/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19720336/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/16/connect-the-dots-possible-tomb-raider-reveal-in-two-weeks/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Crystal-Dynamics</category><category>Eidos</category><category>Game-Informer</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>Square-Enix</category><category>Square-Enix-Europe</category><category>Tomb-Raider</category><category>xbox</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Tue, 16 Nov 2010 18:25:00 EST</pubDate></item><item><title><![CDATA[Kane &amp; Lynch 2's greedy, bloody pre-order bonuses revealed]]></title><link>http://www.joystiq.com/2010/08/10/kane-and-lynch-2s-greedy-bloody-pre-order-bonuses-revealed/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/10/kane-and-lynch-2s-greedy-bloody-pre-order-bonuses-revealed/</guid><comments>http://www.joystiq.com/2010/08/10/kane-and-lynch-2s-greedy-bloody-pre-order-bonuses-revealed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/10/kane-and-lynch-2s-greedy-bloody-pre-order-bonuses-revealed/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/kaneandlynchdemoart.jpg" /></a></div>
When it comes to extremely violent heists, more is better, which is -- wait, what are we saying? You guys shouldn't really be engaging in extremely violent heists. Largely because they're against the law, but also because it's kind of a mean thing to do. However, if you're planning on taking part in a <em>virtual</em> extremely violent heist via <a href="http://www.joystiq.com/game/kane--lynch-2-dog-days"><em>Kane and Lynch 2: Dog Days</em>'</a> multiplayer modes, you can gain access to a few extra pieces of content by pre-ordering the title at various retailers.<br />
<br />
Check out a list of these bonuses and a video of them in action just past the break.<p><a href="http://www.joystiq.com/2010/08/10/kane-and-lynch-2s-greedy-bloody-pre-order-bonuses-revealed/" rel="bookmark">Continue reading <em>Kane &amp; Lynch 2's greedy, bloody pre-order bonuses revealed</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/10/kane-and-lynch-2s-greedy-bloody-pre-order-bonuses-revealed/">Kane &amp; Lynch 2's greedy, bloody pre-order bonuses revealed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 10 Aug 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/10/kane-and-lynch-2s-greedy-bloody-pre-order-bonuses-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19587942/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/10/kane-and-lynch-2s-greedy-bloody-pre-order-bonuses-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eidos</category><category>kane-and-lynch-2</category><category>kane-and-lynch-2-dog-days</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix-europe</category><category>xbox</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 10 Aug 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Lara Croft Avatar items and premium theme coming to Marketplace]]></title><link>http://www.joystiq.com/2010/07/24/lara-croft-avatar-items-and-premium-theme-coming-to-marketplace/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/24/lara-croft-avatar-items-and-premium-theme-coming-to-marketplace/</guid><comments>http://www.joystiq.com/2010/07/24/lara-croft-avatar-items-and-premium-theme-coming-to-marketplace/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gamlaracroftavatar530.jpg" /></div>
If your anticipation for the co-op treasure-plundering action of <a href="http://www.joystiq.com/game/lara-croft-and-the-guardian-of-light"><em>Lara Croft and the Guardian of Light</em></a> is so strong that you're seeking for outlets through which to give Crystal Dynamics money, here's your chance. A handful of Avatar items based on the XBLA title will arrive on the Xbox Live Marketplace July 29. The particulars and prices of these items have yet to be revealed, though a handful of images posted in the gallery below indicate costumes for Lara, her partner-in-raiding Totec, a <em>Tomb Raider</em>-themed T-shirt, a hideous matted wig and ... some kind of ... demon suit.<br />
<br />
The background featured in these images is actually available on the Marketplace today for 240 MSP, under the title "The Lava Tomb." It's perfect for those who think their menu navigation experience could use a bit more molten rock and ugly statuettes.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/lara-croft-and-the-guardian-of-light-avatar-items/">Lara Croft and the Guardian of Light Avatar items</a></strong></p><a href="http://www.joystiq.com/photos/lara-croft-and-the-guardian-of-light-avatar-items/#3200516"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/lcgollaratotec_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/lara-croft-and-the-guardian-of-light-avatar-items/#3200517"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/lcgolx360tp_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/lara-croft-and-the-guardian-of-light-avatar-items/#3200518"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/lcgol-headgear-and-tshirt_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/lara-croft-and-the-guardian-of-light-avatar-items/#3200519"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/lcgol-shamen_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/07/24/lara-croft-avatar-items-and-premium-theme-coming-to-marketplace/" rel="bookmark">Continue reading <em>Lara Croft Avatar items and premium theme coming to Marketplace</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/24/lara-croft-avatar-items-and-premium-theme-coming-to-marketplace/">Lara Croft Avatar items and premium theme coming to Marketplace</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 24 Jul 2010 01:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/24/lara-croft-avatar-items-and-premium-theme-coming-to-marketplace/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19566622/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/24/lara-croft-avatar-items-and-premium-theme-coming-to-marketplace/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Avatar</category><category>crystal-dynamics</category><category>lara-croft-and-the-guardian-of-light</category><category>microsoft</category><category>premium-themes</category><category>square-enix-europe</category><category>XBLM</category><category>xbox</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 24 Jul 2010 01:20:00 EST</pubDate></item><item><title><![CDATA[Interview: Karl Stewart on Lara Croft and the new Crystal Dynamics]]></title><link>http://www.joystiq.com/2010/05/20/interview-karl-stewart-on-lara-croft-and-the-new-crystal-dynami/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/20/interview-karl-stewart-on-lara-croft-and-the-new-crystal-dynami/</guid><comments>http://www.joystiq.com/2010/05/20/interview-karl-stewart-on-lara-croft-and-the-new-crystal-dynami/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" height="223" border="1" width="580" vspace="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/lara-croft-and-the-guardian-of-light-logo.jpg" /></div>
At Square Enix's pre-E3 event yesterday, we got a chance to talk with Karl Stewart, global brand director for <em>Tomb Raider </em>developer Crystal Dynamics. We asked him about the reorganization inside the developer (which lead directly to the development of the already impressive <em>Lara Croft and the Guardian of Light</em>), its new approach to managing the <em>Tomb Raider </em>brand and how its new focus is affecting the way other Eidos studios work. We also got a taste of just how outside-the-box its new "experimental team" can go.<br />
<br />
<strong>Joystiq: This reorganization all happened after the Square Enix acquisition?<br />
</strong><br />
Karl Stewart: We had actually been going through the shakeup at the studio prior to it, and really we had already presented that we knew we needed to make a drastic change for the studio and that continuing down the same path wasn't really going to cut it any longer. So Darrell Gallagher had taken over the studio at that time and he had some great ideas about how to sort of retool the studio, and it was around then that Square Enix came aboard, purchased us, so we presented our vision for it and they thought it was the right way to go. And as a result, we continued down that path. <br />
<br />
<strong>This was after the release of <em>Underworld</em>? <br />
</strong><br />
Yeah, this was. <em>Underworld</em> had shipped, the DLC for 360 had already shipped and we just realized that when we started looking at our next game we knew that we needed to take a step back and build the next big title and it wasn't going to come year after year. That's been one of our frustrations: seeing the titles come out year after year after year, so we decided that was the end of that.<p><a href="http://www.joystiq.com/2010/05/20/interview-karl-stewart-on-lara-croft-and-the-new-crystal-dynami/" rel="bookmark">Continue reading <em>Interview: Karl Stewart on Lara Croft and the new Crystal Dynamics</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/20/interview-karl-stewart-on-lara-croft-and-the-new-crystal-dynami/">Interview: Karl Stewart on Lara Croft and the new Crystal Dynamics</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 May 2010 09:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/05/20/interview-karl-stewart-on-lara-croft-and-the-new-crystal-dynami/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19481230/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/20/interview-karl-stewart-on-lara-croft-and-the-new-crystal-dynami/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Crystal-Dynamics</category><category>Eidos</category><category>interview</category><category>Karl-Stewart</category><category>Lara-Croft-and-the-Guardian-of-Light</category><category>Microsoft</category><category>PSN</category><category>Square-Enix</category><category>Square-Enix-Europe</category><category>Tomb-Raider</category><category>XBLA</category><category>Xbox-360</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Thu, 20 May 2010 09:15:00 EST</pubDate></item><item><title><![CDATA[Square Enix announces FY2009 results, revenue up 42%]]></title><link>http://www.joystiq.com/2010/05/18/square-enix-announces-fy2009-results-revenue-up-42/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/18/square-enix-announces-fy2009-results-revenue-up-42/</guid><comments>http://www.joystiq.com/2010/05/18/square-enix-announces-fy2009-results-revenue-up-42/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.square-enix.com/eng/index.html"><img width="580" vspace="4" hspace="0" height="350" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/squareenixgamesales2010-1-1274192805.jpg" alt="" /></a></div>
<a href="http://joystiq.com/tag/square-enix">Square Enix</a> was riding high on the sales chocobo in its <a href="http://www.square-enix.com/eng/index.html">latest fiscal year results</a> (ending March 31, 2010), with &yen;192 billion ($2.07 billion) in revenue, up an impressive 42 percent from last year -- especially in this global economy. Profit was up over 50 percent, adding &yen;9.5 billion ($102.7 million) to the guild bank. The <a href="http://www.joystiq.com/2010/05/18/final-fantasy-xiii-dragon-quest-ix-batman-sales-lead-square-en/">top-selling games</a> during the fiscal year were <em>Final Fantasy XIII</em>, <em>Dragon Quest IX</em> and The Batman's adventure in <em>Arkham Asylum</em>. <br />
<br />
Naturally, the company's games division brought in the big bucks with &yen;109.9 billion ($1.18 billion) in sales, up 128 percent. Surprisingly, the mobile phone division, despite having <a href="http://www.joystiq.com/tag/square-enix,%20@iphone">high-profile games</a>, including <a href="http://www.joystiq.com/2010/03/07/iphone-it-in-final-fantasy-i-and-ii/"><em>Final Fantasy I &amp; II</em></a>, saw revenues drop seven percent to &yen;10.1 billion ($110 million), but operating income was up by eight percent to &yen;4.6 billion ($49.7 million).<br />
<br />
Squeenix expects to have sales drop 17 percent this fiscal year to &yen;160 billion ($1.73 billion), but profits to increase to &yen;12 billion ($130 million).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/18/square-enix-announces-fy2009-results-revenue-up-42/">Square Enix announces FY2009 results, revenue up 42%</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 May 2010 16:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.square-enix.com/eng/index.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/18/square-enix-announces-fy2009-results-revenue-up-42/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19481477/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/18/square-enix-announces-fy2009-results-revenue-up-42/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business</category><category>eidos</category><category>financial</category><category>financials</category><category>fy-2009</category><category>square-enix</category><category>square-enix-europe</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 18 May 2010 16:20:00 EST</pubDate></item><item><title><![CDATA[Kane &amp; Lynch comics to terrorize newsstands this August]]></title><link>http://www.joystiq.com/2010/05/13/kane-and-lynch-comics-to-terrorize-newsstands-this-august/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/13/kane-and-lynch-comics-to-terrorize-newsstands-this-august/</guid><comments>http://www.joystiq.com/2010/05/13/kane-and-lynch-comics-to-terrorize-newsstands-this-august/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/kanelynchcomic5132010580a.jpg" /></div>
Are the <a href="http://www.joystiq.com/tag/kane-and-lynch"><em>Kane &amp; Lynch</em></a> video games simply not enough to satiate your homicidal duo needs? Then draw pleasure in a new partnership between IO Interactive and DC Comics, which will spawn a limited comic run telling the origin stories of this reluctant duo produced by DC Wildstorm.<br />
<br />
The series will be written by Ian Edginton, who has been in the biz for over two decades, working on comics for Marvel, Dark Horse, Heavy Metal, Top Cow and, of course, DC. Chris Mitten will handle illustration duties, while Ben Templesmith will do the covers. <br />
<br />
The first issue releases this August, just in time for the game's <a href="http://www.joystiq.com/2010/03/17/kane-and-lynchs-dog-days-begin-on-august-24/">August 24</a> launch. Why, isn't that quite the coincidence?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/13/kane-and-lynch-comics-to-terrorize-newsstands-this-august/">Kane &amp; Lynch comics to terrorize newsstands this August</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 13 May 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/05/13/kane-and-lynch-comics-to-terrorize-newsstands-this-august/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19476452/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/13/kane-and-lynch-comics-to-terrorize-newsstands-this-august/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>comic-book</category><category>eidos</category><category>io-interactive</category><category>kane-and-lynch</category><category>kane-and-lynch-2</category><category>kane-and-lynch-2-dog-days</category><category>kane-and-lynch-comic-book</category><category>kane-and-lynch-dead-men</category><category>Square-Enix</category><category>square-enix-europe</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 13 May 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[Kane &amp; Lynch movie poster seen at Cannes]]></title><link>http://www.joystiq.com/2010/05/11/kane-and-lynch-movie-poster-seen-at-cannes/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/11/kane-and-lynch-movie-poster-seen-at-cannes/</guid><comments>http://www.joystiq.com/2010/05/11/kane-and-lynch-movie-poster-seen-at-cannes/#comments</comments><description><![CDATA[<center><a href="http://www.empireonline.com/news/story.asp?NID=27835"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/kanelynch51110.jpg" /></a></center>The <em>Kane &amp; Lynch</em> movie project appears to be moving smoothly -- it's to the "poster" stage already. Proving beyond a doubt that the casting is a "done deal"(as tweeted by <a href="http://www.joystiq.com/2010/03/18/jamie-foxx-to-play-lynch-in-kane-and-lynch-film/">writer</a> Kyle Ward), Empire spotted a <em><a href="http://www.empireonline.com/news/story.asp?NID=27835">Kane &amp; Lynch</a></em> movie poster with billing for both Bruce Willis and Jamie Foxx at the Cannes Film Festival. This poster covers the entrance to the Majestic Hotel, making it look a bit more like the Tacky Hotel.<br />
<br />
According to Empire, the poster gives the film a 2011 date, but we don't see it. Perhaps it's behind that inconsiderately placed luggage cart.<br />
<br />
[Via <a href="http://www.collider.com/2010/05/10/posters-gullivers-travels-kane-lynch-and-voyage-of-the-dawn-treader-from-the-2010-cannes-film-festival/">Collider</a>; thanks, Gimpygoat!]<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/11/kane-and-lynch-movie-poster-seen-at-cannes/">Kane &amp; Lynch movie poster seen at Cannes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 May 2010 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.empireonline.com/news/story.asp?NID=27835>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/11/kane-and-lynch-movie-poster-seen-at-cannes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19472522/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/11/kane-and-lynch-movie-poster-seen-at-cannes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bruce-willis</category><category>cannes</category><category>cannes-film-festival</category><category>eidos</category><category>io-interactive</category><category>jamie-foxx</category><category>kane-and-lynch</category><category>kane-and-lynch-film</category><category>Microsoft</category><category>square-enix-europe</category><category>Xbox-360</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 11 May 2010 15:30:00 EST</pubDate></item><item><title><![CDATA[Square Enix 'Extreme Edges' is new label for publisher's violent games in Japan]]></title><link>http://www.joystiq.com/2010/04/27/square-enix-extreme-edges-is-new-label-for-violent-games/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/27/square-enix-extreme-edges-is-new-label-for-violent-games/</guid><comments>http://www.joystiq.com/2010/04/27/square-enix-extreme-edges-is-new-label-for-violent-games/#comments</comments><description><![CDATA[<center><a href="http://www.andriasang.com/e/blog/2010/04/27/flying_get/"><img hspace="0" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/kl2kl2l0401-580w-042710.jpg" /></a></center>As <a href="http://joystiq.com/tag/square-enix">Square Enix</a> continues to expand globablly, it's starting to publish titles in Japan that aren't traditionally "Square Enix," like <a href="http://www.joystiq.com/2009/11/17/square-enix-chief-confident-in-modern-warfare-2s-success-in-japan/"><em>Modern Warfare 2</em></a> and games from its newly acquired Eidos subsidiary. According to <em>Famitsu</em> (via <a href="http://www.andriasang.com/e/blog/2010/04/27/flying_get/">Andriasang</a>), president Yoichi Wada has announced a new box label to be used by the publisher that will differentiate its "mature" Western games from its usual slate of more innocent fantasy products: "Square Enix Extreme Edges." Wait -- <a href="http://www.joystiq.com/2009/12/08/wada-wants-japanese-gamers-to-stop-discriminating-against-wester/">didn't Wada say</a> he wanted Japanese gamers <em>not </em>to discriminate against Western games?<br />
<br />
The "Extreme Edges" label will be used for Western-made games bearing <a href="http://en.wikipedia.org/wiki/Computer_Entertainment_Rating_Organization">CERO</a> "D" (17+) or "Z" (18+) ratings, though Square Enix has yet to publish any CERO Z titles. The Z rating is <em>legally</em> age-restricted, and games bearing it are often not displayed in stores. Square Enix, however, will release <a href="http://joystiq.com/tag/kane-and-lynch-2-dog-days"><em>Kane &amp; Lynch 2: Dog Days</em></a> in Japan on August 26; a game that at least seems "edgy" and "extreme" enough for the new label and probably worthy of the CERO Z rating, as well.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/27/square-enix-extreme-edges-is-new-label-for-violent-games/">Square Enix 'Extreme Edges' is new label for publisher's violent games in Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Apr 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.andriasang.com/e/blog/2010/04/27/flying_get/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/27/square-enix-extreme-edges-is-new-label-for-violent-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19455620/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/27/square-enix-extreme-edges-is-new-label-for-violent-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cero</category><category>cero-d</category><category>cero-z</category><category>eidos</category><category>extreme-edges</category><category>kane-and-lynch-2-dog-days</category><category>Microsoft</category><category>ratings</category><category>square-enix</category><category>square-enix-europe</category><category>square-enix-extreme-edges</category><category>western-games</category><category>Xbox-360</category><category>yoichi-wada</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 27 Apr 2010 11:30:00 EST</pubDate></item><item><title><![CDATA[Second Just Cause 2 DLC pack coming May 25 [update]]]></title><link>http://www.joystiq.com/2010/04/27/just-cause-2-dlc-second-pack/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/27/just-cause-2-dlc-second-pack/</guid><comments>http://www.joystiq.com/2010/04/27/just-cause-2-dlc-second-pack/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/justcase2screenshot.jpg" alt="" /></div>
The <em><a href="http://www.justcause.com/articles/17915">Just Cause 2</a></em><a href="http://www.justcause.com/articles/17915"> website</a> has official news on the game's first two DLC packs. We'd already heard about <a href="http://www.joystiq.com/2010/04/20/just-cause-2-and-bioshock-2-getting-dlc-april-29/">the April 29 "Black Market Aerial Pack"</a> (which will give you a new Jet Fighter to play with, along with a parachute addon to create a little more breeze), but less than a month later, <strike>May 29</strike> [update: May 25] will bring the "Black Market Boom Pack," with a Quad Rocket Launcher, Cluster Bomb Launcher, and an Air Propulsion Gun, which fires jet blasts powerful enough to send both soldiers and vehicles flying. You don't really get bonus points for saying, "This... is my boom pack," after sending said enemies into the air, but we'll pretend that you do.<br />
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Both packs will be $1.99 on PSN, or 160<img src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" alt="" /> ($2) from the Xbox Live Marketplace. Also on the official <a href="http://joystiq.com/tag/just-cause-2"><em>Just Cause 2</em></a> blog: you'll find YouTube videos of the game being played back at both slow- and fast-speed, <a href="http://www.justcause.com/articles/17919">showing off slow motion and time-lapse views</a> of the impressive in-game world. We've put both of them after the break in case you want to give them a look.<p><a href="http://www.joystiq.com/2010/04/27/just-cause-2-dlc-second-pack/" rel="bookmark">Continue reading <em>Second Just Cause 2 DLC pack coming May 25 [update]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/27/just-cause-2-dlc-second-pack/">Second Just Cause 2 DLC pack coming May 25 [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Apr 2010 05:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.justcause.com/articles/17915>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/27/just-cause-2-dlc-second-pack/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19455081/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/27/just-cause-2-dlc-second-pack/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>black-market</category><category>black-market-aerial-pack</category><category>black-market-boom-pack</category><category>dlc</category><category>eidos</category><category>just-cause-2</category><category>Microsoft</category><category>psn</category><category>release-date</category><category>square-enix-europe</category><category>XBLM</category><category>Xbox-360</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 27 Apr 2010 05:28:00 EST</pubDate></item><item><title><![CDATA[Hands-on: Kane &amp; Lynch 2: Dog Days (single player)]]></title><link>http://www.joystiq.com/2010/04/23/hands-on-kane-and-lynch-2-dog-days-single-player/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/23/hands-on-kane-and-lynch-2-dog-days-single-player/</guid><comments>http://www.joystiq.com/2010/04/23/hands-on-kane-and-lynch-2-dog-days-single-player/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/kane-and-lynch-2-dog-days-4-23/full/#2922213"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/580kl2l0401.jpg" /></a></div>
There were a number of interesting features -- complex characters, a dark, mature story that explored the seedy lives of criminals -- in IO Interactive's original <em>Kane &amp; Lynch</em>, provided you could look past the broken gameplay and the subsequent <a href="http://www.joystiq.com/2007/12/05/gerstmann-gate-wednesday-update/">review scandal</a>. While the franchise's name may be forever tarnished, that hasn't stopped IO from developing a sequel, one that expands upon the best aspects of the original. But does <a href="http://www.joystiq.com/tag/kane-and-lynch-2"><em>Kane &amp; Lynch 2: Dog Days</em></a> fix the gameplay inherited from its predecessor? Sort of.<br />
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As our <a href="http://www.joystiq.com/2010/01/19/kane-and-lynch-2-dog-days-preview/">previous impressions</a> indicated, there's much to like about the game's presentation. Like <em>Dead Men</em> before it, <em>Kane &amp; Lynch</em> is certainly not short on style. The "digital camera" effect makes this shooter look unlike any other game I've seen, offering the illusion of reality. Upon closer inspection, you can see the graphics tech is far from cutting-edge, but the clever filters and camera techniques make <em>Dog Days</em> feel far more authentic than the photo-realistic approach most other games attempt.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/kane-and-lynch-2-dog-days-4-23/">Kane &amp; Lynch 2: Dog Days - Preview (4/23/10)</a></strong></p><a href="http://www.joystiq.com/photos/kane-and-lynch-2-dog-days-4-23/#2922205"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/kl2kl2l0204_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/kane-and-lynch-2-dog-days-4-23/#2922206"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/kl2kl2l0207_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/kane-and-lynch-2-dog-days-4-23/#2922207"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/kl2kl2l0212_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/kane-and-lynch-2-dog-days-4-23/#2922208"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/kl2kl2l0220_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/kane-and-lynch-2-dog-days-4-23/#2922209"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/kl2kl2l0221_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/04/23/hands-on-kane-and-lynch-2-dog-days-single-player/" rel="bookmark">Continue reading <em>Hands-on: Kane &amp; Lynch 2: Dog Days (single player)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/23/hands-on-kane-and-lynch-2-dog-days-single-player/">Hands-on: Kane &amp; Lynch 2: Dog Days (single player)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Apr 2010 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/23/hands-on-kane-and-lynch-2-dog-days-single-player/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19451843/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/23/hands-on-kane-and-lynch-2-dog-days-single-player/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hands-on</category><category>io-interactive</category><category>kane-and-lynch</category><category>kane-and-lynch-2</category><category>kane-and-lynch-2-dog-days</category><category>Microsoft</category><category>Square-Enix</category><category>square-enix-europe</category><category>Xbox-360</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 23 Apr 2010 21:30:00 EST</pubDate></item><item><title><![CDATA[Just Cause 2 and BioShock 2 getting DLC April 29]]></title><link>http://www.joystiq.com/2010/04/20/just-cause-2-and-bioshock-2-getting-dlc-april-29/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/20/just-cause-2-and-bioshock-2-getting-dlc-april-29/</guid><comments>http://www.joystiq.com/2010/04/20/just-cause-2-and-bioshock-2-getting-dlc-april-29/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://gamerscoreblog.com/press/archive/2010/04/20/ws952.aspx"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/gamjustcause2parachute580.jpg"  alt="" /></a></div>
The latest <a href="http://gamerscoreblog.com/press/archive/2010/04/20/ws952.aspx">Xbox Live Newsbeat update</a> included release dates for two pieces of downloadable content that we didn't even know existed. We typically don't care for surprises, but we're willing to make an exception if it means we get more maps for the multiplayer component of <a href="http://www.joystiq.com/tag/bioshock-2"><em>BioShock 2</em></a> and more things to explode in <a href="http://www.joystiq.com/tag/just-cause-2"><em>Just Cause 2</em></a>.<br />
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On April 29, six new multiplayer maps will be added to <em>BioShock 2</em> as part of the "Rapture Metro Map Pack." For 800<img src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" alt="" />  ($10), players get the new arenas, three new masks, a "Kill 'Em Kindly" Melee deathmatch mode, and three new Achievements. <em>Just Cause 2</em> will receive the "Black Market Aerial Pack," a 160<img src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" alt="" />  ($2) booster which adds the chaingun-toting F-33 DragonFly Jet Fighter, a multi-lock missile launcher and a parachute thruster which extends your airtime whilst leisurely sailing across the Panauan landscape. How... unexpextedly soothing!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/20/just-cause-2-and-bioshock-2-getting-dlc-april-29/">Just Cause 2 and BioShock 2 getting DLC April 29</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Apr 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamerscoreblog.com/press/archive/2010/04/20/ws952.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/20/just-cause-2-and-bioshock-2-getting-dlc-april-29/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19447198/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/20/just-cause-2-and-bioshock-2-getting-dlc-april-29/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>2k-marin</category><category>avalanche-studios</category><category>bioshock</category><category>bioshock-2</category><category>dlc</category><category>just-cause-2</category><category>Microsoft</category><category>release-date</category><category>square-enix-europe</category><category>xblm</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 20 Apr 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Just Cause 2 gets free 'pimped-up' ice cream truck DLC]]></title><link>http://www.joystiq.com/2010/04/08/just-cause-2-gets-free-pimped-up-ice-cream-truck-dlc/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/08/just-cause-2-gets-free-pimped-up-ice-cream-truck-dlc/</guid><comments>http://www.joystiq.com/2010/04/08/just-cause-2-gets-free-pimped-up-ice-cream-truck-dlc/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/gamjustcauseicecream580.jpg" alt="" /></div>
Since it's universally accepted that <a href="http://www.joystiq.com/tag/just-cause-2"><em>Just Cause 2</em></a> is completely butt-crazy-gonzo, we weren't really surprised by today's release of a free, downloadable, "pimped-up" (according to the Xbox Live <a href="http://marketplace.xbox.com/en-GB/games/offers/0ccf000b-0000-4000-8000-0000534307e7?cid=SLink">listing</a>) ice cream truck for all platforms of the game. The "Chevalier Ice Breaker" features ultra low suspension (for those hairpin mountainous curves), front-mounted bull bars (for the ramming of things) and, presumably, more ice cream sandwiches than you could shake a Popsicle stick at.<br />
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<hr width="100%" size="2" style="margin: 0pt;" />
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Xbox.com: <a href="http://marketplace.xbox.com/en-GB/games/offers/0ccf000b-0000-4000-8000-0000534307e7?cid=SLink"><strong>Add Chevalier Ice Breaker to your Xbox 360 download queue</strong></a><br />
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Also available via PlayStation Store later today and for PC.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/08/just-cause-2-gets-free-pimped-up-ice-cream-truck-dlc/">Just Cause 2 gets free 'pimped-up' ice cream truck DLC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Apr 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/08/just-cause-2-gets-free-pimped-up-ice-cream-truck-dlc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19431769/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/08/just-cause-2-gets-free-pimped-up-ice-cream-truck-dlc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>avalanche-studios</category><category>chevalier-ice-breaker</category><category>dlc</category><category>eidos</category><category>ice-cream-truck</category><category>just-cause</category><category>just-cause-2</category><category>Microsoft</category><category>psn</category><category>square-enix-europe</category><category>xblm</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 08 Apr 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Extended Kane &amp; Lynch 2: Dog Days trailer welcomes you to Shanghai (again)]]></title><link>http://www.joystiq.com/2010/04/07/extended-kane-and-lynch-2-dog-days-trailer-welcomes-you-to-shangh/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/07/extended-kane-and-lynch-2-dog-days-trailer-welcomes-you-to-shangh/</guid><comments>http://www.joystiq.com/2010/04/07/extended-kane-and-lynch-2-dog-days-trailer-welcomes-you-to-shangh/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_bd3297fc"><param name="movie" value="http://www.viddler.com/simple/bd3297fc/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/bd3297fc/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_bd3297fc"></embed></object></center>Usually, an extended edition features a lot of the stuff that had to be left on the cutting room floor. In the case of this <a href="http://www.joystiq.com/tag/kane-and-lynch-2"><em>Kane &amp; Lynch 2: Dog Days</em></a> trailer, however, it means "the <em>extra</em> violent stuff we couldn't show <a href="http://www.joystiq.com/2010/03/19/kane-and-lynch-2-dog-days-trailer-welcomes-you-to-shanghai/">the first time around</a>." Seriously, don't hit that play button unless you want to watch two cops unload on a guy that's laying on the ground, practically defenseless -- save for his ability to fire off grunts and groans with every piercing bullet, that is.<br />
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<em>Kane &amp; Lynch 2: Dog Days</em> wreaks havoc on the Xbox 360, PS3 and PC on <a href="http://www.joystiq.com/2010/03/17/kane-and-lynchs-dog-days-begin-on-august-24/">August 24</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/07/extended-kane-and-lynch-2-dog-days-trailer-welcomes-you-to-shangh/">Extended Kane &amp; Lynch 2: Dog Days trailer welcomes you to Shanghai (again)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Apr 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/07/extended-kane-and-lynch-2-dog-days-trailer-welcomes-you-to-shangh/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19430309/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/07/extended-kane-and-lynch-2-dog-days-trailer-welcomes-you-to-shangh/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eidos</category><category>io-interactive</category><category>kane-and-lynch</category><category>kane-and-lynch-2</category><category>kane-and-lynch-2-dog-days</category><category>kane-and-lynch-dead-men</category><category>Microsoft</category><category>square-enix</category><category>square-enix-europe</category><category>video</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 07 Apr 2010 22:00:00 EST</pubDate></item><item><title><![CDATA[Kane &amp; Lynch 2: Dog Days trailer welcomes you to Shanghai]]></title><link>http://www.joystiq.com/2010/03/19/kane-and-lynch-2-dog-days-trailer-welcomes-you-to-shanghai/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/19/kane-and-lynch-2-dog-days-trailer-welcomes-you-to-shanghai/</guid><comments>http://www.joystiq.com/2010/03/19/kane-and-lynch-2-dog-days-trailer-welcomes-you-to-shanghai/#comments</comments><description><![CDATA[<div style="text-align: center;"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_46ac2ce3"><param name="movie" value="http://www.viddler.com/simple/46ac2ce3/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/46ac2ce3/" width="580" height="346" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_46ac2ce3"></embed></object></div>
Watch as the always unlikable duo of Kane and Lynch (that's <a href="http://www.joystiq.com/2008/06/03/bruce-willis-in-talks-to-star-in-kane-and-lynch-film-adaptation/">Bruce Willis</a> and <a href="http://www.joystiq.com/2010/03/18/jamie-foxx-to-play-lynch-in-kane-and-lynch-film/">Jamie Foxx</a> to you <em>People</em> magazine types) get reunited on the streets of Shanghai and, before catching up over a couple cold ones, find themselves caught up in a shootout and chasing a naked person through the streets. This is just how these guys get acquainted after "a while" apart! <a href="http://www.joystiq.com/tag/Kane-and-Lynch-2-Dog-Days/"><em>Kane &amp; Lynch 2: Dog Days</em></a> welcomes you to Shanghai on August 24.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/19/kane-and-lynch-2-dog-days-trailer-welcomes-you-to-shanghai/">Kane &amp; Lynch 2: Dog Days trailer welcomes you to Shanghai</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Mar 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/19/kane-and-lynch-2-dog-days-trailer-welcomes-you-to-shanghai/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19406554/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/kane-and-lynch-2-dog-days-trailer-welcomes-you-to-shanghai/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Eidos</category><category>io-Interactive</category><category>Kane-and-Lynch</category><category>Kane-and-Lynch-2</category><category>Kane-and-Lynch-2-Dog-Days</category><category>Microsoft</category><category>Square-Enix-Europe</category><category>Xbox-360</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Fri, 19 Mar 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[Deus Ex: Human Revolution trailer makes the rounds]]></title><link>http://www.joystiq.com/2010/03/12/deus-ex-human-revolution-trailer-makes-the-rounds/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/12/deus-ex-human-revolution-trailer-makes-the-rounds/</guid><comments>http://www.joystiq.com/2010/03/12/deus-ex-human-revolution-trailer-makes-the-rounds/#comments</comments><description><![CDATA[<div style="text-align: center; "><img border="1" hspace="0" vspace="0" alt="Deus Ex: Human Revolution" width="580" height="325" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/deus-ex-3-logo-1268377495.jpg" /></div>
And just like that, hours after <a href="http://www.joystiq.com/2010/03/11/joystiq-live-at-the-igf-gdc-awards-2010/">its debut </a>at the Game Developers Choice Awards, we've got the <em><a href="http://www.joystiq.com/tag/Deus-Ex-Human-Revolution/">Deus Ex: Human Revolution</a> </em>trailer for you to enjoy after the break. There's not a lot to see so, instead, let's talk about what we <em>hear</em>. Is that Christian Bale or just a Batman soundalike?<p><a href="http://www.joystiq.com/2010/03/12/deus-ex-human-revolution-trailer-makes-the-rounds/" rel="bookmark">Continue reading <em>Deus Ex: Human Revolution trailer makes the rounds</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/12/deus-ex-human-revolution-trailer-makes-the-rounds/">Deus Ex: Human Revolution trailer makes the rounds</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 12 Mar 2010 02:16:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://pc.ign.com/dor/objects/907179/deus-ex-3-unofficial-title/videos/deusex3_trl_trailer_30910.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/12/deus-ex-human-revolution-trailer-makes-the-rounds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19396061/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/12/deus-ex-human-revolution-trailer-makes-the-rounds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Deus-Ex</category><category>Deus-Ex-3</category><category>Deus-Ex-Human-Revolution</category><category>Eidos</category><category>Square-Enix-Europe</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Fri, 12 Mar 2010 02:16:00 EST</pubDate></item><item><title><![CDATA[Reminder: Just Cause 2 demo grapples XBLM]]></title><link>http://www.joystiq.com/2010/03/04/reminder-just-cause-2-demo-grapples-xblm/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/04/reminder-just-cause-2-demo-grapples-xblm/</guid><comments>http://www.joystiq.com/2010/03/04/reminder-just-cause-2-demo-grapples-xblm/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_66fcb725"><param name="movie" value="http://www.viddler.com/simple/66fcb725/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/66fcb725/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_66fcb725"></embed></object></center>    As <a href="http://www.joystiq.com/2010/02/26/just-cause-2-demo-drops-in-march-4/">promised</a>, the <a href="http://joystiq.com/tag/just-cause"><em>Just Cause 2</em></a> demo is now available on <a href="http://joystiq.com/tag/xblm">Xbox Live Marketplace</a>. While this post was written as a reminder of that fact, the game itself <em>also</em> serves as a reminder. You see, it reminds just how <em>incredibly handy</em> grappling hooks are. Watching the <a href="http://www.joystiq.com/2010/02/20/new-just-cause-2-trailers-dissect-the-anatomy-of-a-stunt/">various</a> <a href="http://www.joystiq.com/2010/02/23/just-cause-2-plays-chicken-in-second-anatomy-of-a-stunt-traile/">trailers</a> <a href="http://www.joystiq.com/2010/02/26/just-cause-2-demo-drops-in-march-4/">released</a> for the game thus far, it's kind of hard to imagine starting a revolution without one. Just remember to bring your parachute.<br />
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Shortcut: <a href="http://marketplace.xbox.com/en-US/games/offers/0ddf0001-0000-4000-8000-00005343880d?cid=SLink">Add the Just Cause 2 demo to your Xbox 360 download queue</a> [Via Xbox.com]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/04/reminder-just-cause-2-demo-grapples-xblm/">Reminder: Just Cause 2 demo grapples XBLM</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Mar 2010 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/04/reminder-just-cause-2-demo-grapples-xblm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19383545/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/04/reminder-just-cause-2-demo-grapples-xblm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Avalanche</category><category>avalanche-studios</category><category>demo</category><category>eidos</category><category>just-cause</category><category>just-cause-2</category><category>Square-Enix</category><category>square-enix-europe</category><category>xblm</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 04 Mar 2010 15:45:00 EST</pubDate></item><item><title><![CDATA[Lara Croft and the Guardian of Light to be an 'original digital experience']]></title><link>http://www.joystiq.com/2010/03/04/lara-croft-and-the-guardian-of-light-to-be-an-original-digital/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/04/lara-croft-and-the-guardian-of-light-to-be-an-original-digital/</guid><comments>http://www.joystiq.com/2010/03/04/lara-croft-and-the-guardian-of-light-to-be-an-original-digital/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.tombraiderchronicles.com/guardian-of-light/press-release.html"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/lara-croft-and-the-guardian-of-light-logo.jpg" /></a></div>
Crystal Dynamics has announced its first new game since the completion and launch of 2008's <em><a href="http://www.joystiq.com/tag/tomb-raider-underworld">Tomb Raider: Underworld</a></em>. Set to debut in 2010, <em><a href="http://www.joystiq.com/tag/lara-croft-and-the-guardian-of-light">Lara Croft and the Guardian of Light</a></em> will see the <a href="http://www.joystiq.com/2010/02/26/uk-road-to-be-named-after-lara-croft-thanks-to-internet-poll/">roadworthy</a> leading lady come to undisclosed platforms -- via download. <br />
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It wouldn't be the first time the posh pot-smasher and exotic animal extinguisher stars in a downloadable format, as <em>Tomb Raider: Anniversary</em> was digitally distributed in the form of <em><a href="http://www.joystiq.com/2007/11/23/tomb-raider-anniversary-now-on-xbox-live-marketplace/">Tomb Raider: Legend</a></em><a href="http://www.joystiq.com/2007/11/23/tomb-raider-anniversary-now-on-xbox-live-marketplace/"> DLC</a> on Xbox 360 before getting a regular retail spot. <em>Lara Croft and the Guardian of Light</em>, however, is a standalone title that Crystal Dynamics GM Darrell Gallagher hopes will defy expectations.<br />
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"This is a really exciting project for Crystal Dynamics, we have created something completely new and very different to what people might be expecting," he said. "Lara Croft is such an iconic character in videogames, with Lara Croft and the Guardian of Light we have created what we believe is a truly original digital experience." <br />
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We expect to catch our first glimpse of the game at next week's Game Developers Conference in San Francisco, along with an indication on what else Crystal Dynamics has in store. Since the studio is <a href="http://www.joystiq.com/2010/03/02/crystal-dynamics-staffed-for-two-projects-talks-life-post-squar/">staffed for two projects</a>, we can't imagine this being the only <em>Tomb Raider</em> game in the works. The other one might even have "Tomb Raider" <em>in the title</em>.<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/04/lara-croft-and-the-guardian-of-light-to-be-an-original-digital/">Lara Croft and the Guardian of Light to be an 'original digital experience'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Mar 2010 07:51:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.tombraiderchronicles.com/guardian-of-light/press-release.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/04/lara-croft-and-the-guardian-of-light-to-be-an-original-digital/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19382904/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/04/lara-croft-and-the-guardian-of-light-to-be-an-original-digital/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crystal-dynamics</category><category>darrell-gallagher</category><category>download</category><category>eidos</category><category>lara-croft</category><category>lara-croft-and-the-guardian-of-light</category><category>square-enix</category><category>square-enix-europe</category><category>tomb-raider</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 04 Mar 2010 07:51:00 EST</pubDate></item><item><title><![CDATA[Just Cause 2 demo drops in March 4]]></title><link>http://www.joystiq.com/2010/02/26/just-cause-2-demo-drops-in-march-4/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/26/just-cause-2-demo-drops-in-march-4/</guid><comments>http://www.joystiq.com/2010/02/26/just-cause-2-demo-drops-in-march-4/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_9053e2e4"><param name="movie" value="http://www.viddler.com/simple/9053e2e4/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/9053e2e4/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_9053e2e4"></embed></object></center><br />
Just as <a href="http://www.joystiq.com/2010/02/04/just-cause-2-demo-falling-from-the-sky-any-day-now/">promised</a>, operative, you'll soon get your chance to bone up on your <a href="http://www.joystiq.com/2010/02/20/new-just-cause-2-trailers-dissect-the-anatomy-of-a-stunt/">rocket car</a> skills before entering the field, as the <a href="http://www.joystiq.com/tag/just-cause-2"><em>Just Cause 2</em></a> demo has been set for release next Thursday, March 4. The demo will arrive on Xbox Live, PSN and Steam and will grant access to 35 square miles of the Lautan Lama Desert -- one of the islands making up the game's promised 400 sq. miles of explorable Panau archipelago. So oil up that <a href="http://www.joystiq.com/2009/11/10/just-cause-2-trailer-calmly-explains-why-grappling-hooks-are-awe/">grappling gun</a> and get your best black ops duds off to the dry cleaners. We want Rico looking mucho suav&eacute; out there!<br />
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<em>Just Cause 2</em> is set to dive into retail on March 23 for the Xbox 360, PS3 and Games for Windows platforms.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/26/just-cause-2-demo-drops-in-march-4/">Just Cause 2 demo drops in March 4</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Feb 2010 11:21:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/26/just-cause-2-demo-drops-in-march-4/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19374905/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/26/just-cause-2-demo-drops-in-march-4/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>avalanche-studios</category><category>demo</category><category>eidos</category><category>just-cause</category><category>just-cause-2</category><category>Microsoft</category><category>psn</category><category>release-date</category><category>square-enix</category><category>square-enix-europe</category><category>steam</category><category>xblm</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 26 Feb 2010 11:21:00 EST</pubDate></item><item><title><![CDATA[Just Cause 2 plays chicken in second 'Anatomy of a Stunt' trailer]]></title><link>http://www.joystiq.com/2010/02/23/just-cause-2-plays-chicken-in-second-anatomy-of-a-stunt-traile/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/23/just-cause-2-plays-chicken-in-second-anatomy-of-a-stunt-traile/</guid><comments>http://www.joystiq.com/2010/02/23/just-cause-2-plays-chicken-in-second-anatomy-of-a-stunt-traile/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_74349de"><param name="movie" value="http://www.viddler.com/simple/74349de/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/74349de/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_74349de"></embed></object></center>If <em><a href="http://www.joystiq.com/tag/just-cause-2">Just Cause 2</a></em>'s previous trailers have taught us anything, it's that the second game in Eidos' "do crazy sh##" series will absolutely relish in the lengths to which it enables you to live out its mission statement. <br />
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As evidenced once more in the second "Anatomy of a Stunt" trailer, wherein the game's main character mounts a speeding fire engine and takes on an aircraft, the game certainly seems to be jam-packed with the kind of insanity we like from our games (ask <em><a href="http://www.joystiq.com/tag/red-faction-guerrilla">Red Faction Guerrilla</a></em>!). Just wait until the trailers introduce a shark into that equation -- and the shark's on fire! But hey, you gotta save something for <a href="http://www.joystiq.com/2009/11/24/just-cause-2-grapples-onto-march-23-release-date/">March 23</a> when the game comes out, right?<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/just-cause-2/">Just Cause 2</a></strong></p><a href="http://www.joystiq.com/photos/just-cause-2/#2071514"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/jc2e307_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/just-cause-2/#2071513"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/jc2e306_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/just-cause-2/#2071512"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/jc2e303_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/just-cause-2/#2071511"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/jc2e304_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/just-cause-2/#2071510"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/jc2e310_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/23/just-cause-2-plays-chicken-in-second-anatomy-of-a-stunt-traile/">Just Cause 2 plays chicken in second 'Anatomy of a Stunt' trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Feb 2010 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/23/just-cause-2-plays-chicken-in-second-anatomy-of-a-stunt-traile/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19370058/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/23/just-cause-2-plays-chicken-in-second-anatomy-of-a-stunt-traile/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anatomy-of-a-stunt</category><category>avalanche</category><category>avalanche-studios</category><category>eidos</category><category>eidos-interactive</category><category>just-cause</category><category>just-cause-2</category><category>Microsoft</category><category>red-faction-guerrilla</category><category>square-enix</category><category>square-enix-europe</category><category>trailer</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 23 Feb 2010 18:30:00 EST</pubDate></item><item><title><![CDATA[New Just Cause 2 trailers dissect the 'Anatomy of a Stunt']]></title><link>http://www.joystiq.com/2010/02/20/new-just-cause-2-trailers-dissect-the-anatomy-of-a-stunt/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/20/new-just-cause-2-trailers-dissect-the-anatomy-of-a-stunt/</guid><comments>http://www.joystiq.com/2010/02/20/new-just-cause-2-trailers-dissect-the-anatomy-of-a-stunt/#comments</comments><description><![CDATA[<div style="text-align: center;"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_aafb2693"><param name="movie" value="http://www.viddler.com/simple/aafb2693/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/aafb2693/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_aafb2693"></embed></object></div>
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We love that <a href="http://www.joystiq.com/tag/just-cause-2"><em>Just Cause 2</em>'s</a> trailers have simply devolved into demo reels showing off the ridiculous destructive powers the player can harness using a hookshot, a parachute and a bit of ingenuity. Two such videos were recently released by Square Enix, subtitled "Anatomy of a Stunt." <a href="http://www.viddler.com/explore/Joystiq/videos/2854/">The first</a>, which shows a rather exhilarating car jump over explosive-lined jet fuel tanks, is posted above. <a href="http://www.viddler.com/explore/Joystiq/videos/2855/">The second</a>, embedded after the jump, shows all the clever ways one can dispatch enemies using gravity.<br />
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Sorry, Square Enix marketing team, but we're not comfortable classifying "murder" as a "stunt," no matter how creative said "murder" might be.<p><a href="http://www.joystiq.com/2010/02/20/new-just-cause-2-trailers-dissect-the-anatomy-of-a-stunt/" rel="bookmark">Continue reading <em>New Just Cause 2 trailers dissect the 'Anatomy of a Stunt'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/20/new-just-cause-2-trailers-dissect-the-anatomy-of-a-stunt/">New Just Cause 2 trailers dissect the 'Anatomy of a Stunt'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 20 Feb 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.viddler.com/explore/Joystiq/videos/2854/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/20/new-just-cause-2-trailers-dissect-the-anatomy-of-a-stunt/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19366540/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/20/new-just-cause-2-trailers-dissect-the-anatomy-of-a-stunt/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>avalanche-studios</category><category>eidos</category><category>just-cause</category><category>just-cause-2</category><category>Microsoft</category><category>square-enix</category><category>square-enix-europe</category><category>stunt</category><category>trailer</category><category>video</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 20 Feb 2010 13:30:00 EST</pubDate></item><item><title><![CDATA[Square Enix explains The Last Remnant's technical shortcomings]]></title><link>http://www.joystiq.com/2010/02/17/square-enix-explains-the-last-remnants-technical-shortcomings/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/17/square-enix-explains-the-last-remnants-technical-shortcomings/</guid><comments>http://www.joystiq.com/2010/02/17/square-enix-explains-the-last-remnants-technical-shortcomings/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gamasutra.com/view/feature/4281/the_art_of_technical_.php"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/lastremnant580eng.jpg" /></a></div>
<a href="http://www.joystiq.com/tag/the-last-remnant"><em>The Last Remnant</em></a> represented a major experiment for Square Enix. Not only was it one of the company's first Xbox 360 games, it utilized the Unreal Engine, a first for the Japanese publisher. Unfortunately, the experiment wasn't quite successful, with <a href="http://www.metacritic.com/games/platforms/xbox360/lastremnant">critics</a> calling it "a technical mess." Thankfully, the company isn't simply ignoring its mistakes, with Square Enix's new chief technology officer explaining how the misuse of the Unreal Engine led to such disappointing results. "One of the traps with middleware (like Unreal) is that some game teams believe that, because they got this middleware, maybe they need less programmers on their team, or maybe they don't need that many skilled programmers," Julien Merceron told <a href="http://www.gamasutra.com/view/feature/4281/the_art_of_technical_.php">Gamasutra</a>.<br />
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By relying too much on middleware, teams face precarious situations when issues arise that can't be solved internally. "You don't have anyone that is able to solve the problem on your team," Merceron explained. In the case of <em>The Last Remnant</em>, the "problem" happened to be a wildly inconsistent framerate.<br />
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Merceron isn't advising against using middleware, noting "it won't be possible anymore to work without middleware because of time, talent, and cost reasons." Hopefully, under the new guidance of Merceron, Square Enix won't repeat the same mistakes it made with <em>The Last Remnant</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/17/square-enix-explains-the-last-remnants-technical-shortcomings/">Square Enix explains The Last Remnant's technical shortcomings</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Feb 2010 23:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/view/feature/4281/the_art_of_technical_.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/17/square-enix-explains-the-last-remnants-technical-shortcomings/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19362232/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/17/square-enix-explains-the-last-remnants-technical-shortcomings/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Microsoft</category><category>middleware</category><category>square-enix</category><category>square-enix-europe</category><category>the-last-remnant</category><category>unreal-engine</category><category>Xbox-360</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 17 Feb 2010 23:15:00 EST</pubDate></item><item><title><![CDATA[Just Cause 2 demo falling from the sky any day now]]></title><link>http://www.joystiq.com/2010/02/04/just-cause-2-demo-falling-from-the-sky-any-day-now/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/04/just-cause-2-demo-falling-from-the-sky-any-day-now/</guid><comments>http://www.joystiq.com/2010/02/04/just-cause-2-demo-falling-from-the-sky-any-day-now/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://twitter.com/eidos/status/8637381952"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/justcause2_nov13_2-11122009-580px.jpg" /></a></div>
In the land of Twitter, <em><a href="http://www.joystiq.com/tag/just-cause-2">Just Cause 2</a></em> developer Eidos is a fairly new entrant. Having just, 10(ish) hours ago, joined up via Square Enix Europe community manager Keir Edmonds, the company account has already <a href="http://twitter.com/eidos/status/8637381952">dropped one bombshell</a>: a <em>Just Cause 2</em> demo is "on its way." Though the account merely alludes to "details to follow," we'd be downright surprised if the demo hit any later than the game's <a href="http://www.joystiq.com/2009/11/24/just-cause-2-grapples-onto-march-23-release-date/">March 23 release date</a>. <br />
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Just to make sure Eidos didn't want to say anything else, we've reached out for more information and we'll update this post if we hear anything else.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/just-cause-2/">Just Cause 2</a></strong></p><a href="http://www.joystiq.com/photos/just-cause-2/#2071514"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/jc2e307_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/just-cause-2/#2071513"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/jc2e306_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/just-cause-2/#2071512"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/jc2e303_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/just-cause-2/#2071511"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/jc2e304_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/just-cause-2/#2071510"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/jc2e310_thumbnail.jpg" alt="" title="" /></a></div>[Via <a href="http://www.computerandvideogames.com/article.php?id=233799">CVG</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/04/just-cause-2-demo-falling-from-the-sky-any-day-now/">Just Cause 2 demo falling from the sky any day now</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Feb 2010 17:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://twitter.com/eidos/status/8637381952>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/04/just-cause-2-demo-falling-from-the-sky-any-day-now/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19345431/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/04/just-cause-2-demo-falling-from-the-sky-any-day-now/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>demo</category><category>eidos</category><category>just-cause</category><category>just-cause-2</category><category>keir-edmonds</category><category>Microsoft</category><category>psn</category><category>square-enix</category><category>square-enix-europe</category><category>twitter</category><category>xbl</category><category>xblm</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 04 Feb 2010 17:29:00 EST</pubDate></item><item><title><![CDATA[Cursed Mountain dev Deep Silver Vienna shuttered]]></title><link>http://www.joystiq.com/2010/01/31/cursed-mountain-dev-deep-silver-vienna-shuttered/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/31/cursed-mountain-dev-deep-silver-vienna-shuttered/</guid><comments>http://www.joystiq.com/2010/01/31/cursed-mountain-dev-deep-silver-vienna-shuttered/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.develop-online.net/news/33773/Koch-closes-Deep-Silver-Vienna-studio"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/deepsilverhireslogoheaderimg580px.jpg" alt="" /></a></div>
As confirmed by parent company Koch Media to <a href="http://www.develop-online.net/news/33773/Koch-closes-Deep-Silver-Vienna-studio">Develop</a>, <em>Cursed Mountain</em> developer Deep Silver Vienna has apparently been closed. Citing "the overall economic situation" and noting "this decision is not easy for us," the 20-person staff was recently cut and told they would receive pay through the end of March. Develop posits that the studio's other game -- <em>Ride to Hell</em> -- will likely remain unaffected by the shutdown, as UK dev house <a href="http://www.joystiq.com/tag/eutechnyx">Eutechnyx</a> is handling development and Koch Media's Munich offices will oversee the game's management. <br />
<br />
Deep Silver Vienna was formed in the wake of Rockstar Vienna's closing back in 2006, and originally called itself Games That Matter. Ex-Rockstar Vienna heads Hannes Seifert and Niki Laber launched the studio, and it is said that Siefert has moved on to a position at Square Enix Europe as a creative director. As with every case like this, we'd like to wish those affected the best of luck.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/31/cursed-mountain-dev-deep-silver-vienna-shuttered/">Cursed Mountain dev Deep Silver Vienna shuttered</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 31 Jan 2010 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.develop-online.net/news/33773/Koch-closes-Deep-Silver-Vienna-studio>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/31/cursed-mountain-dev-deep-silver-vienna-shuttered/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19338990/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/31/cursed-mountain-dev-deep-silver-vienna-shuttered/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>closure</category><category>cursed-mountain</category><category>deep-silver</category><category>deep-silver-vienna</category><category>eutechnyx</category><category>games-that-matter</category><category>hannes-seifert</category><category>koch-media</category><category>niki-laber</category><category>ride-to-hell</category><category>rockstar-vienna</category><category>square-enix</category><category>square-enix-europe</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sun, 31 Jan 2010 17:30:00 EST</pubDate></item><item><title><![CDATA[Just Cause 2's interactive trailer lets you choose your own adventure]]></title><link>http://www.joystiq.com/2010/01/15/just-cause-2s-interactive-trailer-lets-you-choose-your-own-adve/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/15/just-cause-2s-interactive-trailer-lets-you-choose-your-own-adve/</guid><comments>http://www.joystiq.com/2010/01/15/just-cause-2s-interactive-trailer-lets-you-choose-your-own-adve/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.youtube.com/watch?v=_5wR4WdsaOc"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/gamjustcause2interactivetrailer580.jpg" alt="" /></a></div>
<a href="http://www.joystiq.com/tag/just-cause-2"><em>Just Cause 2</em></a> has had its fair share of titillating promotional materials over the past few months, but the latest piece of marketing for the game -- <a href="http://www.youtube.com/watch?v=_5wR4WdsaOc">an interactive trailer</a> -- <em>really</em> goes for broke. It's basically showing off the various options you have when faced with a tricky hostage scenario. Hijack a fighter jet? Storm the area in a Humvee? Ride your parachute in, sneaky-creepy style? All are possible in the trailer, which we've posted after the jump.<br />
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However, the trailer's not nearly as sandbox-esque as we expect the game to be. What if, instead of infiltrating the enemy base, we just tethered <em>two</em> fighter jets together using our grappling hook, and then flew around clotheslining unlucky sentries? Yeah, that's a pretty specifically-tailored plan of action, but we're pretty sure that's all we're going to do once we get our hands on the game. Eidos, we expect a revised version of the trailer on our desks by tomorrow morning.<p><a href="http://www.joystiq.com/2010/01/15/just-cause-2s-interactive-trailer-lets-you-choose-your-own-adve/" rel="bookmark">Continue reading <em>Just Cause 2's interactive trailer lets you choose your own adventure</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/15/just-cause-2s-interactive-trailer-lets-you-choose-your-own-adve/">Just Cause 2's interactive trailer lets you choose your own adventure</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Jan 2010 21:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=_5wR4WdsaOc>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/15/just-cause-2s-interactive-trailer-lets-you-choose-your-own-adve/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19318788/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/15/just-cause-2s-interactive-trailer-lets-you-choose-your-own-adve/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eidos</category><category>interactive</category><category>jus-cause</category><category>just-cause-2</category><category>Microsoft</category><category>square-enix</category><category>square-enix-europe</category><category>trailer</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 15 Jan 2010 21:45:00 EST</pubDate></item><item><title><![CDATA[Eidos not involved in Batman sequel, Arkham Asylum has 'almost run its course']]></title><link>http://www.joystiq.com/2009/12/15/eidos-not-involved-in-batman-sequel-arkham-asylum-has-almost-r/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/15/eidos-not-involved-in-batman-sequel-arkham-asylum-has-almost-r/</guid><comments>http://www.joystiq.com/2009/12/15/eidos-not-involved-in-batman-sequel-arkham-asylum-has-almost-r/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.computerandvideogames.com/article.php?id=229622?cid=OTC-RSS&amp;attr=CVG-General-RSS"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/batman580wall.jpg" /></a></div>
Noting that publisher Eidos' name was missing from the <a href="http://joystiq.com/tag/batman-arkham-asylum"><em>Batman: Arkham Asylum</em></a> sequel's <a href="http://www.joystiq.com/2009/12/12/batman-arkham-asylum-2-announced-at-the-vgas/">teaser trailer</a>, we contacted Warner Bros. Interactive Entertainment yesterday to ask if Eidos (<a href="http://www.joystiq.com/2009/11/10/goodbye-eidos-hello-square-enix-europe/">Square Enix Europe</a>) was involved with the game. A company representative informed Joystiq, "WBIE is publishing. Eidos is not involved. We are not disclosing any additional information at this time." In addition, our request to learn the sequel's actual name was not granted.<br />
<br />
Meanwhile, in an interview with PC Zone magazine (via <a href="http://www.computerandvideogames.com/article.php?id=229622?cid=OTC-RSS&amp;attr=CVG-General-RSS">CVG</a>), Rocksteady Senior Gameplay Programmer Paul Denning stated that the <em>Arkham Asylum </em>angle for Batman has "almost run its course." He elaborated, "Gotham itself is a fantastically realized fictional city and there are so many places that would be probably be ideal for gameplay and great to explore." But don't expect <em>Grand Theft Gotham</em> just yet, as Denning notes that "<span class="text_article_body">you have to be so careful when you take that route." Especially because of all the carjackings.</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/15/eidos-not-involved-in-batman-sequel-arkham-asylum-has-almost-r/">Eidos not involved in Batman sequel, Arkham Asylum has 'almost run its course'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Dec 2009 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=229622?cid=OTC-RSS&amp;attr=CVG-General-RSS>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/15/eidos-not-involved-in-batman-sequel-arkham-asylum-has-almost-r/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19281760/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/15/eidos-not-involved-in-batman-sequel-arkham-asylum-has-almost-r/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>batman</category><category>batman-arkham-asylum</category><category>batman-arkham-city</category><category>eidos</category><category>paul-denning</category><category>rocksteady</category><category>rocksteady-studios</category><category>square-enix-europe</category><category>wbie</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 15 Dec 2009 11:30:00 EST</pubDate></item><item><title><![CDATA[Kane &amp; Lynch 2: Dog Days officially announced for 2010]]></title><link>http://www.joystiq.com/2009/11/18/kane-and-lynch-2-dog-days-officially-announced-for-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/18/kane-and-lynch-2-dog-days-officially-announced-for-2010/</guid><comments>http://www.joystiq.com/2009/11/18/kane-and-lynch-2-dog-days-officially-announced-for-2010/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.bhpress.co.uk/release.asp?i=1777"><img width="580" vspace="4" hspace="0" height="350" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/kaneandlynch2580.jpg" alt="" /></a></div>
Square Enix Europe has officially announced <em>Kane and Lynch 2: Dog Days</em>, confirming that the <a href="http://www.joystiq.com/tag/kane-and-lynch">trademark application from July</a> and the <a href="http://www.joystiq.com/2009/11/06/rumor-kane-and-lynch-2-teaser-has-duo-dodging-dogs/">recent viral video</a> portended the return of the notorious duo -- well, "notorious" for <a href="http://www.joystiq.com/tag/jeff-gerstmann">all the wrong reasons</a>. The action vets at IO Interactive claim to have infused <em>Dog Days</em> with "a new visual experience ... inspired by documentary filmmakers and the user-generated era." <br /> <br /> We've placed the two <em>K&amp;L2</em> viral videos after the break. The game will release in 2010 <a href="http://www.joystiq.com/2009/11/10/goodbye-eidos-hello-square-enix-europe/">under the Eidos brand</a> for Xbox 360, PlayStation 3 and PC.<p><a href="http://www.joystiq.com/2009/11/18/kane-and-lynch-2-dog-days-officially-announced-for-2010/" rel="bookmark">Continue reading <em>Kane &amp; Lynch 2: Dog Days officially announced for 2010</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/18/kane-and-lynch-2-dog-days-officially-announced-for-2010/">Kane &amp; Lynch 2: Dog Days officially announced for 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Nov 2009 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bhpress.co.uk/release.asp?i=1777>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/18/kane-and-lynch-2-dog-days-officially-announced-for-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19244353/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/18/kane-and-lynch-2-dog-days-officially-announced-for-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eidos</category><category>kane-and-lynch-2</category><category>Microsoft</category><category>square-enix-europe</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 18 Nov 2009 10:15:00 EST</pubDate></item><item><title><![CDATA[Goodbye Eidos, hello Square Enix Europe]]></title><link>http://www.joystiq.com/2009/11/10/goodbye-eidos-hello-square-enix-europe/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/10/goodbye-eidos-hello-square-enix-europe/</guid><comments>http://www.joystiq.com/2009/11/10/goodbye-eidos-hello-square-enix-europe/#comments</comments><description><![CDATA[<div align="center"><img width="580" vspace="4" hspace="0" height="146" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/squareenixeurope5802.jpg" alt="" /><br /></div>
Eidos is now merely a memory, much like <a href="http://www.joystiq.com/tag/Midway/">Midway</a>, <a href="http://www.joystiq.com/tag/brash">Brash</a> and <a href="http://www.joystiq.com/tag/Atari/">Atari</a> ... what do you mean Atari is still around!? Anyway, Square Enix announced today that the Eidos <a href="http://www.joystiq.com/2009/04/27/eidos-stays-independent-following-square-enix-acquisition/">reorganization</a> is complete and the company has been reborn as Square Enix Europe, which we still haven't come up with a clever nickname for: Le SquEnix? Der Europa Enix? SEEurope? Eh, still working on it.<br /><br />SEE will <strike>oversaw</strike> watch over development studios <a href="http://joystiq.com/tag/crystal-dynamics">Crystal Dynamics</a>, <a href="http://joystiq.com/tag/io-interactive">IO Interactive</a>, among others, but the company brand will show up on the box as either Square Enix, Eidos or Taito. Bon Voyage, Eidos (the company), may you find peace in the afterlife. Now, can we talk about how positive you all are that Atari still exists?<br /><br /><strong>Update</strong>: Noted the brand "Eidos" still exists, even if the company doesn't.<br /><br /><a href="http://www.square-enix.com/eu/en/whatsnew/SEE%20_releasefinal.pdf">Source</a>: Square Enix Europe press release [PDF link]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/10/goodbye-eidos-hello-square-enix-europe/">Goodbye Eidos, hello Square Enix Europe</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 10 Nov 2009 16:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/10/goodbye-eidos-hello-square-enix-europe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19230862/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/10/goodbye-eidos-hello-square-enix-europe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eidos</category><category>see</category><category>square-enix</category><category>square-enix-europe</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 10 Nov 2009 16:20:00 EST</pubDate></item><item><title><![CDATA[Eidos dissolved into 'Square Enix Europe,' layoffs likely]]></title><link>http://www.joystiq.com/2009/07/07/eidos-dissolved-into-square-enix-europe-layoffs-likely/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/07/eidos-dissolved-into-square-enix-europe-layoffs-likely/</guid><comments>http://www.joystiq.com/2009/07/07/eidos-dissolved-into-square-enix-europe-layoffs-likely/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.mcvuk.com/news/34955/Jobs-lost-as-Square-Enix-absorbs-Eidos"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/tomb-raider-light-070709.jpg" /></a><br /></div>
It's a <em>brand!</em> Square Enix today welcomed (tentatively named) Square Enix Europe into the world; an "efficient and powerful" newborn division that looks <em>just</em> like Eidos' worldwide studios combined with various European sales and marketing personnel from existing Square Enix and Eidos lineages. Current Eidos CEO Phil Rogers has been selected to raise the baby branch, which replaces Eidos as a publishing label, though the Eidos brand will live on through its studios' credits. Additionally, Eidos' North American marketing, sales and distribution operations have been delegated to the territory's Square Enix office, which is led by John Yamamoto.<br /><br />Of course, the icky part of Edios' <a href="http://www.joystiq.com/2009/03/27/square-enix-buyout-of-eidos-approved/">arranged marriage</a> to Square Enix and the subsequent birth of Square Enix Europe is the anticipation of an unknown number of layoffs. "Unfortunately we are expecting some jobs to be impacted directly by this in both Europe and North America," an Eidos spokesperson <a href="http://www.mcvuk.com/news/34955/Jobs-lost-as-Square-Enix-absorbs-Eidos">confirmed</a>. "We are hoping to minimize this wherever possible and offer support and advice to any employees directly affected."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/07/eidos-dissolved-into-square-enix-europe-layoffs-likely/">Eidos dissolved into 'Square Enix Europe,' layoffs likely</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Jul 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mcvuk.com/news/34955/Jobs-lost-as-Square-Enix-absorbs-Eidos>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/07/eidos-dissolved-into-square-enix-europe-layoffs-likely/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19088999/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/07/eidos-dissolved-into-square-enix-europe-layoffs-likely/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eidos</category><category>europe</category><category>layoffs</category><category>square-enix</category><category>square-enix-europe</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 07 Jul 2009 15:00:00 EST</pubDate></item></channel></rss>