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Square to squeeze FFXIII onto 360 with little compromise

When it comes to porting Final Fantasy XIII to Xbox 360, Square's of the opinion that it's not the size of the disc that matters; it's how you use it. FFXIII producer Yoshinori Kitase says that his team will "work on trying to find ways to compress the pre-rendered movies and voice that take up a lot of data in ways that don't affect the final product."

Kitase is also looking to the arcane arts of graphics programming "to ensure that the quality [of in-game visuals] remains the same between the two versions," as well. We suggest he trademark the name "Squeaze" for whatever method the team eventually settles on for cramming a Blu-ray based game onto (a number of) DVDs. Such a catchy name will certainly make the tech more marketable to other developers bringing their PS3 exclusives to 360.

[Via X3F]

E308: Chrono Trigger's controls explained


While, for the most part, Chrono Trigger on the DS looks just like Chrono Trigger on the SNES, some liberties have been taken to make the use of the new, screenier hardware. I snapped this control scheme diagram from the Chrono Trigger demo station, figuring there may be someone out there interested in how it would play on the DS.

Oh, and I played it. The big revelation here is the touchscreen movement. The touchscreen (which displays an automap of the room you're in) basically acts as a big analog stick: hold the stylus toward the right of the screen and Crono moves right; hold it farther toward the edge and Crono moves faster. Tap, or run into something, to make Crono interact.

It's awesome if you want to have a really hard time performing basic movement operations in Chrono Trigger. But the traditional button controls remain more than adequate. It doesn't really mar the fact that it's OMG CHRONO TRIGGER. And battling on the touchscreen is perfectly fine -- you just touch buttons on a menu.

In other Chrono news, an SE rep told me that the translation (yes, it was the English version!) was new! And according to a statement given to Spencer Yip, the single-screen version just as it appeared on the SNES will be added to the cart before release.


Gallery: Chrono Trigger

Final Fantasy XIII petition video is an instant comedy classic

[Update: Apparently this is a video of Kevin Bowen of Something Awful fame (infame?), making us 99.999% sure that it's a joke. Thanks, commenters.]

We can't really decide whether or not the ridiculously over-the-top mad genius in this Final Fantasy XIII petition video (some slightly NSFW language) is for real or not. On the one hand, the know-it-all, spittle-flecked delivery and lines like "I personally do not admire this game any more," seem like a satire of every fanboy stereotype in the book. On the other hand, the final few minutes of the video are delivered with such passion ("I don't think you realize how emotionally invested some of your fans are!") that it feels almost real.

Regardless of its veracity, the video is an instant comedy classic, intentionally or not. If there's any justice in the world, references to"public sue-de-ku" and "Final Fantasy [making] its final sale" will live on as inside jokes in the gaming community for years to come.

Continue reading Final Fantasy XIII petition video is an instant comedy classic

Final Fantasy XIII: 360 development starting after PS3 version


When is Final Fantasy XIII coming out? To deliver even a vague answer, you'll need to consider the long and winding path the immensely anticipated RPG still has to take -- and the Xbox 360 version isn't about to take a shortcut. Speaking at a special Square Enix Q&A event at E3, Square Enix exec Shinji Hashimoto detailed the developer's strategy, taking care to consider not only the game's multiplatform development, but its localization period as well.

Final Fantasy XIII is currently being developed using Square Enix's "Crystal Tools" technology with the PC as base platform. "As we have already announced, we will complete the PS3 version in Japan," explained Hashimoto. "After that, we will start the localization for US and Europe." Once localization is underway, Square will begin development of the Xbox 360 version, with the aim of releasing it in America (with no meaningful content changes) alongside the localized PlayStation 3 version. "Because of languages and other conditions, it may not release in US and Europe simultaneously," noted Hashimoto.

Convenient summary: Final Fantasy XIII isn't coming out soon.

The Last Remnant chiseled in for Nov. 20 release


The Last Remnant, which given Square Enix's typical grasp of words like "final" is probably the first remnant on top a great pile of discarded remnants, will be found on the Xbox 360 on November 20th. In an announcement that was almost swept away by multiplatform Final Fantasy XIII hysteria, Square Enix president Yoichi Wada confirmed at Microsoft's E3 press conference that the pointy-haired, teary-eyed RPG would arrive on Microsoft's system first, just in time for the end-of-year purchasing frenzy. A Games For Windows version will follow at a later stage.

Be sure to view the trailer posted after the break!

Continue reading The Last Remnant chiseled in for Nov. 20 release

New Final Fantasy XIII trailer, proudly proclaims 'PS3 Only' ... in Japan

It's not often you get to see new footage of Final Fantasy XIII. But, that's exactly what we have here. Moments after announcing an Xbox 360 version of Final Fantasy XIII, Square Enix has released a trailer that still touts its PS3 exclusivity. There's tons of new pre-rendered footage to be feast upon, and a little bit of real-time content ... and it all ends with "for PLAYSTATION 3 Only ... in Japan."

Final Fantasy XIII not available on 360 in Japan, Versus XIII still PS3-exclusive


The Square Enix conference was all about one thing: Final Fantasy XIII. Today's startling announcement was on the mind of everyone in attendance. As a result, journalists were quite fixated on the topic.

According to Siliconera, Final Fantasy XIII's 360 port has not been announced for release in Asia. The team is currently focused on finishing the Japanese PS3 version of Final Fantasy XIII. "The priority is to bring it to the PS3 first." Once the game releases in Japan, the team can then work on localization and porting it to the Xbox 360. This may mean we're going to suffer through an intolerable wait for an English-language release.

The main reason behind today's announcement is obvious: the Xbox 360's significant userbase in countries not named "Japan." However, although Final Fantasy XIII has been announced for Microsoft's console, Versus XIII is still in development as a PS3 exclusive. Of course, considering today's revelation -- will that exclusivity truly last?

Final Fantasy XIII coming to Xbox 360


Sorry, Sony. The Xbox 360 is finally going to get a blockbuster RPG. Square has announced at the Microsoft press conference that Final Fantasy XIII is going to be released on Xbox 360 the same day as PS3 in North America and Europe. What a huge coup for Microsoft, and what a great piece of news for Xbox 360 owners who also happen to be great console RPG lovers.

Square Enix E3 lineup loaded with sequels, remakes


With 2008's edition of E3 just days away, the role-playing steam engine that is Square Enix has revealed what titles that it will spring on press types as they shuffle past. Of the eleven titles on display, the company's lineup this year is noticeably remake and sequel heavy, with over half of the games representing a return to the well for another drink. Boasting "simultaneous global releases for several platforms," the company has also re-confirmed dates for much of its lineup as well, with the following games also noted as being playable during the show:
In addition, the remainder listed below will be shown in non-playable form:
And coming soon to a grocery store near you, Star Ocean: Whole Wheat Clusters.

Square Enix releases iPod RPG, Song Summoner


Square Enix has a surprise RPG for the handheld gamer. No, it's not on the PSP or DS. Song Summoner: The Unsung Heroes is an iPod exclusive RPG with a rather unique twist. You'll be able to transform your music collection into "Tune Troopers" that you can use in battle. Even cooler: you'll be able to level up your "Tune Troopers" simply by listening to the same song you created them on your iPod. You'll need the help of all your best MP3s, as you fight the Mechanical Militia and save your brother.

The iTunes download, available today, will retail for $4.99. The game will be controlled exclusively through the iPod click wheel and will be compatible with iPod nano with video, iPod classic and fifth generation iPod. While we haven't had a chance to play the game ourselves, we're certainly itching to give it a try. If you download Song Summoner, tell us what you think. Update: Trailer embedded, after the cut.

Gallery: SONG SUMMONER: The Unsung Heroes

Continue reading Square Enix releases iPod RPG, Song Summoner

Chrono Trigger DS countdown ends, 'reveals' Chrono Trigger


After much speculation and painful hours of sitting on pins and needles, Square-Enix confirmed that their chronometric teaser was, in fact, counting down to the big reveal of a Nintendo DS adaptation of Chrono Trigger. The countdown just ended, revealing the first pseudo-trailer for the game; following Squeenix's promise for a "newly revamped" version of what many consider to be the greatest RPG of all time, our hopes were high for a 3D remake, ala Final Fantasy III and IV -- though the trailer shows that the visuals will retain their charming 16-bit aesthetic.

The trailer doesn't show off the game's new features, like the new dungeon, wireless play and touch screen support -- though it does end by touting the Winter 2008 release window we'd previously heard. Hopefully, future media for the title will show us exactly why we'll need to purchase the game again (other than the fact that it's frakkin' Chrono Trigger) -- until then, we'll be anxiously awaiting Christmas morning, when we'll scurry to the foyer to discover that Ho-Ho has left us stockingfuls of heartwarming nostalgia.

Update: We've got the post-countdown trailer posted after the jump, courtesy of GameVideos.

Continue reading Chrono Trigger DS countdown ends, 'reveals' Chrono Trigger

Chrono Trigger DS confirmed for North America this holiday


Well, that didn't take long. After Square Enix quietly launched a teaser website seemingly devoted to bringing fan fave Chrono Trigger to the Nintendo DS, we've managed to scrape our jaws off the floor just in time to see that the company has confirmed plans for the title, and that the game will ship in time for North American gamers to pull it out of their stockings this holiday season.

With the original having shipped some 2.5 million copies the world over, Squeenix calls the portable take on the 1995 SNES role-playing classic "newly revamped," promising a new dungeon and wireless play of some sort. Touch screen support is also promised, something we're getting plenty of practice at as we paw at our computer screens in eager anticipation.

Square Enix countdown site opens, most likely Chrono Trigger DS


A new Square Enix countdown site has launched, which features only a clock and the Nintendo DS logo. Considering the URL is square-enix.co.jp/ctds, we're going to take a guess and say it's Chrono Trigger DS. It could be a remake, a sequel ... or something entirely different. Chrono Tetris, perhaps?

Screw that. Who are we kidding?

[Thanks to everyone that sent this in! And to Square Enix, for doing something right.]

Xenogears, Einhänder arrive on Japanese PSN


Those hoping to engage in some frantic side-scrolling shooting, or perhaps read an entire CD-ROM's worth of stilted text with religious overtones, will be pleased to learn that PlayStation classics, Einhänder and Xenogears, are now available for purchase and download on the PSN. And if you'd like to maintain that joyous feeling, you'd better not read the rest of this post, which goes on to append "Japanese" to "PSN."

Gamasutra reports that the cherished Square pair, along with four other titles, Astronaka, Rakugaki Showtime, Raystorm and Fighters' Impact, are now available on the Japanese PSN (we warned you!) for ¥600 ($5.56) each. An unconfirmed NeoGAF translation of Dengeki PlayStation magazine asserts that these games form the first half of 12 classic Square Enix titles to be committed to PSN.

According to Square Enix USA, there are currently no plans to bring any of the titles to the American network.

Square Enix: Final Fantasy Versus XIII not on hold


In a statement issued to Eurogamer, Square Enix has denied a recent report which stated that Final Fantasy Versus XIII had been put on hold in order to prioritize completion of regular ol' Final Fantasy XIII. According to a translated Famitsu interview with Versus director, Tetsuya Nomura, work on the spin-off title had been temporarily suspended while staffers helped out on the next highly anticipated, and not even remotely final, Final Fantasy installment.

"Reports that development for Final Fantasy Versus XIII is on hold are false," countered Square Enix. "The truth of the situation is that when free, some staff from the Versus team have been helping with the XIII team on development of Final Fantasy XIII. Development for both titles is continuing as originally scheduled."

That almost sounds like good news, until you realize that the "originally scheduled" release date for either title is likely quite far off. And that makes us so very, very sad.

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