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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Sony patents 'Eyepad,' a Move-enabled PS3 tablet controller]]></title><link>http://www.joystiq.com/2013/02/16/sony-patents-eyepad-a-move-enabled-ps3-tablet-controller/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/16/sony-patents-eyepad-a-move-enabled-ps3-tablet-controller/</guid><comments>http://www.joystiq.com/2013/02/16/sony-patents-eyepad-a-move-enabled-ps3-tablet-controller/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/02/16/sony-patents-eyepad-a-move-enabled-ps3-tablet-controller/" target="_self"><img alt="Sony patents 'Eyepad,' a Moveenabled PS3 tablet controller " data-src-height="326" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/sonyeyepadlol.png" /></a></div>It's important to remember, especially in situations like this, that the existence of a patent does not necessarily correlate to the existence of a product, or even a company's desire to build what it has patented. So, with that in mind, let's take a look at Sony's ridiculously named PlayStation 3 tablet controller patent.<br /><br />The device Sony refers to as an "EyePad" in its patent application, seen in the sketch above, would theoretically come equipped with the usual trappings you'd expect from a PS3 controller: D-Pad, buttons, analog stick, SIXAXIS motion sensors, etc. The more interesting bits, however, are a bit harder to pick out from the drawing. <br /><br />First of all, those shaded stripes on the edge are <em>not</em> a creamy nougat center, as we had originally surmised, but rather illuminated strips of LEDs or comparable light source. This would allow the EyePad, in conjunction with an EyeToy camera, to function as a PlayStation Move controller.<br /><br />Secondly, those dots on either corner of the apparent display (which could actually be a normal display, touchscreen or Vita-esque touchpad, according to the filing) are paired stereoscopic cameras. The cameras are arranged in such as way that their respective fields of vision provide a full, 360-degree view of any object placed onto the surface of the EyePad's screen, allowing for objects to be fully scanned in three dimensions and then rendered in game. Theoretically the player could also place their face within this field, allowing for face mapping in character customization applications, for instance.<br /><br />Again, we doubt this patent represents anything more than a combination of day-dreaming and butt-covering on the parts of Sony's engineers and legal department, respectively, but the ideas presented here are definitely interesting.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/16/sony-patents-eyepad-a-move-enabled-ps3-tablet-controller/">Sony patents 'Eyepad,' a Move-enabled PS3 tablet controller</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 16 Feb 2013 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/16/sony-patents-eyepad-a-move-enabled-ps3-tablet-controller/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20465170/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/16/sony-patents-eyepad-a-move-enabled-ps3-tablet-controller/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d-cameras</category><category>AR</category><category>controller</category><category>eyepad</category><category>eyetoy</category><category>move</category><category>patent</category><category>playstation</category><category>ps3</category><category>stereoscopic</category><category>tablet</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 16 Feb 2013 13:30:00 EST</pubDate></item><item><title><![CDATA[Oculus virtual reality headset looking for funding on Kickstarter]]></title><link>http://www.joystiq.com/2012/08/01/oculus-virtual-reality-headset-looking-for-funding-on-kickstarte/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/01/oculus-virtual-reality-headset-looking-for-funding-on-kickstarte/</guid><comments>http://www.joystiq.com/2012/08/01/oculus-virtual-reality-headset-looking-for-funding-on-kickstarte/#comments</comments><description><![CDATA[<center> <div>  <img alt="Oculus virtual reality headset dev kits looking for funding on Kickstarter" data-src-height="287" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/oculusrift.jpg" style="display:none" /><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/hxptk8P15TI?wmode=opaque" width="530"></iframe></div> <div style="text-align: left;">  <br />  Most "virtual reality" helmets tend to be <a href="http://www.joystiq.com/tag/virtual-boy">disappointing</a> to say the least, but the Oculus Rift has gained a bit of buzz this year. Developer Palmer Luckey is now looking for funding via <a href="http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game">Kickstarter</a>. "The reason we're using Kickstarter is so that we can get these dev kits into the hands of developers as fast as possible," Luckey says in the pitch video above. "That way they can try it for themselves and start integrating support into their games and engines."<br />  <br />  The crowd-funding route has worked already, with the project securing more than double its $250,000 goal as of this writing. Limited prototype dev units - at $275 each - have all been claimed, leaving the $300 level as the cheapest route to get your hands on the hardware, which includes a copy of the upcoming, Rift-enabled revamp, <a href="http://joystiq.com/game/doom-3-bfg"><em>Doom 3 BFG</em></a>. In a related endorsement, id Software's John Carmack called the device "the best VR demo probably the world has ever seen."<br />  <br />  That price is likely higher than what consumers will eventually pay for everything once the software is optimized and the design is finalized. The dev kits are set to be shipped out in December, so we could see a final product as soon as next year.</div></center><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/01/oculus-virtual-reality-headset-looking-for-funding-on-kickstarte/">Oculus virtual reality headset looking for funding on Kickstarter</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Aug 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/01/oculus-virtual-reality-headset-looking-for-funding-on-kickstarte/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20291447/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/01/oculus-virtual-reality-headset-looking-for-funding-on-kickstarte/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>gear</category><category>headset</category><category>kickstarter</category><category>oculus-rift</category><category>stereoscopic</category><category>virtual-reality</category><category>vr</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 01 Aug 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Report: 40 million homes will have 3D televisions by 2014]]></title><link>http://www.joystiq.com/2009/12/10/report-40-million-homes-will-have-3d-televisions-by-2014/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/10/report-40-million-homes-will-have-3d-televisions-by-2014/</guid><comments>http://www.joystiq.com/2009/12/10/report-40-million-homes-will-have-3d-televisions-by-2014/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.mcvuk.com/news/36810/40m-3D-displays-predicted-for-2014"><img  border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/stereoscopic3dupinyourheezy580px.jpg" /></a></div>
In a recent study conducted by Insight Media titled the "Stereoscopic 3D Gaming Report," researchers concluded that the install base of 3D-ready televisions will rise to "over 40 million" by 2014. <a href="http://www.mcvuk.com/news/36810/40m-3D-displays-predicted-for-2014">MCV</a> reports that the $5,000 study's results are based on the statistical outperformance of 3D film over 2D equivalents, as well as "extensive testing of the first generation of 3D games."<br />
<br />
"We spoke directly with gamers, game developers, and game publishers ... to build a complete picture of the future of gaming," lead analyst Dale Maunu said of the testing. In fairness, when we last saw <a href="http://www.joystiq.com/2009/01/11/ces-2009-eyes-on-with-sonys-real-3d-games/">3D technology in games</a>, it kind of <em>blew our minds, </em>so we'd like to trust Mr. Maunu -- that being said, we're still paying off these HDTVs. Give us some time, The Future! Come on!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/10/report-40-million-homes-will-have-3d-televisions-by-2014/">Report: 40 million homes will have 3D televisions by 2014</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 Dec 2009 15:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mcvuk.com/news/36810/40m-3D-displays-predicted-for-2014>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/10/report-40-million-homes-will-have-3d-televisions-by-2014/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19273750/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/10/report-40-million-homes-will-have-3d-televisions-by-2014/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>3d-technology</category><category>dale-maunu</category><category>display</category><category>insight-media</category><category>report</category><category>screens</category><category>stereoscopic</category><category>stereoscopic-3d</category><category>study</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 10 Dec 2009 15:50:00 EST</pubDate></item><item><title><![CDATA[Namco Bandai adopts stereoscopic 3D dev tools]]></title><link>http://www.joystiq.com/2009/12/07/namco-bandai-adopts-stereoscopic-3d-dev-tools/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/07/namco-bandai-adopts-stereoscopic-3d-dev-tools/</guid><comments>http://www.joystiq.com/2009/12/07/namco-bandai-adopts-stereoscopic-3d-dev-tools/#comments</comments><description><![CDATA[<center><a href="http://www.prnewswire.com/news-releases/namco-bandai-games-adopts-reald-stereoscopic-gaming-api-78671837.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/reald1207.jpg" /></a></center>In the near future, the Prince of All Cosmos may roll a <a href="http://joystiq.com/tag/katamari-damacy">Katamari</a> <em>at you</em>! Or some blood in <a href="http://www.joystiq.com/tag/Splatterhouse/">Splatterhouse</a> may splatter <em>at you!</em> Mr. Driller may drill <em>at you!</em> Other Namco characters may perform their signature actions <em>directly into your face!</em> That's because Namco Bandai has licensed <a href="http://www.reald.com/">RealD</a>'s Stereoscopic Gaming API.<br />
<br />
The software allows Banamco not only to render visuals in RealD's stereoscopic 3D format, but also to implement automatic camera movements for optimal 3D viewing, and head tracking with a camera peripheral. The software will be used in the development of "upcoming as yet unannounced NAMCO BANDAI Games titles," allowing us to continue thinking of things for the developer to make 3D. Like <em><a href="http://en.wikipedia.org/wiki/Metro-Cross">Metro-Cross</a>!</em> It would be like large soda cans are rolling <em>at you</em>!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/07/namco-bandai-adopts-stereoscopic-3d-dev-tools/">Namco Bandai adopts stereoscopic 3D dev tools</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 Dec 2009 14:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.prnewswire.com/news-releases/namco-bandai-games-adopts-reald-stereoscopic-gaming-api-78671837.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/07/namco-bandai-adopts-stereoscopic-3d-dev-tools/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19268085/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/07/namco-bandai-adopts-stereoscopic-3d-dev-tools/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>development</category><category>namco-bandai</category><category>reald</category><category>stereoscopic</category><category>stereoscopic-3d</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 07 Dec 2009 14:05:00 EST</pubDate></item><item><title><![CDATA[Sony: No plan to launch 3-D support for all PS3 games]]></title><link>http://www.joystiq.com/2009/09/04/sony-no-plan-to-launch-3-d-support-for-all-ps3-games/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/04/sony-no-plan-to-launch-3-d-support-for-all-ps3-games/</guid><comments>http://www.joystiq.com/2009/09/04/sony-no-plan-to-launch-3-d-support-for-all-ps3-games/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="455" id="viddler_63223853"><param name="movie" value="http://www.viddler.com/simple/63223853/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/63223853/" width="580" height="455" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_63223853"></embed></object></center>Hold on before you run out to buy a new TV! You may have seen the report on <a href="http://www.engadget.com/2009/09/04/ps3s-new-3d-mode-captured-on-video-coming-in-2010-to-all-exist/">Engadget</a> stating that, according to a Sony rep, all PS3 games will <a href="http://playstation.joystiq.com/2009/09/02/sony-first-party-studios-developing-3d-games/">run in 3-D</a> with a software update next year. We contacted Sony ourselves to learn more about what sounded like a major <em>megaton</em> to let slip at a trade show. Sony told us that the company is "conducting a technological investigation" of whether it's even <em>possible</em> to do that. As for specifics: "there is no plan for the market launch of this at this time."<br /><br />If you're <em>dying</em> to look at a 3-D game <em>right now</em>, Engadget also captured a video of <em>Wipeout HD </em>being played in 3-D, which you can see above. For some reason, the 3-D effect doesn't come through when viewed in an embedded video recording -- even with the glasses in front of the lens. Sony <em>really</em> needs to work on that.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/04/sony-no-plan-to-launch-3-d-support-for-all-ps3-games/">Sony: No plan to launch 3-D support for all PS3 games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Sep 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.engadget.com/2009/09/04/ps3s-new-3d-mode-captured-on-video-coming-in-2010-to-all-exist/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/04/sony-no-plan-to-launch-3-d-support-for-all-ps3-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19151418/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/04/sony-no-plan-to-launch-3-d-support-for-all-ps3-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3-d</category><category>3d</category><category>3d-tv</category><category>ifa-2009</category><category>sony</category><category>stereoscopic</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 04 Sep 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Resident Evil 5 shambles onto PC Sept. 15]]></title><link>http://www.joystiq.com/2009/07/16/resident-evil-5-shambles-onto-pc-sept-15/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/16/resident-evil-5-shambles-onto-pc-sept-15/</guid><comments>http://www.joystiq.com/2009/07/16/resident-evil-5-shambles-onto-pc-sept-15/#comments</comments><description><![CDATA[<div align="center"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/playstation.joystiq.com/media/2009/03/580_shot0024-00000-252009-10.jpg" /><br /></div>
This is one of those utilitarian posts where there's not a whole lot more information to impart to you after you've read the headline. <a href="http://www.joystiq.com/tag/resident-evil-5"><em>Resident Evil 5</em></a>. PC. Sept. 15. Fin.<br /><br />OK, well, we guess we could tell you that you can run the PC version in stereoscopic 3D with GeForce 3D Vision glasses. There are also new costumes and an improved mercenaries mode with three times as many not-zombies to murder.<br /><br />See, that other stuff was barely enough for a paragraph. However, this has now become a not inconsiderable block of text, and we feel perfectly comfortable moving on, confident that you, the reader, have gotten your money's worth. Good day.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/16/resident-evil-5-shambles-onto-pc-sept-15/">Resident Evil 5 shambles onto PC Sept. 15</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Jul 2009 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/07/16/resident-evil-5-shambles-onto-pc-sept-15/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19100406/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/16/resident-evil-5-shambles-onto-pc-sept-15/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>resident-evil</category><category>resident-evil-5</category><category>stereoscopic</category><category>survival-horror</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 16 Jul 2009 15:30:00 EST</pubDate></item><item><title><![CDATA[Invincible Tiger coming in August to XBLA, PSN]]></title><link>http://www.joystiq.com/2009/07/15/invicible-tiger-coming-in-august-to-xbla-psn/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/15/invicible-tiger-coming-in-august-to-xbla-psn/</guid><comments>http://www.joystiq.com/2009/07/15/invicible-tiger-coming-in-august-to-xbla-psn/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.eurogamer.net/articles/blitz-dates-stereoscopic-kung-fu-game"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/invinctig-09580.jpg" /></a><br /></div>
When we first discussed kung-fu action game <a href="http://www.joystiq.com/tag/invincible-tiger"><em>Invincible Tiger: The Legend of Han Tao</em></a>, we were so unnerved by the lack of any actual, on-screen tigers that we couldn't bring ourselves to report much actual info about it. Now, we've got some more details courtesy of <a href="http://www.eurogamer.net/articles/blitz-dates-stereoscopic-kung-fu-game">Eurogamer</a>, including a price (1200 MS points/$15) and a release window (sometime this August).<br /><br />If you're having trouble placing <em>Invincible Tiger</em>, you might remember it's presented in stereoscopic 3D, if you've got a TV that works with that sort of thing ... which you probably don't. Trust us.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/invincible-tiger-the-legend-of-han-tao/">Invincible Tiger: The Legend of Han Tao</a></strong></p><a href="http://www.joystiq.com/photos/invincible-tiger-the-legend-of-han-tao/#1334242"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/invinctig-09_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/invincible-tiger-the-legend-of-han-tao/#1334241"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/invinctig-08_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/invincible-tiger-the-legend-of-han-tao/#1334240"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/invinctig-07_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/invincible-tiger-the-legend-of-han-tao/#1334239"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/invinctig-06_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/invincible-tiger-the-legend-of-han-tao/#1334238"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/invinctig-05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/15/invicible-tiger-coming-in-august-to-xbla-psn/">Invincible Tiger coming in August to XBLA, PSN</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 Jul 2009 10:53:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/blitz-dates-stereoscopic-kung-fu-game>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/15/invicible-tiger-coming-in-august-to-xbla-psn/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19098691/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/15/invicible-tiger-coming-in-august-to-xbla-psn/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>action</category><category>invincible-tiger</category><category>Microsoft</category><category>namco-bandai</category><category>psn</category><category>stereoscopic</category><category>xbla</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 15 Jul 2009 10:53:00 EST</pubDate></item><item><title><![CDATA[CES 2009: Sony shows off 3D display tech with PS3]]></title><link>http://www.joystiq.com/2009/01/08/ces-2009-sony-shows-off-3d-display-tech-with-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/08/ces-2009-sony-shows-off-3d-display-tech-with-ps3/</guid><comments>http://www.joystiq.com/2009/01/08/ces-2009-sony-shows-off-3d-display-tech-with-ps3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a></p><div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/gam_wipeouthd_490.jpg" /><br /><small><em>Like this but COMING OUT OF YOUR SCREEN WATCH OUT</em></small><br /><br /></div>
"But all my games are already in 3D!" you exclaim, quick to accuse Joystiq of being "bias" and desperate to downplay the PlayStation 3's magnificent graphical capabilities. Rest assured, dear reader, that this post concerns real <em>three dee</em>, the kind that leaps off the screen and subtly mocks you for donning a pair of silly, silly glasses. <br /><br /><a href="http://arstechnica.com/journals/thumbs.ars/2009/01/07/ces-2009-sony-teases-with-high-quality-ps3-3d">Ars Technica</a> had a brief glimpse at some new 3D technology on display at Sony's CES booth and came away impressed. Though a Sony representative remained mum on specifications and insisted that it was merely "a look at what 3D could look like if Sony decided to move in this direction," the effect on PlayStation 3 games proved most enticing. After peering through "a dorky set of black glasses" at <em>Wipeout HD</em>, post author Ben Kuchera noted, "I was ready to whip out my credit card right there."<br /><br />Late last year, a stereoscopic 3D Certification and Advocacy group <a href="http://www.ps3fanboy.com/2008/12/18/report-ps3-to-support-3d-stereoscopic-gaming-in-2009/">claimed</a> that Sony was fully intending to support 3D stereoscope technology, in both movies and games, in 2009. In the interest of embracing as many dimensions as possible, we sincerely hope the CES showing manages to draw out a few more credit cards. (But not from tech journalists -- those are usually maxed out.)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/08/ces-2009-sony-shows-off-3d-display-tech-with-ps3/">CES 2009: Sony shows off 3D display tech with PS3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Jan 2009 15:14:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://arstechnica.com/journals/thumbs.ars/2009/01/07/ces-2009-sony-teases-with-high-quality-ps3-3d>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/08/ces-2009-sony-shows-off-3d-display-tech-with-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1423309/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/08/ces-2009-sony-shows-off-3d-display-tech-with-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3D</category><category>CES-2009</category><category>PS3</category><category>Stereoscopic</category><category>Wipeout-HD</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 08 Jan 2009 15:14:00 EST</pubDate></item><item><title><![CDATA[MS considered 3D tech for Xbox 360]]></title><link>http://www.joystiq.com/2008/07/06/ms-considered-3d-tech-for-xbox-360/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/06/ms-considered-3d-tech-for-xbox-360/</guid><comments>http://www.joystiq.com/2008/07/06/ms-considered-3d-tech-for-xbox-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><div align="center"><a href="http://www.gamesindustry.biz/articles/microsoft-has-experimented-with-3d-games-reveals-satchell"><img width="415" vspace="4" hspace="4" height="297" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/futureofgaming415.jpg" alt="" /></a><br /></div>
Think about this for a moment. Preparation for an evening long session of <em><a href="http://www.joystiq.com/tag/Halo3/">Halo 3</a></em> could have included snacks, beverages, console, game disc and a <a href="http://en.wikipedia.org/wiki/Stereoscopy">stereoscopic 3D display</a>. According to a July 3 interview with <a href="http://www.gamesindustry.biz/articles/microsoft-has-experimented-with-3d-games-reveals-satchell">GamesIndustry.biz</a>, XNA's general manager, Chris Satchell, said Microsoft considered the tech for console gaming.<br /> <br /> In an excerpt from the interview, Satchell revealed that Microsoft actually looked into using stereoscopic technology (seen in the upcoming <a href="http://www.joystiq.com/2008/06/03/ubisofts-avatar-game-3d-mode-optional-requires-special-tv/">Ubisoft game <em>Avatar</em></a> and <a href="http://www.joystiq.com/2008/01/08/ces-texas-instruments-dualview-tv-used-for-3d-multiplayer/">Texas Instruments' upcoming DualView TV</a>) for gaming. Ultimately it was determined the need for special glasses made the idea impractical. "I think it is hard to be mainstream with asking people to wear headgear to play games," he said. We'd prefer the headgear above, thank you.<br /> <br /> While technology is being developed to overcome some original obstacles for stereoscopic displays, Satchell believes the possibility of the tech is, "very interesting." As Joystiq pointed out, we're officially one step closer to the "Holodeck," people! Awesome?<br /><br />[via <a href="http://www.joystiq.com/2008/07/03/xnas-satchell-microsoft-experimented-with-3d-gaming-display/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/06/ms-considered-3d-tech-for-xbox-360/">MS considered 3D tech for Xbox 360</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 06 Jul 2008 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/microsoft-has-experimented-with-3d-games-reveals-satchell>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/06/ms-considered-3d-tech-for-xbox-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1245524/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/06/ms-considered-3d-tech-for-xbox-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chris-satchell</category><category>future-of-gaming</category><category>interview</category><category>stereoscopic</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Sun, 06 Jul 2008 19:30:00 EST</pubDate></item></channel></rss>