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Posts tagged steve-perlman

OnLive's Perlman says Microconsole coming by end of 2010

Speaking with OnLive company head Steve Perlman at E3 2010, Joystiq learned that the TV-based version of OnLive should be widely available by the end of 2010. "When we get to what we call 'cruising altitude' -- this is the bumpy takeoff -- we can introduce the Microconsole. It's a walk before you ...

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OnLive features 'cloud' session saves, disables graphics settings

In a demo of its upcoming streaming service, OnLive president and CEO Steve Perlman confirmed something long suspected -- players will not be able to adjust graphics settings. "We don't want somebody going and changing the settings to something different for what the game is optimized for," he told ...

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OnLive's Perlman would rather stay out of the hardware business

In an interview with Joystiq during the 2010 Game Developers Conference, OnLive president and CEO Steve Perlman said he'd prefer not to sell any kind of hardware for his company's upcoming streaming game service. "The fact that we have to sell a piece of hardware for the TV, if you will, takes us ...

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OnLive to offer 'OnLive Game Portal' service without monthly fee

The pricing scheme announced this week by OnLive, in which you'd pay $15 a month for the privilege of buying and renting games, won't be the only way to interact with the streaming service. In addition to that "OnLive Game Service," the company will open an "OnLive Game Portal" sometime after the ...

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OnLive technology demonstrated at Columbia University

You might want to go ahead and put on your thickest, darkest sunglasses, because you're about to be blinded with science. OnLive founder and CEO Steve Perlman recently showed off the game-streaming technology's applications to a group of students at Columbia University in New York. Yeah, sure, you ...

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OnLive 'works on cell phones too,' says Perlman

We've been pretty skeptical of OnLive's many futuristic promises. From streaming every game ever to anything with a decent internet connection, to being able to end world hunger (okay, we made up that second one), it's kind of an enormous leap to be taking from our current standards. In an effort ...

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OnLive closes 'major round of funding' with support from AT&T, Lauder Partners, et al.

Worried that a service like OnLive -- the black-magic-fueled game streaming device unveiled at GDC earlier this year -- can't make it to market? "It would cost a fortune to get something like that off the ground!" you exclaimed to your parents over dinner. Of course it costs a fortune! The company ...

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Dave Perry gives first video tour of Gaikai

Between OnLive and Gaikai, we're not sure who to trust less. Both systems are clearly operating under some form of unknown dark magic, allowing the mysterious services to stream high-def gaming directly into your television and computer browser. Both services though -- luckily and necessarily -- ...

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GDC09 interview: OnLive founder Steve Perlman, continued

You didn't think that was it, right? Following up on part 1 of our interview with sounds-too-good-to-be-true cloud gaming platform OnLive's Steve Perlman from yesterday comes ... part 2! In our final installment, we ask about bandwidth caps, cable box integration, DLC, server cost, privacy ...

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GDC09 interview: OnLive founder Steve Perlman wants you to be skeptical

Early last week, a new gaming startup was announced, kicking off GDC with an immense focus on "cloud computing" and, specifically, "cloud gaming." Everywhere you turned, people were talking about OnLive. "Can it be done?" or "Sounds too good to be true." You may have heard some of this debate on ...

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