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Posts tagged stiq-figures

Stiq Figures, August 8 - 10: Missed opportunities edition

I was a pretty big Rock Band fan back in the day. I purchased the complete set of plastic instruments and then some, making sure I had plenty of options for guests to utilize during weekly bouts of strumming, drumming and humming. I spent hours tweaking and brainstorming band names and logos until...

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Stiq Figures: I actually enjoyed that boss fight edition

Welcome to Stiq Figures, where the sales data is after the break and the posts don't matter. Designing final bosses has to be a hell of a challenge; incorporating the best elements from hours of gameplay and driving the story's conclusion, all while supplying a satisfying challenge fit for a...

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Stiq Figures, July 21 - 27: Up, up, down, down, B, A, Start edition

Welcome to Stiq Figures, where the sales data is after the break and the posts don't matter. Earning a sense of accomplishment is great and all, but sometimes ... sometimes you're willing to trade an earned sense of pride for what really matters: victory. Cheats are a shortcut to "I'm a jerk"...

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Stiq Figures, July 14 - 20: Breaking the bank edition

Welcome to Stiq Figures, where the sales data is after the break and the posts don't matter. In a fantasy land, every game we want to play would be set at a manageable price, or just flat-out free. In reality, cool experiences are made by people, and people tend to need food to, you know ... not...

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Stiq Figures, July 7 - 13: Video games IN SPACE edition

Welcome to Stiq Figures, where the sales data is after the break and the posts don't matter. It seems like this week's conversation was dominated by Destiny beta talk, which makes sense given expectations circling Bungie's shooter and the general summer drought. Not everyone can get into a...

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Stiq Figures, June 30 - July 7: Best gaming weaponry edition

Welcome to Stiq Figures, where the sales data is after the break and the posts don't matter. Real-world weaponry is usually designed to adhere to mundane details like logistics, effectiveness and reality-heeding characteristics, but in video games, the "stupidly awesome" attribute can take...

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Stiq Figures, June 23 - 29: Never want to leave this world edition

Welcome to Stiq Figures, where the sales data is after the break and the posts don't matter. Crafting enticing fantasy content is tough. Plenty of games struggle just with developing an enjoyable protagonist, let alone an entertaining cast and an involving reason to see the journey's end. All of...

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Stiq Figures, June 16 - 22: I miss action sports games edition

Welcome to Stiq Figures, where the sales data is after the break and the posts don't matter. Between serious simulators and strap-on-your-face VR devices, video games can mimic real-world experiences pretty well. Still, it's great to have options, you know? Not everything needs to be an...

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Stiq Figures, June 9 - 15: Compelling minigames edition

Welcome to Stiq Figures, where the sales data is after the break and the posts don't matter. Buying a game is usually all about the front-and-center content, but sometimes what's meant to be a side attraction kind of steals the show. It's weird how a well-crafted minigame can steal attention away...

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Stiq Figures, June 2 - 8: Up all night edition

Welcome to Stiq Figures, where the sales data is after the break and the posts don't matter. Things are nearly back to normal after E3 2014, including our sleep schedules. It's been a while since we've endured the 3:30 a.m. haze, teetering from side to side, keeping our brains awake with cold...

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