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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Vanquish conquers PSN November 6]]></title><link>http://www.joystiq.com/2012/11/02/vanquish-conquers-psn-november-6/</link><guid isPermaLink="true">http://www.joystiq.com/2012/11/02/vanquish-conquers-psn-november-6/</guid><comments>http://www.joystiq.com/2012/11/02/vanquish-conquers-psn-november-6/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/11/02/vanquish-conquers-psn-november-6/"><img alt="Vanquish conquers PSN November 6" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/vanquish003.jpg" /></a></div>Madcap shooter <a href="http://www.joystiq.com/tag/vanquish"><em>Vanquish</em></a> is sliding its way onto PlayStation Network in next week's update. As revealed in this week's <a href="http://blog.us.playstation.com/2012/11/01/playstation-blogcast-049-podcast-in-distress/">PlayStation Blogcast</a>, Platinum Games' 2010 helping of robot-armored carnage will be available as a PS3 download on November 6. The podcast didn't disclose a price, but for reference it's currently on Xbox Live Marketplace at <a href="http://marketplace.xbox.com/en-US/Product/VANQUISH/66acd000-77fe-1000-9115-d80253450841?downloadType=Game&amp;noSplash=1">$19.99</a>.<br /><br />Also confirmed for PSN next week is <em>Portal 2</em>, as indicated by <a href="http://www.joystiq.com/2012/11/01/portal-2-in-motion-dlc-hits-psn-nov-6-full-game-gets-move-su/">yesterday's news</a> about the Move-based In Motion DLC. The full game is coming with built-in Move support, which also arrives as a patch for retail copies.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/11/02/vanquish-conquers-psn-november-6/">Vanquish conquers PSN November 6</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 02 Nov 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/11/02/vanquish-conquers-psn-november-6/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20368737/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/11/02/vanquish-conquers-psn-november-6/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>platinum-games</category><category>playstation</category><category>portal-2</category><category>ps3</category><category>PSN</category><category>sega</category><category>straight-story</category><category>valve</category><category>vanquish</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Fri, 02 Nov 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Shinji Mikami opening new Tokyo-based studio, Tango]]></title><link>http://www.joystiq.com/2010/03/17/shinji-mikami-opening-new-tokyo-based-studio-tango/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/17/shinji-mikami-opening-new-tokyo-based-studio-tango/</guid><comments>http://www.joystiq.com/2010/03/17/shinji-mikami-opening-new-tokyo-based-studio-tango/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.1up.com/do/newsStory?cId=3178387"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/mikami03172010.jpg" alt="" /></a></div>
<div style="text-align: right;"><small>[<a href="http://mformature.net/wp-content/plugins/wp-o-matic/cache/0e7a7_shinji_mikami1.jpg">M for Mature</a>]</small></div>
Shinji Mikami didn't just have a hand in bringing the <em>Viewtiful Joe</em> and <em>Devil May Cry</em> series to gamers. He also helped create the survival horror genre in 1996 through <em>Resident Evil</em> -- so the dude has a pretty impressive resume. Now, he's working with Platinum Games on <a href="http://www.joystiq.com/tag/vanquish"><em>Vanquish</em></a>, the upcoming sci-fi shooter set in a fictional future United States in the grip of a cold war with Russia. <br />
<br />
According to an interview in this week's Famitsu magazine (via <a href="http://www.1up.com/do/newsStory?cId=3178387">1UP</a>), Mikami's also working on opening a new independent studio called Tango. His current studio, Straight Story, was formed in 2006 (shortly before <a href="http://www.joystiq.com/2007/09/27/ex-clover-dev-team-buries-seeds-to-form-platinum-games/">Seeds shut its doors</a> and became Platinum Games) and is currently contracted to work on <em>Vanquish</em> and that <a href="http://www.joystiq.com/2008/08/14/ea-publishing-new-action-horror-franchise-from-suda51-shinji/">action-horror project</a> with Grasshopper Manufacture. Upon completion of <em>Vanquish</em>, Straight Story will "fold up" and Mikami will focus on the now 13-strong Tango. Mikami wants to see Tango "grow to 100 people or so in five to seven years."<br />
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After <em>Vanquish</em>, Mikami will relocate from his current digs in Osaka to Tokyo, where he hopes to recruit some of the young up-and-comers Japan has to offer. As for Tango's first project, that's still up in the air. "I'd like to make a choice with the rest of the team as we grow our numbers," he said. "I've been speaking with a number of publishers as well, but we haven't signed any contracts yet."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/17/shinji-mikami-opening-new-tokyo-based-studio-tango/">Shinji Mikami opening new Tokyo-based studio, Tango</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Mar 2010 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/newsStory?cId=3178387>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/17/shinji-mikami-opening-new-tokyo-based-studio-tango/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19403280/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/17/shinji-mikami-opening-new-tokyo-based-studio-tango/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>clover</category><category>mikami</category><category>platinum-games</category><category>resident-evil</category><category>seeds</category><category>seeds-inc</category><category>shinji-mikami</category><category>straight-story</category><category>tango</category><category>vanquish</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 17 Mar 2010 14:30:00 EST</pubDate></item></channel></rss>