There's not much we can say to prepare you for the video after the break (which we carefully extracted from Capcom's TGS DVD). Let's go over the facts: Capcom is making a Street Fighter movie centered around Chun-Li (played by Smallville's Kristin Kreuk); that movie will be directed by Andrzej Bartkowiak (who previously helmed DOOM); it will be terrible.
"Whoa, whoa, whoa Joystiq!" you exclaim. "Those first two statements are, as you said, facts. But that last statement ... surely that's just your opinion." We appreciate your concern, reader, but the smallest of sneak peaks – really, just a single frame from the film – is enough to convince us. Is Chun Li wearing a mattress?
Fighting games have made a big comeback, and the evidence was clearly seen at TGS this year. Tekken 6's announcement for home consoles is one of the bigger stories on the show floor this year. (Probably because there wasn't that much else happening ...) Capcom's revival of the Street Fighter franchise in SFIV looks rather exciting, and the TGS trailer offers excited fans over three minutes of anime and fighting footage.
We wouldn't blame you if you'd forgotten that Capcom was likely to bring the first in its Alpha series of 2D fighters over to Sony's digital playground. Honestly, we have trouble remembering what we had for breakfast last week. Nevertheless, Capcom has confirmed that Street Fighter Alpha (or Zero if you swing that way) will be the latest classic PSone game to hurricane kick its way over to PSN when it debuts this Thursday. So, yes, PS3 owners, you may not be in on the SSFIITHDROMGBBQ beta, but at least you're getting something, right? Don't be so greedy.
Capcom is performing a very special move for those miffed at the generally broken state of the Super Street Fighter II Turbo HD Remix "open beta." Despite originally dismissing connection issues and other awkwardness as the pitfalls of pre-release software, it is now planning to offer a patch to address them, according to a post on its official blog.
The patch is slated to contain "several fixes for the open beta," and Capcom states that "the overall experience in the beta will be vastly improved." More details – including a release date – are promised to be forthcoming, so don't put away those arcade sticks just yet.
Capcom's Seth Killian has posted a friendly note for fighting fans on the official Capcom blog, reminding us that Street Fighter IV begins hitting Japanese arcades the week of July 21. Not all that helpful for those of stuck in the States. Thankfully, "S-KILL" also has the lowdown on where and when the general public can experience the game for themselves on this side of the Pacific.
The final coin-op version of SFIV will be playable July 24-27 at San Diego Comic-Con and at the Evolution 2008 fighting game competition finals in Las Vegas from August 8-10. As an added bonus for EVO 2008 attendees, Capcom will have the latest build of Super Street Fighter II Turbo HD Remix on hand as well.
Let's get something out of the way right off: We actually bought Commando 3: Wolf of the Battlefield to play it. The fact that the purchase also got us into the beta for the "HD remix" of Super Street Fighter II Turbo? Icing on the retro-remake cake.
We downloaded the SSFIITHDR beta just as soon as it went live yesterday and ... promptly had our 360s freeze up on us when we tried to set up a basic match. Not exactly a great first impression. But, it is a beta, after all. And certainly not the sort of marketing-driven "betas" we've become used to. This one is the real deal, bugs and all. But it's also a lot of fun once you get past them. (We have some tips on that, as well as our full thoughts on the beta, after the break.)
Seth "S-KILL" Killian of Capcom just shot us some news fireball-style that should sendStreet Fighter fans into a frenzy. Capcom-Unity, the official Capcom community blog, is offering a yet-to-be-determined number of fans a chance to have their likenesses included in the console version of Street Fighter IV. Specifically, the game's producer, Yoshinori Ono, has agreed to pop fans' faces onto background characters. For real.
Capcom is asking anyone who'd like to be considered to send in "pictures, video, dissertations, limericks, daguerreotypes, singing telegrams" by next Wednesday, June 18. So, if you want your short at immortality – at least in a "video game extra" form – you'd better get on it. Full details, including the email address for submissions can be found in Seth's blog post.
Though they're probably not your favorite characters in the Street Fighterverse (that's Zangief, obviously) you probably can't imagine it without the Shake 'n' Bake of urban fisticuffs, Ken and Ryu. So it'll probably come as something of a surprise that Street Fighter: The Legend of Chun Li producer Patrick Aiello says that the duo won't appear in the movie.
Official movie blogger Aaron Horwitz attempts do a little damage control, reminding that "Nightcrawler, Pyro and Beast" didn't show up in the first X-Men movie. It's an appropriate comparison as Nightcrawler, Pyro and Beast were the original team of X-Men. Just the three of them ... bamf-ing around, starting fires and being smart. Those we are the X-Men they had back in the 60s and they liked it.
We've got a Street Fighter IV media dump from Captivate 08 and it's coming in two delicious flavors. For those who like your promotional materials a little bit artier, we've got the above trailer featuring a battle between Guile and Abel captured in moving, painted sand.
If you like things to be a bit more "you are there," we've got some shaky-cam videos of real people really playing real SF IV cabinets just after the break. Check both of them totally out.
The font of incredible trailers continues to pour from the bounteous spigot of CAPtivate '08 -- the above trailer for Street Fighter IV went live rather subtly last night, only to deliver a patented E. Honda "thousand hand bitch slap" to our unprepared senses this Sunday morning. It even includes one of our favorite songs to sing from Rock Band: Faith No More's "Epic". We don't know why seeing Blanka go all sparky to the disjointed vocals of Mike Patton gets us so hyped, but our excitement for the revivification of what many would argue is the greatest arcade fighting series ever has just increased tenfold.
However, it should be noted that depending on your feelings towards Gamestop and their pre-order policies, you may view the last seven seconds of this righteous trailer as being decidedly un-epic.
Following this morning's news that the recently announced home versions of Street Fighter IVwould come packing the extra punch of online play and an expanded cast, a new report confirms two familiar fighters who will be added to the game's hurricane kick beyond the arcade.
According to IGN, Japanese publication Famitsu Xbox released concept art illustrating Bruce Lee-inspired Fei Long and Alpha vet Dan Hibiki, adding that both fighters will be home version exclusives. While Fei Long certainly makes sense, the laughably weak Dan has always served more as comic relief, though we look forward to the hilariously drawn out Dan vs. Dan online throw downs to come when the game is eventually released.
The rumor is as true as Hadouken: Street Fighter IVis indeed coming to Xbox 360, PlayStation 3 and – surprisingly – the PC later this year. Capcom confirmed the news (via IGN), which was first reported over the weekend on French blog Jeuxvideo. We're hoping to hear more about the game at the upcoming Captivate08 event. In the meantime, check out our hands-on of the fighter from GDC 08.
Since announcing Street Fighter IV, Capcom has given us a number of things to ponder about the upcoming sequel, from 3D graphics to giant thumbs, but one thing the company hasn't given us is a release date, not to mention where exactly we'll be able to play the game once it finally makes its way to retail. However this may be about to change, as according to French blog Jeuxvideo, Capcom recently made mention on a press site that the fighter is headed to the PS3, Xbox 360, and -- surprisingly -- the PC as well, with all three versions slated to hurricane kick retail shelves this winter.
Unfortunately, the site neglected to link to the press site in question, and Joystiq ninjas have since returned from Capcom's press tower with nothing to show for their trouble, leaving us to flag this particular morsel of information as a rumor, albeit one we'd very much like to come true.
Capcom's community blog has posted the above photo of Kristin Kreuk in brawler-to-film adaptation, Street Fighter: The Legend of Chun-Li. Though we don't get to see the high-kicking agent's leg-end, we're told Kreuk "is Chun Li assuredly in this sexy photo." We don't disagree, but it's not Chun-Li until we see some freakishly huge hands. Feel free to, uh, pore over the terrifyingly large and detailed version of the photo if you want.
Following the Cannes Film Festival this past week, Bloomberg Japan is reporting that Capcom might be looking to capitalize on its hottest video game properties through various film deals. The strategy, according to Bloomberg, would closely resemble one struck by Marvel Comics years ago, where movie studios sign off on various properties, such as the already-established Resident Evil series, and potential silver-screen newcomer Devil May Cry.
Capcom reportedly was approached by several movie studios to license out their properties. According to Capcom president Haruhiro Tsujimoto, the company hopes to announce more concrete plans in the near future. Mega Man, anyone? Here's hoping.