Posts tagged study 
Study: In-game transactions account for 72% of iPhone app revenue
At the Verizon Developer Community Conference in Las Vegas, Hendrik Koekkoek of Distimo, a firm that monitors app stores, spoke about iPhone revenue. According to his research firm, most app revenue doesn't come from direct sales -- it comes from in-game micro-transactions. The number of free ...
Report: Australian game industry jobs drop over 50% since 2008
It's been a rough couple years for the games industry in Australia, a new Interactive Skills Integration Scheme survey shows. Currently, the figures (via GameSpot) suggest there are 931 full-time positions across 126 studios in the game industry Down Under, which excludes, oddly enough, ...
ESA goes on offense regarding 'flawed' video game study
The Entertainment Software Association recently issued a press release calling the credibility of an article which will be published in the February issue of Pediatrics (which we're sure you all subscribe to) into question. The article is penned by Iowa State professor Douglas Gentile, whose ...
Neurologists examine the brain on video games
The New York Times' Bits blogger Matt Richtel recently took part in a University of California at San Francisco study of the brain by playing a "primitive" racing game inside of an MRI machine. This wasn't one of those attempts to show that gaming can improve brain functions, but rather the early ...
Action games improve 'real-world' skills, researchers suggest
"So what?" you might be thinking, "I don't care about the real world." Hey, we hear you. But! What if you could get those nagging loved ones off your back? A host of new studies could prove an important bargaining chip in convincing your parents, partners and pad-mates that you really should ...
Study: Games can improve vision of adults with lazy eye
Kids with amblyopia, or "lazy eye" as it's commonly known, are familiar with the treatment/ritualistic torture of having a patch put over the good eye and being made to read, in order to strengthen the weaker eye. This doesn't work as well for adults with the condition -- unless they're playing ...
July study shows 5% of Steam users are on Mac OS
Mac coming to Steam was a huge deal when first announced and, since launching in May, Mac users have become five percent of Steam's total audience. That's damn significant -- back in January, Steam reported it had 25 million users, so you do the math. That five percent figure comes via the ...
Study: TV and games linked to attention problems in school
[Image credit: dospaz] A new study conducted by researchers at Iowa State University recently found that viewing television and playing video games were both associated with greater attention problems among young children. The study, which appeared in Pedatrics recently, followed the television and ...
EEDAR/SMU study: review scores affect perceived quality, purchase intent
A study conducted by EEDAR and SMU's Guildhall found trusted media outlets do affect consumers' perception of video games and their willingness to purchase. Joystiq received an advanced copy of the study (releasing publicly next week), that involved 165 qualified participants split into three ...
Science: EA Sports Active is a real workout
Think the peripheral-equipped EA Sports Active provides nothing more than a wussy, girly-man workout? You might be right, but at least it's a wussy, girly-man doctor-approved workout. So says a new study conducted by a researcher from the University of Wisconsin, who found that EA's exer-game meets ...




