Posts tagged study 
Fans watched 2.4 billion hours of eSports in 2013
Got some spare time on your hands? Apparently so, according to a recently-unveiled report from IHS Technology, which claims that people tuned into eSports-themed video programming for a total of 2.4 billion hours in 2013. Just in case that slipped by, that's billion. With a B. Which is roughly 2...
ESA study: 59% of Americans play games, 68% on consoles
Ladies. Gentlemen. Look to your left. Now look to your right. Data from the Entertainment Software Association (ESA) suggests that nearly 2 out of 3 Americans - 59 percent, to be exact - play games. That's right. One of you is a non-believer. Shuuuuuuuuuuuuun. Yes, the ESA's data for 2014 has be...
Tetris used to help curb addictive cravings in UK study
UK researchers have found that playing a game of Tetris can help reduce cravings for people with addictions. The study, published in scientific journal Appetite, was designed to test Elaborated Intrusion Theory, which suggests that cravings are not just desire-based, but visual as well. The researc...
Study: Dance games help bladder control, urinary incontinence
Dance games can help you burn off calories, lose unwanted weight, tone your muscles and teach you some sweet moves to bust out at the next wedding you're invited to. According to a study published in Neurology and Urodynamics, they can also help women with urinary incontinence. Slap that on the nex...
Report: 58% of US adults blame violent games for violent behavior
Studies have shown that violent behavior is both linked and not linked to violent video games, but the majority of Americans have decided for themselves: A new poll says that 58 percent of adult Americans do believe that playing violent video games can contribute to violent behavior in teenagers. T...
Rice University offers course on Old Norse mythology, Skyrim
Look, you don't need an expensive piece of paper from some institution to know that you're the Dohvakiin. You know it, we know it, the guy you yelled at until he died knows it -- that's all that really matters in the long run. But, if for some reason you did want to expand your knowledge of the anc...
Study: Just over half of Japanese developers turn a profit
The last couple of years have been tough on Japanese game developers, according to a recently released study (PDF). The study, compiled by one Mirko Ernkvist, used consolidated financial data and revealed that just over half of Japanese developers actually manage to turn a profit. Specifically, in ...
Study: In-game transactions account for 72% of iPhone app revenue
At the Verizon Developer Community Conference in Las Vegas, Hendrik Koekkoek of Distimo, a firm that monitors app stores, spoke about iPhone revenue. According to his research firm, most app revenue doesn't come from direct sales -- it comes from in-game micro-transactions. The number of free ...
Report: Australian game industry jobs drop over 50% since 2008
It's been a rough couple years for the games industry in Australia, a new Interactive Skills Integration Scheme survey shows. Currently, the figures (via GameSpot) suggest there are 931 full-time positions across 126 studios in the game industry Down Under, which excludes, oddly enough, "educationa...
ESA goes on offense regarding 'flawed' video game study
The Entertainment Software Association recently issued a press release calling the credibility of an article which will be published in the February issue of Pediatrics (which we're sure you all subscribe to) into question. The article is penned by Iowa State professor Douglas Gentile, whose previo...
