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Posts tagged study

Study explores link between gamers and lucid dreams

So, you know that recurring dream you've been having for the past three weeks? You know, the one where you're riding cross-country in a hot air balloon in the shape of Ed Asner's head? And then the balloon-face looks down upon you, frowns with disappointment, detaches the basket, and you fall into ...

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NPD: Console and PC gaming on the rise, portable gaming down

In its yearly online study of gaming habits for consumer panel members age two and older, the NPD says that this year shows a nine percent increase in console gaming over last year, whereas PC gaming saw an increase of six percent from those polled. Portable gaming didn't fare as well, seeing a ...

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Study finds casual gaming can help cognition

East Carolina University's Psychophysiology Lab recently published some promising findings from a study on the effect casual games can have on the cognitive abilities of older players. According to Gamasutra, the study, which has run for almost six months and counting, has measured certain mental ...

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Study says violent gaming doesn't have a major impact on sleep

A team of Australian researchers recently conducted a study to determine what effect -- if any -- late-night violent gaming sessions have on a young person's sleep cycle. Two groups of teenage boys were either made to play 50 minutes of Call of Duty 4: Modern Warfare or watch March of the Penguins ...

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DFC: 88 percent of gamers have bought virtual goods

According to a recent study, 88 percent of gamers have purchased digital content over the last several years. The study was conducted by market research firm DFC Intelligence using a survey of 5000 gamers from the US and Europe during the first two months of 2010. The study also looked at data from ...

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Study suggests game marketers are 'missing the mark'

A new study released by the Blitz marketing firm suggests that current video game marketing practices are coming up short*. The study focused on the factors that influence the buying decisions of "avid gamers" -- anyone who plays games for at least seven hours a week, according to Blitz. According ...

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Study links violent games to violent thoughts and behavior

If you're a subscriber to the APA's Psychological Bulletin (and why wouldn't you be?), you'll find something especially relevant to your interests in the March issue. Psychologist Craig Anderson analyzed existing studies of 130,000 people from the U.S., Europe and Japan, and found that exposure to ...

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Seniors can be tricked into exercising with video games, study might suggest

It doesn't take a research grant to figure out that exercise -- heck, just walking around the block once a day -- can have a dramatic effect on a person's well-being. The problem is that so-called "older adults," who are particularly prone to a mild but no less debilitating depression known as ...

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Nielsen study: Most households spend five percent of entertainment budget on games

While we're sure Leslie Nielsen knows his fair share about gaming, we're talking about Nielsen Media Research -- it's a firm most known for documenting who watches what on television in the United States. Nielsen Games has conducted a study into the buying habits of Americans, postulating that ...

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Teens like video games (and other stuff you don't get)

[Stand Up For America] Your teenage daughter and/or son aren't kidding around when they say you just don't get it. You really don't. You're not a teenager. You don't know everything like they do. And one of the things they know is that video games are the bomb. The kids still say that, right? ...

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