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Posts tagged study

Neurologists examine the brain on video games

The New York Times' Bits blogger Matt Richtel recently took part in a University of California at San Francisco study of the brain by playing a "primitive" racing game inside of an MRI machine. This wasn't one of those attempts to show that gaming can improve brain functions, but rather the early s...

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Action games improve 'real-world' skills, researchers suggest

"So what?" you might be thinking, "I don't care about the real world." Hey, we hear you. But! What if you could get those nagging loved ones off your back? A host of new studies could prove an important bargaining chip in convincing your parents, partners and pad-mates that you really should kee...

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Study: Games can improve vision of adults with lazy eye

Kids with amblyopia, or "lazy eye" as it's commonly known, are familiar with the treatment/ritualistic torture of having a patch put over the good eye and being made to read, in order to strengthen the weaker eye. This doesn't work as well for adults with the condition -- unless they're playing vide...

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July study shows 5% of Steam users are on Mac OS

Mac coming to Steam was a huge deal when first announced and, since launching in May, Mac users have become five percent of Steam's total audience. That's damn significant -- back in January, Steam reported it had 25 million users, so you do the math. That five percent figure comes via the lates...

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Study: TV and games linked to attention problems in school

[Image credit: dospaz] A new study conducted by researchers at Iowa State University recently found that viewing television and playing video games were both associated with greater attention problems among young children. The study, which appeared in Pedatrics recently, followed the television and...

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EEDAR/SMU study: review scores affect perceived quality, purchase intent

A study conducted by EEDAR and SMU's Guildhall found trusted media outlets do affect consumers' perception of video games and their willingness to purchase. Joystiq received an advanced copy of the study (releasing publicly next week), that involved 165 qualified participants split into three group...

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Science: EA Sports Active is a real workout

Think the peripheral-equipped EA Sports Active provides nothing more than a wussy, girly-man workout? You might be right, but at least it's a wussy, girly-man doctor-approved workout. So says a new study conducted by a researcher from the University of Wisconsin, who found that EA's exer-game meets...

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Study explores link between gamers and lucid dreams

So, you know that recurring dream you've been having for the past three weeks? You know, the one where you're riding cross-country in a hot air balloon in the shape of Ed Asner's head? And then the balloon-face looks down upon you, frowns with disappointment, detaches the basket, and you fall into ...

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NPD: Console and PC gaming on the rise, portable gaming down

In its yearly online study of gaming habits for consumer panel members age two and older, the NPD says that this year shows a nine percent increase in console gaming over last year, whereas PC gaming saw an increase of six percent from those polled. Portable gaming didn't fare as well, seeing a sha...

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Study finds casual gaming can help cognition

East Carolina University's Psychophysiology Lab recently published some promising findings from a study on the effect casual games can have on the cognitive abilities of older players. According to Gamasutra, the study, which has run for almost six months and counting, has measured certain mental f...

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UPDATE: Super Joystiq Podcast returns to iTunes

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