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Darwinia, Defcon dev hints at console releases

Introvervision co-founder Mark Morris has told Next Generation that the company is looking into bringing a few of their titles to the home console front by way of digital distribution.

Morris explained that their relationship so far with the console makers has allowed them to retain intellectual freedom in their design. Unlike publishers who try to give them money at the cost of some control of the game, the console makers are "just offering massive distribution of the games and to give [us] a return back on that. That works for us," he said.

For what system and which titles is unknown -- all three of the current systems (PS3, Wii and Xbox 360) are capable of digital distribution. Morris said the game(s) would be available within the next twelve months. An earlier rumor from eight months ago suggest a partnership with Xbox Live, which makes since considering the recent Vista upgrade of Darwinia and the similarities in architecture from Windows to Xbox 360 development.

Introversion is responsible for Darwinia, DEFCON, and Uplink. They are currently working on a project codenamed Subversion.

[Thanks, Sam!]

Subversion to deploy procedural city generator


In an update to the development diary, Introversion's Chris Delay discussed the use of procedural generation in the upcoming Subversion. Delay describes the tool as "utterly crucial to companies like Introversion and basically ignored by the bigger boys in favour of banks of expensive artists ... the secret weapon that most developers have yet to (re)discover." He provides preliminary work as to how cities will be created using procedural generation in both picture and video format.

Procedural content is a new buzzword in the developer world, whereby programmers use mathematical algorithms instead of artists to create aspects of their game. Games using this technique include .kkrieger, Roboblitz, and most notably Will Wright's upcoming Spore. The process, however, can be taxing on a CPU, but also tailored to the hardware so that the same code can create different levels of desired detail.

Very little is known about the game other than it has been planned since before the company's acclaimed Darwinia and DEFCON. Delay notes that the lack of information is intentional so as to not build excessive hype.

[Thanks, Sam]

Defcon dev announces new game: Subversion

Introversion, creator of indie darlings Darwinia and DEFCON, have announced their next project will be called Subversion. Company co-founder Chris Delay made the announcement earlier last week, noting that the project is early in production and the development will be blogged.

Understanding that many developers fall into the trap where hype leads to disappointment, Delay assures that he will make no promises as to final features and game play details.

As another point, Delay points out that the attached images, including the one to the right, is not a representation of the game and anyone who treats the screenshots as such are mistaken. You've been warned.

[Via videogames blogger]

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