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Posts tagged success

'Awful,' 'intimidating,' 'complicated': Indie devs on the guilt of success

It's said that money can't buy happiness. In fact, for some indie game developers, an influx of money can mean just the opposite. In a New Yorker feature, developers like Rami Ismail of Vlambeer (Ridiculous Fishing, Luftrausers), Edmund McMillen of Team Meat (Super Meat Boy) and Davey Wreden of...

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Report: Two-thirds of Kickstarter projects have yet to deliver

According to research unveiled earlier this month from Evil as a Hobby, video game Kickstarter projects have shown a delivery rate of 37 percent. The findings are a result of manual data collection during the turn of the new year of 366 total successful projects funded from 2009 through 2012, all...

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Yatagarasu Attack on Cataclysm surpasses Indiegogo fundraising goal

Yatagarasu Attack on Cataclysm, the enhanced version of indie PC fighter Yatagarasu, has bested its Indiegogo fundraising goal of $68,000 by almost an additional $30,000 as of press time. As a result, Yatagarasu Attack on Cataclysm will launch on PC "around February 2014" with GGPO netcode for...

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Gunpoint success allows dev to become independent, Mac and Linux ports on the way

Writer and developer Tom Francis originally planned his game, Gunpoint, as a showcase piece to earn him a job at a game development studio, but after seeing the success of the title so far he says he doesn't need to join another studio. As you can see above, Francis hit his initial goal for the...

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Virtuix Omni VR treadmill Kickstarter goes live, fully funded almost immediately

Within hours of going live earlier today, Virtuix's Kickstarter campaign for its flagship omni-directional VR treadmill has not only reached its fundraising goal of $150,000, but as of press time has earned more than twice that, with 980 backers contributing a total of $368,987. The campaign...

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Among the Sleep Kickstarter ends nearly $50k beyond its target

Krillbite Studio's first-person baby simulator/horror game Among the Sleep has completed its 30-day Kickstarter campaign, raising a grand total of $248,358 from 8,110 backers – nearly $50,000 more than the $200,000 fundraising goal originally set. All that extra cash will be put towards...

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'Shadowrun Returns' Kickstarter goal met, still a month left to raise more dough

If you haven't yet donated to the Kickstarter for Shadowrun's original creator, you're not too late. You can't, however, tell people that you helped make the dream come true, as the project dubbed "Shadowrun Returns" is now officially funded. The Kickstarter launched just over 24 hours ago, and...

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DS adventure game Touch Detective touches down on iOS today

If you're a DS fan from way back, you might remember Touch Detective, a quirky adventure game released by Atlus in 2006. If you missed it back then, you can check it out now on iOS. Developer Beeworks has released the spooky point-and-click today as an episodic iPhone game -- you can get the app...

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Guinness: Modern Warfare 2 had biggest entertainment launch ever

There's been some dispute as to whether Modern Warfare 2 had the biggest first-day sales presence in the entire entertainment industry. Sure, its $401 million launch day revenue topped literally every other piece of entertainment media ever released, but in terms of units sold, it was surpassed by...

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FarmVille community surpasses 80 million players

According to information collected by AppData, the FarmVille player base passed the 80 million mark yesterday. We'll give you a second to soak that in. It might help you digest it if we present the number numerically: 80,920,421. Or, perhaps you need another point of reference: That's almost the...

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Get a closer look at final retail Amiibos

Posted on Nov 22nd 2014 9:00AM

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Games we love and hate

Posted on Nov 21st 2014 3:00PM

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