Posts tagged summer-of-arcade-2011 
Crimson Alliance review: Born-again gauntlet
In gastronomical terms, Crimson Alliance is Nutella on toast to fans of the abandoned top-down action genre. It's inspiring in its toast-like simplicity. It shares Nutella's life-affirming sweetness and palatable smoothness. It's a decent mix -- but then, somebody puts a heaping helping of peanut...
Crimson Alliance's strange pricing structure isn't so strange, after all
Crimson Alliance is going to cost $15 for the full game when it launches September 7 on XBLA, which isn't very weird. The game features three classes -- mercenary, wizard and assassin -- and people who only want to play one class will be able to buy a separate version of the game, with just the o...
Summer of Arcade games top XBLA sales
In the first half of the year, whenever you ask an XBLA developer when their game is coming out, you'll almost always get the same answer: "We're shooting for summer." It's not just that downloadable games look great with a base tan. Their creators are hoping to get on board with Microsoft's Summ...
Fruit Ninja Kinect review: The joy of chopping
It is good to chop fruit with your hands. That's likely to be my very dumbest thesis for the remainder of my games-reviewing career, but let's face it: Fruit Ninja Kinect is an astonishingly dumb game. Its unswerving singlemindedness sets a new standard for simplicity: The game oscillates betw...
Insanely Twisted Shadow Planet preview: UFO catcher
I went into Insanely Twisted Shadow Planet with very little background information. I had seen a few trailers -- and it looks just as great in person -- but other than that I started playing knowing virtually nothing about the overall bent of its gameplay. Much to my delight, I was greeted by an ...
