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Exclusive: The new Super Meat Boy comic
Trailers are fine, but we're true renaissance men at Joystiq with an appreciation for all forms of artistic expression. That means that in addition to the crass populism of video game trailers, we can also appreciate the refined non-motion of comics about video games. In that vein, we're proud to be the first to bring you this comic about the upcoming WiiWare release, Super Meat Boy.
Just in case they're not up for the cerebral challenge, we've also put up a new trailer for the game. You know ... for the common people.
Just in case they're not up for the cerebral challenge, we've also put up a new trailer for the game. You know ... for the common people.
Gallery: Super Meat Boy Comic
The Joystiq Free Game Club: Time Fukc
Yes, the Free Game Club is back -- only for one man would we resurrect this classic feature. While we wait not-so-patiently for Super Meat Boy, creator Edmund McMillen has given us Time Fkuc (yes, all orders of the second word's letters are acceptable) to gnaw on.
As with most of McMillen's Flash platformers, explaining its gameplay is almost as difficult as understanding its meaning (if there even is one). Suffice to say the game's mechanics play with time, dimensional shifting and forms part of, according to the release, "an allegorical game about stuff you've never experienced."
McMillen continues to have an incredibly fresh perspective that hasn't disappointed yet: Time Fkuc is no exception. It's lovely, with better animations than the art would suggest, and a really cool soundtrack. Plus, it's free! If you're still not convinced, there's a trailer after the break, placed there because it contains a bad word and is ... well, it's kind of unsettling.
As with most of McMillen's Flash platformers, explaining its gameplay is almost as difficult as understanding its meaning (if there even is one). Suffice to say the game's mechanics play with time, dimensional shifting and forms part of, according to the release, "an allegorical game about stuff you've never experienced."
McMillen continues to have an incredibly fresh perspective that hasn't disappointed yet: Time Fkuc is no exception. It's lovely, with better animations than the art would suggest, and a really cool soundtrack. Plus, it's free! If you're still not convinced, there's a trailer after the break, placed there because it contains a bad word and is ... well, it's kind of unsettling.
Super Meat Boy character select screen reveals playable Alien Hominid [update]

Quickly panning to his computer screen during the interview and teasing it, one of our wonderful readers snagged a screen grab so we could share it with the world. Now the real question: Castle Crashers characters playable as well? Hmmmm, McMillen? Hmmm?
(We love you. Please?)
Update: It was pointed out by a few astute Game Informer readers in the comments section that Alien Hominid was actually revealed as a playable character in a recent issue. Sorry, folks!
(Thanks, Zack!)
Nintendo celebrates one year of WiiWare
For all the complaining Nintendo fans do about WiiWare, and Nintendo system releases in general, all the games presented in this video make for a pretty strong year of releases. In the press release about the anniversary, Nintendo gave us reasons to be excited about the next year of WiiWare, including Cave Story, Icarian: Kindred Spirits, Super Meat Boy, Cave Story, Bit.Trip: CORE, Cave Story, Final Fantasy IV: The After Years and CAVE STORY.
Braid's Tim makes time for Super Meat Boy
Meat Boy isn't the only fleshbag to make an appearance in Super Meat Boy for WiiWare. Turns out that Braid's Tim will also be an unlockable character. How did these two indie darlings collide and not produce so much heat as to create an insta medium-rare hamburger? Turns out that Super Meat Boy's Edmund McMillen also did the character design for Tim -- so, you know, it's only natural he'd make an appearance in this game ...
Much like Tim, Super Meat Boy still has plenty of time to release details and potentially offensive ads before its launch later this year.
[Via ThatVideogameBlog]
Much like Tim, Super Meat Boy still has plenty of time to release details and potentially offensive ads before its launch later this year.
[Via ThatVideogameBlog]
This Week on the Nintendo Channel: GDC Returns
Super Meat Boy ad may be super offensive

It's kind of too bad. We think the Meat Boy-in-butcher's-diagram design of the ad is cute, but the text makes it all but impossible to pay any attention to the picture.
[Via Destructoid]
WiiWare's Super Meat Boy compared to Flash version, demo promised for E3
Edmund McMillen has posted the first side-by-side comparison of Super Meat Boy's new WiiWare incarnation (left) and its original Flash version. He explains that the background in the WiiWare slide is a mock-up and that the final product will be "crap your pants awesome," with more depth and lighting.
The plan is to have a playable demo ready by June 1 for E3. That's a good sign that the game will be ready for a release "by the end of the year." Although we have all the faith in the world in Meat Boy's success on Wii, we've learned that Q4 is not kind to downloadable titles. Hopefully, the adorable Meat Boy will release in late summer.
The plan is to have a playable demo ready by June 1 for E3. That's a good sign that the game will be ready for a release "by the end of the year." Although we have all the faith in the world in Meat Boy's success on Wii, we've learned that Q4 is not kind to downloadable titles. Hopefully, the adorable Meat Boy will release in late summer.
Super Meat Boy sliced up for WiiWare
God, we love being right. Remember back in November of 2008 when we told you it was time to get on the Edmund McMillen bus? Well, a teaser site has just been launched for Super Meat Boy (which McMillen co-created), and it's sporting a big, fat WiiWare label. See!? Blowing up! Looks like you'll be able to get your hands on it in the fourth quarter of this year.
If you're unfamiliar with the original Flash game, which plays sort of like a meatier (literally) N+, you can get a sample of what to expect right here. We'd love to be playing it ourselves, but we've got a full day of looking smug and satisfied planned.
[Via IGN]
If you're unfamiliar with the original Flash game, which plays sort of like a meatier (literally) N+, you can get a sample of what to expect right here. We'd love to be playing it ourselves, but we've got a full day of looking smug and satisfied planned.
[Via IGN]
Gish creator's Super Meat Boy splattering onto WiiWare
Edmund McMillen, creator of indie hits like Gish and Independent Games Festival award nominee Coil, has announced an updated remake of one of his deep cuts, co-created with Jon McEntee: the Newgrounds Flash game Meat Boy, a platformer similar to Metanet's N series, but with more persistent blood dripping. McMillen announced the game on his blog as a release for Mac, PC, and a "secret" platform. And then the official website opened, featuring a prominent WiiWare logo. According to the blog entry, the game should be out "by the end of the year".
World of Goo sent a clear message: if you are a known indie developer who likes it when people give you money and then download and play your games, perhaps you should consider WiiWare.
[Via Offworld]
World of Goo sent a clear message: if you are a known indie developer who likes it when people give you money and then download and play your games, perhaps you should consider WiiWare.
[Via Offworld]




















