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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Ring in 5 years of Super Stardust HD with $7.99 bundle on PSN]]></title><link>http://www.joystiq.com/2012/08/08/ring-in-5-years-of-super-stardust-hd-with-7-99-bundle-on-psn/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/08/ring-in-5-years-of-super-stardust-hd-with-7-99-bundle-on-psn/</guid><comments>http://www.joystiq.com/2012/08/08/ring-in-5-years-of-super-stardust-hd-with-7-99-bundle-on-psn/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/08/ring-in-5-years-of-super-stardust-hd-with-7-99-bundle-on-psn/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/superstardusthd1250609580.jpg" style="width: 580px; height: 326px; border-width: 0px; border-style: solid; " /></a></div>Five years have gone by since <a href="http://joystiq.com/game/super-stardust-hd"><em>Super Stardust HD</em></a> was first released on PlayStation Network, and Housemarque is offering a <a href="http://blog.us.playstation.com/2012/08/08/super-stardust-hd-turns-five-celebrate-with-a-stellar-sale/">special sale</a> to mark the occasion. Right now, interested star-dusters can pick up <em>Super Stardust HD</em> and all three of its DLC packs for $7.99.<br /><br />Sadly, fans of portable blasting seem to be out of luck, as there don't appear to be any deals for the PSP's <em>Super Stardust Portable</em> or the Vita's <a href="http://joystiq.com/game/super-stardust-delta"><em>Super Stardust Delta</em></a>. Maybe we'll have to wait for the tenth anniversary for those.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/08/ring-in-5-years-of-super-stardust-hd-with-7-99-bundle-on-psn/">Ring in 5 years of Super Stardust HD with $7.99 bundle on PSN</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Aug 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/08/ring-in-5-years-of-super-stardust-hd-with-7-99-bundle-on-psn/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20296348/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/08/ring-in-5-years-of-super-stardust-hd-with-7-99-bundle-on-psn/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>housemarque</category><category>playstation</category><category>ps3</category><category>psn</category><category>Super-Stardust-HD</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 08 Aug 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[Super Stardust HD bracing for 'Impact Mode' DLC]]></title><link>http://www.joystiq.com/2011/03/22/super-stardust-hd-bracing-for-impact-mode-dlc/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/22/super-stardust-hd-bracing-for-impact-mode-dlc/</guid><comments>http://www.joystiq.com/2011/03/22/super-stardust-hd-bracing-for-impact-mode-dlc/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/03/22/super-stardust-hd-bracing-for-impact-mode-dlc/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/sshd-impact-mode-04-530w.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
If <em>Super Stardust HD</em> has steadily sunk in your PS3's XMB Game list, we can understand -- it's nearly four years old! You may be inspired to scroll down to it in the coming weeks, however, once the new "Impact Mode" DLC is released. That's right -- <em>new</em> DLC.<br />
<br />
"We want to thank all the fans around the world for your continued support -- it has made <em>Super Stardust HD</em> a top-selling PSN-exclusive and enabled us to keep creating new content for the game even now over three years after its release," wrote Ilari Kuittinen, CEO of developer Housemarque, in the DLC announcement on the <a href="http://blog.eu.playstation.com/2011/03/22/new-super-stardust-hd-dlc-impact-mode/">EU PlayStation Blog</a>.<br />
<br />
Making <a href="http://www.joystiq.com/2008/10/27/super-stardust-portable-introduces-impact-mode/">its debut</a> in <em>Super Stardust Portable</em> for PSP, Impact Mode does away with weapons and outfits your ship with "an experimental new matter-to-energy boost engine technology" -- in other words, "once you activate the boost, you can stay in boost as long as you can hit meteors and enemies with it!"<br />
<br />
The mode will be available for <em>Super Stardust HD</em> on March 30 (in the EU PlayStation Store) for &euro;1.99/&pound;1.59. The exact release date ("<a href="http://blog.us.playstation.com/2011/03/22/new-super-stardust-hd-dlc-impact-mode/">Spring</a>," for now) and price for the North American release are pending.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/super-stardust-hd-impact-mode/">Super Stardust HD (Impact Mode)</a></strong></p><a href="http://www.joystiq.com/photos/super-stardust-hd-impact-mode/#3991317"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/sshd-impact-mode-01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-stardust-hd-impact-mode/#3991318"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/sshd-impact-mode-02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-stardust-hd-impact-mode/#3991319"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/sshd-impact-mode-03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-stardust-hd-impact-mode/#3991320"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/sshd-impact-mode-04_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/22/super-stardust-hd-bracing-for-impact-mode-dlc/">Super Stardust HD bracing for 'Impact Mode' DLC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Mar 2011 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/22/super-stardust-hd-bracing-for-impact-mode-dlc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19888112/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/22/super-stardust-hd-bracing-for-impact-mode-dlc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>housemarque</category><category>ilari-kuittinen</category><category>impact-mode</category><category>playstation</category><category>ps3</category><category>psn</category><category>release-date</category><category>super-stardust-hd</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 22 Mar 2011 17:30:00 EST</pubDate></item><item><title><![CDATA[Super Stardust HD 'pro' joins Housemarque, gets to work on Dead Nation]]></title><link>http://www.joystiq.com/2010/11/24/super-stardust-hd-pro-joins-housemarque-gets-to-work-on-dead/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/24/super-stardust-hd-pro-joins-housemarque-gets-to-work-on-dead/</guid><comments>http://www.joystiq.com/2010/11/24/super-stardust-hd-pro-joins-housemarque-gets-to-work-on-dead/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/11/24/super-stardust-hd-pro-joins-housemarque-gets-to-work-on-dead/#continued"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/playbutton-dnation-112410.jpg" alt="" /></a></div>
Described as a <a href="http://www.joystiq.com/game/super-stardust-hd"><em>Super Stardust</em></a> "pro," the phenom known as Tlo-Mek has joined Housemarque's team on account of "his gaming prowess." Sony announced the new hire alongside this gameplay footage of Tlo-Mek straight <em>killing</em> Housemarque's <a href="http://www.joystiq.com/2010/11/15/dead-nation-debuts-on-psn-nov-30/">impending</a> PSN release, <em>Dead Nation</em>. That's some way to land a job!<p><a href="http://www.joystiq.com/2010/11/24/super-stardust-hd-pro-joins-housemarque-gets-to-work-on-dead/" rel="bookmark">Continue reading <em>Super Stardust HD 'pro' joins Housemarque, gets to work on Dead Nation</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/24/super-stardust-hd-pro-joins-housemarque-gets-to-work-on-dead/">Super Stardust HD 'pro' joins Housemarque, gets to work on Dead Nation</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 24 Nov 2010 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/24/super-stardust-hd-pro-joins-housemarque-gets-to-work-on-dead/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19732927/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/24/super-stardust-hd-pro-joins-housemarque-gets-to-work-on-dead/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dead-nation</category><category>housemarque</category><category>jobs</category><category>playstation</category><category>ps3</category><category>psn</category><category>super-stardust-hd</category><category>tlo-mek</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 24 Nov 2010 20:30:00 EST</pubDate></item><item><title><![CDATA[First PS3 3D game updates available in Japan on June 10]]></title><link>http://www.joystiq.com/2010/05/31/first-ps3-3d-game-updates-available-in-japan-june-10/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/31/first-ps3-3d-game-updates-available-in-japan-june-10/</guid><comments>http://www.joystiq.com/2010/05/31/first-ps3-3d-game-updates-available-in-japan-june-10/#comments</comments><description><![CDATA[<center><a href="http://www.jp.playstation.com/info/release/nr_20100531_ps3_3d.html"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/pain531.jpg" /></a></center>Sony Japan has announced the first games to be updated for 3D in that region -- a set of games corresponding to those included with Sony Europe's <a href="http://www.joystiq.com/2010/04/15/3d-ps3-games-coming-to-psn-in-june-4-free-with-bravia-purchases/">Bravia promotion</a>. <em><a href="http://joystiq.com/tag/super-stardust-hd">Super Stardust HD</a></em>, <em><a href="http://joystiq.com/tag/pain">Pain</a></em>, and <em><a href="http://joystiq.com/tag/wipeout-hd">WipeOut HD</a></em> will all be patched to support 3D for those in Japan with fancy enough TVs on June 10. <br />
<br />
Like in Europe, new Bravia buyers in Japan will be treated to all three of these 3D games for free, along with a 3D <em><a href="http://www.andriasang.com/e/blog/2010/05/31/motorstorm_demo/">MotorStorm Pacific Rift </a></em><a href="http://www.andriasang.com/e/blog/2010/05/31/motorstorm_demo/">demo</a>. For those not buying a new TV, the 3D update for <em>WipeOut</em> and <em>Super Stardust</em> will still be free (even if the games aren't). <em>Pain</em>, however, lives up to its name with a &yen;300 ($3.28) charge to add the new 3D mode.<br />
<br />
Now that near-identical details and launch dates have been released for 3D support in Japan and Europe, we can safely guess that a similar promotion will be on the way in North America.<br />
<br />
[Via <a href="http://www.andriasang.com/e/blog/2010/05/31/ps3_3d_date_set/">Andriasang</a>]<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/31/first-ps3-3d-game-updates-available-in-japan-june-10/">First PS3 3D game updates available in Japan on June 10</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 31 May 2010 15:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.jp.playstation.com/info/release/nr_20100531_ps3_3d.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/31/first-ps3-3d-game-updates-available-in-japan-june-10/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19497649/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/31/first-ps3-3d-game-updates-available-in-japan-june-10/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3-d</category><category>3d</category><category>japan</category><category>pain</category><category>psn</category><category>super-stardust-hd</category><category>wipeout-hd</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 31 May 2010 15:15:00 EST</pubDate></item><item><title><![CDATA[3D PS3 games coming to PSN in June, 4 free with Bravia purchases]]></title><link>http://www.joystiq.com/2010/04/15/3d-ps3-games-coming-to-psn-in-june-4-free-with-bravia-purchases/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/15/3d-ps3-games-coming-to-psn-in-june-4-free-with-bravia-purchases/</guid><comments>http://www.joystiq.com/2010/04/15/3d-ps3-games-coming-to-psn-in-june-4-free-with-bravia-purchases/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://uk.playstation.com/psn/news/articles/detail/item274349/Experience-the-3D-entertainment-revolution/?site_locale=en_GB"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/3dsonygames580.jpg" alt="" /></a></div>
If you're looking to ditch your old HDTV in favor of Sony's HX803-series Bravia 3D TV, due to arrive in Europe this June, you'll receive <a href="http://uk.playstation.com/psn/news/articles/detail/item274349/Experience-the-3D-entertainment-revolution/?site_locale=en_GB">four free 3D PlayStation 3 games</a>. It's not explicit whether the "free collection" will be comprised PSN codes or compiled on a disc, but the promotional titles, including <em>WipEout HD, MotorStorm Pacific Rift, PAIN</em> and <em>Super Stardust HD, </em>will also be made available on PSN at the same time. <br />
<br />
We're following up with Sony America about whether it plans to have a similar promotion in the same timeframe. We'll be sure to update in glorious 2D text if it does.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/15/3d-ps3-games-coming-to-psn-in-june-4-free-with-bravia-purchases/">3D PS3 games coming to PSN in June, 4 free with Bravia purchases</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 15 Apr 2010 11:18:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://uk.playstation.com/psn/news/articles/detail/item274349/Experience-the-3D-entertainment-revolution/?site_locale=en_GB>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/15/3d-ps3-games-coming-to-psn-in-june-4-free-with-bravia-purchases/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19441236/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/15/3d-ps3-games-coming-to-psn-in-june-4-free-with-bravia-purchases/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>bravia</category><category>motorstorm-pacific-rift</category><category>pain</category><category>psn</category><category>sony</category><category>super-stardust-hd</category><category>wipeout-hd</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 15 Apr 2010 11:18:00 EST</pubDate></item><item><title><![CDATA[Housemarque explains tech behind 3D Super Stardust HD]]></title><link>http://www.joystiq.com/2010/01/11/housemarque-explains-tech-behind-3d-super-stardust-hd/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/11/housemarque-explains-tech-behind-3d-super-stardust-hd/</guid><comments>http://www.joystiq.com/2010/01/11/housemarque-explains-tech-behind-3d-super-stardust-hd/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.eurogamer.net/articles/super-stardust-3d-720p120-confirmed-article"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/superstardusthd1250609580.jpg" /></a></div>
3D gaming isn't entirely new, but will be <a href="http://www.joystiq.com/2009/12/16/sonys-koller-calls-motion-control-3d-gaming-psn-focal-point/">a big focal point</a> for Sony this year -- and what better way to show that than by turning one of 2007's bright spots into a full 3D experience. <a href="http://www.joystiq.com/tag/super-stardust-hd"><em>Super Stardust HD</em></a> is undergoing a HD facelift right now and during an interview with Digital Foundry (via <a href="http://www.eurogamer.net/articles/super-stardust-3d-720p120-confirmed-article">Eurogamer</a>), engine lead Seppo Halonen and creative director Harri Tikkanen talked about adapting the game to 3D and some of the technological leaps and bounds made by Housemarque Games.<br />
<br />
What makes <em>SSHD</em> different than other 3D experiences -- specifically, <a href="http://www.joystiq.com/2009/12/17/3d-blu-ray-specs-finalized-playstation-3-support-confirmed/"><em>Avatar</em></a> and other 3D games like <a href="http://www.joystiq.com/2009/04/29/invincible-tiger-the-legend-of-han-tao-in-3d/"><em>Invincible Tiger</em></a> -- is that it'll be running at a native resolution of 720p at 120 frames per second, 60 frames per each eye, and doesn't use low-res buffers to create the effect. Housemarque accomplished this by having the engine render everything twice, added stereoscopic cameras and moved the vertex processing from the GPU to the SPU. This took up about 50 percent of the SPU's resources, leaving them with enough to pre-process a lot of the game, allowing things to render much faster than before.<br />
<br />
As for future Housemarque games on PS3, don't necessarily expect those titles to be in 3D. Tikkanen says that because some titles "lend themselves better to 3D than others," all future 3D compatibility will be decided "on a game by game basis."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/11/housemarque-explains-tech-behind-3d-super-stardust-hd/">Housemarque explains tech behind 3D Super Stardust HD</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Jan 2010 23:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/super-stardust-3d-720p120-confirmed-article>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/11/housemarque-explains-tech-behind-3d-super-stardust-hd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19311961/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/11/housemarque-explains-tech-behind-3d-super-stardust-hd/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>housemarque</category><category>housemarque-games</category><category>psn</category><category>scee</category><category>Sony-Computer-Entertainment-Europe</category><category>super-stardust-hd</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 11 Jan 2010 23:15:00 EST</pubDate></item><item><title><![CDATA[2009 Dream-Build-Play winners announced, Dust takes top honor]]></title><link>http://www.joystiq.com/2009/09/06/2009-dream-build-play-winners-announced-dust-takes-top-honor/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/06/2009-dream-build-play-winners-announced-dust-takes-top-honor/</guid><comments>http://www.joystiq.com/2009/09/06/2009-dream-build-play-winners-announced-dust-takes-top-honor/#comments</comments><description><![CDATA[<div align="center"><a href="http://gamerscoreblog.com/press/archive/2009/09/05/563063.aspx"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/dustanelysiantaleheaderimg580px.jpg" alt="" /></a><br /></div>
It must be nice winning $40,000! We imagine <a href="http://www.noogy.com/index.html"><em>Dust: An Elysian Tail</em></a> developer Dean Dodrill will be drinking his fair share of shirley temples this weekend with all those extra duckets, after winning first place in this year's <a href="http://www.joystiq.com/tag/dream-build-play/">XNA Developer Dream-Build-Play competition</a>. As you can see in the gallery below and video after the break, <em>Dust</em> is a beautiful, hand-drawn side-scroller that features action-RPG gameplay in the vein of <a href="http://www.joystiq.com/tag/castlevania"><em>Castlevania</em></a> ... <em>but with</em> <span style="font-style: italic;">furries</span>.<br /><br />Second place (and $20,000) went to Panya Inversin from Coin App who created <a href="http://maxblastronaut.com/"><em>Max Blastronaut</em></a>, which looks to be a mix between <a href="http://www.joystiq.com/tag/super-stardust-hd"><em>Super Stardust HD</em></a> and ... <em>Double Dragon</em>? We're just as confused as you are, but see for yourself after the break, below the <span style="font-style: italic;">Dust</span> clip. Third and fourth place went to Mauricio Garcia's <em>Rotor'scope</em> and Hu Ling's <em>HurricaneX2 Evolution</em>, respectively. Congratulations to all of this year's winners!<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dust-an-elysian-tail/">Dust: An Elysian Tail</a></strong></p><a href="http://www.joystiq.com/photos/dust-an-elysian-tail/#2262231"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/still_05_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dust-an-elysian-tail/#2262230"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/still_00_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dust-an-elysian-tail/#2262229"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/still_07_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dust-an-elysian-tail/#2262228"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/still_06_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dust-an-elysian-tail/#2262227"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/still_08_thumbnail.png" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2009/09/06/2009-dream-build-play-winners-announced-dust-takes-top-honor/" rel="bookmark">Continue reading <em>2009 Dream-Build-Play winners announced, Dust takes top honor</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/06/2009-dream-build-play-winners-announced-dust-takes-top-honor/">2009 Dream-Build-Play winners announced, Dust takes top honor</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 06 Sep 2009 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamerscoreblog.com/press/archive/2009/09/05/563063.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/06/2009-dream-build-play-winners-announced-dust-takes-top-honor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19152745/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/06/2009-dream-build-play-winners-announced-dust-takes-top-honor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castlevania</category><category>coin-app</category><category>dean-dodrill</category><category>dream-build-play</category><category>dust</category><category>dust-an-elysian-tail</category><category>hu-ling</category><category>hurricanx2-evolution</category><category>indie-games</category><category>mauricio-garcia</category><category>max-blastronaut</category><category>Microsoft</category><category>panya-inversin</category><category>rotorscope</category><category>super-stardust-hd</category><category>Xbox-360</category><category>xna</category><category>xna-indie-games</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sun, 06 Sep 2009 20:30:00 EST</pubDate></item><item><title><![CDATA[Team17 head: Timed exclusivity is 'just the way the world works']]></title><link>http://www.joystiq.com/2009/07/27/team17-head-timed-exclusivity-is-just-the-way-the-world-works/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/27/team17-head-timed-exclusivity-is-just-the-way-the-world-works/</guid><comments>http://www.joystiq.com/2009/07/27/team17-head-timed-exclusivity-is-just-the-way-the-world-works/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.videogamer.com/news/team17_boss_calls_bribed_by_ms_accusation_bollocks.html"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/alienbreedevolutionheaderagain580px.jpg" alt="" /></a></div>
"I appreciate PS3 owners getting pissed off because it's not on their platform immediately, but that's up to Sony I guess to address that," Team17 studio head Martyn Brown said in a recent interview with <a href="http://www.videogamer.com/news/team17_boss_calls_bribed_by_ms_accusation_bollocks.html">VideoGamer.com</a>. According to Brown, exclusivity is just a fact of life. "People on Live Arcade can't play <em>Super Stardust</em> [<em>HD</em>] or <em>PAIN</em> or a bunch of titles ... it's just the way the world works really." he added. Addressing concerns that his company was paid off by Microsoft for the timed exclusivity of <a href="http://www.joystiq.com/tag/alien-breed-evolution"><em>Alien Breed Evolution</em></a> on XBLA, Brown answered ... "bollocks" (British for "nonsense"). Instead, Brown <a href="http://www.joystiq.com/2009/07/20/microsofts-early-faith-in-team-17-is-why-alien-breed-hits-xbla/">credited</a> the exclusivity deal to "early faith" from the publisher.<br />
<br />
Specifically, Brown stated, "In exchange for exclusivity we get a lot more promotion ... it isn't the case of here's some cash in a suitcase, It just doesn't work like that -- It would be nice if it did!" No suitcases full of bank notes, Mr. Brown? Oh, that's right, <a href="http://www.joystiq.com/2008/11/20/usa-today-gta-iv-dlc-named-detailed-dated/"><em>GTA IV</em>'s exclusive DLC</a> used up all of Microsoft's petty cash for a bit. Sorry, guy!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/alien-breed-evolution-1/">Alien Breed Evolution</a></strong></p><a href="http://www.joystiq.com/photos/alien-breed-evolution-1/#2154329"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/alienbreedevolution_1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/alien-breed-evolution-1/#2154330"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/alienbreedevolution_2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/alien-breed-evolution-1/#2154331"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/alienbreedevolution_3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/alien-breed-evolution-1/#2506502"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/concept_art_2-1259942085_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/alien-breed-evolution-1/#2506503"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/concept_art_3_jpg_jpgcopy-1259942095_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/27/team17-head-timed-exclusivity-is-just-the-way-the-world-works/">Team17 head: Timed exclusivity is 'just the way the world works'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 27 Jul 2009 11:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.videogamer.com/news/team17_boss_calls_bribed_by_ms_accusation_bollocks.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/27/team17-head-timed-exclusivity-is-just-the-way-the-world-works/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19110651/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/27/team17-head-timed-exclusivity-is-just-the-way-the-world-works/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alien-breed</category><category>alien-breed-evolution</category><category>Alien-Breed-Evolution-Episode-1</category><category>martyn-brown</category><category>microsoft</category><category>pain</category><category>psn</category><category>sony</category><category>super-stardust-hd</category><category>team-17</category><category>team17</category><category>videogamer.com</category><category>xbla</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 27 Jul 2009 11:28:00 EST</pubDate></item><item><title><![CDATA[Super Stardust HD celebrates 2nd anniversary with Euro price drop]]></title><link>http://www.joystiq.com/2009/06/25/super-stardust-hd-celebrates-2nd-anniversary-with-euro-price-dro/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/25/super-stardust-hd-celebrates-2nd-anniversary-with-euro-price-dro/</guid><comments>http://www.joystiq.com/2009/06/25/super-stardust-hd-celebrates-2nd-anniversary-with-euro-price-dro/#comments</comments><description><![CDATA[<div align="center"><a href="http://blog.eu.playstation.com/2009/06/25/super-stardust-hd-celebrates-its-two-year-anniversary/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/superstardusthd1250609580.jpg" /></a></div>
You've played <a href="http://www.joystiq.com/tag/super-stardust-hd"><em>Super Stardust HD</em></a>, right? It's two years old now, and still <a href="http://www.joystiq.com/2007/07/02/ps3-fanboy-review-super-stardust-hd/">one of the best</a> PSN downloadable titles available. You surely picked it up around this time last year, when it became the first game to support <a href="http://www.joystiq.com/2008/07/02/trophy-guide-super-stardust-hd/">Trophies</a>. No? Well, now's your chance. To celebrate the game's second birthday, the developers have dropped the price from &pound;4.99 to &pound;1.59 (&euro;1.99).<br /><br />Make sure you head on over to the <a href="http://blog.eu.playstation.com/2009/06/25/super-stardust-hd-celebrates-its-two-year-anniversary/">European PlayStation Blog</a> to see Housemarque's Petteri Putkonen's retrospective on the last two years. He also mentions Housemarque's desire to update the game even <em>further</em>, with an expansion that would "add a new dimension to the game," and requests that you contact him with any of your own ideas. It may be a while before you see them implemented, though, as the company is currently busy trying to outdo itself with its <em>next</em> PSN game. We can't wait.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/25/super-stardust-hd-celebrates-2nd-anniversary-with-euro-price-dro/">Super Stardust HD celebrates 2nd anniversary with Euro price drop</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Jun 2009 12:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.eu.playstation.com/2009/06/25/super-stardust-hd-celebrates-its-two-year-anniversary/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/25/super-stardust-hd-celebrates-2nd-anniversary-with-euro-price-dro/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19078179/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/25/super-stardust-hd-celebrates-2nd-anniversary-with-euro-price-dro/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>housemarque</category><category>sshd</category><category>super-stardust-hd</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Thu, 25 Jun 2009 12:10:00 EST</pubDate></item><item><title><![CDATA[Yo Asteroid! Super Stardust Portable out Dec. 4]]></title><link>http://www.joystiq.com/2008/11/26/yo-asteroid-super-stardust-portable-out-dec-4/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/26/yo-asteroid-super-stardust-portable-out-dec-4/</guid><comments>http://www.joystiq.com/2008/11/26/yo-asteroid-super-stardust-portable-out-dec-4/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://blog.us.playstation.com/2008/11/26/super-stardust-portable-coming-soon/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/super-stardust-portable-112608-490px.jpg" /></a><br /></div>
If there's one classic concept that video games have taught us, it's that <em>things from outer space are coming to kill you</em>. In the case of <a href="http://www.joystiq.com/tag/super-stardust-portable"><em>Super Stardust Portable</em></a>, said things are mainly calamitous asteroids, intent on colliding with your puny spaceship and the planet below. The downloadable PSP title, a handheld rendition of the popular rock-blasting shooter on PlayStation 3, will become available on the PlayStation Store next Thursday, December 4th, for $9.99.<br /><br />Those used to the chaotic action of <em>Super Stardust</em> have a new "Impact" mode (bombs and boosts only!) to look forward to in this version, as well as a new final boss. Not that we thought you'd be bored without them -- the PSP version promises to hurl over 1,000 objects at the field at any given time. As programming lead Kimmo Lahtinen points out, "That's a lot of things to shoot."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/26/yo-asteroid-super-stardust-portable-out-dec-4/">Yo Asteroid! Super Stardust Portable out Dec. 4</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 Nov 2008 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2008/11/26/super-stardust-portable-coming-soon/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/26/yo-asteroid-super-stardust-portable-out-dec-4/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1384415/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/26/yo-asteroid-super-stardust-portable-out-dec-4/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Housemarque</category><category>PlayStation-Store</category><category>PS-Store</category><category>PSP</category><category>Super-Stardust</category><category>Super-Stardust-HD</category><category>Super-Stardust-Portable</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Wed, 26 Nov 2008 17:30:00 EST</pubDate></item><item><title><![CDATA[Become a better Super Stardust HD player]]></title><link>http://www.joystiq.com/2008/09/04/become-a-better-super-stardust-hd-player/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/04/become-a-better-super-stardust-hd-player/</guid><comments>http://www.joystiq.com/2008/09/04/become-a-better-super-stardust-hd-player/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="437" height="265" id="viddler"><param name="movie" value="http://www.viddler.com/simple_on_site/f91aa6ca" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="wmode" value="transparent" /> <embed src="http://www.viddler.com/simple_on_site/f91aa6ca" width="437" height="265" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" wmode="transparent" name="viddler" ></embed></object></center>
<p>Some of us are gifted with incredible skill in <em>Super Stardust HD</em>. The dazzling array of falling rocks and deadly enemies does little to shock these players -- they are able to boost, shoot and bomb without ever having to blink. Unfortunately, not all of us are so capable. Thankfully, the <a href="http://blog.us.playstation.com/2008/09/04/super-stardust-hd-video-tips%e2%80%a6got-trophies/">PlayStation.blog</a> has a new set of videos to with a few pointers on how to get the most out of this popular PSN game. Perhaps with these tips, you too will be able to get all of those elusive <a href="http://www.joystiq.com/2008/07/02/trophy-guide-super-stardust-hd/">Trophies</a> ...</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/04/become-a-better-super-stardust-hd-player/">Become a better Super Stardust HD player</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Sep 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2008/09/04/super-stardust-hd-video-tips%e2%80%a6got-trophies/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/become-a-better-super-stardust-hd-player/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1304514/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/become-a-better-super-stardust-hd-player/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>super-stardust-hd</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 04 Sep 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[European PSN update for July 15th]]></title><link>http://www.joystiq.com/2008/07/16/european-psn-update-for-july-15th/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/16/european-psn-update-for-july-15th/</guid><comments>http://www.joystiq.com/2008/07/16/european-psn-update-for-july-15th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/new-releases/" rel="tag">New Releases</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/sshdplaystationday08425.jpg" alt="" /></div>
Yeah, it's July 16th in Europe right now, but we've been too busy to post the update until now. The fact we even know what's up on the store is a near miracle (thanks, Tom!), seeing as we're actually nowhere near a PS3 right now. With our excuses out of the way, we present to you today's update which, apart from a whole bunch of awesome E3 trailers, includes the <em>SSHD </em>Team Pack. Best thing about the Team Pack? Another potential trophy. Here's the full release list:<br /><br /><strong>Playable Content<br /></strong>
<ul>
    <li><em><a href="http://www.joystiq.com/tag/fatal-inertia">Fatal Inertia EX</a> </em>demo (free)</li>
    <li><em>Fatal Inertia EX</em> Full Game (&pound;14.99)</li>
</ul>
<strong>Add-on Content<br /></strong>
<ul>
    <li><a href="http://www.joystiq.com/tag/sshd"><em>Super Stardust HD</em></a> "Team Pack" (&pound;2.99)</li>
</ul>
<strong>Videos<br /></strong>
<ul>
    <li><em>Buzz! Quiz TV</em> advert <br /></li>
    <li><em>Buzz! Quiz TV</em> "Sofa vs Sofa" advert</li>
    <li><em>Resistance 2</em> E3 trailer</li>
    <li><em>PixelJunk Eden </em>E3 trailer</li>
    <li><em>PAIN</em> E3 trailer</li>
    <li><em>LittleBigPlanet</em> E3 trailer</li>
    <li><em>MotorStorm Pacific Rift</em> E3</li>
    <li>GT TV E3 trailer</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/16/european-psn-update-for-july-15th/">European PSN update for July 15th</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Jul 2008 05:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/16/european-psn-update-for-july-15th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1257259/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/16/european-psn-update-for-july-15th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>euroreleases</category><category>fatal-inertia</category><category>fatal-inertia-ex</category><category>psn-store</category><category>releases</category><category>sshd</category><category>super-stardust-hd</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Wed, 16 Jul 2008 05:00:00 EST</pubDate></item><item><title><![CDATA[PLAYSTATION Store gets daily updates this week]]></title><link>http://www.joystiq.com/2008/07/14/playstation-store-gets-daily-updates-this-week/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/14/playstation-store-gets-daily-updates-this-week/</guid><comments>http://www.joystiq.com/2008/07/14/playstation-store-gets-daily-updates-this-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/playstation-store/" rel="tag">PlayStation Store</a></p><div align="center"><a href="http://blog.us.playstation.com/2008/07/14/playstation-store-e3-release-plan/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/psstoredaily.jpg"  alt="" /></a><br /></div>
With E3 happening this week (stay tuned for live coverage!), the PLAYSTATION Store will be updated every day, with new content arriving from first and third parties. In addition to the requisite trailers and videos that will appear on the Store, PlayStation will be bringing it home with playable content. Watch out for <em>Rock Band</em> DLC, featuring The Who, the official release of the <em>Super Stardust HD</em> team pack, and a new PSN game, <em>Elefunk</em>.<br /><br />Stay tuned for more info as it happens.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/14/playstation-store-gets-daily-updates-this-week/">PLAYSTATION Store gets daily updates this week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 Jul 2008 12:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2008/07/14/playstation-store-e3-release-plan/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/14/playstation-store-gets-daily-updates-this-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1254921/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/14/playstation-store-gets-daily-updates-this-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e308</category><category>elefunk</category><category>playstation-store</category><category>rock-band</category><category>store</category><category>super-stardust-hd</category><category>the-who</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 14 Jul 2008 12:10:00 EST</pubDate></item><item><title><![CDATA[PS3 Fanboy's guide to Super Stardust HD Trophies]]></title><link>http://www.joystiq.com/2008/07/02/ps3-fanboys-guide-to-super-stardust-hd-trophies/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/02/ps3-fanboys-guide-to-super-stardust-hd-trophies/</guid><comments>http://www.joystiq.com/2008/07/02/ps3-fanboys-guide-to-super-stardust-hd-trophies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://www.ps3fanboy.com/2008/07/02/trophy-guide-super-stardust-hd/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/sshd.promo.490.jpg"  alt="" /></a></div>
If you were lucky (or <a href="http://www.joystiq.com/2008/07/02/sony-responds-to-adverse-firmware-2-40-effects/">unlucky</a>) enough to install <a href="http://www.joystiq.com/tag/firmware-2.40">PS3 firmware 2.40</a> before it was <a href="http://www.joystiq.com/2008/07/02/playstation-3-2-40-firmware-update-not-available-pulled/">yanked by Sony</a>, you'll definitely want to check out PS3 Fanboy's first-ever <a href="http://www.joystiq.com/tag/playstation-trophies">PlayStation Trophy</a> guide. It's only fitting that their guide is for the <em>first-ever</em> Trophy-enabled game, <a href="http://www.joystiq.com/tag/super-stardust-hd"><em>Super Stardust HD</em></a>. Be the first person on your friends list to unlock 'em all - <a href="http://www.ps3fanboy.com/2008/07/02/trophy-guide-super-stardust-hd/">check it out!</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/02/ps3-fanboys-guide-to-super-stardust-hd-trophies/">PS3 Fanboy's guide to Super Stardust HD Trophies</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 Jul 2008 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ps3fanboy.com/2008/07/02/trophy-guide-super-stardust-hd/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/02/ps3-fanboys-guide-to-super-stardust-hd-trophies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1244329/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/02/ps3-fanboys-guide-to-super-stardust-hd-trophies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>guide</category><category>playstation-trophies</category><category>PS3</category><category>psn</category><category>super-stardust-hd</category><category>trophies</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Wed, 02 Jul 2008 23:00:00 EST</pubDate></item><item><title><![CDATA[Trophy Guide: Super Stardust HD]]></title><link>http://www.joystiq.com/2008/07/02/trophy-guide-super-stardust-hd/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/02/trophy-guide-super-stardust-hd/</guid><comments>http://www.joystiq.com/2008/07/02/trophy-guide-super-stardust-hd/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/e-distribution/" rel="tag">e-Distribution Games</a>, <a href="http://www.joystiq.com/category/trophies/" rel="tag">Trophies</a></p><div align="center"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/supersdrev1.jpg" alt="" /><br /></div>
We finally unlocked <em>all</em> the Trophies for <em>Super Stardust HD</em>. As the first game available with Trophy support, many are jumping online to boost their PlayStation level. With 9 Bronze, 6 Silver and 2 Gold Trophies, we're sure this is going to keep many occupied for quite some time. Here's our guide to unlock all the Trophies. Good luck!<br /><br /><strong>Hero of Lave</strong> - Complete planet Lave<br /><em><font size="0"><strong>Bronze</strong> | Difficulty: Very Easy</font></em><br />All Arcade mode Trophies can be earned in Easy mode. We recommend that you play on that difficulty to make it easier to get the Trophies you want. For this Trophy, simply beat the first level. Having trouble with the boss? Make sure you focus on only one weak point at a time. You should be able to destroy one weak point before he does his spin attack. His spin will vacuum space debris, so you may want to keep your distance in the early parts of this battle. The Trophy will unlock once you start the next level.<p><a href="http://www.joystiq.com/2008/07/02/trophy-guide-super-stardust-hd/" rel="bookmark">Continue reading <em>Trophy Guide: Super Stardust HD</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/02/trophy-guide-super-stardust-hd/">Trophy Guide: Super Stardust HD</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 Jul 2008 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/02/trophy-guide-super-stardust-hd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1244292/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/02/trophy-guide-super-stardust-hd/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>guide</category><category>joystiqfeatures</category><category>super-stardust-hd</category><category>trophies</category><category>trophy-guide</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 02 Jul 2008 22:00:00 EST</pubDate></item><item><title><![CDATA[Trophies: Super Stardust HD]]></title><link>http://www.joystiq.com/2008/07/02/trophies-super-stardust-hd/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/02/trophies-super-stardust-hd/</guid><comments>http://www.joystiq.com/2008/07/02/trophies-super-stardust-hd/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/e-distribution/" rel="tag">e-Distribution Games</a>, <a href="http://www.joystiq.com/category/patches/" rel="tag">Game Patches</a>, <a href="http://www.joystiq.com/category/trophies/" rel="tag">Trophies</a></p><div align="center"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/sshdtroph.png" alt="" /><br /><a href="http://www.joystiq.com/tag/super-stardust-hd/"><small>Read more 'Super Stardust HD' stories</small></a><br /><br /></div>
The popular PSN arcade shooter now includes trophies. Download the free 4.00 patch and you'll be able to acquire these 17 Trophies.<br /><br />
<div style="text-align: center;"><span style="font-weight: bold;"><a href="http://www.joystiq.com/2008/07/02/trophy-guide-super-stardust-hd/">View Trophy Guide</a> | <a href="http://www.joystiq.com/2008/07/02/trophies-super-stardust-hd/">View Trophy List</a> | <a href="http://www.joystiq.com/trophies/">Visit Trophy Portal</a></span><a href="http://www.joystiq.com/tag/mercenaries-2/"><br /></a></div><p><a href="http://www.joystiq.com/2008/07/02/trophies-super-stardust-hd/" rel="bookmark">Continue reading <em>Trophies: Super Stardust HD</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/02/trophies-super-stardust-hd/">Trophies: Super Stardust HD</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 Jul 2008 00:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://212.10.30.205/psn-trophies/?gameid=NPWR00117_00>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/02/trophies-super-stardust-hd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1243122/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/02/trophies-super-stardust-hd/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>super-stardust-hd</category><category>trophies</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 02 Jul 2008 00:25:00 EST</pubDate></item><item><title><![CDATA[Joystiq hands-on: Super Stardust HD Versus mode]]></title><link>http://www.joystiq.com/2008/05/09/joystiq-hands-on-super-stardust-hd-versus-mode/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/09/joystiq-hands-on-super-stardust-hd-versus-mode/</guid><comments>http://www.joystiq.com/2008/05/09/joystiq-hands-on-super-stardust-hd-versus-mode/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div style="text-align: center;"><a href="http://www.ps3fanboy.com/photos/super-stardust-hd-1/793282/full/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/sshdplaystationday08490.jpg" /></a><br /><em><small>Click for high-resolution image.</small><br /></em>
<div align="left"><a href="http://www.ps3fanboy.com/tag/tag/super-stardust-hd"><em>Super Stardust HD</em></a> received its first expansion pack last month, one that was very well received by players and critics alike. The second, multiplayer add-on promises to do the same, judging by the time we spent with at Sony's recently <a href="http://www.joystiq.com/tag/playstation-day-2008">PlayStation Day 2008</a>. <br /></div>
</div>
<br />The "Team Pack" adds a Co-op Split Screen mode as well as the incredible Versus Mode. While the concept of Versus Mode remains very simple, the menus add depth and a huge amount of variety to the experience. At your disposal are several gameplay modes, similar to many other multiplayer games' gameplay arsenal, including deathmatch, king of the hill and grab-and-run. This whole mode has been built specifically with party gaming in mind.<br /><br />Up to four players can play against each other on the same planet, but the "layout" of the planet can be changed before the game commences. This allows you to overlay a maze of rocks onto the planet's surface in various shapes which players will need to navigate through. These rocks can be destroyed and, depending on the options settings, can either harm players who come too close or simply ignore them. For people who prefer a less restricted battlefield, there's an option for a clear level layout too.<br /><br /><strong>Gallery: <a href="http://www.ps3fanboy.com/photos/super-stardust-hd-1/">Super Stardust HD</a></strong>
<div class="postgallery"><a href="http://www.ps3fanboy.com/photos/super-stardust-hd-1/793284/"><img title="" alt="" src="http://www.ps3fanboy.com/media/2008/05/sshdplaystationday0831024_thumbnail.jpg" /></a><a href="http://www.ps3fanboy.com/photos/super-stardust-hd-1/793283/"><img title="" alt="" src="http://www.ps3fanboy.com/media/2008/05/sshdplaystationday0821024_thumbnail.jpg" /></a><a href="http://www.ps3fanboy.com/photos/super-stardust-hd-1/793282/"><img title="" alt="" src="http://www.ps3fanboy.com/media/2008/05/sshdplaystationday081024_thumbnail.jpg" /></a><a href="http://www.ps3fanboy.com/photos/super-stardust-hd-1/292824/"><img title="" alt="" src="http://www.ps3fanboy.com/media/2007/06/taranis3_thumbnail.jpg" /></a><a href="http://www.ps3fanboy.com/photos/super-stardust-hd-1/292823/"><img title="" alt="" src="http://www.ps3fanboy.com/media/2007/06/taranis1_thumbnail.jpg" /></a></div><p><a href="http://www.joystiq.com/2008/05/09/joystiq-hands-on-super-stardust-hd-versus-mode/" rel="bookmark">Continue reading <em>Joystiq hands-on: Super Stardust HD Versus mode</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/09/joystiq-hands-on-super-stardust-hd-versus-mode/">Joystiq hands-on: Super Stardust HD Versus mode</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 May 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/05/09/joystiq-hands-on-super-stardust-hd-versus-mode/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1190629/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/09/joystiq-hands-on-super-stardust-hd-versus-mode/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>housemarque</category><category>joystiqfeatures</category><category>playstation-day-2008</category><category>PS3</category><category>super-stardust-hd</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Fri, 09 May 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[PS3 Fanboy hands-on: Super Stardust HD Versus mode]]></title><link>http://www.joystiq.com/2008/05/09/ps3-fanboy-hands-on-super-stardust-hd-versus-mode/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/09/ps3-fanboy-hands-on-super-stardust-hd-versus-mode/</guid><comments>http://www.joystiq.com/2008/05/09/ps3-fanboy-hands-on-super-stardust-hd-versus-mode/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/e-distribution/" rel="tag">e-Distribution Games</a>, <a href="http://www.joystiq.com/category/hands-on/" rel="tag">Hands-on</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/photos/super-stardust-hd-1/793282/full/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/sshdplaystationday08425.jpg" /></a><br /><em>Click for high resolution image.<br /><br /></em></div>
<a href="http://www.joystiq.com/tag/tag/super-stardust-hd"><em>Super Stardust HD</em></a> received its first expansion pack last month, to much praise from the <em>Stardust</em> community. The Solo Pack added several different modes, and the upcoming multiplayer add-on promises to do the same. We had an opportunity to try it out during <a href="http://www.joystiq.com/tag/playstation-day-2008">PlayStation Day</a> and we loved what we saw.<br /><br />The "Team Pack" adds a Co-op split-screen mode, as well as the incredible Versus Mode. Within Versus Mode, you can partake in a number of different challenges, similar to the offering found in many other multiplayer games: there's Deathmatch, King of the Hill, and Grab and Run. This whole mode has been built specifically with party gaming in mind.<br /><br />Up to four players can play against each other on the same planet, but the "layout" of the planet can be changed before the game commences. This allows you to overlay a maze of rocks onto the planet's surface in various shapes which players will need to navigate through. These rocks can be destroyed and, depending on the options settings, can or cannot harm players who come too close. For people who prefer a less restricted battlefield, there's an option for a clear level layout too.<br /><br /><p><a href="http://www.joystiq.com/2008/05/09/ps3-fanboy-hands-on-super-stardust-hd-versus-mode/" rel="bookmark">Continue reading <em>PS3 Fanboy hands-on: Super Stardust HD Versus mode</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/09/ps3-fanboy-hands-on-super-stardust-hd-versus-mode/">PS3 Fanboy hands-on: Super Stardust HD Versus mode</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 May 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/05/09/ps3-fanboy-hands-on-super-stardust-hd-versus-mode/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1188352/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/09/ps3-fanboy-hands-on-super-stardust-hd-versus-mode/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hands-on</category><category>housemarque</category><category>playstation-day-2008</category><category>sony</category><category>sshd</category><category>super-stardust-hd</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Fri, 09 May 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[SuperStardust HD devs planning split-screen multiplayer update]]></title><link>http://www.joystiq.com/2008/05/02/superstardust-hd-devs-planning-split-screen-multiplayer-update/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/02/superstardust-hd-devs-planning-split-screen-multiplayer-update/</guid><comments>http://www.joystiq.com/2008/05/02/superstardust-hd-devs-planning-split-screen-multiplayer-update/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://multiplayerblog.mtv.com/2008/04/30/the-most-graphically-impressive-playstation-3-game-explained-and-expanded/"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/ssdhd_top.jpg" /></a></div>
Our affection for <a href="http://www.joystiq.com/tag/SuperStardustHd/"><em>SuperStardust HD</em></a> just got a shot in the arm with news that Finnish dev Housemarque is putting the finishing touches on a multiplayer-focused update to the twin-stick PSN shooter. Following the already available "solo" add-on, this new "team pack" update will introduce several additions, from split-screen versus and co-op modes, to a skill balancer, ship editor, trophies, and a "true" 5.1 orchestral soundtrack.<br />
<br />
MTV's Stephen Totilo <a href="http://multiplayerblog.mtv.com/2008/04/30/the-most-graphically-impressive-playstation-3-game-explained-and-expanded/">recently grilled</a> Housemarque co-founder Ilari Kuittinen on the update, who commented that "a majority" of the development time spent on the update was focused on the new versus mode, which will feature "our 'sub' game modes and plenty of options so each gamer can tune the mode to suite their tastes." Even more interesting, Kuittinen adds that the team has been "experimenting with a game mode we call "Twin gun" mode (not disclosing specifics at the moment, maybe you can guess?) and how to make music generated levels, etc." It sounds like someone has spending a lot of time with <a href="http://www.joystiq.com/tag/audiosurf"><em>Audiosurf</em></a>, an addiction to which we can certainly relate.<br />
<br />
[Via <a href="http://www.ps3fanboy.com/2008/04/30/upcoming-stardust-hd-update-includes-trophies-5-1-orchestral-so/">PS3 Fanboy</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/02/superstardust-hd-devs-planning-split-screen-multiplayer-update/">SuperStardust HD devs planning split-screen multiplayer update</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 02 May 2008 09:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://multiplayerblog.mtv.com/2008/04/30/the-most-graphically-impressive-playstation-3-game-explained-and-expanded/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/02/superstardust-hd-devs-planning-split-screen-multiplayer-update/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1184679/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/02/superstardust-hd-devs-planning-split-screen-multiplayer-update/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>housemarque</category><category>multiplayer</category><category>playstation-network</category><category>PS3</category><category>psn</category><category>Sony-Computer-Entertainment</category><category>Stardust</category><category>Super-Stardust-HD</category><category>update</category><category>versus</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Fri, 02 May 2008 09:25:00 EST</pubDate></item><item><title><![CDATA[Upcoming Stardust HD update includes trophies, 5.1 orchestral soundtrack]]></title><link>http://www.joystiq.com/2008/04/30/upcoming-stardust-hd-update-includes-trophies-5-1-orchestral-so/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/30/upcoming-stardust-hd-update-includes-trophies-5-1-orchestral-so/</guid><comments>http://www.joystiq.com/2008/04/30/upcoming-stardust-hd-update-includes-trophies-5-1-orchestral-so/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/e-distribution/" rel="tag">e-Distribution Games</a>, <a href="http://www.joystiq.com/category/patches/" rel="tag">Game Patches</a></p><div align="center"><a href="http://multiplayerblog.mtv.com/2008/04/30/the-most-graphically-impressive-playstation-3-game-explained-and-expanded/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/nemain4-copy.jpg" alt="" /></a><br /></div>
The guys at Housemarque have just finished their next <em>Super Stardust HD</em> expansion. The "solo pack" will be followed by the "team pack," which features a number of additions. Ilari Kuittinen, co-founder Housemarque, explained to <a href="http://multiplayerblog.mtv.com/2008/04/30/the-most-graphically-impressive-playstation-3-game-explained-and-expanded/">MTV Multiplayer</a>: "It features a split screen Versus Match and Co-Op, ship editor, a true 5.1 orchestral soundtrack, and trophies."<br /><br />We're already excited for these new additions, but what we're even more intrigued by are the upcoming additions the Housemarque team is looking into. "We have been experimenting with a game mode we call "Twin gun" mode (not disclosing specifics at the moment, maybe you can guess?) and how to make music generated levels, etc." A Mizuguchi-inspired version of <em>Stardust</em> sounds like it would be a blast.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/30/upcoming-stardust-hd-update-includes-trophies-5-1-orchestral-so/">Upcoming Stardust HD update includes trophies, 5.1 orchestral soundtrack</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 Apr 2008 21:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://multiplayerblog.mtv.com/2008/04/30/the-most-graphically-impressive-playstation-3-game-explained-and-expanded/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/30/upcoming-stardust-hd-update-includes-trophies-5-1-orchestral-so/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1182535/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/30/upcoming-stardust-hd-update-includes-trophies-5-1-orchestral-so/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>housemarque</category><category>super-stardust-hd</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 30 Apr 2008 21:45:00 EST</pubDate></item><item><title><![CDATA[PSN Tuesday: Lair goes analog, Super Stardust HD expands]]></title><link>http://www.joystiq.com/2008/04/15/psn-tuesday-lair-goes-analog-super-stardust-hd-expands/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/15/psn-tuesday-lair-goes-analog-super-stardust-hd-expands/</guid><comments>http://www.joystiq.com/2008/04/15/psn-tuesday-lair-goes-analog-super-stardust-hd-expands/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div style="text-align: center;"><a href="http://www.ps3fanboy.com/2008/04/15/american-psn-update-for-april-15th/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/lair-has-controls-490.jpg" /></a></div>
Along with a <a href="http://www.joystiq.com/2008/04/15/reminder-the-new-psn-store-ps3-firmware-2-30-both-live/">revamped PSN Store</a>, we usher in the return of PSN <strike>Thursdays</strike> Tuesdays. Since we're already welcoming back the store and updates, we should probably say something to <a href="http://www.joystiq.com/tag/lair"><em>Lair</em></a>, who just flew in under our radars with an update to make the game playable -- not only with rumble but also <a href="http://www.joystiq.com/2008/04/10/upcoming-lair-patch-to-add-analog-controls/">analog controls</a>. He's looking kind of lonely over there in the corner.<br /><br />Also this week, <em>Super Stardust HD</em> expands its universe with new modes: Endless, Survival, Bomber and Time Attack. Arcade Mode now features the Easy difficulty. A new Retro soundtrack has also been added<br /><br /><strong>Update:</strong> SCEA has confirmed that <em>Gran Turismo 5 Prologue</em> will headline the return on PS Store's regularly scheduled Thursday updates this week (April 17th). We'll post the full release list when it becomes available.<br /><br />Check out the complete list of this week's content after the break. For a listing of Europe's goodies, head over to <a href="http://www.ps3fanboy.com/2008/04/15/european-psn-update-for-april-15th/">PS3 Fanboy</a>.<p><a href="http://www.joystiq.com/2008/04/15/psn-tuesday-lair-goes-analog-super-stardust-hd-expands/" rel="bookmark">Continue reading <em>PSN Tuesday: Lair goes analog, Super Stardust HD expands</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/15/psn-tuesday-lair-goes-analog-super-stardust-hd-expands/">PSN Tuesday: Lair goes analog, Super Stardust HD expands</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Apr 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ps3fanboy.com/2008/04/15/american-psn-update-for-april-15th/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/15/psn-tuesday-lair-goes-analog-super-stardust-hd-expands/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1168269/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/15/psn-tuesday-lair-goes-analog-super-stardust-hd-expands/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>lair</category><category>playstation-network</category><category>PS3</category><category>psn</category><category>psn-thursday</category><category>psn-tuesday</category><category>super-stardust-hd</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Tue, 15 Apr 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[American PSN update for April 15th]]></title><link>http://www.joystiq.com/2008/04/15/american-psn-update-for-april-15th/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/15/american-psn-update-for-april-15th/</guid><comments>http://www.joystiq.com/2008/04/15/american-psn-update-for-april-15th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/playstation-store/" rel="tag">PlayStation Store</a>, <a href="http://www.joystiq.com/category/e-distribution/" rel="tag">e-Distribution Games</a>, <a href="http://www.joystiq.com/category/patches/" rel="tag">Game Patches</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/lairnewcont425.jpg" /><br /></div>
In tandem with the new firmware update today, Americans can enjoy a few surprising releases ahead of Thursday's normal updates. Here's what you can find on your updated Store:<br /><br /><strong>Game Add-ons:</strong><br />
<ul>
    <li><u><em>Super Stardust HD</em> Solo Add-on Pack</u> ($4.99)<br />This upgrade pack for <em>Super Stardust HD</em> requires the original game. It will add new game modes: Endless, Survival, Bomber and Time Attack. Arcade Mode now features the Easy difficulty. A new Retro soundtrack has been added. [<em>Editor's Note:</em> It is incredibly awesome. A must-buy for fans of <em>Super Stardust HD</em>.]<br /></li>
    <li><a href="http://www.joystiq.com/2008/04/10/lair-updates-finally-flying-in-will-it-change-peoples-minds/"><u><em>Lair</em> Dragons and Control Pack</u></a> (free)<br />Get two new playable dragons, analog flight controls, rumble support and enhanced PSP Remote Play support. It's what the game should've had from the start.</li>
</ul>
<strong>Videos:</strong><br />
<ul>
    <li><em>Gran Turismo 5 Prologue</em> "Beyond the Apex" trailer (free)</li>
    <li><em>Gran Turismo 5 Prologue</em> "Friendly Fires" video (free)</li>
</ul>
There will be more to see this Thursday. See you then!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/15/american-psn-update-for-april-15th/">American PSN update for April 15th</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Apr 2008 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/04/15/american-psn-update-for-april-15th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1167297/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/15/american-psn-update-for-april-15th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>releases</category><category>store</category><category>super-stardust-hd</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 15 Apr 2008 01:00:00 EST</pubDate></item><item><title><![CDATA[PSN Thursday: Folklore keeps telling tales, demo Stardust in HD]]></title><link>http://www.joystiq.com/2008/01/11/psn-thursday-folklore-keeps-telling-tales-and-demo-your-stardus/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/11/psn-thursday-folklore-keeps-telling-tales-and-demo-your-stardus/</guid><comments>http://www.joystiq.com/2008/01/11/psn-thursday-folklore-keeps-telling-tales-and-demo-your-stardus/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div style="text-align: center;"><a href="http://blog.us.playstation.com/2008/01/10/playstation-store-update-17/"><img width="490" vspace="4" hspace="0" height="276" border="1" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/superstardusthdmain.jpg" /></a><br /></div>
This week PSN Thursday brings us a demo (and <a href="http://blog.us.playstation.com/2008/01/10/new-super-stardust-hd-features-on-the-way/">update</a>) for frenetic shooter <a href="http://www.joystiq.com/tag/superstardusthd"><span style="font-style: italic;">Super Stardust HD</span></a>, along with the <a href="http://www.joystiq.com/2008/01/08/folklore-keeps-telling-tales-with-two-new-dlc-packs/"><span style="font-style: italic;">Folklore</span> expansion packs</a> and the demo to the game that if you're a games reviewer might just <a href="http://www.joystiq.com/tag/jeff-gerstmann/">cause you to lose your job</a>. For those who need to get a little nostalgic with PlayStation's original mascot, <span style="font-style: italic;">Crash Bandicoot 2: Cortex Strikes Back</span> is available for $6 and, as normal, there's always this week's <a href="http://www.joystiq.com/2008/01/07/rock-band-weekly-iron-maiden-hives-stone-temple-pilots/"><span style="font-style: italic;">Rock Band</span> offerings</a>.<br /><br />Those on the continent of fine wine, cheese, and sausages can scope the Euro PSN update over at <a href="http://www.ps3fanboy.com/2008/01/10/european-psn-updates-for-january-10th/">PS3 Fanboy</a>. All the details of the <a href="http://blog.us.playstation.com/2008/01/10/playstation-store-update-17/">PSN update</a> on the continent of two buck chuck, Kraft singles, and Hillshire Farm are posted after the break.<p><a href="http://www.joystiq.com/2008/01/11/psn-thursday-folklore-keeps-telling-tales-and-demo-your-stardus/" rel="bookmark">Continue reading <em>PSN Thursday: Folklore keeps telling tales, demo Stardust in HD</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/11/psn-thursday-folklore-keeps-telling-tales-and-demo-your-stardus/">PSN Thursday: Folklore keeps telling tales, demo Stardust in HD</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 Jan 2008 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2008/01/10/playstation-store-update-17/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/11/psn-thursday-folklore-keeps-telling-tales-and-demo-your-stardus/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1084083/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/11/psn-thursday-folklore-keeps-telling-tales-and-demo-your-stardus/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>burnout-paradise</category><category>crash-bandicoot</category><category>folklore</category><category>ps3</category><category>psn</category><category>psn-thursday</category><category>super-stardust-hd</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 11 Jan 2008 01:00:00 EST</pubDate></item><item><title><![CDATA[Best of the Rest: James' Picks of 2007]]></title><link>http://www.joystiq.com/2008/01/01/best-of-the-rest-james-picks-of-2007/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/01/best-of-the-rest-james-picks-of-2007/</guid><comments>http://www.joystiq.com/2008/01/01/best-of-the-rest-james-picks-of-2007/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><strong><em><img vspace="4" hspace="0" border="0" alt="pac-man ce" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/pce-botr-jrw.jpg" /></em></strong></div>
<strong><em>Pac-Man Championship Edition</em></strong> (XBLA)<br />
<br />
If not worthy of a Top 10 spot, then certainly Pac-Man deserves Joystiq's 'Comeback Player of the Year' award. I covered <em>Pac-Man CE's</em> <a target="_blank" href="http://www.joystiq.com/2007/06/07/chasing-pellets-pac-man-tries-to-make-history-again/">overblown launch</a> in early June, but it wasn't until I became a devoted player at home that I realized the sheer genius of the first true <em>Pac-Man</em> sequel since 'the Ms.' hit the maze in '82. Designer Toru Iwatani managed to scrape off a quarter-century of rust and fashion a remarkably relevant game that held me down during an otherwise punishing summer drought. <em>Geometry Wars</em> might be the most celebrated, but <em>Pac-Man CE</em> is Xbox Live Arcade's true star.<p><a href="http://www.joystiq.com/2008/01/01/best-of-the-rest-james-picks-of-2007/" rel="bookmark">Continue reading <em>Best of the Rest: James' Picks of 2007</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/01/best-of-the-rest-james-picks-of-2007/">Best of the Rest: James' Picks of 2007</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 Jan 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/01/01/best-of-the-rest-james-picks-of-2007/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1069062/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/01/best-of-the-rest-james-picks-of-2007/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>assassins-creed</category><category>assassinscreed</category><category>best-of-the-rest-2007</category><category>castlevania</category><category>castlevania-symphony-of-the-night</category><category>crackdown</category><category>DS</category><category>everdayshooter</category><category>everyday-shooter</category><category>GOTY-2007</category><category>heavenly-sword</category><category>heavenlysword</category><category>jeanne-darc</category><category>Lost-Planet-Extreme-Condition</category><category>lostplanet</category><category>masseffect</category><category>Microsoft</category><category>mlb-07</category><category>pac-man</category><category>pac-man-ce</category><category>pac-man-championship-edition</category><category>phantom-hourglass</category><category>phatomhourglass</category><category>picross</category><category>PS3</category><category>psn</category><category>PSP</category><category>puzzle-quest</category><category>puzzlequest</category><category>Queasy-Games</category><category>Realtime-Worlds</category><category>Riot-Act</category><category>Sandbox</category><category>SCE</category><category>Shooter</category><category>Sony-Computer-Entertainment</category><category>super-stardust-hd</category><category>superstardusthd</category><category>symphony-of-the-night</category><category>symphonyofthenight</category><category>Wii</category><category>xbla</category><category>Xbox-360</category><category>zelda</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 01 Jan 2008 13:30:00 EST</pubDate></item><item><title><![CDATA[Super Stardust HD gets secretly updated]]></title><link>http://www.joystiq.com/2007/12/16/super-stardust-hd-gets-a-sneaky-patch/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/16/super-stardust-hd-gets-a-sneaky-patch/</guid><comments>http://www.joystiq.com/2007/12/16/super-stardust-hd-gets-a-sneaky-patch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/patches/" rel="tag">Game Patches</a></p><div align="center"><img border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/nemain4-copy.jpg" alt="" /></div>
It seems that the <em>Super Stardust HD</em> <a href="http://www.joystiq.com/2007/12/14/super-stardust-hd-overhaul-coming-soon/">upgrade pack</a> that is "coming soon" is already available, in one form or another. Delete and re-download the game from the EU PSN Store and you might notice a few new, exciting features. Unfortunately, the game seems to have disappeared from our download list so we had to <em>buy</em> it again. A separate pack will hopefully be made available soon. We've been exploring the new version (2.02, according to the credits) for a little while and are very pleased with what we've found.<br /><br />The game now has full support for Dual Shock 3 rumble controllers, as well as a new online store section in the main menu. Currently this contains two add-on packs, a "Single Player expansion" and a "Multiplayer expansion", both of which are marked as "coming soon". The high score table now shows score, highest rank, session time and the time that the score was submitted. Along with the new game statistics section, you can keep a scarily accurate tally of how long you've played, how many of each enemy you've killed and how many times you've completed each level.<br /><br />We've saved the best for last, though. The new version has full support for custom soundtracks. These can be edited from within the game utilising any music on your PS3's hard drive. Playing <em>Super Stardust HD </em>to Sufjan Stevens' "Songs for Christmas" is an amazingly cathartic experience. We currently have no idea if the US PSN Store has the upgraded version of the game yet, or when its official release is supposed to be. We will keep you informed.<br /><br />[Thanks Withnail!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/12/16/super-stardust-hd-gets-a-sneaky-patch/">Super Stardust HD gets secretly updated</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 16 Dec 2007 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/12/16/super-stardust-hd-gets-a-sneaky-patch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1064000/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/16/super-stardust-hd-gets-a-sneaky-patch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>patch</category><category>sshd</category><category>stardust</category><category>super-stardust-hd</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Sun, 16 Dec 2007 11:00:00 EST</pubDate></item><item><title><![CDATA[Super Stardust HD overhaul coming soon]]></title><link>http://www.joystiq.com/2007/12/14/super-stardust-hd-overhaul-coming-soon/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/14/super-stardust-hd-overhaul-coming-soon/</guid><comments>http://www.joystiq.com/2007/12/14/super-stardust-hd-overhaul-coming-soon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a>, <a href="http://www.joystiq.com/category/patches/" rel="tag">Game Patches</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/sshdmp425425.jpg" /></div>
Some European PSN users have stumbled across an item on the store which, it seems, ought not to be there. The <em>Super Stardust HD </em>update doesn't appear for everyone, but those who do see it noticed there's a large "Coming Soon" slapped across the image. But what could an update to <em>SSHD</em> contain? Isn't it already amazing enough as it is? <br /><br />The item's description is a fantasy wishlist of desirable features, including improved graphics and sound, new game modes, split screen multiplayer, a ship editor and clan support. Clan support? How exactly that will work we have no idea, but it does give us the impression that our favourite dual analogue shooter will be heading online when the update hits. Sounds good to us - a little <em>too</em> good. Make of the above image what you will, we're going to remain cautiously optimistic for now, even if it is just wishful thinking. <br /><br />[Via <a href="http://www.ripten.com/2007/12/13/super-stardust-hd-going-online-with-clan-support/">Ripten</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/12/14/super-stardust-hd-overhaul-coming-soon/">Super Stardust HD overhaul coming soon</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 14 Dec 2007 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.neogaf.com/forum/showpost.php?p=8929184&amp;postcount=274>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/14/super-stardust-hd-overhaul-coming-soon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1062495/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/14/super-stardust-hd-overhaul-coming-soon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>SSHD</category><category>stardust</category><category>super-stardust-hd</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Fri, 14 Dec 2007 01:00:00 EST</pubDate></item><item><title><![CDATA[PS3 Fanboy interview: Zafro, the Stardust superstar]]></title><link>http://www.joystiq.com/2007/07/19/ps3-fanboy-interview-zafro-the-stardust-superstar/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/19/ps3-fanboy-interview-zafro-the-stardust-superstar/</guid><comments>http://www.joystiq.com/2007/07/19/ps3-fanboy-interview-zafro-the-stardust-superstar/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/psn/" rel="tag">PlayStation Network</a>, <a href="http://www.joystiq.com/category/e-distribution/" rel="tag">e-Distribution Games</a></p><div align="center"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/stardustint1.jpg" alt="" /></div>
One game has caused the entire PS Fanboy team a lot of lost sleep: <em>Super Stardust HD</em>. This PSN downloadable title is far more addictive than any of us could have possibly guessed ... and although we're trying to beat each other's top scores, none of us can even match the incredible scores of the people at the very top of the Rankings. Zafro is one of those leaders, and we took some time to talk to him about mastering <em>Stardust</em>.<br />
<br />
<strong>How did you first find out about <em>Super Stardust HD</em>? What made it so appealing?</strong><br />
My first impression of <em>Super Stardust HD</em> was from the trailer made available through the PlayStation Store. What stuck with me the most was the music, but the game looked great fun as well. The appeal to me is that I am a fan of shooters, such as <em>Gradius</em>, <em>R-Type</em>, <em>Ikaruga</em>, etc. I always keep my eyes open for games like this, so Stardust appealed to me greatly. Although not exactly the same style, a top down fast-paced shooter will almost always win me over.<p><a href="http://www.joystiq.com/2007/07/19/ps3-fanboy-interview-zafro-the-stardust-superstar/" rel="bookmark">Continue reading <em>PS3 Fanboy interview: Zafro, the Stardust superstar</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/19/ps3-fanboy-interview-zafro-the-stardust-superstar/">PS3 Fanboy interview: Zafro, the Stardust superstar</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Jul 2007 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/19/ps3-fanboy-interview-zafro-the-stardust-superstar/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/944648/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/19/ps3-fanboy-interview-zafro-the-stardust-superstar/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Housemarque</category><category>Sony-Computer-Entertainment</category><category>Stardust</category><category>Super-Stardust-HD</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 19 Jul 2007 17:30:00 EST</pubDate></item><item><title><![CDATA[PS3 Fanboy review: Super Stardust HD]]></title><link>http://www.joystiq.com/2007/07/02/ps3-fanboy-review-super-stardust-hd/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/02/ps3-fanboy-review-super-stardust-hd/</guid><comments>http://www.joystiq.com/2007/07/02/ps3-fanboy-review-super-stardust-hd/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/reviews/" rel="tag">Reviews</a></p><div style="text-align: center;"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/supersdrev1.jpg" /></div>
There have been many dual-analog space shooters in the past. <span style="font-style: italic;">Geometry Wars</span> popularized the genre on Xbox, and Sony attempted a similar effort with <span style="font-style: italic;">Blast Factor</span>. What makes the newly released <span style="font-style: italic;">Super Stardust HD</span> so much better than its genre predecessors? It's easy to see, literally. <span style="font-style: italic;">Super Stardust HD</span> looks eons better than any of its competitors. But, not only does it feature good looks ... it features easy-to-understand gameplay and a great deal of subtle complexity that will appeal to casual and hardcore gamers alike.<br />
<br />
The basic concept of the game is simple. You control a spaceship with an infinite supply of destructive capabilities. The left analog stick controls movement of the ship, while the right analog stick controls the direction of your weapon. Using swift maneuvering and careful aim, players will have to destroy a seemingly endless onslaught of meteors and alien space craft.<br />
<br />
Meteors will fall towards a planet, and players will have to traverse the globe, trying to defend the planet. Each Armageddon-sized rock will splinter into smaller pieces of debris in a beautiful and chaotic spectacle. As players progress through the various stages, an even greater amount of objects will fall from the sky, providing players will a daunting challenge that borders on the insurmountable. Thankfully, players have a number of tools at their disposal.<p><a href="http://www.joystiq.com/2007/07/02/ps3-fanboy-review-super-stardust-hd/" rel="bookmark">Continue reading <em>PS3 Fanboy review: Super Stardust HD</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/02/ps3-fanboy-review-super-stardust-hd/">PS3 Fanboy review: Super Stardust HD</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Jul 2007 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/02/ps3-fanboy-review-super-stardust-hd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/929553/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/02/ps3-fanboy-review-super-stardust-hd/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Housemarque</category><category>Sony-Computer-Entertainment</category><category>Stardust</category><category>Super-Stardust-HD</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 02 Jul 2007 00:00:00 EST</pubDate></item><item><title><![CDATA[Super Stardust HD shoots up PSN today]]></title><link>http://www.joystiq.com/2007/06/28/super-stardust-hd-shoots-up-psn-today/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/28/super-stardust-hd-shoots-up-psn-today/</guid><comments>http://www.joystiq.com/2007/06/28/super-stardust-hd-shoots-up-psn-today/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/super-stardust-pic-425.jpg" alt="" /></div>
You're a spaceship destroying bad guys and asteroids -- it's been a time-honored tradition from <em>Space War </em>all the way to <em><a href="http://www.joystiq.com/tag/GeometryWars/">Geometry Wars</a> </em>and now crash landing on the US PlayStation Network as <a href="http://www.joystiq.com/2007/04/26/snakeball-super-stardust-hd-en-route-to-psn/"><em>Super Stardust HD</em></a>, an <strike>ancestor to</strike> descendant of [update: you have your concept of the direction of time and I have mine] the 1993 game <em>Stardust</em> with 1080p visuals.<br />
<br />
The shooter was released in Europe on June 15, receiving a glowing review from <a href="http://www.eurogamer.net/article.php?article_id=77354">Eurogamer</a>. <em>Super Stardust HD </em>should be available today for US PlayStation 3 owners for $7.99.<br />
<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/super-stardust-hd-psn/">Super Stardust HD -- PSN</a></strong></p><a href="http://www.joystiq.com/photos/super-stardust-hd-psn/#244643"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/ufo-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-stardust-hd-psn/#244642"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/nemain3-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-stardust-hd-psn/#244641"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/co-op-3-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-stardust-hd-psn/#244640"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/nemain4-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-stardust-hd-psn/#244639"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/co-op-2-copy_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/28/super-stardust-hd-shoots-up-psn-today/">Super Stardust HD shoots up PSN today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Jun 2007 14:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/28/super-stardust-hd-shoots-up-psn-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/928832/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/28/super-stardust-hd-shoots-up-psn-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Housemarque</category><category>playstation network</category><category>PlaystationNetwork</category><category>ps network</category><category>PS3</category><category>psn</category><category>PsNetwork</category><category>Sony-Computer-Entertainment</category><category>stardust</category><category>Super-Stardust-HD</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Thu, 28 Jun 2007 14:29:00 EST</pubDate></item><item><title><![CDATA[Super Stardust HD interview is super starry]]></title><link>http://www.joystiq.com/2007/06/06/super-stardust-hd-interview-is-super-starry/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/06/super-stardust-hd-interview-is-super-starry/</guid><comments>http://www.joystiq.com/2007/06/06/super-stardust-hd-interview-is-super-starry/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/playstation-store/" rel="tag">PlayStation Store</a>, <a href="http://www.joystiq.com/category/psn/" rel="tag">PlayStation Network</a></p><center><a href="http://ps3.ign.com/articles/794/794165p1.html"><img hspace="12" border="0" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/nemain4-copy.jpg" /></a></center>We're not very secretive about it: the latest selection of <a href="http://www.joystiq.com/tag/PSStore/">PS Store</a> games are lackluster. While it's nice for the two people who actually want to download classic arcade titles, we'd all like to see some new, original games that actually benefit from a high definition experience. One such title, we anticipate with cautious optimism, is <em>Super Stardust HD</em>. The guys at Housemarque sat down for a very lengthy interview, perhaps too lengthy for a downloadable title. With that in mind, we'll summarize for you.<br />
<br />
<ul>
    <li>You should already know what the game's about. If not, <a href="http://www.joystiq.com/2007/05/17/sgd-07-super-stardust-hd-gallery-shows-how-planets-survive/">let us educate you</a> on the basics.</li>
    <li>The temptation to put the title on the <a href="http://www.joystiq.com/tag/PSN/">PSN</a> instead of a budget PS2 title was too great! Online distribution, the developers claim, is so much more efficient for these types of games. We can see their point.</li>
    <li>As with most virgin PS3 projects, Housemarque had trouble programming for the PS3 from the PC version, but after hacking away and not giving up (see <em>F.E.A.R.</em>, <em>Splinter Cell: Double Agent</em>), they got the hang of it and are pleased with the console and their results.</li>
    <li>What does the Cell bring to the table? Glad you asked: "the physics, collisions and particle effects run natively on Cell ... We are able to get over 10,000 active objects with physics and collisions and over 75,000 particles simulated and drawn @60fps." Wow!</li>
    <li>You can have real friends play with you! A shared-screen co-op mode will be available.</li>
    <li>No word on future downloadable content for the game, but we've got a feeling we'll see <em>something</em>.</li>
</ul>
<br />
We have been assured that we won't be disappointed with this game and heaven help us, we believe them. The game is due out by the end of June, but we'll be having dreams about it every now and then. If our brains can actually dream up "over 10,000 active objects with physics and collisions and over 75,000 particles simulated and drawn @60fps." That would be a challenge.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/06/super-stardust-hd-interview-is-super-starry/">Super Stardust HD interview is super starry</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Jun 2007 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps3.ign.com/articles/794/794165p1.html?RSSwhen2007-06-05_110000&amp;RSSid=794165>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/06/super-stardust-hd-interview-is-super-starry/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/911615/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/06/super-stardust-hd-interview-is-super-starry/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Housemarque</category><category>Sony-Computer-Entertainment</category><category>Stardust</category><category>Super-Stardust-HD</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Wed, 06 Jun 2007 09:45:00 EST</pubDate></item><item><title><![CDATA[SGD '07: Super Stardust HD gallery shows how planets survive]]></title><link>http://www.joystiq.com/2007/05/17/sgd-07-super-stardust-hd-gallery-shows-how-planets-survive/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/17/sgd-07-super-stardust-hd-gallery-shows-how-planets-survive/</guid><comments>http://www.joystiq.com/2007/05/17/sgd-07-super-stardust-hd-gallery-shows-how-planets-survive/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://www.joystiq.com/category/playstation-store/" rel="tag">PlayStation Store</a>, <a href="http://www.joystiq.com/category/psn/" rel="tag">PlayStation Network</a></p><center><img hspace="12" border="0" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/nemain4-copy.jpg" /></center>How do planets survive, you ask? Well, you shoot a rocketship into orbit and force it to fly around your planet and shoot a bunch of rocks, debris, intruders, and other assortments of material to keep it safe and sound. That's basically the premise of <em>Super Stardust HD</em> and while simple on the surface, the gallery we've got shows that there's actually a lot going on on-screen at any time. We're excited for this one, because while <em>Blast Factor</em> was fun, it just didn't deliver on the <em>Asteroids</em>-style game we truly wanted. Maybe this will.<br />
<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/17/sgd-07-super-stardust-hd-gallery-shows-how-planets-survive/">SGD '07: Super Stardust HD gallery shows how planets survive</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 May 2007 03:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/05/17/sgd-07-super-stardust-hd-gallery-shows-how-planets-survive/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/898078/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/17/sgd-07-super-stardust-hd-gallery-shows-how-planets-survive/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Housemarque</category><category>Sony-Computer-Entertainment</category><category>Stardust</category><category>Super-Stardust-HD</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Thu, 17 May 2007 03:01:00 EST</pubDate></item><item><title><![CDATA[Two new PSN games: Snakeball &amp; Super Stardust HD]]></title><link>http://www.joystiq.com/2007/04/26/two-new-psn-games-snakeball-and-super-stardust-hd/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/26/two-new-psn-games-snakeball-and-super-stardust-hd/</guid><comments>http://www.joystiq.com/2007/04/26/two-new-psn-games-snakeball-and-super-stardust-hd/#comments</comments><description><![CDATA[<img hspace="12" border="0" align="right" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/snakeball_11.jpg" />We've <a href="http://www.joystiq.com/2007/04/09/super-stardust-hd-what-blast-factor-envies/">covered the upcoming <em>Super Stardust HD</em> before</a>, so we're not going to focus on that one quite as much as the newly announced <em>Snakeball</em> game for the PlayStation Network. The former, <em>SSHD</em>, features the systematic annihilation of asteroids, avoidance of the resulting debris, and the destruction of enemy units who want to stop you from annihilating asteroids. <a href="http://www.joystiq.com/photos/super-stardust-hd-psn/">Just look at it</a>! It looks pretty fun, but will it deliver what <em>Blast Factor</em> wasn't quite able to? Let's find out in June.<br />
<br />
<em>Snakeball</em> seems pretty cool. It's like... bumper cars meets <em>Snake</em> meets rugby meets children minus the children. It makes more sense <a href="http://www.joystiq.com/photos/snakeball-psn-1/">if you check out our gallery</a>. You glide across a funky disco flooring, collect colored balls to increase the length of your snake car thing, and slap other players with your tail or some kind of weaponry. Along with the recently announced <a target="_blank" href="http://www.joystiq.com/2007/04/26/playstation-eye-sonys-insanely-advanced-camera-for-ps3/">PlayStation Eye</a>, you can map your own face onto a rider to get a more unique experience. There are three modes of play which we'll paraphrase: make your snake as long as you can, master the different arena challenges, or play against 8 other people online. It's coming in July.<br />
<strong><br />
</strong>[Via <a href="http://www.joystiq.com/2007/04/26/snakeball-super-stardust-hd-en-route-to-psn/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/26/two-new-psn-games-snakeball-and-super-stardust-hd/">Two new PSN games: Snakeball &amp; Super Stardust HD</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 26 Apr 2007 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2007/04/26/snakeball-super-stardust-hd-en-route-to-psn/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/26/two-new-psn-games-snakeball-and-super-stardust-hd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/882976/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/26/two-new-psn-games-snakeball-and-super-stardust-hd/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Housemarque</category><category>Snakeball</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Stardust</category><category>Super-Stardust-HD</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Thu, 26 Apr 2007 13:45:00 EST</pubDate></item><item><title><![CDATA[Snakeball, Super Stardust HD en route to PSN]]></title><link>http://www.joystiq.com/2007/04/26/snakeball-super-stardust-hd-en-route-to-psn/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/26/snakeball-super-stardust-hd-en-route-to-psn/</guid><comments>http://www.joystiq.com/2007/04/26/snakeball-super-stardust-hd-en-route-to-psn/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://threespeech.com/blog/?p=396"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/snakeball_screen_425.jpg" /></a></div>
Sony has officially <a href="http://threespeech.com/blog/?p=396">announced</a> the impending arrival of two more <a href="http://www.joystiq.com/tag/PSN">PlayStation Network</a> titles, each of them boasting hyper-rainbow visuals that are likely to induce a mental state similar to that following ingestion of a <a href="http://www.joystiq.com/2007/04/20/space-giraffe-finished-minter-still-tweaking/">hallucinogenic substance</a>. Not<em> </em>that we have any experience with that sort of thing. We do have some familiarity with <em>Snake</em> though, which you may remember as that slithering self-extension exercise available on every electronic device known to man. <br />
<br />
In <em>Snakeball</em>, you pilot a "bizarre hoversnake" across an "outlandishly dazzling <a href="http://www.joystiq.com/2007/04/13/acclaim-games-commands-you-to-dance-online/">disco floor</a>," all the while devouring delicious spheres, blasting other players and whacking them with your bizarre hoversnake tail. The game supports online multiplayer, as well as the newly announced <a href="http://www.joystiq.com/2007/04/26/wave-goodbye-to-eyetoy-say-hi-to-playstation-eye/">PlayStation Eye camera</a>, ideal for plastering a face over your bizarre hoversnake pilot. <a href="http://threespeech.com">Three Speech</a> expects the game to arrive in July.<br />
<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/snakeball-psn-1/">Snakeball -- PSN</a></strong></p><a href="http://www.joystiq.com/photos/snakeball-psn-1/#225292"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/snakeball_3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/snakeball-psn-1/#225291"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/snakeball_2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/snakeball-psn-1/#225290"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/snakeball_1_thumbnail.jpg" alt="" title="" /></a></div><br />
<br />
<em>Super Stardust HD</em>, to which the Sony blog gives a <a href="http://www.joystiq.com/2007/04/19/sony-unfurls-q2-release-list-for-playstation-platforms/">15 June release date</a> in Europe, is an arcade shooter built around the high concept of blasting defenseless asteroids to smithereens. A two-player co-op mode (it's unclear if this is local, online, or both), online rankings, 1080p resolution and a "seriously catchy soundtrack" are mentioned in the game's list of features. No word yet on what it costs to shoot at space rocks or pilot bizarre hoversnakes.<br />
<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/super-stardust-hd-psn/">Super Stardust HD -- PSN</a></strong></p><a href="http://www.joystiq.com/photos/super-stardust-hd-psn/#244643"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/ufo-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-stardust-hd-psn/#244642"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/nemain3-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-stardust-hd-psn/#244641"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/co-op-3-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-stardust-hd-psn/#244640"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/nemain4-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-stardust-hd-psn/#244639"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/co-op-2-copy_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/26/snakeball-super-stardust-hd-en-route-to-psn/">Snakeball, Super Stardust HD en route to PSN</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 26 Apr 2007 11:24:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://threespeech.com/blog/?p=396>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/26/snakeball-super-stardust-hd-en-route-to-psn/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/882851/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/26/snakeball-super-stardust-hd-en-route-to-psn/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Asteroids</category><category>PlayStation Network</category><category>PlaystationNetwork</category><category>PS3</category><category>PSN</category><category>Snake</category><category>Snakeball</category><category>Sony</category><category>Super-Stardust-HD</category><category>Three Speech</category><category>ThreeSpeech</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 26 Apr 2007 11:24:00 EST</pubDate></item><item><title><![CDATA[Sony unfurls Q2 release list for PlayStation platforms]]></title><link>http://www.joystiq.com/2007/04/19/sony-unfurls-q2-release-list-for-playstation-platforms/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/19/sony-unfurls-q2-release-list-for-playstation-platforms/</guid><comments>http://www.joystiq.com/2007/04/19/sony-unfurls-q2-release-list-for-playstation-platforms/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=104&amp;STORY=/www/story/04-19-2007/0004569100&amp;EDATE="><img hspace="4" border="0" align="right" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/ps3-clear-black-front.jpg" alt="" /></a>Prompted by a panicked glance at a nearby calendar, Sony has <a href="http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=104&amp;STORY=/www/story/04-19-2007/0004569100&amp;EDATE=">blasted out</a> a list of "key titles" slated for release on all manner of PlayStation devices during the second quarter of 2007. Starting over two weeks ago and ending on the last day of June, this period of time sees us paralyzed by <span style="font-style: italic;">F.E.A.R.</span> and having to resort to <a href="http://www.joystiq.com/tag/callingallcars"><span style="font-style: italic;">Calling All Cars</span></a> to save us from <a href="http://www.joystiq.com/tag/thedarkness"><span style="font-style: italic;">The Darkness</span></a> brought by ninjas, pirates and <span style="font-style: italic;">Transformers</span>. We'll likely run the <span style="font-style: italic;">Gauntlet</span> in a <a href="http://www.joystiq.com/tag/finalfantasy"><span style="font-style: italic;">Final Fantasy</span></a> of <span style="font-style: italic;">Harvest Mooning</span>... <em>oh forget it.</em> <br />
<br />
Just read the list. <br />
<br />
<span style="font-weight: bold;">PSN<br />
</span>
<ul>
    <li><span style="font-style: italic;">Calling All Cars</span> -- 18 May</li>
    <li><span style="font-style: italic;">Nucleus</span> -- 25 May</li>
    <li><span style="font-style: italic;">Super Stardust HD</span> -- 15 June</li>
    <li><span style="font-style: italic;">Championship Sprint</span></li>
    <li><span style="font-style: italic;">Gauntlet II</span></li>
    <li><span style="font-style: italic;">Joust </span></li>
    <li><span style="font-style: italic;">Mortal Kombat II  </span></li>
    <li><span style="font-style: italic;">Rampage World Tour  </span></li>
    <li><span style="font-style: italic;">Super Puzzle Fighter II HD Remix </span></li>
    <li><span style="font-style: italic;">Rampart  </span></li>
</ul>
<br />
[Note: PSN release dates as published by "semi-official", <a href="http://www.joystiq.com/2007/04/07/three-speech-retracts-ps3-bioshock-but-not-other-release-dates/">semi-accurate</a> Sony blog, <a href="http://threespeech.com/blog/?p=387">ThreeSpeech</a>.]<p><a href="http://www.joystiq.com/2007/04/19/sony-unfurls-q2-release-list-for-playstation-platforms/" rel="bookmark">Continue reading <em>Sony unfurls Q2 release list for PlayStation platforms</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/19/sony-unfurls-q2-release-list-for-playstation-platforms/">Sony unfurls Q2 release list for PlayStation platforms</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Apr 2007 12:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=104&amp;STORY=/www/story/04-19-2007/0004569100&amp;EDATE=>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/19/sony-unfurls-q2-release-list-for-playstation-platforms/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/877960/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/19/sony-unfurls-q2-release-list-for-playstation-platforms/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Calling All Cars</category><category>CallingAllCars</category><category>Nucleus</category><category>PlayStation Network</category><category>PlaystationNetwork</category><category>PS2</category><category>PS3</category><category>PSN</category><category>PSN Online</category><category>PsnOnline</category><category>PSP</category><category>Ridge Racer</category><category>RidgeRacer</category><category>Sony</category><category>super-stardust-hd</category><category>Tomb Raider</category><category>TombRaider</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 19 Apr 2007 12:25:00 EST</pubDate></item></channel></rss>