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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Mario knockoff is the most evil game ever]]></title><link>http://www.joystiq.com/2007/12/26/mario-knockoff-is-the-most-evil-game-ever/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/26/mario-knockoff-is-the-most-evil-game-ever/</guid><comments>http://www.joystiq.com/2007/12/26/mario-knockoff-is-the-most-evil-game-ever/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div style="text-align: center;"><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/hIXRgppi04M&amp;rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/hIXRgppi04M&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></div>
Many of us can remember the joy of playing <em>Super Mario Bros</em>. for the first time. Imagine how different that memory would be (something along the lines of pulling out our hair and screaming a lot, we're sure) if the game had been more like the ripoff in the video above. While this hack (which features the cheapest enemies and traps of all time) might be frustrating to play, its epic fail results in nothing but hilarity when watching. We would gush about our favorite parts here, but we don't want to spoil anything (the surprise is half the fun!). Feel free to share your favorite bits in the comments, though.<br /><br />To experience this torture for yourself, you can download the game <a href="http://www.geocities.jp/z_gundam_tanosii/home/Main.html">here</a> (click the first link).  Also, if you enjoyed the video, check out levels two, three, and four after the break.<p><a href="http://www.joystiq.com/2007/12/26/mario-knockoff-is-the-most-evil-game-ever/" rel="bookmark">Continue reading <em>Mario knockoff is the most evil game ever</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/12/26/mario-knockoff-is-the-most-evil-game-ever/">Mario knockoff is the most evil game ever</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 Dec 2007 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.geocities.jp/z_gundam_tanosii/home/Main.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/26/mario-knockoff-is-the-most-evil-game-ever/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1071219/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/26/mario-knockoff-is-the-most-evil-game-ever/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>super-mario-bros</category><category>supermariobros</category><dc:creator><![CDATA[Candace Savino]]></dc:creator><pubDate>Wed, 26 Dec 2007 17:00:00 EST</pubDate></item><item><title><![CDATA[The VC Advantage: A Very Special Anniversary Edition]]></title><link>http://www.joystiq.com/2007/11/21/the-vc-advantage-a-very-special-anniversary-edition/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/21/the-vc-advantage-a-very-special-anniversary-edition/</guid><comments>http://www.joystiq.com/2007/11/21/the-vc-advantage-a-very-special-anniversary-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/the-vc-advantage/" rel="tag">The VC Advantage</a></p><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/kintamario111807.gif" alt="" />The internet has made it easy to find cheats for games, but we miss the tips pages from game magazines, when the discovery of a new code could inspire you to go back to an old game. These codes aren't exactly new, but oldness is the essence of the Virtual Console! We're bringing back the classic codes every week on <a href="http://www.joystiq.com/tag/vcadvantage">The VC Advantage</a>.<br /><br />It's <a href="http://www.joystiq.com/2007/11/07/the-vc-advantage-video-armageddon/">another</a> <a href="http://www.joystiq.com/tag/anniversary-week">special celebration</a> this week at Wii Fanboy, and we thought that we would do something <em>special</em> in this week's VC Advantage, involving one of the most iconic Virtual Console games -- in fact, one of the most iconic video games of all time. Even though <em><a href="http://www.joystiq.com/2007/04/30/hacked-super-mario-bros-is-better-than-littlebigplanet/">Super Mario Bros.</a> </em>didn't come out in the U.S. until <a href="http://www.joystiq.com/2006/12/21/a-very-merry-virtual-console-christmas/">Christmas</a>, it's the <em>canonical Nintendo game</em> and thus seems like a perfect candidate for the Wii anniversary week VCA.<br /><br />Two (more) caveats before we delve into our subject matter: first, we'd like to bring up the point that not all secrets are cheats, and not all are intentional. Some of the most interesting discoveries in video games were put in there totally by accident, or are the result of someone's imagination. Second, the images and subject matter of today's VCA are as <strong>not safe for work</strong> as unaltered <em>Super Mario Bros.</em> footage can be.<p><a href="http://www.joystiq.com/2007/11/21/the-vc-advantage-a-very-special-anniversary-edition/" rel="bookmark">Continue reading <em>The VC Advantage: A Very Special Anniversary Edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/21/the-vc-advantage-a-very-special-anniversary-edition/">The VC Advantage: A Very Special Anniversary Edition</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Nov 2007 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/11/21/the-vc-advantage-a-very-special-anniversary-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1042585/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/21/the-vc-advantage-a-very-special-anniversary-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hurr</category><category>kintamario</category><category>mario</category><category>nes</category><category>poop</category><category>super-mario-bros</category><category>supermariobros</category><category>unkomario</category><category>vcadvantage</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 21 Nov 2007 17:00:00 EST</pubDate></item><item><title><![CDATA[VC Monday Madness video wrap-up 10/1/07]]></title><link>http://www.joystiq.com/2007/10/01/vc-monday-madness-video-wrap-up-10-1-07/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/01/vc-monday-madness-video-wrap-up-10-1-07/</guid><comments>http://www.joystiq.com/2007/10/01/vc-monday-madness-video-wrap-up-10-1-07/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/vc-monday-madness/" rel="tag">VC Monday Madness</a></p><center><embed width="425" height="350" wmode="transparent" type="application/x-shockwave-flash" src="http://www.youtube.com/v/obKIpziPyUI"></embed></center><br />Today is a very special day for the Virtual Console. Not only does it mark the occasion where those of us in the states received our first import titles, but also it marks a new age for VC Monday Madness coverage from here on out. Hopefully, the new set we're recording gameplay from will enhance the overall quality of our coverage. Better coverage equals more happy readers (er, viewers, we suppose), correct? And, a happy reader makes for a happy blogger.<p><a href="http://www.joystiq.com/2007/10/01/vc-monday-madness-video-wrap-up-10-1-07/" rel="bookmark">Continue reading <em>VC Monday Madness video wrap-up 10/1/07</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/01/vc-monday-madness-video-wrap-up-10-1-07/">VC Monday Madness video wrap-up 10/1/07</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 01 Oct 2007 17:23:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/10/01/vc-monday-madness-video-wrap-up-10-1-07/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1002424/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/01/vc-monday-madness-video-wrap-up-10-1-07/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mario</category><category>n64</category><category>nes</category><category>super-mario-bros</category><category>super-mario-bros-lost-levels</category><category>supermariobros</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 01 Oct 2007 17:23:00 EST</pubDate></item><item><title><![CDATA[Sin and Punishment and Super Mario Bros.: Lost Levels on Virtual Console]]></title><link>http://www.joystiq.com/2007/10/01/sin-and-punishment-and-smb-lost-levels-on-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/01/sin-and-punishment-and-smb-lost-levels-on-virtual-console/</guid><comments>http://www.joystiq.com/2007/10/01/sin-and-punishment-and-smb-lost-levels-on-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><center><object width="490" height="404"><param name="movie" value="http://www.youtube.com/v/hmxanWXvAgA"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/hmxanWXvAgA" type="application/x-shockwave-flash" wmode="transparent" width="490" height="404"></embed></object></center>Wow, after a couple of <a href="http://www.joystiq.com/tag/virtualconsolemonday">weak weeks</a> (we're not sure if that was a pun either) the Virtual Console has come back in a huge way this week with <em>Sin and Punishment</em> and <em>Super Mario Bros.: The Lost Levels. </em>Though <em>Sin and Punishment </em>has never been formally released in North America, you probably recognize the name as the one that slips through the lips of shooter fans as they say their evening prayers every night. <br />
<ul>
    <li><em>Sin and Punishment </em>(Nintendo 64, 1-2 players, 1,200 Wii Points) -- You're not hallucinating with that price. Not only have you had to wait seven years for it, you're also going to have to pony up a couple of extra bucks. Of course, there is some extra translation here, so you can probably justify it to yourself, especially if you're dying to experience Treasure's classic shooter. Besides, it's <em>really</em> good. We'd rather pay $12 for this than $10 for <em>Yoshi's Story</em> any day of the week.</li>
</ul>
<ul>
    <li><em>Super Mario Bros.: The Lost Levels </em><span>(NES(R), 1 player, rated E for Everyone, 600 Wii Points) -- This remake of the Japanese version of <em>Super Mario Bros. 2</em> is being released on its own for the first time in the U.S., and you're paying an extra buck for the privilege. Of course, you're also getting it with the original NES graphics, so maybe that's worth it to you if you're the curious sort. But please, do yourself a favor and buy <em>Sin and Punishment </em>first.</span></li>
</ul>
<ul>  </ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/01/sin-and-punishment-and-smb-lost-levels-on-virtual-console/">Sin and Punishment and Super Mario Bros.: Lost Levels on Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 01 Oct 2007 08:33:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=13567>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/01/sin-and-punishment-and-smb-lost-levels-on-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1002150/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/01/sin-and-punishment-and-smb-lost-levels-on-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>sinandpunishment</category><category>supermariobros</category><category>virtualconsolemonday</category><category>Wii</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 01 Oct 2007 08:33:00 EST</pubDate></item><item><title><![CDATA[Take time out from studying to bust some blocks]]></title><link>http://www.joystiq.com/2007/09/19/take-time-out-from-studying-to-bust-some-blocks/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/19/take-time-out-from-studying-to-bust-some-blocks/</guid><comments>http://www.joystiq.com/2007/09/19/take-time-out-from-studying-to-bust-some-blocks/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><a href="http://media.herald-dispatch.com/blog/games/2007/09/we-are-mario.html"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/marshall_u_mario_lg.jpg" /></a><br /></div>
West Virginia college Marshall University had a small section of its outdoor area converted into an homage to <em>Super Mario Bros.</em> recently, receiving a multitude of upward-pointing thumbs from the Joystiq staff. Of course, we think it's the tops, as well. Aside from the pipes you see above, there was also blocks hanging all about and a "chain chomp was tethered securely to a tree,"<br /><br />Sounds like the kind of outside world we wouldn't mind traversing.<br /><br />[Via <a href="http://www.joystiq.com/2007/09/18/marshall-university-converts-to-mushroom-kingdom/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/19/take-time-out-from-studying-to-bust-some-blocks/">Take time out from studying to bust some blocks</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 19 Sep 2007 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://media.herald-dispatch.com/blog/games/2007/09/we-are-mario.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/19/take-time-out-from-studying-to-bust-some-blocks/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/992788/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/19/take-time-out-from-studying-to-bust-some-blocks/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mario</category><category>super-mario-bros</category><category>supermariobros</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 19 Sep 2007 10:30:00 EST</pubDate></item><item><title><![CDATA[Marshall University converts to Mushroom Kingdom]]></title><link>http://www.joystiq.com/2007/09/18/marshall-university-converts-to-mushroom-kingdom/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/18/marshall-university-converts-to-mushroom-kingdom/</guid><comments>http://www.joystiq.com/2007/09/18/marshall-university-converts-to-mushroom-kingdom/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><div align="center"><a href="http://media.herald-dispatch.com/blog/games/2007/09/we-are-mario.html"><img width="490" vspace="4" hspace="0" height="368" border="1" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/marshallmario.jpg" /></a><br /></div>
Marshall University in West Virginia currently has an outdoor art installation showcasing various replicas of items from the <em>Super Mario Bros.</em> series. As <a href="http://media.herald-dispatch.com/blog/games/2007/09/we-are-mario.html">reported</a> by Marshall Univ. student, Griffin McElroy, there are green pipes around campus, a "chain chomp was tethered securely to a tree," and question blocks were hanging around campus. You can see some of his pictures in the gallery below.<br /><br />Thankfully this story doesn't end badly like the last time we <a href="http://www.joystiq.com/2006/04/02/tiny-ohio-town-freaked-out-by-mario-prank/">reported</a> on <em>Super Mario</em> boxes being publicly displayed. Last year the small town of Ravenna, Ohio called in the bomb squad after 17 "suspicious packages" which looked like the iconic <em>Super Mario Bros.</em> power-up cubes were found throughout the town.<br /><br />Full disclosure: Griffin McElroy is brother of Joystiq writer Justin McElroy. Trust us, that didn't earn him any points in us running this story.<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/marshall-university-goes-mario/">Marshall University goes Mario</a></strong></p><a href="http://www.joystiq.com/photos/marshall-university-goes-mario/#405541"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/1376899404_8566439220_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/marshall-university-goes-mario/#405540"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/1376891904_44acb918b8-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/marshall-university-goes-mario/#405539"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/1376882152_ee5dc42fa6_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/marshall-university-goes-mario/#405538"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/1376878782_b837af605e_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/marshall-university-goes-mario/#405537"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/1376865080_4e1d95b0bb_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/18/marshall-university-converts-to-mushroom-kingdom/">Marshall University converts to Mushroom Kingdom</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Sep 2007 20:48:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://media.herald-dispatch.com/blog/games/2007/09/we-are-mario.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/18/marshall-university-converts-to-mushroom-kingdom/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/992755/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/18/marshall-university-converts-to-mushroom-kingdom/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mario</category><category>marshall</category><category>marshalluniversity</category><category>questionboxes</category><category>questionmarkboxes</category><category>supermariobros</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 18 Sep 2007 20:48:00 EST</pubDate></item><item><title><![CDATA[Popular Virtual Console games, according to the Wii Shop Channel]]></title><link>http://www.joystiq.com/2007/08/08/popular-virtual-console-games-according-to-the-wii-shop-channel/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/08/popular-virtual-console-games-according-to-the-wii-shop-channel/</guid><comments>http://www.joystiq.com/2007/08/08/popular-virtual-console-games-according-to-the-wii-shop-channel/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/virtual-console/" rel="tag">Virtual Console</a></p><div align="center"><a href="http://www.siliconera.com/2007/08/07/versus-battle-popular-virtual-console-games/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/vcpopularity080807.jpg" alt="" /></a><br />
<div align="left"><span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/nintendo_wii/Top_20_Most_Popular_Virtual_Console_Titles'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>One of the most interesting new <a href="http://www.joystiq.com/2007/08/08/some-usb-keyboards-working-with-wii/">features</a> of the <a href="http://www.joystiq.com/2007/08/07/system-update-brings-ugly-clock-slew-of-changes/">newly-updated</a> Wii firmware is the ability to see a list of popular <a href="http://www.joystiq.com/category/virtual-console">Virtual Console</a> games for your region. Now that there's a decent number of Virtual Console games, we can imagine having a hard time making a selection. Siliconera's Spencer Yip has provided both the Japanese top 20 (left) and the US top 20 (right) for comparison.<br /><br />We don't know exactly how the popularity of these games is determined. As Spencer mused, "It's not clear if these games are popular because they are the top selling Virtual Console games, most browsed games this month or most loved by the Nintendo staff (unlikely!)" <br /><br />What is clear is that the list is frequently updated. We found that some of the games had shifted around from their positions on Siliconera's list. <a href="http://www.joystiq.com/2007/04/30/rumor-starfox-64-update-restores-historically-accurate-slowdown/"><em>Star Fox 64</em></a> and <em><a href="http://www.joystiq.com/2007/07/23/vc-monday-madness-shining-force-devils-crush-and-kirbys-drea/">Shining Force</a>, </em>for example, swapped places, and <a href="http://www.joystiq.com/2007/08/06/nintendo-updates-wave-race-64-with-new-ads/"><em>Wave Race 64</em></a> and <a href="http://www.joystiq.com/2007/06/01/nintendo-celebrates-100th-vc-release/"><em>Zelda II</em></a> have replaced <em>Kirby's Dream Course </em>and <em>Excitebike.</em><br /><em><br /></em>We couldn't be more excited about daily Virtual Console charts! Even if they show a disappointing lack of <em><a href="http://www.joystiq.com/2007/07/23/vc-monday-madness-video-wrap-up-7-23-07/">Devil's Crush</a> </em>on both sides.<br /><em><br /><br /></em></div>
<em> </em></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/08/popular-virtual-console-games-according-to-the-wii-shop-channel/">Popular Virtual Console games, according to the Wii Shop Channel</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Aug 2007 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.siliconera.com/2007/08/07/versus-battle-popular-virtual-console-games/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/08/popular-virtual-console-games-according-to-the-wii-shop-channel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/960578/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/08/popular-virtual-console-games-according-to-the-wii-shop-channel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>japan</category><category>papermario</category><category>popular</category><category>shiningforce</category><category>starfox64</category><category>supermariobros</category><category>waverace64</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 08 Aug 2007 15:00:00 EST</pubDate></item><item><title><![CDATA[Who knew Mario could be so intense?]]></title><link>http://www.joystiq.com/2007/08/06/who-knew-mario-could-be-so-intense/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/06/who-knew-mario-could-be-so-intense/</guid><comments>http://www.joystiq.com/2007/08/06/who-knew-mario-could-be-so-intense/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><div align="center"><a href="http://forums.warppipe.com/index.php?showtopic=31275&amp;hl="><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/marioart080607.jpg" /></a><br />
<div align="left">This <a href="http://www.joystiq.com/tag/fanart">fanart</a> is so <em>powerful </em>that it seems to have crushed the Warp Pipe forums under the weight of its own pile of Diggs. We can understand why-- we've certainly been enjoying staring at it for a few hours.<br /><br />The full image is after the break, but even in the detail shown above, you can see the insane shading and dynamic movement that make Neo-Geo Forums user hermegildo's drawing so compelling. Faced with a dead Peach and a slavering, hulking Bowser, the usually-jovial <a href="http://www.joystiq.com/tag/Mario/">Mario</a> abandons his "Okey-dokey"s and flies into battle, fireballs blazing. It completely, <em>awesomely</em> rejects the mood of the Mario series.<br /><br />[Thanks, Jason!]</div>
</div><p><a href="http://www.joystiq.com/2007/08/06/who-knew-mario-could-be-so-intense/" rel="bookmark">Continue reading <em>Who knew Mario could be so intense?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/06/who-knew-mario-could-be-so-intense/">Who knew Mario could be so intense?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Aug 2007 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.warppipe.com/index.php?showtopic=31275&amp;hl=>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/06/who-knew-mario-could-be-so-intense/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/958628/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/06/who-knew-mario-could-be-so-intense/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bowser</category><category>fanart</category><category>mario</category><category>peach</category><category>supermariobros</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 06 Aug 2007 12:00:00 EST</pubDate></item><item><title><![CDATA[Bob Hoskins: Super Mario Bros. was a nightmare]]></title><link>http://www.joystiq.com/2007/08/04/bob-hoskins-super-mario-bros-was-a-nightmare/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/04/bob-hoskins-super-mario-bros-was-a-nightmare/</guid><comments>http://www.joystiq.com/2007/08/04/bob-hoskins-super-mario-bros-was-a-nightmare/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a></p><div align="center"><a href="http://film.guardian.co.uk/interview/interviewpages/0,,2140160,00.html"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/smb.jpg" /></a><br /></div>
In a burgeoning film genre like video game adaptations, <em>Super Mario Bros.</em> (it ain't no game, in case you were confused) should be considered sort of a patron saint. No, it didn't set a great example that those who came next could follow, but it did set a bar for future video game movies that was so low they could trip over it. Now, thanks to <a href="http://film.guardian.co.uk/interview/interviewpages/0,,2140160,00.html">a new interview in The Guardian</a>, we learn that Mario Mario himself, Bob Hoskins, was on the <em>SMB</em>-hating bus before that particular bus was cool.<br /><br />"The worst thing I ever did? <em>Super Mario Brothers</em>. It was a f***in' nightmare. The whole experience was a nightmare. It had a husband-and-wife team directing, whose arrogance had been mistaken for talent. After so many weeks their own agent told them to get off the set! F***in' nightmare. F***in' idiots." See what we mean? Let's see another video game movie engender that kind of hatred from a distinguished British actor. It can't be done! The bar is simply too low.<br /><br />[Via <a href="http://www.cinematical.com/2007/08/03/bob-hoskins-talks-method-acting-retirement-says-making-super/">Cinematical</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/04/bob-hoskins-super-mario-bros-was-a-nightmare/">Bob Hoskins: Super Mario Bros. was a nightmare</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 04 Aug 2007 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://film.guardian.co.uk/interview/interviewpages/0,,2140160,00.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/04/bob-hoskins-super-mario-bros-was-a-nightmare/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/957883/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/04/bob-hoskins-super-mario-bros-was-a-nightmare/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mario</category><category>movies</category><category>supermariobros</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Sat, 04 Aug 2007 10:30:00 EST</pubDate></item><item><title><![CDATA[Super Mario Bros. 3 riding a Kuribo's Shoe onto the Australian VC]]></title><link>http://www.joystiq.com/2007/07/16/super-mario-bros-3-riding-a-kuribos-shoe-onto-the-australian-v/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/16/super-mario-bros-3-riding-a-kuribos-shoe-onto-the-australian-v/</guid><comments>http://www.joystiq.com/2007/07/16/super-mario-bros-3-riding-a-kuribos-shoe-onto-the-australian-v/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/virtual-console/" rel="tag">Virtual Console</a></p><a href="http://www.joystiq.com/2007/06/29/torrent-of-turbografx-16-titles-set-for-australias-virtual-console/"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/wizard071607.jpg"  alt="" />Australia getting a Virtual Console game</a> before anyone else? Maybe! We can't be sure when <em>Sonic 3 </em>and <em>Super </em><em>Mario Bros. 3 </em>will find their way onto the VC, but at least we know they're on their way, thanks to the Office of Film and Classification.<br /><br />The Aussie equivalent of the <a href="http://www.joystiq.com/tag/ESRB/">ESRB</a> keeps a database of ratings just like the ESRB does. A bunch of games have been added, including a lot that are already out in other regions, and a few, like <em>Mario 3</em>, that are news. Of course, the best part of this for people who don't happen to have Australian consoles is that if a game is planned for one region, it's <em>terribly</em> likely it'll be out soon in others! <br /><br />Other things on the list that make us happy: <span style="font-style: italic;">Strider </span>(although we don't know if it's the <a href="http://www.screwattack.com/Flash%20HTML/VGV/Strider.html">Genesis version</a> or the <a href="http://www.nesplayer.com/reviews/striderr.htm">NES version</a>), <span style="font-style: italic;">Galaga '90</span>, and <span style="font-style: italic;">Probotector II</span>-- which is <span style="font-style: italic;"><a href="http://en.wikipedia.org/wiki/Super_Contra">Super C</a>.</span> The full list of new updates is after the break!<br /><br />[Via <a href="http://vooks.net/modules.php?module=article&amp;id=12034">Vooks</a>]<p><a href="http://www.joystiq.com/2007/07/16/super-mario-bros-3-riding-a-kuribos-shoe-onto-the-australian-v/" rel="bookmark">Continue reading <em>Super Mario Bros. 3 riding a Kuribo's Shoe onto the Australian VC</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/16/super-mario-bros-3-riding-a-kuribos-shoe-onto-the-australian-v/">Super Mario Bros. 3 riding a Kuribo's Shoe onto the Australian VC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Jul 2007 14:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.classification.gov.au/special.html?n=46&amp;p=156&amp;sTitle=mario&amp;sMediaFilm=1&amp;sMediaPublications=1&amp;sMediaGames=1&amp;sDateFromM=1&amp;sDateFromY=1970&amp;sDateToM=7&amp;sDateToY=2007&amp;record=221672>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/16/super-mario-bros-3-riding-a-kuribos-shoe-onto-the-australian-v/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/941674/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/16/super-mario-bros-3-riding-a-kuribos-shoe-onto-the-australian-v/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>australia</category><category>contra</category><category>galaga 90</category><category>mario</category><category>mario 3</category><category>sonic</category><category>sonic 3</category><category>Sonic3</category><category>strider</category><category>super c</category><category>super mario bros</category><category>SuperC</category><category>SuperMarioBros</category><category>vc</category><category>virtual console</category><category>VirtualConsole</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 16 Jul 2007 14:40:00 EST</pubDate></item><item><title><![CDATA[This is why we're dorks]]></title><link>http://www.joystiq.com/2007/06/27/this-is-why-were-dorks/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/27/this-is-why-were-dorks/</guid><comments>http://www.joystiq.com/2007/06/27/this-is-why-were-dorks/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><div style="text-align: center;"><a href="http://www.snorgtees.com/thisiswhyimhot-p-381.html?osCsid=1eefa4702b370b9a867c37b20801387d"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/why-im-hot-shirt-nwf.gif" /></a><br /></div>
<br />Considering the amount of remixes Mims' hit rap single "This is Why I'm Hot" set off -- R. Kelly's "This is Why I'm Cold," the NBA's "The Phoenix Suns Are Hot," and Chubbs' "This is Why I'm Fat" for example -- we're surprised that it took this long for its catchy hook to reach video gaming's catch-phrase-hungry communities. <br /><br />Mirroring Mims' insipid lyrics, the simplicity of SnorgTees' <a href="http://www.joystiq.com/tag/shirt">shirt</a> design leaves no room for confusion on its message or the company's plans to rake in <em>crazy money</em> by exploiting our <a href="http://www.joystiq.com/category/virtual-console/">nostalgia-addled</a> minds. We can imagine the office congratulations and "props" received by the young designer who paired the 8-bit fire flower with the narcissistic mantra. They all agree, this is why he's hot. <br /><br />The $16.95 shirt comes in royal blue and black, its lowercase Myriad Pro text staying chalky white on both colors. If you haven't heard the song several hundred times already, you have the option of checking past the post break for an embedded music video of the club track.<p><a href="http://www.joystiq.com/2007/06/27/this-is-why-were-dorks/" rel="bookmark">Continue reading <em>This is why we're dorks</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/27/this-is-why-were-dorks/">This is why we're dorks</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Jun 2007 12:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.snorgtees.com/thisiswhyimhot-p-381.html?osCsid=1eefa4702b370b9a867c37b20801387d>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/27/this-is-why-were-dorks/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/927788/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/27/this-is-why-were-dorks/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apparel</category><category>clothes</category><category>fire flower</category><category>FireFlower</category><category>flower</category><category>mario</category><category>mario bros</category><category>MarioBros</category><category>mims</category><category>rap</category><category>rapper</category><category>shirt</category><category>shirts</category><category>super mario bros</category><category>SuperMarioBros</category><category>t shirt</category><category>t shirts</category><category>thirts</category><category>this is why i'm hot</category><category>ThisIsWhyI'mHot</category><category>tshirt</category><category>TShirts</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Wed, 27 Jun 2007 12:50:00 EST</pubDate></item><item><title><![CDATA[The plant has his time]]></title><link>http://www.joystiq.com/2007/06/22/the-plant-has-his-time/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/22/the-plant-has-his-time/</guid><comments>http://www.joystiq.com/2007/06/22/the-plant-has-his-time/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.myextralife.com/archive.php?date=2007-06-20"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/pirahna-plants-are-jerks-dsf.gif" style="margin-left: 10px;" alt="" /></a>We've played through enough <a href="http://www.joystiq.com/tag/mario"><em>Super Mario Bros.</em></a> games to have learned that no pipe should be approached without caution. After a lifetime of suffering piranha plant attacks, always at the least opportune moments, we've trained ourselves to scrutinize every green tube before hopping over it. We'll sit there for up to two minutes, staking out the pipe to make sure there isn't a hidden fly trap hoping to dupe us with its delayed pattern. Sometimes, we'll even see their eyes poking out, anxious to see why we haven't jumped yet.<br /><br />These guys seem to pop up everywhere! In addition to their appearances in almost every Mario-related title over the past two decades, the piranha plants extended their roots to <a href="http://www.joystiq.com/tag/tetris"><em>Tetris Attack</em></a> and <a href="http://www.joystiq.com/tag/zelda"><em>The Legend of Zelda: Link's Awakening</em></a>! They've also been spotted in last Wednesday's <em>Extra Life</em> comic, illustrated by the always-awesome Scott Johnson. It's a predictable punchline, but no less hilarious because of it. We implore you to check it out!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/22/the-plant-has-his-time/">The plant has his time</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Jun 2007 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.myextralife.com/archive.php?date=2007-06-20>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/22/the-plant-has-his-time/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/923230/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/22/the-plant-has-his-time/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>comic</category><category>comics</category><category>extra life</category><category>ExtraLife</category><category>mario</category><category>mario bros</category><category>MarioBros</category><category>pipe</category><category>pipes</category><category>piranha plant</category><category>piranha plants</category><category>PiranhaPlant</category><category>PiranhaPlants</category><category>plant</category><category>plants</category><category>scott johnson</category><category>ScottJohnson</category><category>super mario bros</category><category>SuperMarioBros</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Fri, 22 Jun 2007 11:15:00 EST</pubDate></item><item><title><![CDATA[Meet the NES cell phone]]></title><link>http://www.joystiq.com/2007/06/13/meet-the-nes-cell-phone/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/13/meet-the-nes-cell-phone/</guid><comments>http://www.joystiq.com/2007/06/13/meet-the-nes-cell-phone/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/mobile/" rel="tag">Mobile</a></p><div align="center"><a href="http://www.akihabaranews.com/en/news_details.php?id=14073"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/nesphone.jpg" /></a><br /></div>
A phone that has the ability to play <a href="http://www.joystiq.com/tag/NES/">NES</a> roms isn't anything new, but a phone that was designed specifically for that purpose (see the "A" and "B" buttons) is plenty to trigger our desire synapses. Oh, and dig this: It's got TV out, so you can play on a big screen, much to the delight of people at awful parties everywhere.<br /><br />But now, as you've probably guessed, it's time for the sad news. You can't buy the phone (made by Hong Kong's <a href="http://www.gioneehk.com/">Gionee</a>) here. But, maybe that's for the best. Can you imagine how irritating it would be to watch YouTube videos of <em>Super Mario Bros. </em>speed runs interrupted every 20 seconds with "Gram Mam Calling"?<br /><br />[Via <a href="http://www.wirelessinfo.com/content/Phone-targeted-specifically-for-original-Nintendo.htm">Cell Blog</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/13/meet-the-nes-cell-phone/">Meet the NES cell phone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jun 2007 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.akihabaranews.com/en/news_details.php?id=14073>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/meet-the-nes-cell-phone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/917039/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/meet-the-nes-cell-phone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cell</category><category>Mobile</category><category>nes</category><category>phone</category><category>retro</category><category>smb</category><category>supermariobros</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 13 Jun 2007 08:30:00 EST</pubDate></item><item><title><![CDATA[LBP taunts us with Mario Sack Boy concept art]]></title><link>http://www.joystiq.com/2007/05/18/lbp-taunts-us-with-mario-sack-boy-concept-art/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/18/lbp-taunts-us-with-mario-sack-boy-concept-art/</guid><comments>http://www.joystiq.com/2007/05/18/lbp-taunts-us-with-mario-sack-boy-concept-art/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><div align="center"><a href="http://www.the-magicbox.com/0705/game070516b.shtml"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/lbp-mario-nwf.jpg" /></a><br /></div>
<br />We're more than just a tad bit envious over <em><a href="http://www.joystiq.com/search/?q=LittleBigPlanet">LittleBigPlanet</a></em>, Media Molecule's ultra-cute, ultra-customizable platformer for the PS3; ever since the title was announced at <a href="http://www.joystiq.com/tag/GDC/">GDC</a>, we've been downright jealous. Videos of the game's cooperative possibilities have turned us into internet stalkers, following every online preview and press release in secret, constantly reloading <em>LBP's</em> MySpace page every five minutes to make sure that other guys aren't moving into our territory with flirtatious comments. <br /><br />So seeing that players will not only be able to create landscapes that mimic scenes from classic games (e.g. <a href="http://www.joystiq.com/tag/supermariobros">Super Mario Bros.</a>, World 1-2), but likely also dress up their characters to look like Nintendo's <a href="http://www.joystiq.com/tag/mario">mustachioed mascot</a> has inflamed within us the sort of covetous lust that Moses warned against after coming down from the mount. The <a href="http://www.joystiq.com/category/virtual-console/">Virtual Console</a> has been a great way for us to play old classics, but seeing Sony's plans for its PlayStation Network and comparing it to what we've heard so far about <a href="http://www.joystiq.com/tag/impossiblemission">original, downloadable games coming to the Wii</a> has us feeling like chumps. <br /><br />[Thanks Elmer!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/18/lbp-taunts-us-with-mario-sack-boy-concept-art/">LBP taunts us with Mario Sack Boy concept art</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 May 2007 17:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.the-magicbox.com/0705/game070516b.shtml>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/18/lbp-taunts-us-with-mario-sack-boy-concept-art/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/899305/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/18/lbp-taunts-us-with-mario-sack-boy-concept-art/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>lbp</category><category>little big planet</category><category>littlebigplanet</category><category>mario</category><category>mario bros</category><category>mariobros</category><category>media molecule</category><category>mediamolecule</category><category>nintendo wii</category><category>NintendoWii</category><category>playstation</category><category>ps3</category><category>sony</category><category>super mario bros</category><category>supermariobros</category><category>vc</category><category>virtual console</category><category>VirtualConsole</category><category>wii</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Fri, 18 May 2007 17:10:00 EST</pubDate></item><item><title><![CDATA[Perler bead crafting evolves]]></title><link>http://www.joystiq.com/2007/05/06/perler-bead-crafting-evolves/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/06/perler-bead-crafting-evolves/</guid><comments>http://www.joystiq.com/2007/05/06/perler-bead-crafting-evolves/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.etsy.com/view_listing.php?listing_id=5891550"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/questionblock050607.jpg" /></a><br />This question mark block has extended its form into the fabled third dimension! This mysterious realm of <em>depth </em>is unexplored by either 8-bit explorers or <a href="http://www.perlerbeads.com/">Perler bead</a> artists. This bold scientific discovery promises to usher a new age for <em><a href="http://www.joystiq.com/tag/mario">Super Mario Bros</a>.</em> <a href="http://www.joystiq.com/tag/crafts/">crafts</a>!<br /><br />Shown above, an artifact from the third dimension, looking very much like one of our own question mark blocks, but somehow composed of many two-dimensional blocks working in tandem to form a strange array of squares. These squares exist simultaneously in the normal two dimensions and in the newly-discovered third! This is a <em>hypersquare.<br /><br /></em>[Via <a href="http://www.wonderlandblog.com/wonderland/2007/05/3d_perler_mario.html">Wonderland</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/06/perler-bead-crafting-evolves/">Perler bead crafting evolves</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 06 May 2007 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.etsy.com/view_listing.php?listing_id=5891550>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/06/perler-bead-crafting-evolves/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/889607/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/06/perler-bead-crafting-evolves/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>?</category><category>art</category><category>bead</category><category>beads</category><category>block</category><category>craft</category><category>crafts</category><category>cube</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>lite</category><category>mario</category><category>mark</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>perlerbeads</category><category>question</category><category>questionblock</category><category>supermariobros</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Sun, 06 May 2007 12:00:00 EST</pubDate></item><item><title><![CDATA[Japanese show contestant plays Super Mario Bros. with eyes closed]]></title><link>http://www.joystiq.com/2007/05/02/japanese-show-contestant-plays-super-mario-bros-with-eyes-close/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/02/japanese-show-contestant-plays-super-mario-bros-with-eyes-close/</guid><comments>http://www.joystiq.com/2007/05/02/japanese-show-contestant-plays-super-mario-bros-with-eyes-close/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><a href="http://www.youtube.com/watch?v=4dWhaTacxFQ"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/eyes_closed_playing_mario_japan_lg.jpg" /></a><br />For how many hours we've spent playing the game (heck, we <span style="font-style: italic;">still</span> play it on the <a href="http://www.joystiq.com/category/virtual-console">Virtual Console</a> almost daily), we can't say that we could clear world 1-1 with our eyes closed. Oh no, that honor is held down by the Japanese gamer above, who busts out the DS and shows us all how to do it. And, you know what? He <span style="font-style: italic;">doesn't</span> make it look easy ...<br /><br />Check out the video past the break.<p><a href="http://www.joystiq.com/2007/05/02/japanese-show-contestant-plays-super-mario-bros-with-eyes-close/" rel="bookmark">Continue reading <em>Japanese show contestant plays Super Mario Bros. with eyes closed</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/02/japanese-show-contestant-plays-super-mario-bros-with-eyes-close/">Japanese show contestant plays Super Mario Bros. with eyes closed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 May 2007 13:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=4dWhaTacxFQ>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/02/japanese-show-contestant-plays-super-mario-bros-with-eyes-close/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/887101/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/02/japanese-show-contestant-plays-super-mario-bros-with-eyes-close/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>dslite</category><category>japan</category><category>lite</category><category>mario</category><category>nintendo</category><category>nintendods</category><category>nintendodslite</category><category>supermariobros</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 02 May 2007 13:40:00 EST</pubDate></item><item><title><![CDATA[Complete World 1-1 without looking, get on TV]]></title><link>http://www.joystiq.com/2007/05/02/complete-world-1-1-without-looking-get-on-tv/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/02/complete-world-1-1-without-looking-get-on-tv/</guid><comments>http://www.joystiq.com/2007/05/02/complete-world-1-1-without-looking-get-on-tv/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><img vspace="4" hspace="4" border="1" align="middle" src="http://www.joystiq.com/media/2007/05/marioeyes050207.jpg" alt="" /><br />It got one guy on TV, at least, in Japan. <a href="http://www.joystiq.com/tag/mario"><em>Super Mario Bros.</em></a> has completely become a spectator event, and deservedly so-- check out this guy's virtuoso performance of the first stage (of the Famicom Mini version of <em>Super Mario Bros.</em> played on a DS Lite). Sure, he wanders a bit, but that's only because <em>he's playing it without looking.</em><br /><br />We're going to start training to perform this feat ourselves. And then we're going to practice our creepy vacant smile so we'll be ready for our big television debut. Check out the video after the break.<p><a href="http://www.joystiq.com/2007/05/02/complete-world-1-1-without-looking-get-on-tv/" rel="bookmark">Continue reading <em>Complete World 1-1 without looking, get on TV</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/02/complete-world-1-1-without-looking-get-on-tv/">Complete World 1-1 without looking, get on TV</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 May 2007 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.wired.com/games/2007/05/guy_beats_world.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/02/complete-world-1-1-without-looking-get-on-tv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/886786/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/02/complete-world-1-1-without-looking-get-on-tv/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1-1</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>famicom</category><category>gba</category><category>japan</category><category>lite</category><category>mario</category><category>nes</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>supermariobros</category><category>tv</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 02 May 2007 11:30:00 EST</pubDate></item><item><title><![CDATA[Super Mario Bros. played with eyes closed]]></title><link>http://www.joystiq.com/2007/05/01/super-mario-bros-played-with-eyes-closed/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/01/super-mario-bros-played-with-eyes-closed/</guid><comments>http://www.joystiq.com/2007/05/01/super-mario-bros-played-with-eyes-closed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/competitive-gaming/" rel="tag">Competitive Gaming</a></p><a style="padding-left: 0px;" href="http://www.youtube.com/v/4dWhaTacxFQ" class="abp-objtab"></a><a class="abp-objtab" href="http://www.youtube.com/v/4dWhaTacxFQ" style="padding-left: 0px;"></a><a style="padding-left: 0px;" href="http://www.youtube.com/v/4dWhaTacxFQ" class="abp-objtab"></a><object width="425" height="350">
<param value="http://www.youtube.com/v/4dWhaTacxFQ" name="movie" />
<param value="transparent" name="wmode" /><embed width="425" height="350" wmode="transparent" type="application/x-shockwave-flash" src="http://www.youtube.com/v/4dWhaTacxFQ"></embed></object><a style="padding-left: 0px;" href="http://www.youtube.com/v/4dWhaTacxFQ" class="abp-objtab"></a><a class="abp-objtab" href="http://www.youtube.com/v/4dWhaTacxFQ" style="padding-left: 0px;"></a><a style="padding-left: 0px;" href="http://www.youtube.com/v/4dWhaTacxFQ" class="abp-objtab"></a><a class="abp-objtab" href="http://www.youtube.com/v/4dWhaTacxFQ" style="padding-left: 0px;"></a> <br />We've seen the original <em>Super Mario Bros.</em> <a href="http://www.joystiq.com/2007/04/23/five-minute-mario-a-world-record-yes-and-no/">beaten in five minutes</a>, listened to countless <a href="http://www.joystiq.com/2005/11/21/round-up-covers-of-mario-tunes/">remixes of the theme song</a>, and gawked at gigantic <a href="http://www.joystiq.com/2007/04/28/itsa-me-mario-and-youre-out-of-milk/">mosaics made out of fridge magnets</a>. This stunt takes the <a href="http://www.joystiq.com/2006/09/19/three-tiered-mario-mushroom-cake-amazes/">Mario-shaped cake</a>, however. A Japanese television show (why can't American TV be this ... interesting?) features a man playing the first level of <em>Super Mario Bros.</em> with his eyes closed. Every jump and every enemy nailed without fail. He even realizes he missed a coin in one of the sub-worlds and goes back to grab it. That's dedication (craziness), folks.<br /><br />Check out a slightly more impressive video after the break. This guy plays the first <em>two</em> levels of the game with his eyes closed <em>and</em> his back turned. If he did it underwater while drinking a glass of milk, we'd worship him.<p><a href="http://www.joystiq.com/2007/05/01/super-mario-bros-played-with-eyes-closed/" rel="bookmark">Continue reading <em>Super Mario Bros. played with eyes closed</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/01/super-mario-bros-played-with-eyes-closed/">Super Mario Bros. played with eyes closed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 May 2007 22:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/05/01/super-mario-bros-played-with-eyes-closed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/886794/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/01/super-mario-bros-played-with-eyes-closed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>nes</category><category>nintendo</category><category>stunts</category><category>supermariobros</category><dc:creator><![CDATA[John Bardinelli]]></dc:creator><pubDate>Tue, 01 May 2007 22:15:00 EST</pubDate></item><item><title><![CDATA[Hacked Super Mario Bros. is better than LittleBigPlanet]]></title><link>http://www.joystiq.com/2007/04/30/hacked-super-mario-bros-is-better-than-littlebigplanet/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/30/hacked-super-mario-bros-is-better-than-littlebigplanet/</guid><comments>http://www.joystiq.com/2007/04/30/hacked-super-mario-bros-is-better-than-littlebigplanet/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/virtual-console/" rel="tag">Virtual Console</a>, <a href="http://www.joystiq.com/category/homebrew/" rel="tag">Homebrew</a></p><a href="http://forums.selectbutton.net/viewtopic.php?t=4304"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/mariohack043007.png" alt="" /></a><br />Feeling that <em>Super <a href="http://www.joystiq.com/tag/mario">Mario</a> Bros. </em>lacked in user-generated content, the folks over at SelectButton decided to start randomly inserting text into the <em>Mario </em>ROM (yarrr) and see what happens. Apparently the game is stable enough to run decently with junk added to it, and the results are ... playable and strangely beautiful. Random invisible blocks, palette changes, bizarre sprites, <em>Mario's freaking head is on upside-down, </em>etc. <br /><br />It's pretty significant that some minor shot-in-the-dark hacking can end up generating new <em>Mario</em> levels that instantly make a near-perfect game infinitely more fun. They should be doing this at <em><a href="http://www.joystiq.com/2007/02/25/i-am-information-about-i-am-8-bit-2007/">I am 8-Bit</a>.</em> If only we could do this kind of user-generated level design on the <a href="http://www.joystiq.com/category/virtual-console">Virtual Console</a>,we'd have a compelling answer to Sony's <a href="http://playstation.joystiq.com/search/?q=littlebigplanet"><em>LittleBigPlanet</em></a>. Go ahead and argue with us on that point. We &lt;3 Hacked Mario.<br /><br />Wii Fanboy does <em>not</em> endorse the use of copyrighted ROM images. Just go gawk at the screenshots for a while; that should be enough entertainment.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/30/hacked-super-mario-bros-is-better-than-littlebigplanet/">Hacked Super Mario Bros. is better than LittleBigPlanet</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 30 Apr 2007 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.selectbutton.net/viewtopic.php?t=4304>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/30/hacked-super-mario-bros-is-better-than-littlebigplanet/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/885036/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/30/hacked-super-mario-bros-is-better-than-littlebigplanet/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bros</category><category>hack</category><category>mario</category><category>nes</category><category>nintendo</category><category>nintendowii</category><category>rom</category><category>super</category><category>supermariobros</category><category>vc</category><category>wii</category><category>wiifanboy</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 30 Apr 2007 09:45:00 EST</pubDate></item><item><title><![CDATA[Super Mario Bros. in less time than it takes to warm up a Lean Cuisine]]></title><link>http://www.joystiq.com/2007/04/24/super-mario-bros-in-less-time-than-it-takes-to-warm-up-a-lean-c/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/24/super-mario-bros-in-less-time-than-it-takes-to-warm-up-a-lean-c/</guid><comments>http://www.joystiq.com/2007/04/24/super-mario-bros-in-less-time-than-it-takes-to-warm-up-a-lean-c/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/virtual-console/" rel="tag">Virtual Console</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><img hspace="4" border="1" vspace="4" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/smb042407.jpg" />Looking for a way to waste time with the <a href="http://www.joystiq.com/category/virtual-console">Virtual Console</a>? Well, if you do this right, you won't be wasting much time at all. This <em>Super <a href="http://www.joystiq.com/tag/mario">Mario</a> Bros. </em>speedrun performed by Andrew Gardikis takes only <em>five minutes. </em>In comparison, the <a href="http://www.imdb.com/title/tt0108255/"><em>Super Mario Brothers </em>movie</a> is 20.8 times longer.<br />
<br />
The coolest thing about this speedrun is that it makes use of <em>Mario </em>glitches inherent in the game, but seems to be done without save state assistance. That means that it's theoretically possible to replicate it on your Wii <em>or </em>your <a href="http://www.joystiq.com/tag/nes">NES</a>. Oh, but only if you're <em>awesome. </em>And just to rub it in a little, only Andrew Gardikis has proven to be this awesome. Sorry, <span style="font-style: italic;">everyone else, including ourselves!</span><br />
<br />
[Via <a href="http://blog.wired.com/games/2007/04/super_mario_bro.html">Game|Life</a>]<p><a href="http://www.joystiq.com/2007/04/24/super-mario-bros-in-less-time-than-it-takes-to-warm-up-a-lean-c/" rel="bookmark">Continue reading <em>Super Mario Bros. in less time than it takes to warm up a Lean Cuisine</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/24/super-mario-bros-in-less-time-than-it-takes-to-warm-up-a-lean-c/">Super Mario Bros. in less time than it takes to warm up a Lean Cuisine</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Apr 2007 18:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://speeddemosarchive.com/demo.pl?Mario1_500>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/24/super-mario-bros-in-less-time-than-it-takes-to-warm-up-a-lean-c/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/881429/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/24/super-mario-bros-in-less-time-than-it-takes-to-warm-up-a-lean-c/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mario</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>run</category><category>smb</category><category>speed</category><category>speedrun</category><category>Super-Mario-Bros</category><category>supermariobros</category><category>vc</category><category>virtualconsole</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 24 Apr 2007 18:25:00 EST</pubDate></item><item><title><![CDATA[Super Toilet Seat Bros.]]></title><link>http://www.joystiq.com/2007/04/23/super-toilet-seat-bros/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/23/super-toilet-seat-bros/</guid><comments>http://www.joystiq.com/2007/04/23/super-toilet-seat-bros/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.myextralife.com/?p=5038"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/mario-seat-dsf.jpg" /></a>As far as we're concerned, <a href="http://www.joystiq.com/tag/mario">Mario</a> spends way too much time saving princesses, <a href="http://www.joystiq.com/tag/mariokart">racing karts</a>, and partying with <a href="http://www.joystiq.com/tag/minigames">minigames</a>. Meanwhile, we've got leaky pipes, a shower with almost no water pressure, and no one around to fix them in sight. For a guy posing as a plumber, Mario doesn't devote much of his day to practicing his plumbing trade.<br /><br /><em>Extra Life's</em> Scott Johnson, <a href="http://www.joystiq.com/2007/03/12/the-perils-of-bathroom-gaming/">bathroom gamer extraordinaire</a>, devised an evil stratagem to put the lazy plumber back to work. Drawing upon the power of ancient gods whose names were long forgotten before our sun even birthed its first flames, he set off a chain of inescapable events that left Mario's visage and eternal soul trapped on a toilet seat lid. What once was an ordinary lavatory now serves as his dark prison.<br /><br />Scott captured the sorcery on video, which you can watch past the post break. It's impressive to see that the only tools he used throughout the entire project were a Sharpie marker, a sheet of paper, and several demonic runes blessed by shadow priests of the underworld.<br /><br />[Via <a href="http://www.infendo.com/2007/04/nintendo-spotting-mario-toilet-seat.html">Infendo</a>]<p><a href="http://www.joystiq.com/2007/04/23/super-toilet-seat-bros/" rel="bookmark">Continue reading <em>Super Toilet Seat Bros.</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/23/super-toilet-seat-bros/">Super Toilet Seat Bros.</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 23 Apr 2007 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/04/23/super-toilet-seat-bros/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/880240/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/23/super-toilet-seat-bros/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bathroom</category><category>bathroomgaming</category><category>commode</category><category>ds</category><category>lid</category><category>mario</category><category>mariobros</category><category>nintendo</category><category>nintendods</category><category>seat</category><category>supermariobros</category><category>toilet</category><category>toiletseat</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Mon, 23 Apr 2007 11:00:00 EST</pubDate></item><item><title><![CDATA[DS Fanboy Favorites: Eric's top five]]></title><link>http://www.joystiq.com/2007/04/20/ds-fanboy-favorites-erics-top-five/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/20/ds-fanboy-favorites-erics-top-five/</guid><comments>http://www.joystiq.com/2007/04/20/ds-fanboy-favorites-erics-top-five/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/homebrew/" rel="tag">Homebrew</a>, <a href="http://www.joystiq.com/category/gba/" rel="tag">GBA</a>, <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/meta/" rel="tag">Meta</a></p><span style="font-style: italic;"><img hspace="4" border="1" vspace="4" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/erics-top-5-dsf.jpg" alt="" /><br />
<br />
All <a href="http://dsfanboy.com/tag/dsfanboyfave">this week</a>, the DS Fanboy staff is letting you in on a few of their favorite titles. Each day, a different member of the staff will present their personal top five DS games along with a snapshot of their gaming paraphernalia and habits, in an effort to provide our readers with a little more information on the tastes and personalities of our writers.</span><br />
<br />
When my afternoons aren't busied by hours of photoshopping cat heads onto pictures of my friends, I pass the time with puzzlers and plumbers on my DS Lite. But those kitten-free days are few and far between, so I end up being able to only fit either the most polished or the most eccentric games into my packed schedule. <a href="http://www.joystiq.com/tag/wario"><span style="font-style: italic;">Wario: Master of Disguise</span></a>? Sorry, I've got things to do and feline faces to retouch. <a href="http://www.joystiq.com/tag/lostinblue"><span style="font-style: italic;">Lost in Blue 2</span></a>? I'll have to pass -- I'm already lost in trying to get these whiskers to look perfect.<br />
<br />
My collection is a mishmash of AAA titles and niche releases, their cases piled atop one another like a <span style="font-style: italic;">Jenga</span> stack of mismatched blocks, threatening to topple over at any moment. Just pulling a game from the middle of the shaky structure is an act preceded by hours of anxiety and self-doubt. Having my wife provide commentary during the ordeal, remarking "Oh god, it's going to crash this time for sure, I just know it. Why'd you even try, Eric?! Game over, man! Game over!" as I tug out my copy of <a href="http://www.joystiq.com/search/?q=advance+wars"><span style="font-style: italic;">Advance Wars DS</span></a> doesn't make the challenge any easier. <br />
<br />
So when I do manage to put aside the pussycat photos and secure a game to play, it better damn well be worth it. Journey forth and read which of those titles have captured a place not only on my top five list, but in my heart.<p><a href="http://www.joystiq.com/2007/04/20/ds-fanboy-favorites-erics-top-five/" rel="bookmark">Continue reading <em>DS Fanboy Favorites: Eric's top five</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/20/ds-fanboy-favorites-erics-top-five/">DS Fanboy Favorites: Eric's top five</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Apr 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/04/20/ds-fanboy-favorites-erics-top-five/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/872973/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/20/ds-fanboy-favorites-erics-top-five/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcomage</category><category>atlus</category><category>cards</category><category>challengeofthew</category><category>contact</category><category>crack</category><category>drybones</category><category>dsfanboyfave</category><category>gba</category><category>grasshopper</category><category>infiniteinterac</category><category>kart</category><category>luckycharms</category><category>magic</category><category>magiccards</category><category>magicthegatheri</category><category>mariokart</category><category>mariokartds</category><category>New-Super-Mario-Bros-DS</category><category>Nintendo</category><category>nintendods</category><category>Platform</category><category>pq</category><category>puzzle</category><category>puzzlequest</category><category>puzzler</category><category>quest</category><category>race</category><category>racing</category><category>rebelstar</category><category>rebelstartactic</category><category>supermariobros</category><category>tetris</category><category>tetrisds</category><category>warlords</category><category>x-com</category><category>xcom</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Fri, 20 Apr 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Mario Bros. in ur Shopping Channel, stealing ur coinz]]></title><link>http://www.joystiq.com/2007/04/05/mario-bros-in-ur-shopping-channel-stealing-ur-coinz/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/05/mario-bros-in-ur-shopping-channel-stealing-ur-coinz/</guid><comments>http://www.joystiq.com/2007/04/05/mario-bros-in-ur-shopping-channel-stealing-ur-coinz/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://www.joystiq.com/category/channels/" rel="tag">Channels</a></p><a href="http://us.wii.com/story_shop.jsp"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/smb-swim2-nwf.jpg" /></a><br /><br />We've been privy to undocumented Wii features like the 192-Piece Picture Puzzle and the elusive <em>Help Cat</em> for a while now, but did you know that there's a secret <a href="http://www.joystiq.com/tag/shoppingchannel">Shopping Channel</a> animation of Mario and Luigi swimming together while you're at the <a href="http://www.joystiq.com/tag/download">download</a> screen?<br /><br />During a recent <a href="http://www.joystiq.com/tag/interview">roundtable</a>, the developers behind the Wii Shopping Channel talked about how they overcame obstacles with the project, which elements they're proud of, and what they hope to see implemented in the future. One little touch that the developers were pleased to include was this <a href="http://www.joystiq.com/2007/04/04/the-famicom-disk-systems-minus-world/">Minus World-esque</a> scene of the <em><a href="http://www.joystiq.com/tag/supermariobros">Super Mario Bros.</a></em> paddling through and collecting coins while you download games. It doesn't show up very often, so don't be too upset if you've never come across anything besides the Fire Mario animation before. <br /><br />We didn't even believe it at first, but Nintendo included a video with the interview transcript to prove its existence. It's a good thing they did too, or we would've gone through our life savings downloading <a href="http://www.joystiq.com/tag/virtualconsole">Virtual Console</a> titles, trying to get this alternate animation!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/05/mario-bros-in-ur-shopping-channel-stealing-ur-coinz/">Mario Bros. in ur Shopping Channel, stealing ur coinz</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Apr 2007 10:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://us.wii.com/story_shop.jsp>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/05/mario-bros-in-ur-shopping-channel-stealing-ur-coinz/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/867515/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/05/mario-bros-in-ur-shopping-channel-stealing-ur-coinz/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>interview</category><category>luigi</category><category>mario</category><category>mariobros</category><category>paddle</category><category>roundtable</category><category>shoppingchannel</category><category>supermariobros</category><category>swim</category><category>swimming</category><category>vc</category><category>video</category><category>virtualconsole</category><category>water</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Thu, 05 Apr 2007 10:45:00 EST</pubDate></item><item><title><![CDATA[The Famicom Disk System's Minus World]]></title><link>http://www.joystiq.com/2007/04/04/the-famicom-disk-systems-minus-world/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/04/the-famicom-disk-systems-minus-world/</guid><comments>http://www.joystiq.com/2007/04/04/the-famicom-disk-systems-minus-world/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/virtual-console/" rel="tag">Virtual Console</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/diskkun040407.jpg" />Here's a bit of game history: when <em>Super <a href="http://www.joystiq.com/tag/mario">Mario</a> Bros. </em>was rereleased for the Japan-only <a href="http://en.wikipedia.org/wiki/Famicom_Disk_System">Famicom Disk System</a>, the "minus world" generated via a well-documented <a href="http://gameinfo.wikia.com/wiki/Guide:Super_Mario_Bros.#The_Minus_World_.28Level_-1.29">glitch</a> changed along with the format. Instead of an infinite water level, players were treated to a whole suite of <a href="http://www.joystiq.com/tag/glitch">glitch</a>-tastic levels, loaded with air-swimming and Princess Toadstool sprites floating in mid-air.<br />This kind of classic minutiae is exactly what we want out of the <a href="http://www.joystiq.com/category/virtual-console">Virtual Console</a>. We'd seriously buy <em>Super Mario Bros. </em>again for a crack at this new minus world. Check out the video after the break!<p><a href="http://www.joystiq.com/2007/04/04/the-famicom-disk-systems-minus-world/" rel="bookmark">Continue reading <em>The Famicom Disk System's Minus World</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/04/the-famicom-disk-systems-minus-world/">The Famicom Disk System's Minus World</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Apr 2007 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.selectbutton.net/viewtopic.php?t=3708>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/04/the-famicom-disk-systems-minus-world/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/866809/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/04/the-famicom-disk-systems-minus-world/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bros</category><category>disk</category><category>famicom</category><category>fds</category><category>glitch</category><category>japan</category><category>mario</category><category>minus</category><category>minusworld</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>smb</category><category>super</category><category>supermariobros</category><category>system</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 04 Apr 2007 11:30:00 EST</pubDate></item><item><title><![CDATA[Ugliest Luigi ever]]></title><link>http://www.joystiq.com/2007/04/02/ugliest-luigi-ever/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/02/ugliest-luigi-ever/</guid><comments>http://www.joystiq.com/2007/04/02/ugliest-luigi-ever/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://cgi.ebay.com/HUGE-3-5-TALL-Vintage-Super-Mario-Bros-Luigi_W0QQitemZ180102426816QQcategoryZ62053QQrdZ1QQcmdZViewItem"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/ugly-luigi.jpg" align="right" vspace="4" border="1" /></a>Poor <a href="http://www.joystiq.com/tag/luigi">Luigi</a>. The lanky plumber already has enough problems dealing with his older brother always stealing the spotlight and Princess Daisy's failure to commit to a serious relationship, but now he has to worry about embarassing photos from 20 years ago resurfacing on the internet. We all have our fair share of unflattering pictures from the 80s, but the images posted for this vintage <em><a href="http://www.joystiq.com/tag/supermariobros">Super Mario Bros.</a></em> doll auction are downright embarassing.
<p> </p>
<p>This 3.5'-tall <a href="http://www.joystiq.com/tag/toy">toy</a> was a promotional item from Nintendo that was never released to the general public. Head past the post break to see what the green guy looked like before he tamed his hair and trimmed his mustache. He really let himself go back then -- look at that hat!<br /><br />[Via <a href="http://www.gamesniped.com/2007/03/31/many-interesting-finds-today/">GameSniped</a>]</p><p><a href="http://www.joystiq.com/2007/04/02/ugliest-luigi-ever/" rel="bookmark">Continue reading <em>Ugliest Luigi ever</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/02/ugliest-luigi-ever/">Ugliest Luigi ever</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Apr 2007 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://cgi.ebay.com/HUGE-3-5-TALL-Vintage-Super-Mario-Bros-Luigi_W0QQitemZ180102426816QQcategoryZ62053QQrdZ1QQcmdZViewItem>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/02/ugliest-luigi-ever/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/865478/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/02/ugliest-luigi-ever/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>80s</category><category>acme</category><category>auction</category><category>daisy</category><category>doll</category><category>ebay</category><category>hair</category><category>luigi</category><category>mario</category><category>mariobros</category><category>mustache</category><category>nintendo</category><category>plush</category><category>plushie</category><category>plushy</category><category>promotional</category><category>supermariobros</category><category>toy</category><category>ugly</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Mon, 02 Apr 2007 19:00:00 EST</pubDate></item><item><title><![CDATA[Super Mario Bros. 2 theme done percussion style]]></title><link>http://www.joystiq.com/2007/04/02/super-mario-bros-2-theme-done-percussion-style/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/02/super-mario-bros-2-theme-done-percussion-style/</guid><comments>http://www.joystiq.com/2007/04/02/super-mario-bros-2-theme-done-percussion-style/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><a href="http://www.youtube.com/watch?v=OV94KHZ40AA"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/perc_kids_bust_mario_2_theme_lg.jpg"  alt="" /></a><br />Of course, the <em>Mario</em> theme has been done to death with a variety of instruments and without. But this is <em>Super Mario Bros. 2</em> and, upon hearing these fine kids rock it percussion style, we're forced to throw up the horns and bang our head with the best of them. Rock on young band folk, rock on!<br /><br />Video, as usual, is embedded past the post break.<br /><br />[via <a href="http://www.infendo.com/2007/03/super-mario-bros-2-theme-pure.html">Infendo</a>]<p><a href="http://www.joystiq.com/2007/04/02/super-mario-bros-2-theme-done-percussion-style/" rel="bookmark">Continue reading <em>Super Mario Bros. 2 theme done percussion style</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/02/super-mario-bros-2-theme-done-percussion-style/">Super Mario Bros. 2 theme done percussion style</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Apr 2007 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=OV94KHZ40AA>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/02/super-mario-bros-2-theme-done-percussion-style/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/865670/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/02/super-mario-bros-2-theme-done-percussion-style/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mario</category><category>nintendo</category><category>supermariobros</category><category>video</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 02 Apr 2007 15:30:00 EST</pubDate></item><item><title><![CDATA[Today's stop-motionest game video: Lego SMB]]></title><link>http://www.joystiq.com/2007/03/28/todays-stop-motionest-game-video-lego-smb/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/28/todays-stop-motionest-game-video-lego-smb/</guid><comments>http://www.joystiq.com/2007/03/28/todays-stop-motionest-game-video-lego-smb/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/lego_small_brick.jpg"  alt="" />For tonight's video, we chose the <em>Super Mario Bros.</em> Lego video that's been floating around recently. This stop-motion animation shows Mario as a regular-shaped Lego man; instead of making a video as close to <em>SMB</em> as possible, Mario, mushrooms, enemies, and other items are warped through the Lego lens. There's a place for literal <a href="http://www.joystiq.com/tag/lego">Lego game tributes</a>, but we still like this short. Love those sound effects!<br /><br />See the video after the break.<p><a href="http://www.joystiq.com/2007/03/28/todays-stop-motionest-game-video-lego-smb/" rel="bookmark">Continue reading <em>Today's stop-motionest game video: Lego SMB</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/28/todays-stop-motionest-game-video-lego-smb/">Today's stop-motionest game video: Lego SMB</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Mar 2007 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/28/todays-stop-motionest-game-video-lego-smb/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/861876/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/28/todays-stop-motionest-game-video-lego-smb/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>animate</category><category>hottest video</category><category>HottestVideo</category><category>lego</category><category>mario</category><category>stop-motion</category><category>super mario bros</category><category>super mario bros.</category><category>SuperMarioBros</category><category>SuperMarioBros.</category><dc:creator><![CDATA[Zack Stern]]></dc:creator><pubDate>Wed, 28 Mar 2007 00:00:00 EST</pubDate></item><item><title><![CDATA[Featured Friday Video: Line Rider does Super Mario Bros.]]></title><link>http://www.joystiq.com/2007/03/23/featured-friday-video-line-rider-does-super-mario-bros/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/23/featured-friday-video-line-rider-does-super-mario-bros/</guid><comments>http://www.joystiq.com/2007/03/23/featured-friday-video-line-rider-does-super-mario-bros/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a></p><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/linerider032307a.jpg" alt="" /><br />Ever since the <a href="http://www.joystiq.com/2006/12/20/line-rider-to-hit-wii-and-ds/">announcement</a> of <span style="font-style: italic;">Line Rider</span> for the Wii and DS, we haven't heard much else on the title. As such, our eager fanboy minds turn to speculation, as we imagine how <span style="font-style: italic;">big </span>the lines will be and how <span style="font-style: italic;">awesome</span> the riding action will look. Since we're only left to imagine how this title is to be, we turn to the internet for more videos on the game. <br /><br />The included mash-up of <span style="font-style: italic;">Line Rider</span> and <a href="http://www.joystiq.com/tag/mario"><span style="font-style: italic;">Super Mario Bros.</span></a> past the post break does a good job of calming us down and putting a smile on our face.<p><a href="http://www.joystiq.com/2007/03/23/featured-friday-video-line-rider-does-super-mario-bros/" rel="bookmark">Continue reading <em>Featured Friday Video: Line Rider does Super Mario Bros.</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/23/featured-friday-video-line-rider-does-super-mario-bros/">Featured Friday Video: Line Rider does Super Mario Bros.</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Mar 2007 12:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=rn8ULJGboOE>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/23/featured-friday-video-line-rider-does-super-mario-bros/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/858678/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/23/featured-friday-video-line-rider-does-super-mario-bros/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ffv</category><category>line</category><category>linerider</category><category>mario</category><category>rider</category><category>supermariobros</category><category>video</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 23 Mar 2007 12:15:00 EST</pubDate></item><item><title><![CDATA[A very special Mega64 event]]></title><link>http://www.joystiq.com/2007/03/12/a-very-special-mega64-event/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/12/a-very-special-mega64-event/</guid><comments>http://www.joystiq.com/2007/03/12/a-very-special-mega64-event/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><a href="http://www.mega64.com/smb.htm"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/mega64smbbanner.jpg"  alt="" /></a><br />Those lovable scamps from <a href="http://www.mega64.com">Mega64</a> are at it again! There's never a dull moment when <em>these</em> friends go on a <em>wild,</em> <em>madcap</em> adventure that you<span style="font-style: italic;">'</span>ll <span style="font-style: italic;">never</span><em> forget.</em> Join them, as they discover... the true meaning of friendship.<br /><br />... what? Oh, we were thinking about a different movie. This one's just, you know, some dudes jumping around in <a href="http://www.joystiq.com/tag/mario">Mario</a> Bros. suits and stuff. But it's the patented brand of Mega64 funny-- video game <a href="http://www.mega64.com/ico.htm">characters</a> accosting <a href="http://www.mega64.com/mgs.htm">random</a> (and not so random) people on the street-- that makes their work worth our few seconds of download time.<br /><br />Please, click on the limited-edition post break, and watch the <a href="http://www.joystiq.com/category/video">movie</a> that your whole family is <em>sure to love!</em><p><a href="http://www.joystiq.com/2007/03/12/a-very-special-mega64-event/" rel="bookmark">Continue reading <em>A very special Mega64 event</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/12/a-very-special-mega64-event/">A very special Mega64 event</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 Mar 2007 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mega64.com/smb.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/12/a-very-special-mega64-event/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/851105/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/12/a-very-special-mega64-event/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>64</category><category>bros</category><category>cosplay</category><category>link</category><category>luigi</category><category>mario</category><category>mariobros</category><category>mega</category><category>mega64</category><category>miyamoto</category><category>nintendo</category><category>nintendo wii</category><category>nintendowii</category><category>super mario</category><category>supermario</category><category>supermariobros</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 12 Mar 2007 19:30:00 EST</pubDate></item><item><title><![CDATA[Guy destroys Super Mario Bros. with his feet]]></title><link>http://www.joystiq.com/2007/02/14/guy-destroys-super-mario-bros-with-his-feet/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/14/guy-destroys-super-mario-bros-with-his-feet/</guid><comments>http://www.joystiq.com/2007/02/14/guy-destroys-super-mario-bros-with-his-feet/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><a href="http://www.youtube.com/watch?v=UzMRmmXxnJI"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.joystiq.com/media/2007/02/mario_feet_lg.jpg" /></a><br />Now, a couple of things should be noted before you head on past the post break and check the video out. For one, the individual in question does not use the original NES controller, opting out for the arcade joystick controller instead. Also, he does use a warp to zip past a few worlds. Still though, it's an impressive display of skill.<br /><br />[Via <a href="http://www.thelastboss.com/post.phtml?pk=2203">The Last Boss</a>]<p><a href="http://www.joystiq.com/2007/02/14/guy-destroys-super-mario-bros-with-his-feet/" rel="bookmark">Continue reading <em>Guy destroys Super Mario Bros. with his feet</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/14/guy-destroys-super-mario-bros-with-his-feet/">Guy destroys Super Mario Bros. with his feet</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Feb 2007 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=UzMRmmXxnJI>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/14/guy-destroys-super-mario-bros-with-his-feet/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/754008/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/14/guy-destroys-super-mario-bros-with-his-feet/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mario</category><category>nintendo</category><category>supermariobros</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 14 Feb 2007 11:00:00 EST</pubDate></item><item><title><![CDATA[Guy destroys Super Mario Bros. with his feet]]></title><link>http://www.joystiq.com/2007/02/14/guy-destroys-super-mario-bros-with-his-feet/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/14/guy-destroys-super-mario-bros-with-his-feet/</guid><comments>http://www.joystiq.com/2007/02/14/guy-destroys-super-mario-bros-with-his-feet/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><a href="http://www.youtube.com/watch?v=UzMRmmXxnJI"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/mario_feet_lg.jpg"  alt="" /></a><br />Now, a couple of things should be noted before you head on past the post break and check the video out. For one, the individual in question does not use the original NES controller, opting out for the arcade joystick controller instead. Also, he does use a warp to zip past a few worlds. Still though, it's an impressive display of skill.<br /><br />[Via <a href="http://www.thelastboss.com/post.phtml?pk=2203">The Last Boss</a>]<p><a href="http://www.joystiq.com/2007/02/14/guy-destroys-super-mario-bros-with-his-feet/" rel="bookmark">Continue reading <em>Guy destroys Super Mario Bros. with his feet</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/14/guy-destroys-super-mario-bros-with-his-feet/">Guy destroys Super Mario Bros. with his feet</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Feb 2007 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=UzMRmmXxnJI>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/14/guy-destroys-super-mario-bros-with-his-feet/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/754007/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/14/guy-destroys-super-mario-bros-with-his-feet/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mario</category><category>nes</category><category>nintendo</category><category>supermariobros</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 14 Feb 2007 11:00:00 EST</pubDate></item><item><title><![CDATA[1UP's Retronauts go to Japan for NES classics and profit]]></title><link>http://www.joystiq.com/2007/02/13/1ups-retronauts-go-to-japan-for-nes-classics-and-profit/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/13/1ups-retronauts-go-to-japan-for-nes-classics-and-profit/</guid><comments>http://www.joystiq.com/2007/02/13/1ups-retronauts-go-to-japan-for-nes-classics-and-profit/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><center><object width="420" height="405" align="middle" id="gamevideos6" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000">
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<param value="#000000" name="bgcolor" /> <embed width="420" height="405" align="middle" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="sameDomain" menu="true" name="gamevideos6" bgcolor="#000000" id="gamevideos6" devicefont="false" wmode="window" scale="showall" loop="true" play="true" pluginspage="http://www.macromedia.com/go/getflashplayer" quality="high" src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D9235%26ordinal%3D1171404451586"></embed></object></center><br />We used to import games from Japan through shady specialty shops and mailing lists; creepy retail ads from the backs of magazines pleading for your American dollars. With the rise of the internet, it became a more legitimate form of shopping. And now that we're all old and bitter we just skip all that rubbish and go directly to Japan for our ancient video games.<br /><br />Or at least that's what 1UP's <a href="http://www.1up.com/do/my1Up?publicUserId=5379721">Jeremy Parrish</a> and Game|Life's <a href="http://blog.wired.com/games/">Chris Kohler</a> do. For a rare glimpse of a <a href="http://www.pbfcomics.com/?cid=0PBF61009BC-Weeaboo.jpg#63">weeaboo</a> in its natural environment, 1UP's on-going video series of Retronauts takes us to Tokyo's Akihabara district for some vintage video game shopping. The duo try to land some choice picks to feed to the eBay masses while musing over just why a copy of the original <em>Super Mario Bros </em>costs so much over there. Special guest appearances by <em>Hot Slots</em> and the <em>Dragon Warrior III </em>original soundtrack ... on <span style="font-style: italic;">vinyl</span>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/13/1ups-retronauts-go-to-japan-for-nes-classics-and-profit/">1UP's Retronauts go to Japan for NES classics and profit</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Feb 2007 18:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/my1Up?publicUserId=5655917>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/13/1ups-retronauts-go-to-japan-for-nes-classics-and-profit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/753504/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/13/1ups-retronauts-go-to-japan-for-nes-classics-and-profit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>akihabara</category><category>bonus stage</category><category>BonusStage</category><category>chris kohler</category><category>ChrisKohler</category><category>dragon warrior</category><category>DragonWarrior</category><category>hot slots</category><category>HotSlots</category><category>jeremy parrish</category><category>JeremyParrish</category><category>nes</category><category>retronauts</category><category>super mario bros</category><category>SuperMarioBros</category><category>weeaboo</category><dc:creator><![CDATA[Jared Rea]]></dc:creator><pubDate>Tue, 13 Feb 2007 18:05:00 EST</pubDate></item><item><title><![CDATA[Three dimensional 2D Mario homebrew]]></title><link>http://www.joystiq.com/2007/02/12/three-dimensional-2d-mario-homebrew/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/12/three-dimensional-2d-mario-homebrew/</guid><comments>http://www.joystiq.com/2007/02/12/three-dimensional-2d-mario-homebrew/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/homebrew/" rel="tag">Homebrew</a></p><a href="http://psp-news.dcemu.co.uk/sanik-s-mario-demo-52685.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/tmpphph7bvgk.gif" /></a><br />This is certainly a bizarre homebrew project. SANiK has created a small demo of a 3D remake of the original NES <em>Super Mario Bros</em>., which only took 7 days to create. The programmer was tired of the lazy games being developed by the homebrew community, and took it upon himself to show off what a little effort can do: "<font class="post_author">I'm mother effiing tired of seeing 'OMG, 2D <em>Halo</em>' orrr [<em>sic</em>] '2D <em>Mario</em>' orr [<em>sic</em>] '2D <em>Mario </em>texture edit to make it look like 2D <em>Sonic</em>' ... </font><font class="post_author"> My little <em>Mario </em>Demo is just a taste of what could be done if one actually tries</font><font class="post_author">."<br /><br /></font>I have to admit that this psychedelic demo is quite impressive. Unfortunately, to the disappointment of many (including Nintendo's lawyers), this simple demonstration will stay as such: it won't evolve into a full game any time soon.<br /><br />[Via <a href="http://psp-news.dcemu.co.uk/sanik-s-mario-demo-52685.html">DCEmu</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/12/three-dimensional-2d-mario-homebrew/">Three dimensional 2D Mario homebrew</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 Feb 2007 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://psp-news.dcemu.co.uk/sanik-s-mario-demo-52685.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/12/three-dimensional-2d-mario-homebrew/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/752396/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/12/three-dimensional-2d-mario-homebrew/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>homebrew</category><category>mario</category><category>nes</category><category>sanik</category><category>super mario bros</category><category>SuperMarioBros</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 12 Feb 2007 15:30:00 EST</pubDate></item><item><title><![CDATA[Virtual Console vigilantes gain ground in Super Mario World]]></title><link>http://www.joystiq.com/2007/02/05/virtual-console-vigilantes-gain-ground-in-super-mario-world/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/05/virtual-console-vigilantes-gain-ground-in-super-mario-world/</guid><comments>http://www.joystiq.com/2007/02/05/virtual-console-vigilantes-gain-ground-in-super-mario-world/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><a href="http://press.nintendo.com/articles.jsp?id=11194"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/super_mario_world_screen_02.jpg" alt="" /></a><br />If you're the sort of person who <em>leaps</em> out of bed on a Monday morning, filled with the burning desire to <em>rescue</em> something from a perilous situation, you'll likely find <a href="http://press.nintendo.com/articles.jsp?id=11194">today's Virtual Console offerings</a> most satisfying. As of 9AM Pacific Time, you should be able to make your way into the Wii shop and start proving that chivalry is far from dead (but possibly overpriced in some cases).<br /><br />Princess Toadstool will be requiring your services in <em>Super Mario <strike>Land</strike> <strike>State</strike> <strike>Continent</strike> World </em>(SNES, $8), having been kidnapped during her trip to Dinosaur Land -- it sounded so inviting! If you haven't played it before, it's well worth witnessing Mario's career shift to <a href="http://en.wikipedia.org/wiki/Dino_Riders">Dino-Rider</a> and his expertise in straddling a vicious green beast that devours enemies whole. If that doesn't hold appeal, a different career of sorts lies in <em>Vigilante</em> (Turbo-Grafx 16, $6), which sees players beating up thugs in New York City in an effort to rescue "the beloved Madonna." <br /><br />Finally, there's <em>Gain Ground </em>(Genesis, $8), a dramatic tale of supercomputers gone rampant and civilians being unjustly imprisoned within war simulations (obviously). It's just as well that you have an AK-toting guy called "Professor" <a href="http://en.wikipedia.org/wiki/Gain_Ground">on your side</a>. Presumably, it's expected of us to find and rescue <a href="http://www.joystiq.com/2006/12/02/nintendo-promises-four-vc-games-every-monday/">the fourth</a> and still missing Virtual Console game for this week.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/05/virtual-console-vigilantes-gain-ground-in-super-mario-world/">Virtual Console vigilantes gain ground in Super Mario World</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Feb 2007 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=11194>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/05/virtual-console-vigilantes-gain-ground-in-super-mario-world/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/748368/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/05/virtual-console-vigilantes-gain-ground-in-super-mario-world/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Gain Ground</category><category>GainGround</category><category>Super Mario</category><category>Super Mario Bros</category><category>SuperMario</category><category>SuperMarioBros</category><category>VC</category><category>VC Monday</category><category>VcMonday</category><category>Vigilante</category><category>Virtual Console</category><category>VirtualConsole</category><category>VirtualConsoleMonday</category><category>Wii</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 05 Feb 2007 10:15:00 EST</pubDate></item><item><title><![CDATA[Super Mario Bros. goes virtual reality]]></title><link>http://www.joystiq.com/2007/01/24/super-mario-bros-goes-virtual-reality/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/24/super-mario-bros-goes-virtual-reality/</guid><comments>http://www.joystiq.com/2007/01/24/super-mario-bros-goes-virtual-reality/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><a href="http://www.youtube.com/watch?v=9xGJNQZ3wCA"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.joystiq.com/media/2007/01/smb_virtual_reality_lg.jpg" alt="" /></a><br />In one of the coolest school projects we've seen to date, some kids got together and came up with the following project for the <span id="vidDescRemain" style="display: inline;">Carnegie Mellon University Entertainment Technology Center's </span><span id="vidDescRemain" style="display: inline;">Building Virtual Worlds Show. That's a mouthful, yes, and the demonstration shown in the video, available past the post break as per usual, took place on December 6th. Punching blocks and smashing Goombas with our own two hands? Sign us up!<br /></span><p><a href="http://www.joystiq.com/2007/01/24/super-mario-bros-goes-virtual-reality/" rel="bookmark">Continue reading <em>Super Mario Bros. goes virtual reality</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/24/super-mario-bros-goes-virtual-reality/">Super Mario Bros. goes virtual reality</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 24 Jan 2007 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=9xGJNQZ3wCA>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/24/super-mario-bros-goes-virtual-reality/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/741606/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/24/super-mario-bros-goes-virtual-reality/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>nintendo</category><category>smb</category><category>supermariobros</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 24 Jan 2007 13:00:00 EST</pubDate></item><item><title><![CDATA[Super Mario Bros. goes virtual reality]]></title><link>http://www.joystiq.com/2007/01/24/super-mario-bros-goes-virtual-reality/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/24/super-mario-bros-goes-virtual-reality/</guid><comments>http://www.joystiq.com/2007/01/24/super-mario-bros-goes-virtual-reality/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><a href="http://www.youtube.com/watch?v=9xGJNQZ3wCA"><img vspace="4" hspace="4" border="1" align="middle" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/smb_virtual_reality_lg.jpg" /></a><br />In one of the coolest school projects we've seen to date, some kids got together and came up with the following project for the <span style="display: inline;" id="vidDescRemain">Carnegie Mellon University Entertainment Technology Center's </span><span style="display: inline;" id="vidDescRemain">Building Virtual Worlds Show. That's a mouthful, yes, and the demonstration shown in the video, available past the post break as per usual, took place on December 6th. Punching blocks and smashing Goombas with our own two hands? Sign us up!<br /></span><p><a href="http://www.joystiq.com/2007/01/24/super-mario-bros-goes-virtual-reality/" rel="bookmark">Continue reading <em>Super Mario Bros. goes virtual reality</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/24/super-mario-bros-goes-virtual-reality/">Super Mario Bros. goes virtual reality</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 24 Jan 2007 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=9xGJNQZ3wCA>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/24/super-mario-bros-goes-virtual-reality/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/741605/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/24/super-mario-bros-goes-virtual-reality/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>nintendo</category><category>smb</category><category>supermariobros</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 24 Jan 2007 13:00:00 EST</pubDate></item><item><title><![CDATA[VC glitch gets documented]]></title><link>http://www.joystiq.com/2006/12/27/vc-glitch-gets-documented/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/27/vc-glitch-gets-documented/</guid><comments>http://www.joystiq.com/2006/12/27/vc-glitch-gets-documented/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><a href="http://www.youtube.com/watch?v=ghWUZOqmebs"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/super_mario_bros_title_screen_lg.jpg" alt="" /></a><br /> <span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/videos/gaming/VC_glitch_gets_documented'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>How would you feel if you were playing some <em>Super Mario Bros.</em> and all of a sudden Luigi got himself stuck in the air? Probably as upset as we'd be having to reload the game, but would you be quick-witted enough to grab a camera and document it for all the internet to see? We're just thankful this fine chap had the mind to.<br /><br />As always, video is available past the jump.<p><a href="http://www.joystiq.com/2006/12/27/vc-glitch-gets-documented/" rel="bookmark">Continue reading <em>VC glitch gets documented</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/27/vc-glitch-gets-documented/">VC glitch gets documented</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Dec 2006 12:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=ghWUZOqmebs>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/27/vc-glitch-gets-documented/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/725226/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/27/vc-glitch-gets-documented/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>nintendo</category><category>nintendowii</category><category>supermariobros</category><category>wii</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 27 Dec 2006 12:55:00 EST</pubDate></item><item><title><![CDATA[Mario runs in the family]]></title><link>http://www.joystiq.com/2006/12/11/mario-runs-in-the-family/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/11/mario-runs-in-the-family/</guid><comments>http://www.joystiq.com/2006/12/11/mario-runs-in-the-family/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><p><a href="http://superbabymario.blogspot.com/"><img id="vimage_1" alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/dadandsonmario121284.jpg" align="top" vspace="4" border="1" /></a></p>
<p>It is no surprise when gamer kids get their gaming love from their parents. We are happy to see this happen and in fact encourage it. Especially when it stems from <em>Mario Bros. </em></p>
<p>What started as a love for games back in the late 70's spanned to a family love for a certain plumber and his brother. This pair dress up as Mario and Luigi for Halloween each year and the kids room is nothing short of impressive. His mother and grandmother even helped out by supplying him Mario curtains and a comforter set. His walls show images of each game and painted as a border is Mario and a few items from his games.</p>
<p>There are a ton of pics to view of "Mario" in his room and a few of the family when they aren't displaying their fandom.</p>
<p>[Via <a href="http://ds.qj.net/Dad-passes-on-Mario-fandom-to-his-kid/pg/49/aid/75113">QJ Net</a>]</p>
<p> </p>
<p> </p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/11/mario-runs-in-the-family/">Mario runs in the family</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Dec 2006 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://superbabymario.blogspot.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/11/mario-runs-in-the-family/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/712731/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/11/mario-runs-in-the-family/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mario bros</category><category>mario dad</category><category>mario family</category><category>MarioBros</category><category>MarioDad</category><category>MarioFamily</category><category>super mario bros</category><category>SuperMarioBros</category><dc:creator><![CDATA[Nikki Inderlied]]></dc:creator><pubDate>Mon, 11 Dec 2006 20:00:00 EST</pubDate></item><item><title><![CDATA[Father's Mario obsession becomes toddler's reality]]></title><link>http://www.joystiq.com/2006/12/03/fathers-mario-obsession-becomes-toddlers-reality/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/03/fathers-mario-obsession-becomes-toddlers-reality/</guid><comments>http://www.joystiq.com/2006/12/03/fathers-mario-obsession-becomes-toddlers-reality/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/nintendo-gamecube/" rel="tag">Nintendo GameCube</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/fashion/" rel="tag">Fashion</a></p><a href="http://superbabymario.blogspot.com/"><img vspace="4" hspace="4" border="0" align="right" alt="meet my son, mario" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/luigidadmarioson.jpg" /></a>A 30-year old man is molding his two year old into Mario, transforming his son's sleeping quarters into the Mushroom Kingdom and getting the boy started on <em>Super Mario Bros</em>. -- "He usually just jumps up and down and presses pause a lot," observes dad. Determined to see the toddler succeed, the father recently completed a series of Photoshopped screen shots, imagining the Mario-boy in some "stellar <em>Mario</em> scenes." Next on the agenda: getting the kid on an all-mushroom diet.<br /><br />Sure it's seemingly harmless, but should a man let his Mario fixation define a young child's impressionable mind? What happens when the boy discovers there is no Princess Peach?<br /><br />[Thanks Jason! Keep us updated.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/03/fathers-mario-obsession-becomes-toddlers-reality/">Father's Mario obsession becomes toddler's reality</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 03 Dec 2006 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://superbabymario.blogspot.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/03/fathers-mario-obsession-becomes-toddlers-reality/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/712036/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/03/fathers-mario-obsession-becomes-toddlers-reality/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bedroom</category><category>DS</category><category>GameCube</category><category>Super Mario Bros</category><category>SuperMarioBros</category><category>Wii</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Sun, 03 Dec 2006 20:00:00 EST</pubDate></item><item><title><![CDATA[Japanese sales charts, May 29-June 4: Mario on top again]]></title><link>http://www.joystiq.com/2006/06/09/japanese-sales-charts-may-29-june-4-mario-on-top-again/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/09/japanese-sales-charts-may-29-june-4-mario-on-top-again/</guid><comments>http://www.joystiq.com/2006/06/09/japanese-sales-charts-may-29-june-4-mario-on-top-again/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><em><a href="http://www.joystiq.com/2006/06/02/japanese-sales-charts-may-22-28-new-super-mario-dominates/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.joystiq.com/media/2006/06/020606-jpnchart-sm.jpg" alt="" /></a>New Super Mario Bros</em> is <a href="http://www.joystiq.com/2006/06/02/japanese-sales-charts-may-22-28-new-super-mario-dominates/">still going strong</a> at the top of the Japanese sales charts this week. With over <a href="http://m-create.com/jpn/s_ranking.html">330,000 sales</a> -- well over a million, cumulatively -- the title's dominance has well and truly whipped the rest of the charts into submission, with only a small amount of reshuffling since last week:<br /><br />1. <em>New Super Mario Bros.</em> [DS]<br /> 2. <em>Brain Age 2 (Kahashima Ryuuta Kyouju Kanshuu: Motto Nouo Kitaeru Otona DS)</em> [DS]<br />3. <em>Brain Age</em><em>: Train your Brain in Minutes a Day (Kahashima Ryuuta Kyouju no Nouo Kitaeru Otona DS Training) </em>[DS]<br />4. <em>Metroid Prime Hunters </em>[DS]<br />5. <em>World Soccer Winning Eleven 10 </em>[PS2]<br />6. <em>Tetris DS </em>[DS]<br />7. <em>Animal Crossing: Wild World</em> [DS]<em></em><br />8. <em>Eigo ga Nigate na Otona no DS Training: Eigo Duke</em> [DS]<br />9. <em>Jikkyou Powerful Major League</em> [PS2]<em></em><br />10. <em>Dragon Quest &amp; Final Fantasy in Itadaki Street Portable </em>[PSP]<em></em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/09/japanese-sales-charts-may-29-june-4-mario-on-top-again/">Japanese sales charts, May 29-June 4: Mario on top again</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 Jun 2006 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2006/06/02/japanese-sales-charts-may-22-28-new-super-mario-dominates/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/09/japanese-sales-charts-may-29-june-4-mario-on-top-again/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/631454/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/09/japanese-sales-charts-may-29-june-4-mario-on-top-again/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>charts</category><category>DS</category><category>japan</category><category>japan charts</category><category>JapanCharts</category><category>japanese</category><category>japanese charts</category><category>JapaneseCharts</category><category>nintendo</category><category>sales</category><category>super mario bros</category><category>SuperMarioBros</category><dc:creator><![CDATA[Jennie Lees]]></dc:creator><pubDate>Fri, 09 Jun 2006 06:00:00 EST</pubDate></item></channel></rss>