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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Sonic Generations review: Run-time compiler]]></title><link>http://www.joystiq.com/2011/11/01/sonic-generations-review/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/01/sonic-generations-review/</guid><comments>http://www.joystiq.com/2011/11/01/sonic-generations-review/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/11/01/sonic-generations-review/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/22799sgghzcl071_530x330.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 330px; " /></a></div>
Revisiting two decades of games, <a href="http://joystiq.com/game/sonic-generations"><em>Sonic Generations</em></a> is pitched as a celebration of Sega's previously pudgy mascot and the timeless appeal of blue skies, checkerboard loops, and things that go "boing." But much like the one Sonic receives in the opening, <em>Generations</em> is closer to a lame birthday party that you attend out of courtesy.<br />
<br />
That feeling you get from playing every Sonic game after Genesis brews as disappointment and eventually becomes sympathy, mostly for the branded custodians at Sonic Team. They can't seem to please anybody, can they? Oh, Sonic's jumping feels wrong. The momentum is messed up over here. It's about exploration, not speed! <em>Guys</em>, the physics of my anthropomorphic blue hedgehog is inaccurate within this segmented fantasy landscape! Even when they make a game -- well, let's say half a game -- dedicated to capturing Sonic as he was, before vocal chords and a third dimension, they still can't win. Why?<p><a href="http://www.joystiq.com/2011/11/01/sonic-generations-review/" rel="bookmark">Continue reading <em>Sonic Generations review: Run-time compiler</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/01/sonic-generations-review/">Sonic Generations review: Run-time compiler</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 Nov 2011 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/01/sonic-generations-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20095008/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/01/sonic-generations-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>sonic-generations</category><category>sonic-team</category><category>sweet-sonic-r-remixes</category><category>xbox</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 01 Nov 2011 18:30:00 EST</pubDate></item></channel></rss>