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Posts tagged take-two-interactive

Evolve pushed back to February [Update]

The launch of Evolve has been delayed to 2015, Take-Two indicated in the company's fiscal first quarter 2015 financial report. The game will now launch globally on February 10, 2015. Evolve was previously expected to arrive on October 21. Evolve is Turtle Rock Studios' four-versus-one monster...

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In a parallel universe, BioShock Vita is a tactics game that's real

Ken Levine stoked laments for what could have been when he took to Twitter last night to discuss the now-fabled BioShock Vita game. When asked what he had in mind for his pet project that never got off the ground, the Irrational Games president said, "I was thinking a Final Fantasy Tactics-style th...

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Video compares Grand Theft Auto 5's PS3 and PS4 trailers

Sony introduced Grand Theft Auto 5 for PS4 with a brief trailer during its E3 2014 press conference last week, and now Digital Foundry created a video to compare it with similar footage from the game's PS3 version. Some of the side-by-side trailer's more stark contrasts include crashing waves, mo...

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Take-Two: Red Dead is 'permanent,' BioShock stays with 2K Marin

Take-Two CEO Strauss Zelnick noted Red Dead among the company's "permanent franchises" at the Cowen and Company's Technology, Media and Telecom Conference this week. "It's obvious that GTA is a permanent franchise as long as we keep delivering this incredible quality; it seems quite obvious that Re...

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NBA 2K Online reaches 19 million registered ballers in China

While Take-Two was busy counting its fat stacks of cash following its healthy fiscal 2014 financial report, it also noted milestones in its collaborative efforts overseas. Namely, CEO Strauss Zelnick revealed during the company's call with investors today that "usage and player engagement with NBA ...

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Take-Two makes it rain $1 billion more in fiscal 2014

Take-Two reported net revenue of $2.35 billion for fiscal 2014 (the year ending March 31, 2014), a 94 percent growth from its reported revenue of $1.21 billion in 2013. It also reported a net income of $361.7 million, which compares rather favorably to the net loss of $31.2 million it suffered last...

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Capture new job creation tools in GTA Online this Friday

Rockstar will launch the capture jobs creation system in GTA Online this Friday, April 11 and is offering a rewards boost in select online missions until then. Starting Friday, Grand Theft Auto 5 players can use the GTA Online Creator Tool to build missions using one of four capture job variants: C...

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Exiting Irrational team shares its 'proudest' BioShock Infinite moments

Irrational Games, as we knew it, is closing its doors. As its final goodbye, the dev has released a short video featuring former employees discussing its "proudest moments" working on the studio's final project, BioShock Infinite, and the game's final DLC chapter. [Image: Irrational Games]...

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GTA Online giving you 'The Business' on March 4

Grand Theft Auto 5's "The Business Update" has been entered in the Excel sheet for a March 4 formulation on PlayStation Network and Xbox Live. The update includes three new sports cars, two new guns (heavy pistol and special carbine, pictured), along with new clothing that's appropriate for the boa...

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No murder, mo problems in BioShock Infinite: Burial at Sea Ep. 2's '1998 mode'

BioShock Infinite's next DLC offering, Burial at Sea - Episode 2, encourages players to step out of their comfort zone and rely solely on non-lethal tactics in 1998 mode. Avoiding mass murder in a BioShock game? That's just ... weird. Irrational Games says 1998 mode was borne from the testing ph...

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Evolve's Wraith monster steals the show

Posted on Dec 18th 2014 8:01AM

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Xeodrifter review: Snacktroid

Posted on Dec 17th 2014 1:00PM

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