Posts tagged team-bondi 
LA Noire developer Team Bondi shutting down
Team Bondi, developer of Rockstar hit LA Noire, is kaput. Edge reports that documents were filed with the Australian Securities and Investments Commission, indicating that the studio would close. The studio entered administration in late August, with its assets reportedly sold to Australian ...
Report: LA Noire dev Team Bondi enters administration
You don't normally expect a company to release a well-reviewed hit in May and then enter administration three months later, but L.A. Noire maker Team Bondi is following a strange, tumultuous timeline. SmartCompany reports that the Sydney-based studio has been placed into administration, with ...
Report: Team Bondi sells assets to Mad Max studio, KMM; staff offered new jobs or severance
Following last weekend's rumor that Sydney-based L.A. Noire developer Team Bondi was to be acquired by Kennedy Miller Mitchell, the Australian production company thought to be working on a Mad Max game, comes a report from UK trade site Develop seemingly corroborating the rumor. "Game IP and ...
Rumor: Team Bondi to be acquired by Mad Max studio, KMM
Mad Max's George Miller is playing host to the artists behind L.A. Noire, Team Bondi, as the developer faces a tortured reputation, burned bridges with Rockstar and is in need of fresh studio support, according to sources at Kotaku. Team Bondi bossman Brendan McNamara has been spotted touring ...
Amazon Alert: L.A. Noire on sale for $37.00
Listen up, gum-shoes! Team Bondi's homicide-homage to 1940s Los Angeles is on sale at Amazon for the criminally low sum of $37.00. At a nearly 40-percent markdown from retail, we think this deal warrants some investigation. ...
L.A. Noire lead programmer defends Team Bondi, admits development hardship
Team Bondi has caught a lot of flack from ex-staffers recently about unfair work hours in the final weeks of L.A. Noire development. Lead gameplay programmer Dave Heironymus recently defended the company to the IGDA in a letter republished by Gamasutra, explaining that he "didn't want to see ...
LA Noire's 'Reefer Madness' going green next week
The debut trailer for LA Noire's next downloadable case, "Reefer Madness," has been released, showing off the illicit substances Cole will tackle when the DLC drops July 12. You know what substance we're talking about, right? Mary Jane. Jazz cigarettes. Um ... lung whiskey. ...
Report: Emails show Team Bondi/Rockstar schism, long hours for L.A. Noire devs
More and more, its seems that L.A. Noire's most perplexing mystery is how the detective game got made without any of its developers sizing each other up for concrete shoes. Late last month, a story in IGN Australia painted a pretty miserable picture of the working conditions at developer Team ...
IGDA looking for feedback on L.A. Noire development conditions
The International Game Developers Association, a game industry non-profit organization, is responding to this past weekend's report of continuous "crunch" and dictatorial working conditions at LA Noire development studio Team Bondi by launching a full investigation. According to IGDA chair Brian ...
LA Noire has shipped 4 million copies
Hidden within the announcement of a PC version of L.A. Noire is a clue as to Take-Two's motivation for making the game available on another platform. "Since its release on May 17," Take-Two said, "L.A. Noire has shipped approximately 4 million units worldwide to date." We don't know exactly ...
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Huffpost Live tackles Xbox One with our reviews editor, Richard Mitchell [Update: watch the replay]
Posted on May 21st 2013 6:15PM
