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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Madden 25 will let you move to 17 different cities, revive historic teams]]></title><link>http://www.joystiq.com/2013/05/22/madden-25-will-let-you-move-to-17-different-cities-revive-histo/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/22/madden-25-will-let-you-move-to-17-different-cities-revive-histo/</guid><comments>http://www.joystiq.com/2013/05/22/madden-25-will-let-you-move-to-17-different-cities-revive-histo/#comments</comments><description><![CDATA[<div style="text-align: center;"><a class="hidden" href="http://www.joystiq.com/2013/05/22/madden-25-will-let-you-move-to-17-different-cities-revive-histo/" target="_self"><img alt="Madden 25 will let you move teams to 17 different cities" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/m25-relocate.jpg" /></a><iframe frameborder="0" height="318" id="viddler-722744e9" mozallowfullscreen="true" src="http://www.viddler.com/embed/722744e9/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=39442486&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></div>
<br />
In <a href="http://www.joystiq.com/game/madden-nfl-25"><em>Madden 25</em></a>'s Connected Franchise career mode, players can take on the role of team owner and perform a number of new tasks, including <a href="http://www.joystiq.com/2013/05/20/relocate-your-team-in-madden-25s-franchise-owners-mode/">relocating teams to new cities</a>. Madden's Creative Director Mike Young told Joystiq today that the mode is designed to limit the franchise relocation option to 17 different markets. The 17 cities include Brooklyn, London, Dublin, Toronto, Mexico City, Los Angeles, Austin, Columbus, Orlando, Portland, Oklahoma City and Memphis.<br />
<br />
Additionally, some locations with an already-established NFL presence can receive a second team, such as Chicago and Houston. Players will have the option to retain their team name, logo and uniforms when moving or select from three different preset options for each city, including the Brooklyn Beats. The mode also grants players the option to reboot now-defunct teams from the NFL's history, such as the Columbus Panhandles, London Monarchs or the Houston Oilers. Players can opt to turn off the team relocation feature, disabling the option entirely.<br />
<br />
EA Sports provided us with a new trailer for the game in which Young discusses the move from <a href="http://www.joystiq.com/game/madden-nfl-13"><em>Madden 13</em></a>'s Connected Careers mode to this year's Connected Franchise mode. <em>Madden 25</em> will launch August 27 for PS3 and Xbox 360.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/22/madden-25-will-let-you-move-to-17-different-cities-revive-histo/">Madden 25 will let you move to 17 different cities, revive historic teams</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 May 2013 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/22/madden-25-will-let-you-move-to-17-different-cities-revive-histo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20580217/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/22/madden-25-will-let-you-move-to-17-different-cities-revive-histo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>connected-franchise</category><category>ea</category><category>EA-Sports</category><category>ea-tiburon</category><category>Electronic-Arts</category><category>football</category><category>madden</category><category>madden-25</category><category>madden-nfl-25</category><category>microsoft</category><category>mike-young</category><category>playbook</category><category>playstation</category><category>producer-video</category><category>ps3</category><category>relocation</category><category>team</category><category>trailer</category><category>trey-wingo</category><category>xbox</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Wed, 22 May 2013 16:30:00 EST</pubDate></item><item><title><![CDATA[Wikipad delayed on launch day, 'refined and upgraded bundles' to be announced soon]]></title><link>http://www.joystiq.com/2012/10/31/wikipad-delayed-on-launch-day-refined-and-upgraded-bundles-to/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/31/wikipad-delayed-on-launch-day-refined-and-upgraded-bundles-to/</guid><comments>http://www.joystiq.com/2012/10/31/wikipad-delayed-on-launch-day-refined-and-upgraded-bundles-to/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/10/31/wikipad-delayed-on-launch-day-refined-and-upgraded-bundles-to/"><img alt="Wikipad delayed on launch day, 'refined and upgraded bundles' to be announced soon" data-src-height="232" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/wikipadtablet.jpg" /></a></div>The <a href="http://www.joystiq.com/2012/08/21/getting-a-grip-on-the-wikipad/">upcoming Android gaming tablet Wikipad</a> was set to <a href="http://www.joystiq.com/2012/09/06/wikipad-at-gamestop-this-october-for-499-pre-orders-open-sep/">launch today</a>, but the company's representatives have sent along a statement from the development team (which you can read in full after the break) saying that the launch has been delayed. According to the statement, the device's release was moved in order to take advantage of a "last minute opportunity" to "ensure our first customers are completely satisfied with the Wikipad." Unfortunately, no new launch date has been set yet.<br /><br />The team says that it's working with GameStop on dealing with current pre-orders, and that anyone who's already pre-ordered the product will not only get the "refined and upgraded" bundle when it's eventually released, but "a special bonus gift" as well. Again, there's no indication when that might happen, so we'll just have to wait and see what Wikipad's plans are going forward.<p><a href="http://www.joystiq.com/2012/10/31/wikipad-delayed-on-launch-day-refined-and-upgraded-bundles-to/" rel="bookmark">Continue reading <em>Wikipad delayed on launch day, 'refined and upgraded bundles' to be announced soon</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/31/wikipad-delayed-on-launch-day-refined-and-upgraded-bundles-to/">Wikipad delayed on launch day, 'refined and upgraded bundles' to be announced soon</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 31 Oct 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/31/wikipad-delayed-on-launch-day-refined-and-upgraded-bundles-to/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20367152/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/31/wikipad-delayed-on-launch-day-refined-and-upgraded-bundles-to/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agreements</category><category>android</category><category>bundle</category><category>delayed</category><category>gamestop</category><category>message</category><category>mobile</category><category>preorders</category><category>release</category><category>release-date</category><category>special</category><category>tablet</category><category>team</category><category>wikipad</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 31 Oct 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Meet the new, familiar faces of Fuse's Overstrike 9 team]]></title><link>http://www.joystiq.com/2012/09/12/meet-the-new-familiar-faces-of-fuses-overstrike-9-team/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/12/meet-the-new-familiar-faces-of-fuses-overstrike-9-team/</guid><comments>http://www.joystiq.com/2012/09/12/meet-the-new-familiar-faces-of-fuses-overstrike-9-team/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/09/12/meet-the-new-familiar-faces-of-fuses-overstrike-9-team/"><img alt="Meet the new, familiar faces of Fuse's Overstrike 9 team" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/fuse1.jpg" /></a></center><a href="http://www.joystiq.com/2011/06/06/insomniac-unveils-overstrike-for-xbox-360-and-ps3/">Insomniac's <em>Overstrike</em> team-based shooter</a> has turned into a game called <a href="http://joystiq.com/game/fuse"><em>Fuse</em></a>, due out in the first quarter of next year on Xbox 360 and PlayStation 3. And the four characters in the game's co-op team are in many ways the same four that we saw in last year's trailer, but they've changed a lot as well. The names might be the same, but the looks (in some cases) are different, and the weapons, now powered by the alien element "fuse," have seen changes.<br /><br />So here's your guide to the four co-op characters in <em>Fuse</em>, that make up the "Overstrike 9" team, dedicated to fighting the villanious Raven force around the world. Players will be able to play any of these characters in online co-op, and Insomniac has also created a function called "Leap" that will allow any player to jump, at the press of a button, into any character not already being controlled (so a solo player can jump into any character, two players can jump into either free character, and so on). And all of these characters not only earn experience upgrades as they play, but they also build up fuse power into a "fusion mode" (activated by anyone on the team) that then rewards unlimited ammo and extra functionality in their fusion weapons. Finally, in addition to each character-specific fuse weapon, each character also gets two conventional weapons to wield (one heavy and light, per character), and grenades to throw as well.<br /><br />Read on to hear where these four characters come from, and what you'll find their strengths and weaknesses are as you play through <em>Fuse</em>.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/fuse-9-12-12/">Fuse (9/12/12)</a></strong></p><a href="http://www.joystiq.com/photos/fuse-9-12-12/#5277007"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/fuse-01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-9-12-12/#5277008"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/fuse-02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-9-12-12/#5277009"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/fuse-03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-9-12-12/#5277010"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/fuse-04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-9-12-12/#5277011"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/fuse-05_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/09/12/meet-the-new-familiar-faces-of-fuses-overstrike-9-team/" rel="bookmark">Continue reading <em>Meet the new, familiar faces of Fuse's Overstrike 9 team</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/12/meet-the-new-familiar-faces-of-fuses-overstrike-9-team/">Meet the new, familiar faces of Fuse's Overstrike 9 team</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Sep 2012 09:24:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/12/meet-the-new-familiar-faces-of-fuses-overstrike-9-team/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20319408/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/12/meet-the-new-familiar-faces-of-fuses-overstrike-9-team/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brian-allgeier</category><category>characters</category><category>fuse</category><category>fuse-weapons</category><category>insomniac</category><category>microsoft</category><category>overstrike</category><category>playstation</category><category>ps3</category><category>team</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 12 Sep 2012 09:24:00 EST</pubDate></item><item><title><![CDATA[The Short Cuts entry that better freaking win]]></title><link>http://www.joystiq.com/2007/06/11/the-short-cuts-entry-that-better-freaking-win/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/11/the-short-cuts-entry-that-better-freaking-win/</guid><comments>http://www.joystiq.com/2007/06/11/the-short-cuts-entry-that-better-freaking-win/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><object width="425" height="350">
<param value="http://www.youtube.com/v/SiBER4iVwCw" name="movie" />
<param value="transparent" name="wmode" /><embed width="425" height="350" wmode="transparent" type="application/x-shockwave-flash" src="http://www.youtube.com/v/SiBER4iVwCw"></embed></object><br />We thought we'd given up posting Nintendo <a href="http://www.nintendowiifaboy.com/tag/shortcuts">Short Cuts</a> entries as a veritable flood of applicants submitted their works shortly before the deadline, but sister site <a href="http://www.joystiq.com">Joystiq</a> posted one that's simply way, way too good.<br /><br />The above "movie trailer" for the NES classic <a href="http://www.joystiq.com/tag/punchout"><em>Punch-Out!!</em></a> is rife with 8-bit references, as the creators shrewdly blend recognizable game artwork into live-action scenes. The acting (<em>especially</em> Von Kaiser's) is top-notch, production values sky-high, and the music made us replay the last minute of the trailer nine times just to rock out. If Hollywood <em>really</em> knew what was up, <em>this</em> would have been made instead of the lukewarm <em>Rocky Balboa</em> last year. We officially stamp our vote of approval on Team Awesome, and wish them the best of luck.<br /><br />They probably won't need it.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/11/the-short-cuts-entry-that-better-freaking-win/">The Short Cuts entry that better freaking win</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Jun 2007 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=SiBER4iVwCw&amp;eurl=>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/11/the-short-cuts-entry-that-better-freaking-win/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/915078/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/11/the-short-cuts-entry-that-better-freaking-win/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>awesome</category><category>Balboa</category><category>hippo</category><category>little</category><category>mac</category><category>Movie</category><category>punchout</category><category>Rocky</category><category>sandman</category><category>short cuts</category><category>shortcuts</category><category>team</category><category>Trailer</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Mon, 11 Jun 2007 10:30:00 EST</pubDate></item><item><title><![CDATA[Wii Warm Up: Our worst NiGHTmare]]></title><link>http://www.joystiq.com/2007/04/10/wii-warm-up-our-worst-nightmare/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/10/wii-warm-up-our-worst-nightmare/</guid><comments>http://www.joystiq.com/2007/04/10/wii-warm-up-our-worst-nightmare/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/wii-warm-up/" rel="tag">Wii Warm Up</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" align="middle" alt="NiGHTmare!" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/nightsuck.jpg" /></div>
Brought to you by our good friends at <a href="http://www.2pstart.com/2007/04/04/we-wouldnt-be-surprised/">2-P Start</a>, this image highlights exactly how Sonic Team USA, responsible for such crap as <em>Shadow the Hedgehog</em>, could crush the beautiful <em>NiGHTs</em> franchise into the ground.<br />
<br />
You've <a href="http://www.joystiq.com/2007/04/09/poll-results-how-excited-are-you-for-nights/">voted on the polls</a>, but more specifically, <a href="http://www.joystiq.com/tag/wwu">what do you think</a> Sonic Team USA can do to screw this up? What should they change, what shouldn't they, and will cult-classic status translate into prolific sales figures? Is the main character a guy or a girl? Hmmmm.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/10/wii-warm-up-our-worst-nightmare/">Wii Warm Up: Our worst NiGHTmare</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 10 Apr 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/04/10/wii-warm-up-our-worst-nightmare/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/870554/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/10/wii-warm-up-our-worst-nightmare/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dreams</category><category>Nights</category><category>Sega</category><category>Sonic</category><category>Team</category><category>USA</category><category>wwu</category><dc:creator><![CDATA[Adam Holisky]]></dc:creator><pubDate>Tue, 10 Apr 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[And lo, the angels hath smiled upon thee: NiGHTS 2 confirmed]]></title><link>http://www.joystiq.com/2007/04/02/and-lo-the-angels-hath-smiled-upon-thee-nights-2-confirmed/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/02/and-lo-the-angels-hath-smiled-upon-thee-nights-2-confirmed/</guid><comments>http://www.joystiq.com/2007/04/02/and-lo-the-angels-hath-smiled-upon-thee-nights-2-confirmed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2007/04/02/nights-journey-of-dreams-confirmed-for-wii-this-winter/"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/itsrealbitches.jpg" alt="OMFGyes" /></a></div>
This isn't some sick, delayed April Fool's joke. After <a href="http://www.joystiq.com/2007/03/30/a-wii-acorda-nights-de-uma-longa-e-cavernosa-hibernacao/">endless</a> <a href="http://www.joystiq.com/2007/03/20/brand-new-nights-confirmed-by-spong/">rumors</a> and <a href="http://www.joystiq.com/2007/03/27/nights-2-gets-out-of-our-dreams-and-into-our-european-magazines/">speculation</a>, Japanese gaming mag <a href="http://www.famitsu.com/game/news/2007/04/02/103,1175488436,69395,0,0.html"><em>Famitsu</em></a> has finally confirmed <a href="http://www.joystiq.com/2007/03/17/rumor-nights-into-wii/">ONM's "world exclusive"</a>: the official sequel to <em>NiGHTS into Dreams</em>, tentatively titled <em>NiGHTS: Journey of Dreams</em>, is coming to the Wii this winter. The Wiimote will be heavily utilized in the flying mechanics, which include soaring, tumbling, and freewheeling through an <em>endless diamond sky</em>. The producer of the title, Takashi Izuka of Sonic Team USA, has this to say about the title:<br />
<br />
<em>"In 1996, we created the NiGHTS character to achieve a concept of 'being refreshed from being able to fly in the sky'. 11 years later, at last, we have broken our silence. NiGHTS will now fly in a new dream world: new stages, new story, and on the new Wii platform. Please look forward to NiGHTS and friends exploring this brand new adventure."<br />
<br />
</em>Better news in the world of Wii <em>does not exist</em>, friends. What is it now, like, 264 days till the Winter Solstice?<br />
<em><br />
</em>[via <a href="http://www.joystiq.com/2007/04/02/nights-journey-of-dreams-confirmed-for-wii-this-winter/">Joystiq</a>]<br />
<br />
[Thanks to Dias and Creamsugar!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/02/and-lo-the-angels-hath-smiled-upon-thee-nights-2-confirmed/">And lo, the angels hath smiled upon thee: NiGHTS 2 confirmed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Apr 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2007/04/02/nights-journey-of-dreams-confirmed-for-wii-this-winter/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/02/and-lo-the-angels-hath-smiled-upon-thee-nights-2-confirmed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/865203/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/02/and-lo-the-angels-hath-smiled-upon-thee-nights-2-confirmed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dreams</category><category>Famitsu</category><category>Into</category><category>Jesus</category><category>Naga</category><category>NiGHTS</category><category>Saturn</category><category>Sonic</category><category>Team</category><category>USA</category><category>Yugi</category><dc:creator><![CDATA[Adam Holisky]]></dc:creator><pubDate>Mon, 02 Apr 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Shadowrun has online party system, further damages Epic's claim [update 1]]]></title><link>http://www.joystiq.com/2006/12/07/shadowrun-has-online-party-system-further-damages-epics-claim/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/07/shadowrun-has-online-party-system-further-damages-epics-claim/</guid><comments>http://www.joystiq.com/2006/12/07/shadowrun-has-online-party-system-further-damages-epics-claim/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://www.xbox360fanboy.com/2006/12/06/shadowrun-will-have-party-based-live-play/"><img vspace="4" hspace="4" border="0" align="right" alt="double-team!" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/shadowrunshootout.jpg" /></a>Xbox 360 Fanboy has done us the good service of plucking the juicy details out of Major Nelson's recent blogcast featuring <em>Shadowrun</em> Lead Designer John Howard. What we learn is that the development team is implementing a friend-linking party system for its online Live Anywhere launch title. It's about time. No studio has attempted this since Bungie debuted its 'Party System' in <em>Halo 2</em> (back in 2004).<br /><br />Epic would have you believe that the lack of support for party systems is <a target="_blank" href="http://www.joystiq.com/2006/10/06/gears-of-wars-ranked-matches-smell-rank/">Microsoft's doing</a>. But with <em>Halo 3 </em>and <em>Shadowrun</em> both <a target="_blank" href="http://www.joystiq.com/2006/11/22/halo-3s-multiplayer-lets-party/">confirmed</a> to support this feature, Epic's excuse isn't holding up. Our guess is that a <em>Gears of War</em> team-play patch for ranked games (and maybe an apology) is definitely <a target="_blank" href="http://www.joystiq.com/2006/11/27/gears-of-war-enhancements-planned-trilogy-unconfirmed/">in the works</a>.<br /><br />Update: <a href="http://www.joystiq.com/2006/12/07/shadowrun-forgoes-trueskill-for-party-play-epic-told-the-trut/" target="_blank">Shadowrun forgoes TrueSkill for 'party' play, Epic told the truth</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/07/shadowrun-has-online-party-system-further-damages-epics-claim/">Shadowrun has online party system, further damages Epic's claim [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Dec 2006 02:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox360fanboy.com/2006/12/06/shadowrun-will-have-party-based-live-play/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/07/shadowrun-has-online-party-system-further-damages-epics-claim/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/714120/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/07/shadowrun-has-online-party-system-further-damages-epics-claim/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>Epic</category><category>FASA</category><category>Gears of War</category><category>GearsOfWar</category><category>Multiplayer</category><category>Party</category><category>Party System</category><category>PartySystem</category><category>Shadowrun</category><category>Team</category><category>Xbox 360</category><category>Xbox Live</category><category>Xbox-360</category><category>Xbox360</category><category>XboxLive</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 07 Dec 2006 02:55:00 EST</pubDate></item><item><title><![CDATA[Today's hottest game video: Army of Two]]></title><link>http://www.joystiq.com/2006/11/15/todays-hottest-game-video-army-of-two/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/15/todays-hottest-game-video-army-of-two/</guid><comments>http://www.joystiq.com/2006/11/15/todays-hottest-game-video-army-of-two/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a></p><a href="http://www.gametrailers.com/gamepage.php?id=2726"><img vspace="4" hspace="4" border="1" align="right" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/patton_slapwitharmyof2.jpg" /></a>Today's hottest video again hails from the rocky peaks of GameTrailers; a <a href="http://www.gametrailers.com/gamepage.php?id=2726">trailer</a> for<em> Army of Two</em> is that site's most watched file. This action-shooter's video shows a single army (of two) engaging a variety of enemy situations.<br />
<br />
Apparently berating your teammate and slapping him is a situation for which two-person armies are trained. (Didn't they watch Patton?) At least we also see the cooperative moments -- partly offsetting these in-your-face-to-the-extreme antics -- like when one soldier drags his injured buddy away from the fire-fight.<br />
<br />
Watch the video after the break.<p><a href="http://www.joystiq.com/2006/11/15/todays-hottest-game-video-army-of-two/" rel="bookmark">Continue reading <em>Today's hottest game video: Army of Two</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/15/todays-hottest-game-video-army-of-two/">Today's hottest game video: Army of Two</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 Nov 2006 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/gamepage.php?id=2726>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/15/todays-hottest-game-video-army-of-two/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/702158/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/15/todays-hottest-game-video-army-of-two/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>army of two</category><category>Army-of-2</category><category>Army-of-Two</category><category>ArmyOfTwo</category><category>EA-Montreal</category><category>Electronic-Arts</category><category>hottest video</category><category>HottestVideo</category><category>Microsoft</category><category>PS3</category><category>team</category><category>teammate</category><category>today\'s hottest</category><category>Today\'sHottest</category><category>Xbox-360</category><dc:creator><![CDATA[Zack Stern]]></dc:creator><pubDate>Wed, 15 Nov 2006 00:00:00 EST</pubDate></item><item><title><![CDATA[Clans still possible for Gears of Wars ranked matches [update 1]]]></title><link>http://www.joystiq.com/2006/11/09/clans-still-possible-for-ranked-gears-of-wars/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/09/clans-still-possible-for-ranked-gears-of-wars/</guid><comments>http://www.joystiq.com/2006/11/09/clans-still-possible-for-ranked-gears-of-wars/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://www.gamerandy.com/archives/2006/11/what_do_you_wan_1.shtml"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/gearscogsquad.jpg" id="vimage_1" alt="COGies" /></a>Mark Rein maintains that Microsoft prevented the developer from implementing clan support (e.g., <em>Halo 2's</em> Party System) into <em>Gears of Wars'</em> ranked multiplayer matches. But, in a recent interview with Gamer Andy, Epic's VP did hint that team support could still be added, stating vaguely, "In the future we might roll out some additional functionality."<br /><br />In the meantime, a tedious workaround does exist. If one member hosts a ranked match, it's possible for the rest of the clan to grab spots in the match via the custom search menu. Of course, this method will become more difficult as the <em>Gears</em> player base grows and you and your teammates' TrueSkill ranks begin to differ.<br /><br /><strong>Update: </strong>Gamer Andy contacted us to clarify that his conversation with Rein was not an interview. According to Gamer Andy, Rein's comments did not hint at future clan-play implementation. The cryptic statement about upgrading functionality was just an offhanded remark delivered to steer the <em>conversation</em> toward a new direction (i.e. away from concerns about <em>Gears' </em>multiplayer).<br /><br />See also: <a href="http://www.joystiq.com/2006/10/06/gears-of-wars-ranked-matches-smell-rank/" target="_blank">Gears of War's ranked matches smell rank</a><br /><br />[Via <a target="_blank" href="http://www.1up.com/do/newsStory?cId=3155087">1UP</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/09/clans-still-possible-for-ranked-gears-of-wars/">Clans still possible for Gears of Wars ranked matches [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 09 Nov 2006 23:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamerandy.com/archives/2006/11/what_do_you_wan_1.shtml>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/09/clans-still-possible-for-ranked-gears-of-wars/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/699298/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/09/clans-still-possible-for-ranked-gears-of-wars/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>clan</category><category>Epic Games</category><category>EpicGames</category><category>Gears of War</category><category>GearsOfWar</category><category>match</category><category>multiplayer</category><category>ranked</category><category>squad</category><category>team</category><category>Xbox Live</category><category>Xbox-360</category><category>XboxLive</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 09 Nov 2006 23:40:00 EST</pubDate></item><item><title><![CDATA[Sonic and the Secret Rings details]]></title><link>http://www.joystiq.com/2006/09/25/sonic-and-the-secret-rings-details/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/25/sonic-and-the-secret-rings-details/</guid><comments>http://www.joystiq.com/2006/09/25/sonic-and-the-secret-rings-details/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><a href="http://www.thewiire.com/news/502/1/Sonic_Producer_Discusses_Length_Design"><strong><em><img vspace="4" hspace="4" border="1" align="right" alt="Zoom zoom zoom..." id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/sonic0925.jpg" /></em></strong></a>In absolute defiance of the game's title, the Sonic Team has come forward to reveal some details about these so-called "rings". It seems as though Sonic is the one and only playable character, speeding through an Arabian setting in at least 70 separate missions. Despite the plethora of levels, however, the game is estimated to take only around ten hours for the average gamer to complete. Medals and unlockables will extend the playtime for those perfectionists out there, however, and no less than 30 minigames are planned to be included as well.<br /> <br />Also discussed is the evolution of the game. Originally, the Sonic team wanted to make the gameplay far more active than it currently is, in the traditional 3-D style utilizing the nunchuk attachment. However, the team noted that the gameplay was too "strenuous", which most likely signifies that the controls were tiring players out before long. So, the decision was made to switch to the current, on-rails version.<br /> <br /> <em>Sonic and the Secret Rings</em> is currently scheduled for a March 2007 release.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/25/sonic-and-the-secret-rings-details/">Sonic and the Secret Rings details</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Sep 2006 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.thewiire.com/news/502/1/Sonic_Producer_Discusses_Length_Design>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/25/sonic-and-the-secret-rings-details/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/674251/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/25/sonic-and-the-secret-rings-details/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Length</category><category>Playtime</category><category>Rails</category><category>Secret Rings</category><category>SecretRings</category><category>Sega</category><category>Sonic</category><category>Team</category><category>Ten Hours</category><category>TenHours</category><category>Wildfire</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Mon, 25 Sep 2006 18:00:00 EST</pubDate></item><item><title><![CDATA[Busted: Meet the Joystiq E3 crew]]></title><link>http://www.joystiq.com/2006/05/13/busted-meet-the-joystiq-crew/</link><guid isPermaLink="true">http://www.joystiq.com/2006/05/13/busted-meet-the-joystiq-crew/</guid><comments>http://www.joystiq.com/2006/05/13/busted-meet-the-joystiq-crew/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><p><img vspace="4" hspace="4" border="1" src="http://www.joystiq.com/media/2006/05/joystiqcrew.jpg" alt="" /><br /><a href="http://gamerscoreblog.com/team/archive/2006/05/12/534767.aspx">GamerScoreBlog</a> posted some pics chronicling the embarassing amount of time (from&nbsp;a media ethics perspective) the Joystiq crew spent on or near the Xbox 360 Blogger Bus. Did I say crew? Maybe it was just me eating those Peanut M&amp;Ms. For the people who don't know who the hell we are, try to match names with faces. Here's a hint: I'm the&nbsp;good-looking&nbsp;one.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/05/13/busted-meet-the-joystiq-crew/">Busted: Meet the Joystiq E3 crew</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 13 May 2006 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamerscoreblog.com/team/archive/2006/05/12/534767.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/13/busted-meet-the-joystiq-crew/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/618104/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/13/busted-meet-the-joystiq-crew/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blogger bus</category><category>BloggerBus</category><category>E3</category><category>e32006</category><category>gamerscore</category><category>marketing</category><category>pics</category><category>swag</category><category>team</category><category>Xbox-360</category><dc:creator><![CDATA[Ken Weeks]]></dc:creator><pubDate>Sat, 13 May 2006 18:30:00 EST</pubDate></item><item><title><![CDATA[PS3 price and launch window per PSM]]></title><link>http://www.joystiq.com/2006/04/27/ps3-price-and-launch-date-per-psm/</link><guid isPermaLink="true">http://www.joystiq.com/2006/04/27/ps3-price-and-launch-date-per-psm/</guid><comments>http://www.joystiq.com/2006/04/27/ps3-price-and-launch-date-per-psm/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><p><a href="http://news.teamxbox.com/xbox/10795/New-PlayStation-3-Details-Emerge/"><img alt="" hspace="4"src="http://www.joystiq.com/media/2006/04/ps3.JPG" align="right" vspace="4" border="0" /></a>Team Xbox, a website notdedicated to the PS3 in the least, has posted some details that were scraped from&nbsp;the latest&nbsp;issue of PSM, theunofficial Playstation Magazine. In regards toward what the price for the system will be, PSM states "<em>Accordingto Sony, the price of the system 'will not retail for under' about $425 Japanese yen. Since game consoles are typicallya little cheaper here in the U.S. than in Japan, it's reasonable for us to expect to see a price tag of$399."</em></p>
<p>Also, the piece states that the console will be launching during early November with a simultaneous release ofSony's online gaming service, which will allow for players to engage in online multiplayer for free.&nbsp;Lastly, themag supposedly says, something&nbsp;<em>far</em> less believable than the previous statements, that original PS and PS2games will be able to be played on the console in 720p, 1080i, and 1080p.</p>
<p>[Via <a href="http://www.joystiq.com/2006/04/26/psm-reveals-ps3-release-date-price/">Joystiq</a>]</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/04/27/ps3-price-and-launch-date-per-psm/">PS3 price and launch window per PSM</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 27 Apr 2006 12:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.teamxbox.com/xbox/10795/New-PlayStation-3-Details-Emerge/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/27/ps3-price-and-launch-date-per-psm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/612544/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/27/ps3-price-and-launch-date-per-psm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>official</category><category>playstation'magazine</category><category>ps3</category><category>sony</category><category>team</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 27 Apr 2006 12:57:00 EST</pubDate></item></channel></rss>