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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[One reason Fez has taken five years to make, has already won awards]]></title><link>http://www.joystiq.com/2012/03/06/one-reason-fez-has-taken-five-years-to-make-has-already-won-awa/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/06/one-reason-fez-has-taken-five-years-to-make-has-already-won-awa/</guid><comments>http://www.joystiq.com/2012/03/06/one-reason-fez-has-taken-five-years-to-make-has-already-won-awa/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/06/one-reason-fez-has-taken-five-years-to-make-has-already-won-awa/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/fez2.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>Seeing <a href="http://www.joystiq.com/game/fez"><em>Fez</em></a>'s technical postmortem directly before a screening of <a href="http://www.joystiq.com/tag/indie-game-the-movie/"><em>Indie Game: The Movie</em></a> offered a jilted experience, one from developer Renaud Bedard, who presents the game's pitfalls in its most practical terms, and the other from a dramatic 15-foot projection of Phil Fish's muttonchops, who assure us that re-re-creating <em>Fez </em>was and continues to be a truly personal, life-altering experience.<br /><br /><em>Fez </em>has been in development for almost five years and is now officially undergoing <a href="http://www.joystiq.com/2012/02/26/fez-hits-xbla-on-may-2/">Microsoft certification</a> -- the most the public (or press) has played is in demo form, yet <em>Fez </em>has been widely anticipated since its <a href="http://www.joystiq.com/2008/02/23/gdc08-spend-some-quality-time-with-fezs-developers/">IGF win</a> in 2008, a scenario that <em>Indie Game: The Movie</em> explores on a deeply human level. Bedard explains it in more technical terms. <em>Way more </em>technical terms.<br /><br />Bedard and Fish created their own editor for <em>Fez</em>, called the Fezzer, and designed what they deemed "trixels," blocks like voxels but at 16x16x16, or as Bedard described it, four 2D views creating one 3D world. Instead of a standard 2D tile set, Bedard built 3D "triles" -- 302 of them -- in 17 trile sets. <em>Fez </em>will have 157 isolated levels, and these triles make up all of them.<br /><br /><em>Fez </em>stars Gomez, a 2D character wandering a 3D world, and it also features a 4D character, Dot the tesseract. Dot is a 4D hypercube fairy that Bedard created using faux 4D to 3D projections with 96 vertices and 144 triangles, lending her the feeling that she knows more about the <em>Fez </em>universe as a whole, which she does.<br /><br />Both Bedard and on-screen Fish agree that <em>Fez </em>has been a long time coming.<br /><br />"The fact that <em>Fez </em>was such a long project means that we kept upgrading," Bedard said. "<em>Fez </em>is our first game, our first project. It's hard to manage the fact that you want the game to be perfect."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/06/one-reason-fez-has-taken-five-years-to-make-has-already-won-awa/">One reason Fez has taken five years to make, has already won awards</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 06 Mar 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/06/one-reason-fez-has-taken-five-years-to-make-has-already-won-awa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20187289/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/06/one-reason-fez-has-taken-five-years-to-make-has-already-won-awa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Fez</category><category>gdc-2012</category><category>microsoft</category><category>phil-fish</category><category>postmortem</category><category>Reanud-Bedard</category><category>technical</category><category>technical-postmortem</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 06 Mar 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[NXE audio issues continue to fire up forum users, Microsoft still working on a fix]]></title><link>http://www.joystiq.com/2008/12/17/nxe-audio-issues-continue-to-fire-up-forum-users-microsoft-stil/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/17/nxe-audio-issues-continue-to-fire-up-forum-users-microsoft-stil/</guid><comments>http://www.joystiq.com/2008/12/17/nxe-audio-issues-continue-to-fire-up-forum-users-microsoft-stil/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://forums.xbox.com/15/24127296/ShowPost.aspx#24127296"><img width="415" vspace="4" hspace="4" height="256" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/brokenamp415.jpg" alt="" /></a><br /></div>
When the switch was flipped to release the New Xbox Experience (<a href="http://www.joystiq.com/tag/NXE/">NXE</a>) everyone at X3F HQ was huddled around a candle, hoping that Xbox Live wouldn't ... you know, explode! Thankfully, the NXE was released and the Live service continued to run strong, for the most part. However, not everyone had a rosy experience. Some Xbox users connected throughout HDMI noticed an issue, the NXE would not play audio via an HDMI connection. While <a href="http://www.joystiq.com/2008/11/21/nxe-reportedly-causes-sound-issues-for-hdmi-users/">this isn't news</a>, users that have been hit with the audio issue have taken to the Xbox.com forum, now <a href="http://forums.xbox.com/15/24127296/ShowPost.aspx#24127296">threatening</a> to take the issue to the the Better Business Bureau and contact consumer advocacy groups due to Microsoft's refusal to address the problems.<br /> <br /> Only, Microsoft <em>did</em> address the NXE/HDMI problem. On <a href="http://www.joystiq.com/2008/12/02/ms-admits-to-360-audio-problems-caused-by-nxe-working-towards-a/">December 2</a>, X3F reported that Microsoft admitted the NXE had caused the HDMI audio issue for some users and are currently working on a fix in a story on ShackNews. While they don't get points for speed -- actually, maybe they do ... we don't know how long it takes to fix these things -- Microsoft has admitted the problem and aren't leaving anyone out in the cold. Get it? 'Cuz it's December. Never mind, you seem upset.<br /><br />[Ed. Note: Story edited to clarify the audio issue has only hit some HDMI users]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/17/nxe-audio-issues-continue-to-fire-up-forum-users-microsoft-stil/">NXE audio issues continue to fire up forum users, Microsoft still working on a fix</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Dec 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.xbox.com/15/24127296/ShowPost.aspx#24127296>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/17/nxe-audio-issues-continue-to-fire-up-forum-users-microsoft-stil/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1404455/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/17/nxe-audio-issues-continue-to-fire-up-forum-users-microsoft-stil/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>audio</category><category>hdmi</category><category>hdmi-audio</category><category>nxe</category><category>technical</category><category>technical-issues</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Wed, 17 Dec 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Poll: Are you having technical issues with GTA IV?]]></title><link>http://www.joystiq.com/2008/04/30/poll-are-you-having-technical-issues-with-gta-iv/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/30/poll-are-you-having-technical-issues-with-gta-iv/</guid><comments>http://www.joystiq.com/2008/04/30/poll-are-you-having-technical-issues-with-gta-iv/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/polls/" rel="tag">Polls</a></p><div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/gta-iv-things-happen.jpg" /></div>
We've heard about various reports of the <a href="http://www.joystiq.com/2008/04/29/ps3-gta-iv-freezing-up-fix-suggests-deleting-data-starting-ove/">technical problems</a> with <em>Grand Theft Auto IV</em>. We're conducting a network-wide poll with our friends at X3F and PS3 Fanboy to see how the Joystiq community has been afflicted with the issues. After voting, please let us know your specific problems in the comments below.<br /><br />
<form method="post" action="http://poll.pollhost.com/vote.cgi">
    <table width="490" height="222" cellspacing="0" cellpadding="2" border="0" bgcolor="#ffffff">
        <tbody>
            <tr>
                <td colspan="2"><font size="-1" face="Arial" color="#000000"><strong>Are you having problems with Grand Theft Auto IV?</strong></font></td>
            </tr>
            <tr>
                <td width="5"><input type="radio" name="answer" value="1" /></td>
                <td><font size="-1" face="Arial" color="#000000">Yes, and I use the Xbox 360</font></td>
            </tr>
            <tr>
                <td width="5"><input type="radio" name="answer" value="2" /></td>
                <td><font size="-1" face="Arial" color="#000000">Yes, and I use the 60GB PS3</font></td>
            </tr>
            <tr>
                <td width="5"><input type="radio" name="answer" value="3" /></td>
                <td><font size="-1" face="Arial" color="#000000">Yes, and I use the non-60GB PS3 (please specify in comments)</font></td>
            </tr>
            <tr>
                <td width="5"><input type="radio" name="answer" value="4" /></td>
                <td><font size="-1" face="Arial" color="#000000">No problem (Xbox 360)</font></td>
            </tr>
            <tr>
                <td width="5"><input type="radio" name="answer" value="5" /></td>
                <td><font size="-1" face="Arial" color="#000000">No problem (60GB PS3)</font></td>
            </tr>
            <tr>
                <td width="5"><input type="radio" name="answer" value="6" /></td>
                <td><font size="-1" face="Arial" color="#000000">No problem (non-60GB PS3; please specify in comments)</font></td>
            </tr>
            <tr>
                <td width="5"><input type="radio" name="answer" value="7" /></td>
                <td><font size="-1" face="Arial" color="#000000">Don't own the game, I just felt compelled to click something</font></td>
            </tr>
            <tr>
                <td colspan="2"><input type="hidden" name="config" value="dmxhZGNvbGUJMTIwOTU4NTk1NwlGRkZGRkYJMDAwMDAwCUFyaWFsCUFzc29ydGVk" /><center><input type="submit" value="Vote" /> <input type="submit" name="view" value="View" /></center></td>
            </tr>
            <tr>
                <td bgcolor="#ffffff" align="right" colspan="2"><font size="-2" face="Arial" color="#000000"><a href="http://www.pollhost.com/"><font color="#000099"><br /></font></a></font></td>
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</form><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/30/poll-are-you-having-technical-issues-with-gta-iv/">Poll: Are you having technical issues with GTA IV?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 Apr 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/04/30/poll-are-you-having-technical-issues-with-gta-iv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1182376/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/30/poll-are-you-having-technical-issues-with-gta-iv/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>grand-theft-auto</category><category>grand-theft-auto-iv</category><category>gta</category><category>gtaiv</category><category>hardware</category><category>issues</category><category>poll</category><category>problems</category><category>PS3</category><category>rockstar</category><category>rrod</category><category>take-two</category><category>technical</category><category>Xbox-360</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Wed, 30 Apr 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[Case mods for the technically savvy]]></title><link>http://www.joystiq.com/2006/09/10/case-mods-for-the-technically-savvy/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/10/case-mods-for-the-technically-savvy/</guid><comments>http://www.joystiq.com/2006/09/10/case-mods-for-the-technically-savvy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/how-tos/" rel="tag">How-tos</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/homebrew/" rel="tag">Homebrew</a></p><a href="http://www.nds-central.com/"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/casemod.jpg" id="vimage_1" alt="Crystal clear..." /></a><br />We've posted case-mods for the <a href="http://www.joystiq.com/2006/07/27/ds-phat-light-mod/">DS</a> and <a href="http://www.joystiq.com/2006/07/31/ds-lite-crystal-navy-mod/">DS Lite</a> before, but most of said mods usually involve a skin or cover of some sort, leaving the original color (probably a bland white, right?) still seething underneath, like an angry hornet. If you've got the guts to mess around with some hardware, however, then listen up. Project SHOCK! is a full hard-case mod of the DS Lite, soon to be available in several different colors. The material is made of composite polycarbonate and plastic, so the standard "cheap feel" you get with standard mods won't apply here.<br /> <br /> They're offering several colors for preorder, including yellow, white, black, red, blue, and our favorite, clear. They check in at a pricey $35.00 each, and require some additional tools as well. They've posted a <a href="http://www.flickr.com/photos/62647765@N00/sets/72157594277451148/">tutorial</a> for those interested in how to perform the mod, so check it out to see if you think you can handle the job.<br /><br />[Thanks, Creamsugar!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/10/case-mods-for-the-technically-savvy/">Case mods for the technically savvy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 10 Sep 2006 13:16:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nds-central.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/10/case-mods-for-the-technically-savvy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/666585/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/10/case-mods-for-the-technically-savvy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Case</category><category>Clear</category><category>Lite</category><category>Mod</category><category>SHOCK</category><category>Technical</category><category>Transparent</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Sun, 10 Sep 2006 13:16:00 EST</pubDate></item><item><title><![CDATA[Xbox Live connection problems? Here's a tip]]></title><link>http://www.joystiq.com/2006/01/02/xbox-live-connection-problems-heres-a-tip/</link><guid isPermaLink="true">http://www.joystiq.com/2006/01/02/xbox-live-connection-problems-heres-a-tip/</guid><comments>http://www.joystiq.com/2006/01/02/xbox-live-connection-problems-heres-a-tip/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/how-tos/" rel="tag">How-tos</a></p><a href="http://forums.xbox.com/1298425/ShowPost.aspx"><img vspace="4" hspace="4" border="1" align="right"src="http://www.joystiq.com/media/2006/1/020106router.jpg" alt="" /></a>If you've been having problems connectingto your friends on Xbox Live for games or chat, here's a tip that'll help you determine the source of the problem--andhopefully fix it. <br /><br />Go to the System blade, select Network Settings and then Test Xbox Live Connection.You'll be able to see what sort of <acronym title="Network Address Translation">NAT</acronym> your system is behind,and if it's set to Moderate or Strict then you will only be able to connect to certain other users.   <br /><br />Tofix this, set your NAT to Open by opening the following ports on your router: 88 (UDP), 3074 (UDP), and 3074 (TCP). <br /><br />[Thanks, <a href="http://www.phirebrush.com">silvernome</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/01/02/xbox-live-connection-problems-heres-a-tip/">Xbox Live connection problems? Here's a tip</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Jan 2006 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.xbox.com/1298425/ShowPost.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/02/xbox-live-connection-problems-heres-a-tip/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/577012/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/02/xbox-live-connection-problems-heres-a-tip/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>technical</category><category>troubleshooting</category><category>xbox live</category><category>XboxLive</category><dc:creator><![CDATA[Jennie Lees]]></dc:creator><pubDate>Mon, 02 Jan 2006 18:30:00 EST</pubDate></item></channel></rss>