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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Bethesda opens a Play Test Lab at id Software in Dallas]]></title><link>http://www.joystiq.com/2013/05/03/bethesda-opens-a-play-test-lab-at-id-software-in-dallas/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/03/bethesda-opens-a-play-test-lab-at-id-software-in-dallas/</guid><comments>http://www.joystiq.com/2013/05/03/bethesda-opens-a-play-test-lab-at-id-software-in-dallas/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/03/bethesda-opens-a-play-test-lab-at-id-software-in-dallas/"><img alt="Bethesda opens play test facility in Dallas, at id" data-src-height="324" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/fallout3laboratory.jpg" /></a></div>
Bethesda has announced it has <a href="http://www.bethblog.com/2013/05/02/play-testers-wanted/">opened a Play Test Lab in Dallas, Texas</a>, inside the offices of id Software. The lab will be used to test upcoming games with local Dallas players, and Bethesda promises some extra "games or swag" to anyone who comes in for testing.<br />
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You'll need to be 18 or over to apply, and Bethesda says it's looking for gamers of all types, both casual and hardcore. If you're around Dallas and want to put your name in the hat, you can <a href="http://playtest.bethsoft.com/">sign up on the website</a> right now.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/03/bethesda-opens-a-play-test-lab-at-id-software-in-dallas/">Bethesda opens a Play Test Lab at id Software in Dallas</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 May 2013 05:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/03/bethesda-opens-a-play-test-lab-at-id-software-in-dallas/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20556762/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/03/bethesda-opens-a-play-test-lab-at-id-software-in-dallas/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethsoft</category><category>dallas</category><category>dallas-texas</category><category>games</category><category>id-software</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>testers</category><category>testing</category><category>user-testing</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 03 May 2013 05:00:00 EST</pubDate></item><item><title><![CDATA[PlayStation All-Stars public beta now accepting applications]]></title><link>http://www.joystiq.com/2012/08/29/playstation-all-stars-public-beta-now-accepting-applications/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/29/playstation-all-stars-public-beta-now-accepting-applications/</guid><comments>http://www.joystiq.com/2012/08/29/playstation-all-stars-public-beta-now-accepting-applications/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="PlayStation All Stars public beta now accepting applications" data-src-height="263" data-src-width="450" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/playstationallstarsbeta.jpg" style="margin: 0px; border-width: 0px; border-style: solid;" /></div>The <a href="http://joystiq.com/game/playstation-all-stars-battle-royale"><em>PlayStation All-Stars Battle Royale</em></a> public beta starts on September 11, lasting one week to September 18. Anyone interested in being a part of the frantic action can <a href="https://psnbeta.eu.playstation.com/userInfo.php?enroll=PlayStationAllStarsbeta">sign up on the PSN beta site</a> right now.<br /><br />Players chosen will be notified via email, get a voucher code for the download on either PS3 or the PS Vita, and receive "test night information." Presumably, developer SuperBot will aim to test specific heroes, modes, or stages, so it'll direct players that way.<br /><br />If you don't make this early cut, you'll have to wait until the full game arrives on November 20.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/29/playstation-all-stars-public-beta-now-accepting-applications/">PlayStation All-Stars public beta now accepting applications</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Aug 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/29/playstation-all-stars-public-beta-now-accepting-applications/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20312319/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/29/playstation-all-stars-public-beta-now-accepting-applications/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>fighting</category><category>information</category><category>playstation-all-stars-battle-royale</category><category>ps-all-stars</category><category>public</category><category>public-beta</category><category>superbot</category><category>superbot-entertainment</category><category>test</category><category>testers</category><category>voucher</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 29 Aug 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[LittleBigPlanet Karting gets player tested]]></title><link>http://www.joystiq.com/2012/07/07/littlebigplanet-karting-gets-player-tested/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/07/littlebigplanet-karting-gets-player-tested/</guid><comments>http://www.joystiq.com/2012/07/07/littlebigplanet-karting-gets-player-tested/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/07/07/littlebigplanet-karting-gets-player-tested-beta-started-next-we/"><img alt="LBP Karting beta kicks off next week" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/lbpkartinggame.jpg" style="margin: 0px; width: 450px; height: 322px; border-width: 0px; border-style: solid;" /></a></div>Sony's San Diego Studio <a href="http://blog.eu.playstation.com/2012/07/06/littlebigplanet-karting-beta-dates-announced-san-diego-game-jam-recap/">recently held a game jam</a> to do some hardcore testing on the Create tools for the upcoming <a href="http://joystiq.com/game/littlebigplanet-karting"><em>LittleBigPlanet Karting</em></a>, and apparently it went pretty well because the studio has announced the game's going into beta soon. The beta test for the title will start next Tuesday, July 10, and then go through the end of the month.<br /><br />You can read <a href="http://www.lbpcentral.com/forums/showthread.php?72075-LittleBigPlanet-Karting-GameJam-2012">some impressions from the game jam</a> over on the forums, including some breathless (we imagine) excitement from the game's fans and players on how the title worked and what they made. Codes will go out soon to selected players, and the game itself is due out later on this year.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/07/littlebigplanet-karting-gets-player-tested/">LittleBigPlanet Karting gets player tested</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 07 Jul 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/07/littlebigplanet-karting-gets-player-tested/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20273532/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/07/littlebigplanet-karting-gets-player-tested/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>lbp</category><category>littlebigplanet-karting</category><category>player</category><category>playstation</category><category>ps3</category><category>sony-san-diego</category><category>tested</category><category>testers</category><category>testing</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sat, 07 Jul 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[The (not so) stringent world of video game testing]]></title><link>http://www.joystiq.com/2007/07/15/the-not-so-stringent-world-of-video-game-testing/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/15/the-not-so-stringent-world-of-video-game-testing/</guid><comments>http://www.joystiq.com/2007/07/15/the-not-so-stringent-world-of-video-game-testing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/qc1.jpg" alt="" /><br /></div>
There have been a lot of complaints about publishers rushing buggy games out so they can hit a certain date, knowing they can update them via patches over the increasingly popular online gaming services. So why not try and address things in the testing phase of the game? Karla Starr, a reporter at The Seattle Weekly actually took a job as a tester with a game company, and went inside the the belly of the beast to bring us a real insider's view of game testing. <br /><br />Check out Karla's <a href="http://www.seattleweekly.com/2007-07-11/news/testing-video-games-can-t-possibly-be-harder-than-an-afternoon-with-xbox-right.php">article</a> in The Seattle Weekly and see how easy it is to pass a game through the QA process. It's not quite the same as the view of game testers that were presented in the Academy Award winning (we keed, we keed) film <a href="http://www.joystiq.com/2005/12/08/grandmas-boy-features-geriatric-sex-onanism-the-usual/"><em>Grandma's Boy</em></a>, but it's a great look from inside, and really illustrates the point that game testing is one of the weakest links in the game development chain. In fact, Darci Morales, a producer for game developer Surreal said, "What really sucks is that QA is always the first thing to go. Always."<br /><br />However, if you've been thinking about getting a job as a tester in order to feed your gaming addiction, you'll be happy to know you'd be welcomed with open arms. Dr. Hilarie Cash of the Internet/Computer Addiction Services in Redmond says, "I think the [video game] industry in general, they want addicts. It is to their economic benefit to have people really hooked on their games. That there happens to be a pool of addicts out there who will work for peanuts, like methadone treatment, is to their advantage." Gaming being compared to a methadone treatment .. woot!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/15/the-not-so-stringent-world-of-video-game-testing/">The (not so) stringent world of video game testing</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 15 Jul 2007 14:32:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.seattleweekly.com/2007-07-11/news/testing-video-games-can-t-possibly-be-harder-than-an-afternoon-with-xbox-right.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/15/the-not-so-stringent-world-of-video-game-testing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/941077/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/15/the-not-so-stringent-world-of-video-game-testing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game testing</category><category>GameTesting</category><category>QA</category><category>testers</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Sun, 15 Jul 2007 14:32:00 EST</pubDate></item></channel></rss>